[Development] adding new features to old Education source

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  1. #1
    Survivalsunknown owner fpskiller is offline
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    [Development] adding new features to old Education source

    Well since my internet has been down neary all the time for the last 2 weeks last night i got a bit bored and saw i had the old education source on a usb stick

    some of the features added
    working skill tree
    spawn protection with aura
    working vault
    semi working groups ( still working on it)
    unload clip
    new guns and flash bangs and smokes along with some more warinc bits
    added player count
    foot step sounds

    tonight im going to sit down and try and get cars working in it to

    hope you like when i get my internet working right i will upload it and post a link up for it

    here is a video that has taken 90mins just to upload




    studio-2014-06-18-19-a
    Last edited by fpskiller; 18-06-14 at 08:29 PM.


  2. #2
    Developer DNC is offline
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    Re: [Development] adding new features to old Education source

    Good luck, I enjoyed the code (other than the comments inside) since the first day they arrived.
    Somewhere are the Updates 1-8 floating around (minus update 5 which was just a bad upload replaced by update 6)

  3. #3
    Survivalsunknown owner fpskiller is offline
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    Re: [Development] adding new features to old Education source

    thanks @DNC
    i had all 8 updates still as well on the usb i spent neary half the night just redoing the full api for the skill tree same as the database for the skilltree and runs very nice on windows 8 and 8.1 to with no crash's so far :)


    tho this is a old source code i feel that so much can be done with it still as 2 days work and neary got everything that the allright source has apart from cars but thats tonights project lol

    the foot step was a right pain to do tho as it was not keeping keeping in time down to some more changes needed in the WarZ_server
    to test that i ended up copying the game over to my wifes laptop i set the game up on there and then just tp'ed her to me and got her to run around clearview when i was sitting in the back of med and was still hearing her walking from inside firestation :)

  4. #4
    Developer DNC is offline
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    Re: [Development] adding new features to old Education source

    Your working on something that the "current" Community Edition is already built on bro.
    I built it from Education.zip ;0)
    Its why its called "RaGEZONE Community Edition! --> Rebirth of Education.zip <--"

    The first 2 Releases of the Community Edition were built on what Yuri sent me. The WarZTH / DeathZ files.
    WarZTH functions from the original 2 Releases were added into Education.zip.

    Historical note: WarZTH is a derivative of AllRightSource. But all source on this site seem to be a derivative of Education.zip which is derived from Vusion's release.

    ***One exception. DeadZ was Pre-Vusion source code and they had it much longer. Made great headway in the process as well.




    PS and more important than anything I've written.

    I LOVE WHEN FAMILY GET INVOLVED TOGETHER. /hat_tip

  5. #5
    Survivalsunknown owner fpskiller is offline
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    Re: [Development] adding new features to old Education source

    i know mate but its just something for me to work on and to learn on so i get to know the in's and out's of the source more so then i can help more ragezone menbers :)

  6. #6
    Developer DNC is offline
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    Re: [Development] adding new features to old Education source

    No no. By all means. I want to see many more people doing this.
    I think it is very commendable and a great achievement when you do it yourself.
    I apologize if that read poorly, I meant just so you were aware (just in case you didn't know)

    But never would I discourage someone from spreading their wings and digging into code. :0)

  7. #7
    Survivalsunknown owner fpskiller is offline
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    Re: [Development] adding new features to old Education source

    Quote Originally Posted by DNC View Post
    No no. By all means. I want to see many more people doing this.
    I think it is very commendable and a great achievement when you do it yourself.
    I apologize if that read poorly, I meant just so you were aware (just in case you didn't know)

    But never would I discourage someone from spreading their wings and digging into code. :0)
    i know what you ment bro :)
    i think its good if more we see more people doing this as then after they get to know the code there self there is so much that you can do to it as up into 5 months ago the only thing that i was able to do was setup a server but since then i have been looking more and more into the codes of sources and at one stage i had 11 sources on my pc as i wanted to see for my self the codeng for the features just to get more of a idea on how it all works and after getting used to c++ a lot more i feel more happy starting to wright my own bits of code

  8. #8
    |The GOD| beastgameer is offline
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    Re: [Development] adding new features to old Education source

    Fps killer wait for my release it is full education with loads added I will not say what I have yet but I will be making a video on one of my special things I've added

  9. #9
    Titan Guard Dev iTzTonyR703 is offline
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    Re: [Development] adding new features to old Education source

    Nice bro :)

  10. #10
    Survivalsunknown owner fpskiller is offline
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    Re: [Development] adding new features to old Education source

    Quote Originally Posted by beastgameer View Post
    Fps killer wait for my release it is full education with loads added I will not say what I have yet but I will be making a video on one of my special things I've added
    will be good to see it :) im still adding more bits in just been giving some code from a leaked source what has lockboxs in so im just pulling the code apart and getting what i need from it :)

    Quote Originally Posted by iTzServer View Post
    Nice bro :)
    thanks :)

  11. #11
    Titan Guard Dev iTzTonyR703 is offline
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    Re: [Development] adding new features to old Education source

