Sorry, my English but I'm using a translator.
You could help in this api error?
Sorry, my English but I'm using a translator.
You could help in this api error?
warning treated as error - no 'object' file
and
...\Eternity\Source\WinMain.cpp 1 Eternity
how any fix ?
just disable treat warning as error options in visual studio project properties or options
Hi all. i have a some problem with this source (( after start launcher-register new account-and register my mail - I get the following error "security modules could't initialized"/ i think that problemm with api, but chek dbinfo, iis, webconfig... ms and ss start without problem... HELP plsp/s/ i create folder @api@ in C:\inetpub\wwwroot\AW and my account write in table AW
Code:--- Log started at Mon Dec 08 18:38:05 2014 000000.000| r3dFile: can't open game.ini 000000.000| Can't open file "game.ini" 000000.000| r3dFile: can't open local.ini 000000.000| Can't open file "local.ini" 000000.017| Input Devices enabled: Mouse, Keyboard 000000.075| VMEM As seen through DDRaw: 1015 000000.075| VMEM As seen through WMI: 0 000000.106| We have 2794 MB texture memory 000000.107| r3dFont: Creating Verdana 10pt 000000.107| r3dFont: Finished creating Verdana 10pt 000000.107| r3dFont: Creating Tahoma 12pt 000000.108| r3dFont: Finished creating Tahoma 12pt 000000.108| r3dFont: Creating Tahoma 10pt 000000.108| r3dFont: Finished creating Tahoma 10pt 000000.108| r3dFont: Creating Tahoma 9pt 000000.108| r3dFont: Finished creating Tahoma 9pt 000000.391| Starting updater, v:1.3.6, cmd: 000000.391| Checking for new updater 000000.674| Checking for new updater - finished 000007.116| !resp ChilkatLog: SynchronousRequest: DllDate: Jun 14 2011 UnlockPrefix: ARKTOSHttp Username: PC:user Architecture: Little Endian; 32-bit Language: Visual C++ 9.0 domain: port: 80 ssl: 1 RequestData: HttpVersion: 1.1 Verb: GET Path: / Charset: utf-8 SendCharset: 0 MimeHeader: ReadTimeout: 60 ConnectTimeout: 30 httpConnect: hostname: port: 80 ssl: 1 SSL on port 80 is probably incorrect! Normally HTTP on port 80 is non-SSL and port 443 is for SSL. ConnectTimeoutMs: 30000 calling ConnectSocket2 Cannot connect, hostname is zero length Failed to connect. Failed. 000008.463| !resp ChilkatLog: SynchronousRequest: DllDate: Jun 14 2011 UnlockPrefix: ARKTOSHttp Username: PC:user Architecture: Little Endian; 32-bit Language: Visual C++ 9.0 domain: port: 80 ssl: 1 RequestData: HttpVersion: 1.1 Verb: GET Path: / Charset: utf-8 SendCharset: 0 MimeHeader: ReadTimeout: 60 ConnectTimeout: 30 httpConnect: hostname: port: 80 ssl: 1 SSL on port 80 is probably incorrect! Normally HTTP on port 80 is non-SSL and port 443 is for SSL. ConnectTimeoutMs: 30000 calling ConnectSocket2 Cannot connect, hostname is zero length Failed to connect. Failed. 000071.284| WO_API: returned http404
Last edited by rechazo; 08-12-14 at 05:16 PM.
use doommo launcher (y)
DoomMMO launcher codexx
you can posting RSUpdate + Database ..?
you completely changed your Rsupdater
Ā I can not log into the game err on the updater
Last edited by GigaToni; 09-12-14 at 06:57 PM.
Help me, i have one erro!!!
--- Log started at Sat Dec 13 14:18:32 2014
000000.116| ComputerID: 0xa1d4b0b2a1d1
000000.116| Game Version: Black Day MMO v1.0 (build: Dec 11 2014 09:23:05) - final
000000.116| Available memory: 4094 MB
000000.116| r3dFS: there is no volume file aw_00.bin
000000.117| readGameOptionsFile: found INI at C:\Users\Teilor\Documents\AW\AW\gameSettings.ini
000000.117| r3dFile: can't open local.ini
000000.117| Can't open file "local.ini"
000000.118| writeGameOptionsFile: Saving settings to C:\Users\Teilor\Documents\AW\AW\gameSettings.ini
000000.138| readInputMap: found file at C:\Users\Teilor\Documents\AW\AW\inputMap.xml
000000.138| writeInputMap: Saving settings to C:\Users\Teilor\Documents\AW\AW\inputMap.xml
000000.140| userSettings: found file at C:\Users\Teilor\Documents\AW\AW\userSettings.xml
000000.141| userSettings: Saving settings to C:\Users\Teilor\Documents\AW\AW\userSettings.xml
000000.142| SOUND: initializing sound system
000000.168| SOUND: '1' sound drivers found
000000.169| SOUND: sound caps = 0xF8, speakermode= 2
000000.169| SOUND: sound driver 'Alto-falantes (VIA High Definition Audio)'
000000.189| SOUND: sound system ready
000000.189| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000001.497| Input Devices enabled: Mouse, Keyboard
000001.544| VMEM As seen through DDRaw: 971
000001.544| VMEM As seen through WMI: 0
000001.544| Setting mode: 1360x768x32 Flags=4
000001.589| NVApi successfuly initialized.
