--- Log started at Sat Dec 27 15:56:12 2014
000000.119| ComputerID: 0x3d7479857955
000000.119| Game Version: CastZ v1.0 (build: Oct 17 2013 22:30:50) - final
000000.119| Available memory: 16328 MB
000000.151| r3dFS: version:October 21, 2013 20:36, 41998 files
000000.300| r3dFile: can't open local.ini
000000.300| Can't open file "local.ini"
000000.300| readGameOptionsFile: found INI at F:\Dokumente\CASTZPORTUGAL\CASTZ\gameSettings.ini
000000.301| r3dFile: can't open local.ini
000000.301| Can't open file "local.ini"
000000.301| writeGameOptionsFile: Saving settings to F:\Dokumente\CASTZPORTUGAL\CASTZ\gameSettings.ini
000000.305| readInputMap: found file at F:\Dokumente\CASTZPORTUGAL\CASTZ\inputMap.xml
000000.305| writeInputMap: Saving settings to F:\Dokumente\CASTZPORTUGAL\CASTZ\inputMap.xml
000000.308| userSettings: found file at F:\Dokumente\CASTZPORTUGAL\CASTZ\userSettings.xml
000000.308| userSettings: Saving settings to F:\Dokumente\CASTZPORTUGAL\CASTZ\userSettings.xml
000000.308| SOUND: initializing sound system
000000.341| SOUND: '3' sound drivers found
000000.346| SOUND: sound caps = 0xF8, speakermode= 2
000000.346| SOUND: sound driver 'Lautsprecher (Realtek High Definition Audio)'
000000.403| SOUND: sound system ready
000000.403| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000001.177| Input Devices enabled: Mouse, Keyboard
000001.193| VMEM As seen through DDRaw: 1989
000001.193| VMEM As seen through WMI: 0
000001.193| Setting mode: 1920x1080x32 Flags=0
000001.222| NVApi successfuly initialized.
000001.222| NVApi: stereo is not available. Stereo driver not installed?
000001.222| Adapter: NVIDIA GeForce GTX 660 Ti
000001.222| nvd3dum.dll 9.18.13.4052
000001.222| Monitor: \\.\DISPLAY1 (1920x1080)
000001.237| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=0,hz=60)
000001.239| Creating d3d device
000001.310| NVApi: failed to create stereo handle!
000001.311| GPU supports D3DQUERYTYPE_TIMESTAMP
000001.311| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000001.311| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000001.311| We have 4022 MB texture memory
000001.313| r3dFont: Creating Verdana 10pt
000001.314| r3dFont: Finished creating Verdana 10pt
000001.315| Loading shaders...
000001.740| Finished loading shaders (0.424685 sec)!
000001.814| r3dFont: Creating Tahoma 12pt
000001.815| r3dFont: Finished creating Tahoma 12pt
000001.815| r3dFont: Creating Verdana 10pt
000001.815| r3dFont: Finished creating Verdana 10pt
000001.860| Creating render targets
000001.865| r3dFont: Creating Verdana 8pt
000001.866| r3dFont: Finished creating Verdana 8pt
000001.872| Loaded 15 of 15 grass settings locations from the glist file
000001.872| r3dFile: can't open Data/Grass/BM_Grass_Far.xml
000001.872| r3dFile: can't open Data/Grass/BM_Grass_Med.xml
000001.872| r3dFile: can't open Data/Grass/BM_Grass_Near.xml
000001.873| Loaded 12 grass settings files
000001.873| Trying to load an ammo 'rocket' that is already loaded!000033.274| WO_API: http timeout
000033.275| LoginAuth: 8
000037.767| obj_Zombie::FreePhysSkeletonCache:000037.767| done in 0.00 seconds
000037.768| Deleting render targets
000038.309|
000038.310| WARNING: pd3ddev have 10 reference counts