notice, in this files the delivery is broken. anyway i tested with fixed delivery and its works fine
notice, in this files the delivery is broken. anyway i tested with fixed delivery and its works fine
Anyone that would like to share the fix for gdeliveryd?
hello kewtrewt
According to patch notes, war of shadows only came after patch 316
how to fix the authd and gdeliveryd?? plz help me?
Chiese versions come out quicker. so it makes sense
Load and execute lua script 'task_script.lua' ... complete
Load and execute lua script 'mercenary_bedge.lua' ...
Reading task system failure: '/fwserver/gamed/config /tasks.data', '/fwserver/gamed/config/dyn_tasks.data', '/fwserver/gamed/config/taskbitorder.dat', '/fwserver/gamed/config/tasks_md5.txt '
The first step initialization failed with error number: -4
do you know how to fix this problem?
not really, but I did provide you the error as best to help you fix it
the authd need a cert
err : Error to verify the cert
authd:: add PollIO task.
gauthd: 13 七月 2013 22:41:24,313 INFO GAuthServer:68 - authd:: add PollIO task.
gauthd: 13 七月 2013 22:43:24,492 INFO GAuthServer:? - GAuthServer::OnAddSession com.goldhuman.IO.Protocol.Session@3a1ec6
gauthd: 13 七月 2013 22:43:24,497 INFO GAuthServer:? - CertRequest: return authd_cert local.
gauthd: 13 七月 2013 22:43:24,512 INFO GAuthServer:? - GAuthServer::OnDelSession com.goldhuman.IO.Protocol.Session@3a1ec6
how to fix this!!
The first step initialization failed with error number: -4 means incompatible files
when i got the sELedit for War of shadows i will start building a server pack all right ?
This requires you to search through the HEX Code and IDA Pro... you just gotta search for a certain area and just replace to it "EB" and it'll jmp the cert verification service.
Edit :
Once I remember the fix... I'll just release the fix to the public since it works for all Wanmei games and will stop people from trying to hide their secrets.
Last edited by uebari; 13-07-13 at 10:32 PM.
Code:struct header { int unk; time_t fTime; }; header test; struct data01 { int BlockSize; int Size; struct Block { int id; wchar_t text[32]; //Wide Strings (Unicode Strings), 64byte int unk; int unk; float fl2; int unk; int unk; }; local int i; for (i=0; i < Size; i++) { Block test; }; } file; struct data02 { int BlockSize; int Size; struct Block02 { int Id; wchar_t text[32]; int Desc[162]; }; local int i; for (i=0; i < Size; i++) { Block02 test; } } file; struct data03 { int BlockSize; int Size; struct Block03 { int Id; wchar_t text[32]; }; local int i; for (i=0; i < Size; i++) { Block03 test; } } file; struct data04 { int BlockSize; int Size; struct Block04 { int Id; wchar_t text[32]; }; local int i; for (i=0; i < Size; i++) { Block04 test; } } file; struct data05 { int BlockSize; int Size; struct Block05 { int Id; int unk; int unk; wchar_t text[32]; int unk; wchar_t text2[16]; byte Desc[160]; }; local int i; for (i=0; i < Size; i++) { Block05 test; } } file; struct data06 { int BlockSize; int Size; struct Block06 { int Id; wchar_t text[32]; }; local int i; for (i=0; i < Size; i++) { Block06 test; } } file; struct data07 { int BlockSize; int Size; struct Block07 { int Id; wchar_t text[32]; }; local int i; for (i=0; i < Size; i++) { Block07 test; } } file; struct data08 { int BlockSize; int Size; struct Block08 { int Id; int unk; int unk; wchar_t text[32]; int unk; wchar_t text2[16]; int param1[9]; float ink; int param2[11]; }; local int i; for (i=0; i < Size; i++) { Block08 test; } } file; struct data09 { int BlockSize; int Size; struct Block09 { int Id; wchar_t text[32]; int param1[22]; float ink; int param2[7]; }; local int i; for (i=0; i < Size; i++) { Block09 test; } } file;