[Release] Forsaken World- War of Shadows server files

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  1. #16
    Alpha Member Hycker is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    notice, in this files the delivery is broken. anyway i tested with fixed delivery and its works fine

  2. #17
    Enthusiast coolbeansdude is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    Quote Originally Posted by Hycker View Post
    notice, in this files the delivery is broken. anyway i tested with fixed delivery and its works fine
    My delivery is fixed also, How did you get GS to load properly? Mine wont : (

  3. #18
    Valued Member dragonnogard is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    Anyone that would like to share the fix for gdeliveryd?

    Quote Originally Posted by kewtrewt View Post
    I looked at the configs and the server is configured to work with 0.312 if i'm not mistaking. I didn't tested the server yet so i can't provide any feedback.
    hello kewtrewt

    According to patch notes, war of shadows only came after patch 316

  4. #19
    Member zycdmax is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    how to fix the authd and gdeliveryd?? plz help me?

  5. #20
    Alpha Member Hycker is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    Quote Originally Posted by coolbeansdude View Post
    My delivery is fixed also, How did you get GS to load properly? Mine wont : (
    whats your errorlog? im modified GS for rates and tasks rates only and works like a charm

    Anyone that would like to share the fix for gdeliveryd?
    sorry, but im not allowed to give away, i got only access to trade for pwv85 files

  6. #21
    Enthusiast coolbeansdude is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    Quote Originally Posted by Hycker View Post
    whats your errorlog? im modified GS for rates and tasks rates only and works like a charm
    装载并执行lua脚本'task_script.lua'...完成
    装载并执行lua脚本'mercenary_bedge.lua'...
    读取任务系统失:'/fwserver/gamed/config/tasks.data','/fwserver/gamed/config/dyn_tasks.data','/fwserver/gamed/config/taskbitorder.dat','/fwserver/gamed/config/tasks_md5.txt'
    第一步初始化失败,错误号:-4


  7. #22
    Psy Sins Psytrac is online now
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    Re: [Release] Forsaken World- War of Shadows server files

    Quote Originally Posted by dragonnogard View Post
    According to patch notes, war of shadows only came after patch 316
    Chiese versions come out quicker. so it makes sense

    Load and execute lua script 'task_script.lua' ... complete
    Load and execute lua script 'mercenary_bedge.lua' ...
    Reading task system failure: '/fwserver/gamed/config /tasks.data', '/fwserver/gamed/config/dyn_tasks.data', '/fwserver/gamed/config/taskbitorder.dat', '/fwserver/gamed/config/tasks_md5.txt '
    The first step initialization failed with error number: -4

  8. #23
    Enthusiast coolbeansdude is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    do you know how to fix this problem?

  9. #24
    Psy Sins Psytrac is online now
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    Re: [Release] Forsaken World- War of Shadows server files

    not really, but I did provide you the error as best to help you fix it

  10. #25
    Member zycdmax is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    the authd need a cert

    err : Error to verify the cert

    authd:: add PollIO task.
    gauthd: 13 七月 2013 22:41:24,313 INFO GAuthServer:68 - authd:: add PollIO task.
    gauthd: 13 七月 2013 22:43:24,492 INFO GAuthServer:? - GAuthServer::OnAddSession com.goldhuman.IO.Protocol.Session@3a1ec6
    gauthd: 13 七月 2013 22:43:24,497 INFO GAuthServer:? - CertRequest: return authd_cert local.
    gauthd: 13 七月 2013 22:43:24,512 INFO GAuthServer:? - GAuthServer::OnDelSession com.goldhuman.IO.Protocol.Session@3a1ec6


    how to fix this!!

  11. #26
    Alpha Member Hycker is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    The first step initialization failed with error number: -4 means incompatible files

  12. #27
    Enthusiast coolbeansdude is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    Quote Originally Posted by Hycker View Post
    The first step initialization failed with error number: -4 means incompatible files

    what files did you change to make the GS run then if you say you have yours working?
    I didnt modify anything except the gdelivery

  13. #28
    Would You Kindly? Bola is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    when i got the sELedit for War of shadows i will start building a server pack all right ?

  14. #29
    Full-Stack Developer uebari is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    Quote Originally Posted by zycdmax View Post
    the authd need a cert

    err : Error to verify the cert

    authd:: add PollIO task.
    gauthd: 13 七月 2013 22:41:24,313 INFO GAuthServer:68 - authd:: add PollIO task.
    gauthd: 13 七月 2013 22:43:24,492 INFO GAuthServer:? - GAuthServer::OnAddSession com.goldhuman.IO.Protocol.Session@3a1ec6
    gauthd: 13 七月 2013 22:43:24,497 INFO GAuthServer:? - CertRequest: return authd_cert local.
    gauthd: 13 七月 2013 22:43:24,512 INFO GAuthServer:? - GAuthServer::OnDelSession com.goldhuman.IO.Protocol.Session@3a1ec6


    how to fix this!!
    This requires you to search through the HEX Code and IDA Pro... you just gotta search for a certain area and just replace to it "EB" and it'll jmp the cert verification service.

    Edit :

    Once I remember the fix... I'll just release the fix to the public since it works for all Wanmei games and will stop people from trying to hide their secrets.
    Last edited by uebari; 13-07-13 at 10:32 PM.

  15. #30
    Alpha Member Hycker is offline
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    Re: [Release] Forsaken World- War of Shadows server files

    Code:
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        header test; 
    
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            int unk;
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            float fl2;
            int unk;
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        };
        local int i;
        
        for (i=0; i < Size; i++)
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        };
    }
    file;
    
    struct data02
    {
        int BlockSize;
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        {       
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            wchar_t text[32];
            int Desc[162];
        };
        local int i;
        for (i=0; i < Size; i++)
        {
            Block02 test;
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    }
    file;
    
    struct data03
    {
        int BlockSize;
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        {       
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            Block03 test;
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    file;
    
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            wchar_t text[32];
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        local int i;
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            Block04 test;
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    file;
    
    
    struct data05
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            wchar_t text[32];
            int unk;
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            byte Desc[160];
        };
        local int i;
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            Block05 test;
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    file;
    
    struct data06
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            Block06 test;
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    file;
    
    struct data07
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        local int i;
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            Block07 test;
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    file;
    
    struct data08
    {
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            int Id;
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        };
        local int i;
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            Block08 test;
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    file;
    
    struct data09
    {
        int BlockSize;
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        local int i;
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            Block09 test;
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    file;



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