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[Release]HispanoZ source code FULL Release Terrain V3 I:SS

Newbie Spellweaver
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Anyone know why studio isnt opening for me?

--- Log started at Thu Sep 10 15:36:24 2015


000000.062| Checking for D3D11
 
Newbie Spellweaver
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No offense but are you guys stupid? Fixes have already been posted in the reply area.
Im assuming your not talking to me. But if you were then, your wrong because i dont have fatal error. Its just when i attempt to open up Studio it just doesnt run and thats what my logs give me.
Welp for some reason none of these files are opening on windows 8.1 for me. But when i switch to my dual boot windows 7 it opens and when i run one of the .exes in sandboxie. Strange.
 
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Junior Spellweaver
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How to fix it guys?
askmyleg - [Release]HispanoZ source code FULL Release Terrain V3 I:SS - RaGEZONE Forums


Code:
000005.623| WO_API: returned http404
000005.623| GetShopData FAILED, code: 8
000005.671| Couldn't get profile data! stage: 1
000020.229| obj_Zombie::FreePhysSkeletonCache:000020.229| done in 0.00 seconds
000020.231| Deleting render targets
000020.240| r3dBackgroundTaskDispatcher::Close
000020.240| Exiting background thread: 9600
000020.380| 
000020.416| WARNING: pd3ddev have 10 reference counts
 

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Newbie Spellweaver
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How to fix it guys?
askmyleg - [Release]HispanoZ source code FULL Release Terrain V3 I:SS - RaGEZONE Forums


Code:
000005.623| WO_API: returned http404
000005.623| GetShopData FAILED, code: 8
000005.671| Couldn't get profile data! stage: 1
000020.229| obj_Zombie::FreePhysSkeletonCache:000020.229| done in 0.00 seconds
000020.231| Deleting render targets
000020.240| r3dBackgroundTaskDispatcher::Close
000020.240| Exiting background thread: 9600
000020.380| 
000020.416| WARNING: pd3ddev have 10 reference counts


000005.623| WO_API: returned http404
000005.623| GetShopData FAILED, code: 8 !!
 
Newbie Spellweaver
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askmyleg - [Release]HispanoZ source code FULL Release Terrain V3 I:SS - RaGEZONE Forums
HelpMe please

askmyleg - [Release]HispanoZ source code FULL Release Terrain V3 I:SS - RaGEZONE Forums
Error 10 error LNK2001: unresolved external symbol "bool gKillFlag" (?gKillFlag@@3_NA) AI_Player.obj Eclipse Studio
 
Last edited:
Newbie Spellweaver
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Where is the fastload src? I can't find it.I want to release it to my src.
Thank you and sorry for my very bad English.
 
Newbie Spellweaver
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HOW TO FIX
link download.
go to the foldersrc/eternity/lib . copy all of them. Replace it with the other file. Thenit won't be complicated.
 
Newbie Spellweaver
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Which bin (Aftermath/Infestation/Rise of Badlands...)should i use?
What what are the extra files for? server etc...?
 
Initiate Mage
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there are aw impulse and sv 98 weapons?

And how to add weapon to the marketplace?
 
Initiate Mage
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How about look at one of the millions of tutorials that have been posted here...

ok, sorry for this offtopic, but, where is the sv_98 and aw_impulse database rows, animations, textures?
can you please share me links from this forum about these weapons in a tutorial?
I put "aw_impulse" term on search box but I can't find nothing related.
 
Newbie Spellweaver
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--- Log started at Thu Oct 08 21:58:50 2015

000000.134| Checking for D3D11
000000.208| Game Version: HispanoZ OpenBeta v1.1.5 (build: Oct 8 2015 16:23:00) - final
000000.208| Available memory: 8156 MB
000000.249| r3dFS: version:October 8, 2015 13:53, 26506 files
000000.351| r3dFile: can't open local.ini
000000.351| Can't open file "local.ini"
000000.351| readGameOptionsFile: found INI at C:\Users\thelastkiss\Documents\Arktos\WarZ\gameSettings.ini
000000.351| r3dFile: can't open local.ini
000000.351| Can't open file "local.ini"
000000.352| writeGameOptionsFile: Saving settings to C:\Users\thelastkiss\Documents\Arktos\WarZ\gameSettings.ini
000000.361| readInputMap: found file at C:\Users\thelastkiss\Documents\Arktos\WarZ\inputMap.xml
000000.361| writeInputMap: Saving settings to C:\Users\thelastkiss\Documents\Arktos\WarZ\inputMap.xml
000000.362| userSettings: found file at C:\Users\thelastkiss\Documents\Arktos\WarZ\userSettings.xml
000000.362| userSettings: Saving settings to C:\Users\thelastkiss\Documents\Arktos\WarZ\userSettings.xml
000000.362| SOUND: initializing sound system
000000.385| SOUND: '3' sound drivers found
000000.385| SOUND: sound caps = 0xF8, speakermode= 2
000000.385| SOUND: sound driver 'Speakers (VIA High Definition Audio)'
000000.406| SOUND: sound system ready
000000.406| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000001.967| Starting voice
000001.968| VoipLog:[4] 2015-10-08 21:58:52.117982|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000001.997| VoipLog:[3] 2015-10-08 21:58:52.146986|DEBUG |Direct Sound | | setting timer resolution to 1ms
000002.031| Playback device: SPDIF Interface (TX0) (VIA High Definition Audio)
000002.031| Playback device: SPDIF Interface (TX1) (VIA High Definition Audio)
000002.031| Playback device: Speakers (VIA High Definition Audio) (default)
000002.031| Capture device: Microphone (VIA High Definition Audio) (default)
000002.046| Input Devices enabled: Mouse, Keyboard
000002.107| VMEM As seen through DDRaw: 1003
000002.107| VMEM As seen through WMI: 0
000002.107| Setting mode: 1600x900x32 Flags=0
000002.107| Could not initialize NVApi.
000002.107|
000002.108| Adapter: AMD Radeon HD 7700 Series
000002.108| aticfx32.dll 8.17.10.1404
000002.108| Monitor: \\.\DISPLAY1 (1600x900)
000002.132| r3dRenderLayer::SetMode(x=1600,y=900,bpp=32,windowed=0,hz=60)
000002.133| Creating d3d device

Game auto close and show error Report

How to fix
 
Newbie Spellweaver
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000005.869| ZLIB: Error -3 inflating
000005.869| -1645946248 8149176 -1645946250 2 8149176 0
000005.870| 01192850 04660020
000005.873| !!! ERROR: failed to decompress file list

error on launcher.

try to rebuild rsbuild, not work.

help me.
 
Elite Diviner
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ok, sorry for this offtopic, but, where is the sv_98 and aw_impulse database rows, animations, textures?
can you please share me links from this forum about these weapons in a tutorial?
I put "aw_impulse" term on search box but I can't find nothing related.

The animations and textures should be in almost every Weapons and Animations folder in every emulator. For the Database lines, just copy another snipers and change the FNAME and Model name in the db if i remember correctly.
 
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