[Release] Launcher design + clickable logo

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  1. #1
    Your average Dutch guy Laenoar is offline
    MemberRank
    Apr 2013 Join Date
    The NetherlandsLocation
    384Posts

    [Release] Launcher design + clickable logo

    I did not make the design, 0 credits for the design go to me. The person who made it requested to remain anonymous.

    Contents include .psd and .png (see picture below)
    contents.png

    Screenshots:
    logged_in.pngregister.jpglogin.jpgstarting_updater.jpg

    Clickable logo:
    Video:
    Spoiler:
    Code:
    Spoiler:
    RSUpdate.rc
    Code:
    IDR_IMAGE_BTN_LOGO_HOVER IMAGE                "gfx\\logo_hover.png"
    Main.cpp
    Code:
    r3dTexImage2D*  g_imLogo = {0};
    Code:
    g_imLogo = new r3dTexImage2D(IDR_IMAGE_BTN_LOGO_HOVER, 785, 650);
    Code:
    static void drawLogo()
        {    
        // left, top, width, height    
        static r3dRECT g_rimLogo = { 10, 6, 89, 38 }; // where the mouse needs to be    
        // logo    
        r3dColor clr(255, 255, 255);    
        if (insideRect(g_rimLogo, g_mx, g_my))     
        {        
            g_imLogo->draw(0, 0, 785, 650, clr);        
            if (g_mb) {            
                ShellExecute(NULL, "open", "http://62.210.85.244/", "", NULL, SW_SHOW);        
            }    
        }
    }
    void game::MainLoop(void)
    Code:
    drawLogo();
    Resource.h
    Code:
    #define IDR_IMAGE_BTN_LOGO_HOVER        170


    Download here: https://mega.nz/#!2cVzkKzJ!J9t7rnsgX...g3-mwdg00wenDI




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