    Btw,


    ItemDB (weapon) LS 90
    Code:
            <Weapon itemID="101045" category="20" upgrade="1" FNAME="ASR_L85" >            <Model file="Data/ObjectsDepot/Weapons/ASR_L85.sco" AnimPrefix="ASR_L85" muzzlerOffset.x="0" muzzlerOffset.y="0" muzzlerOffset.z="0"/>
                <MuzzleModel file="muzzle_asr" />
                <HudIcon file="$Data/Weapons/HudIcons/ASR_L85.dds"/> 
                <Store name="LS 90" icon="$Data/Weapons/StoreIcons/ASR_L85.dds" desc="LS 90 is a variant assault weapon design that fires a 5.56 x 45 mm round using a gas-operated rotating bolt system. It is extremely accurate at medium ranges." LevelRequired="31"/>
                <PrimaryFire bullet="5.45" damage="30" immediate="true" mass="10" decay="80" speed="300" area="0" delay="0" timeout="0" numShells="4" clipSize="30" reloadTime="2.5" activeReloadTick="0.43" rateOfFire="650" spread="2.1" recoil="5.0025" numgrenades="0" grenadename="asr_grenade" firemode="101"  ScopeType="default"  ScopeZoom="0" />
                <Animation type="assault"/>
                <Sound shoot="Sounds/NewWeapons/Assault/XM8" reload="Sounds/Weapons/ASR/ASR_Generic_Reload"/>
                <FPS IsFPS="1" i0="2001" i1="5001" i2="3001" i3="1001" i4="4001" i5="30100" i6="20100" i7="10100" i8="0" d0="400014" d1="400064" d2="0" d3="0" d4="400016" d5="0" d6="0" d7="0" d8="0"/>
            </Weapon>
    attachments \/
    Code:
            <Attachment itemID="400064" type="1" SpecID="0" >            <Model file="Data/ObjectsDepot/Weapons/ATTM_Optic_Iron_L85.sco" MuzzleParticle="" FireSound="" ScopeAnim="" />
                <Store name="L90 Is" icon="$Data/Weapons/StoreIcons/ATTM_Optic_Iron_L85.dds" desc="" LevelRequired="0" />
                <Upgrade damage="0" range="0" firerate="0" recoil="0" spread="0" clipsize="0" ScopeMag="0" ScopeType="default" />
            </Attachment>

  12. #12
    Survivalsunknown owner fpskiller is offline
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    Re: [Development] adding new features to old Education source

    Quote Originally Posted by iTzServer View Post
    Btw,


    ItemDB (weapon) LS 90
    Code:
            <Weapon itemID="101045" category="20" upgrade="1" FNAME="ASR_L85" >            <Model file="Data/ObjectsDepot/Weapons/ASR_L85.sco" AnimPrefix="ASR_L85" muzzlerOffset.x="0" muzzlerOffset.y="0" muzzlerOffset.z="0"/>
                <MuzzleModel file="muzzle_asr" />
                <HudIcon file="$Data/Weapons/HudIcons/ASR_L85.dds"/> 
                <Store name="LS 90" icon="$Data/Weapons/StoreIcons/ASR_L85.dds" desc="LS 90 is a variant assault weapon design that fires a 5.56 x 45 mm round using a gas-operated rotating bolt system. It is extremely accurate at medium ranges." LevelRequired="31"/>
                <PrimaryFire bullet="5.45" damage="30" immediate="true" mass="10" decay="80" speed="300" area="0" delay="0" timeout="0" numShells="4" clipSize="30" reloadTime="2.5" activeReloadTick="0.43" rateOfFire="650" spread="2.1" recoil="5.0025" numgrenades="0" grenadename="asr_grenade" firemode="101"  ScopeType="default"  ScopeZoom="0" />
                <Animation type="assault"/>
                <Sound shoot="Sounds/NewWeapons/Assault/XM8" reload="Sounds/Weapons/ASR/ASR_Generic_Reload"/>
                <FPS IsFPS="1" i0="2001" i1="5001" i2="3001" i3="1001" i4="4001" i5="30100" i6="20100" i7="10100" i8="0" d0="400014" d1="400064" d2="0" d3="0" d4="400016" d5="0" d6="0" d7="0" d8="0"/>
            </Weapon>
    attachments \/
    Code:
            <Attachment itemID="400064" type="1" SpecID="0" >            <Model file="Data/ObjectsDepot/Weapons/ATTM_Optic_Iron_L85.sco" MuzzleParticle="" FireSound="" ScopeAnim="" />
                <Store name="L90 Is" icon="$Data/Weapons/StoreIcons/ATTM_Optic_Iron_L85.dds" desc="" LevelRequired="0" />
                <Upgrade damage="0" range="0" firerate="0" recoil="0" spread="0" clipsize="0" ScopeMag="0" ScopeType="default" />
            </Attachment>

    i know i had that :) but thanks for posting it up <3

  13. #13
    |The GOD| beastgameer is offline
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    Re: [Development] adding new features to old Education source

    I should be releasing a video of some shit me and Grimm have and are gonna be in our servers

  14. #14
    Titan Guard Dev iTzTonyR703 is offline
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    Re: [Development] adding new features to old Education source

    Quote Originally Posted by beastgameer View Post
    I should be releasing a video of some shit me and Grimm have and are gonna be in our servers
    Wheres your ForsakenZ Logo....

    And which server.

  15. #15
    |The GOD| beastgameer is offline
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    Re: [Development] adding new features to old Education source

    What do you mean where's ny forsakenz logo



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