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[release] Magma Weapons

Newbie Spellweaver
Joined
Apr 21, 2013
Messages
92
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58
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Hello community, this one a few more weapons. Enjoy.

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AW MAGMA

hqyJI5Q - [release] Magma Weapons - RaGEZONE Forums


SCAR MAGMA

H8O3eIr - [release] Magma Weapons - RaGEZONE Forums


M4A1 MAGMA

QG8AQDw - [release] Magma Weapons - RaGEZONE Forums


BARRET MAGMA

lCsfdm - [release] Magma Weapons - RaGEZONE Forums


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It was all done for me. Credits to only me.
If someone wants something my contact.

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ITEMSDB:

<Weapon itemID="999992" category="21" upgrade="1" FNAME="SNP_AWMAGMA" Weight="6500">
<Model file="Data/ObjectsDepot/Weapons/SNP_AWMAGMA.sco" AnimPrefix="SNP_AW50" muzzlerOffset.x="0" muzzlerOffset.y="0" muzzlerOffset.z="0" />
<MuzzleModel file="muzzle_asr" />
<HudIcon file="$Data/Weapons/HudIcons/SNP_AW50.dds" />
<Store name="AW MAGMA" icon="$Data/Weapons/StoreIcons/SNP_AW50.dds" desc="The AWM sniper rifle fires a custom .338W magnum round with devastating accuracy and effect. Each of its rounds deal a very high amount of damage." LevelRequired="32" />
<PrimaryFire bullet="Sniper5.45" damage="180" immediate="false" mass="2" decay="1000" speed="800" area="0" delay="0" timeout="0" numShells="0" clipSize="1" reloadTime="3.5" activeReloadTick="1.43" rateOfFire="30" spread="3" recoil="4" numgrenades="0" grenadename="asr_grenade" firemode="100" ScopeType="s50hs" ScopeZoom="90" />
<Animation type="assault" />
<Sound shoot="Sounds/NewWeapons/Sniper/SNP_AW50" reload="Sounds/Weapons/New Reloads/SNP_AW_reload" />
<FPS IsFPS="1" i0="0" i1="6001" i2="0" i3="0" i4="0" i5="0" i6="0" i7="0" i8="0" d0="0" d1="400008" d2="0" d3="0" d4="400043" d5="0" d6="0" d7="0" d8="0" />
</Weapon>
<Weapon itemID="999993" category="20" upgrade="1" FNAME="ASR_cqc_magma" Weight="3500">
<Model file="Data/ObjectsDepot/WeaponsASR_cqc_magma.sco" AnimPrefix="ASR_Scar" muzzlerOffset.x="0" muzzlerOffset.y="0" muzzlerOffset.z="0" />
<MuzzleModel file="muzzle_asr" />
<HudIcon file="$Data/Weapons/HudIcons/ASR_Fn_scar.dds" />
<Store name="FN SCAR CQC" icon="$Data/Weapons/StoreIcons/ASR_Fn_scar.dds" desc="The SCAR 16 CQC is an advanced assault rifle that fires standard 5.56 x 45 mm rounds effectively out to medium ranges." LevelRequired="30" />
<PrimaryFire bullet="5.56" damage="30" immediate="false" mass="1" decay="300" speed="500" area="0" delay="0" timeout="0" numShells="0" clipSize="1" reloadTime="2.5" activeReloadTick="1.5" rateOfFire="625" spread="7" recoil="3.0015" numgrenades="0" grenadename="asr_grenade" firemode="111" ScopeType="default" ScopeZoom="0" />
<Animation type="assault" />
<Sound shoot="Sounds/NewWeapons/Assault/FN_SCAR" reload="Sounds/Weapons/New Reloads/M16-Reload" />
<FPS IsFPS="1" i0="2001" i1="5001" i2="3001" i3="1001" i4="4001" i5="0" i6="0" i7="0" i8="0" d0="0" d1="400006" d2="0" d3="0" d4="400016" d5="0" d6="0" d7="0" d8="0" />
</Weapon>
<Weapon itemID="999994" category="20" upgrade="1" FNAME="ASR_M4MAGMA" Weight="3000">
<Model file="Data/ObjectsDepot/Weapons/ASR_M4MAGMA.sco" AnimPrefix="ASR_M4FFH" muzzlerOffset.x="0" muzzlerOffset.y="0" muzzlerOffset.z="0" />
<MuzzleModel file="muzzle_asr" />
<HudIcon file="$Data/Weapons/HudIcons/ASR_M4FFH.dds" />
<Store name="M4" icon="$Data/Weapons/StoreIcons/ASR_M4FFH.dds" desc="The M4 is a versitile, light weight, commando style assault rifle that is gas operated and fires a 5.56 x 45 mm round effectively in both close and medium ranges." LevelRequired="35" />
<PrimaryFire bullet="5.45" damage="34" immediate="false" mass="1" decay="300" speed="500" area="0" delay="0" timeout="0" numShells="0" clipSize="1" reloadTime="2.5" activeReloadTick="0.43" rateOfFire="625" spread="9" recoil="12" numgrenades="0" grenadename="asr_grenade" firemode="111" ScopeType="default" ScopeZoom="0" />
<Animation type="assault" />
<Sound shoot="Sounds/NewWeapons/Assault/ColtM4" reload="Sounds/Weapons/New Reloads/M16-Reload" />
<FPS IsFPS="1" i0="2001" i1="5001" i2="3001" i3="1001" i4="4001" i5="0" i6="0" i7="0" i8="0" d0="0" d1="400024" d2="0" d3="0" d4="400016" d5="0" d6="0" d7="0" d8="0" />
</Weapon>
<Weapon itemID="999995" category="21" upgrade="1" FNAME="SNP_M82_MAGMA" Weight="11000">
<Model file="Data/ObjectsDepot/Weapons/SNP_M82_MAGMA.sco" AnimPrefix="SNP_M82" muzzlerOffset.x="0" muzzlerOffset.y="0" muzzlerOffset.z="0" />
<MuzzleModel file="muzzle_asr" />
<HudIcon file="$Data/Weapons/HudIcons/SNP_M82.dds" />
<Store name="M107" icon="$Data/Weapons/StoreIcons/SNP_M82_BC.dds" desc="The M107 sniper rifle fires a .50 caliber round that strikes with deadly effect at extreme ranges. It has a 10 round clip that allows for a high rate of fire." LevelRequired="40" />
<PrimaryFire bullet="Sniper5.45" damage="150" immediate="false" mass="2" decay="900" speed="800" area="0" delay="0" timeout="0" numShells="0" clipSize="1" reloadTime="3.5" activeReloadTick="1.43" rateOfFire="60" spread="5" recoil="7" numgrenades="0" grenadename="asr_grenade" firemode="100" ScopeType="sniper" ScopeZoom="110" />
<Animation type="assault" />
<Sound shoot="Sounds/NewWeapons/Sniper/0.50Caliber" reload="Sounds/Weapons/New Reloads/M107-Reload" />
<FPS IsFPS="1" i0="0" i1="6001" i2="0" i3="0" i4="0" i5="0" i6="0" i7="0" i8="0" d0="0" d1="400008" d2="0" d3="0" d4="400133" d5="0" d6="0" d7="0" d8="0" />
</Weapon>