000001.589| NVApi: stereo is not available. Stereo driver not installed?
000001.589| Adapter: NVIDIA GeForce GT 430
000001.589| nvd3dum.dll 9.18.13.3523
000001.589| Monitor: \\.\DISPLAY1 (1360x768)
000001.593| res adjusted 1360x768->1354x739
000001.594| r3dRenderLayer::SetMode(x=1354,y=739,bpp=32,windowed=4,hz=60)
000001.596| Creating d3d device
000001.611| NVApi: failed to create stereo handle!
000001.611| GPU supports D3DQUERYTYPE_TIMESTAMP
000001.611| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000001.611| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000001.612| We have 3014 MB texture memory
000001.650| r3dFont: Creating Verdana 10pt
000001.652| r3dFont: Finished creating Verdana 10pt
000001.655| Loading shaders...
000004.055| Finished loading shaders (2.399414 sec)!
000004.096| r3dFile: can't open data/decals/noise.dds
000004.113| r3dFont: Creating Tahoma 12pt
000004.136| r3dFont: Finished creating Tahoma 12pt
000004.136| r3dFont: Creating Verdana 10pt
000004.137| r3dFont: Finished creating Verdana 10pt
000004.230| Creating render targets
000004.235| r3dFont: Creating Verdana 8pt
000004.262| r3dFont: Finished creating Verdana 8pt
000004.265| r3dFile: can't open data/particles/blank_distort.dds
000004.289| Loaded 14 of 14 grass settings locations from the glist file
000004.317| Loaded 14 grass settings files
000007.684| SetHomeDir: Levels\WZ_FrontEndLighting
000007.684| We have 2857 MB texture memory
000011.131| r3dMesh::Load(): Can't load 'data/objectsdepot/weapons/shell_pistol.sco' or 'data/objectsdepot/weapons/shell_pistol.scb', file doesn't exist
(Loading mesh data/objectsdepot/weapons/shell_pistol.sco)
000011.131| ASSERT at file .\Sources\ObjectsCode\WEAPONS\BulletShellManager.cpp, line 83: m_shellMeshes[0]
000011.131| r3dMesh::Load(): Can't load 'data/objectsdepot/weapons/shell_rifle.sco' or 'data/objectsdepot/weapons/shell_rifle.scb', file doesn't exist
(Loading mesh data/objectsdepot/weapons/shell_rifle.sco)
000011.131| ASSERT at file .\Sources\ObjectsCode\WEAPONS\BulletShellManager.cpp, line 84: m_shellMeshes[1]
000011.131| r3dMesh::Load(): Can't load 'data/objectsdepot/weapons/shell_shotgun.sco' or 'data/objectsdepot/weapons/shell_shotgun.scb', file doesn't exist
(Loading mesh data/objectsdepot/weapons/shell_shotgun.sco)
000011.131| ASSERT at file .\Sources\ObjectsCode\WEAPONS\BulletShellManager.cpp, line 85: m_shellMeshes[2]
Features?????
the legitimate database of the codex source does not use record by hw / id.
http://pastebin.com/X1EHED5Y
hello, guys I'm in trouble with the zombie sensor when player has two or more of which it reverses the movement of the player 1 passes to the two and the two switches to 1
please help
Why are you still uwant to use our Source Code ? its older then the Doom MMO codexpo source. and we didnt added much that is good. haha
greetings
Guys good build?
- - - Updated - - -
ERROR CODE #121 \nSecurity modules couldn\'t be initialized.\n\nContact an administrator
There are solutions?
- - - Updated - - -
/bansystem/banmanager.php Does anyone have these files?![]()
Why you dont use the codexpo source of doom mmo, its newer then our source, and its running fine.
Features?????