ANIN:

SNP_AWMAGMA,Idle_ASR_M4,UI_Idle_SNP_AW,Stand_Aim_ASR_M4,Walk_Blend_ASR_M4,Walk_Aim_ASR_M4,Crouch_Blend_SNP,Crouch_Aim_ASR_M4,Run_Blend_SNP,Sprint_Blend_SNP,Reload_Walk_SNP_Bolt_01_v1,Reload_Idle_SNP_Bolt_01_v1,Reload_Crouch_SNP_Bolt_01_v1,Stand_Shooting_SNP_Single,Zoom_ASR_Scar_Fire,Stand_Shooting_SNP_Single,Prone_Blend_ASR_M4,Prone_Aim_SNP_SVD,Reload_Prone_ASR_M4_01,Stand_Shooting_ASR_AK,Prone_Idle_SNP_SVD
ASR__cqc_magma,Idle_ASR_Fn_scar,UI_Idle_ASR_M4,Stand_Aim_ASR_M4,Walk_Blend_ASR_M4,Walk_Aim_ASR_M4,Crouch_Blend_ASR_Fn_scar,Crouch_Aim_ASR_M4,Run_Blend_ASR_M4FFH,Sprint_Blend_ASR_M4,Reload_Walk_ASR_Fn_scar,Reload_Idle_ASR_Fn_scar,Reload_Crouch_ASR_Fn_scar,Stand_Shooting_ASR_Fn_scar,Zoom_ASR_M4_Fire,Stand_Shooting_ASR_Fn_scar,Prone_Blend_ASR_M4,Prone_Aim_ASR_M4,Reload_Prone_ASR_M4_01,Stand_Shooting_ASR_AK,Prone_Idle_ASR_M4
ASR_M4MAGMA,Idle_ASR_M4FFH,UI_Idle_ASR_M4,Stand_Aim_ASR_M4,Walk_Blend_ASR_M4,Walk_Aim_ASR_M4,Crouch_Blend_ASR_M4FFH,Crouch_Aim_ASR_M4,Run_Blend_ASR_M4FFH,Sprint_Blend_ASR_M4,Reload_Walk_ASR_M4_01,Reload_Idle_ASR_M4_01,Reload_Crouch_ASR_M4_01,Stand_Shooting_ASR_M4FFH,Zoom_ASR_M4_Fire,Stand_Shooting_ASR_M4FFH,Prone_Blend_ASR_M4,Prone_Aim_ASR_M4,Reload_Prone_ASR_M4_01,Stand_Shooting_ASR_AK,Prone_Idle_ASR_M4
SNP_M82_MAGMA,Idle_SNP_SVD,UI_Idle_SNP_SVD,Stand_Aim_SNP_SVD,Walk_Blend_SNP_SVD,Walk_Aim_SNP_SVD,Crouch_Blend_SNP,Crouch_Aim_SNP_SVD,Run_Blend_SNP,Sprint_Blend_SNP,Reload_Walk_SNP_M82,Reload_Idle_SNP_M82,Reload_Crouch_SNP_M82,Stand_Shooting_SNP_SVD,none,none,Prone_Blend_ASR_M4,Prone_Aim_SNP_SVD,Reload_Prone_ASR_M4_01,Stand_Shooting_ASR_AK,Prone_Idle_SNP_SVD

It has no "store icons"




 

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Last edited:

USK

Newbie Spellweaver
Joined
Aug 30, 2018
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im having problem with animcsv xD
 

USK

Newbie Spellweaver
Joined
Aug 30, 2018
Messages
9
Reaction score
1
this...
 
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