[Release] ROTZ SRC.

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  1. #1
    Proficient Member EnemyGPP is offline
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    cool [Release] ROTZ SRC.

    + AirDrop
    + SkinSystem f6 (codex)
    + case (box System)
    are one of your features.
    - Some PIC -> https://imgur.com/a/4IpIs

    SRC -> https://drive.google.com/open?id=16F...Z3E49SmQn0pEov
    DB -> https://drive.google.com/open?id=1GA...S6FHo6_ZcIaqIo


    Update 1
    Use any breezenet

    update 2
    for Src to work before remove GHP anti hack in Sln.


  2. #2
    Valued Member Lomoda is offline
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    Re: [Release] ROTZ SRC.

    I did not see anything new in this SRC
    Last edited by Lomoda; 17-12-17 at 02:33 PM.

  3. #3
    Proficient Member EnemyGPP is offline
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    Re: [Release] ROTZ SRC.

    I did not say there was something new, just made available for download. Disliked her Do not Download baby.

  4. #4
    DeadZone The Unknown is offline
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    Re: [Release] ROTZ SRC.

    Only thing that's "new" is the custom F6 skin system, which on its own is easy to add.

    Anyways it doesn't look really special lol.

  5. #5
    Apprentice likewarz is offline
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    Re: [Release] ROTZ SRC.

    good job ,THX!

  6. #6
    Member gifyoukr is offline
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    82Posts

    Re: [Release] ROTZ SRC.

    I pressed the start button.
    Nothing happens.

    How Fix?
    Last edited by gifyoukr; 15-03-18 at 03:35 AM.

  7. #7
    Valued Member Lomoda is offline
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    Re: [Release] ROTZ SRC.

    Quote Originally Posted by gifyoukr View Post
    I pressed the start button.
    Nothing happens.


    How Fix?


    Remove GHP

  8. #8
    Member gifyoukr is offline
    MemberRank
    Sep 2017 Join Date
    82Posts

    Re: [Release] ROTZ SRC.

    How do you remove GHP?
    Do you have a tutorial?

    Please help me. :(

  9. #9
    Enthusiast PsyKoSiS is offline
    MemberRank
    Feb 2015 Join Date
    26Posts

    Re: [Release] ROTZ SRC.

    Tried so many things to get this to work... I can get into game, but when I create a character, he is dead, and I can't revive. If I exit and try to come back in, i cannot connect to server...

    Not sure what I'm missing..

    r3dlog:
    --- Log started at Sat Apr 07 01:39:16 2018000000.119| Checking for D3D11000000.148| Game Version: Return of the Zombies™ v1.1.6 (Last Build: Apr 6 2018 17:37:12) - Client000000.148| Available memory: 32690 MB000000.165| r3dFS: version:April 7, 2018 5:38, 33318 files000000.226| r3dFile: can't open local.ini000000.226| Can't open file "local.ini"000000.226| FPS UNLOCKED BECAUSE VSYNC IS DISABLED000000.226| readGameOptionsFile: found INI at C:\Documents\Arktos\WarZ\gameSettings.ini000000.226| r3dFile: can't open local.ini000000.226| Can't open file "local.ini"000000.226| writeGameOptionsFile: Saving settings to C:\Documents\Arktos\WarZ\gameSettings.ini000000.233| readInputMap: found file at C:\Documents\Arktos\WarZ\inputMap.xml000000.234| writeInputMap: Saving settings to C:\Documents\Arktos\WarZ\inputMap.xml000000.235| userSettings: found file at C:\Documents\Arktos\WarZ\userSettings.xml000000.235| userSettings: Saving settings to C:\Documents\Arktos\WarZ\userSettings.xml000000.236| SOUND: initializing sound system000000.254| SOUND: '6' sound drivers found000000.255| SOUND: sound caps = 0xF8, speakermode= 2000000.255| SOUND: sound driver 'Speakers (Realtek High Definition Audio)'000000.300| SOUND: sound system ready000000.300| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev000001.227| Starting voice000001.227| VoipLog:[4] 2018-04-07 01:39:17.876286|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK000001.246| VoipLog:[3] 2018-04-07 01:39:17.895838|DEBUG |Direct Sound | | setting timer resolution to 1ms000001.270| Playback device: Realtek Digital Output (Realtek High Definition Audio) 000001.270| Playback device: ASUS VN289-0 (NVIDIA High Definition Audio) 000001.270| Playback device: Speakers (Steam Streaming Microphone) 000001.270| Playback device: Realtek Digital Output(Optical) (Realtek High Definition Audio) 000001.270| Playback device: Speakers (Steam Streaming Speakers) 000001.270| Playback device: Speakers (Realtek High Definition Audio) (default)000001.270| Capture device: Microphone (Steam Streaming Microphone) (default)000001.276| Input Devices enabled: Mouse, Keyboard000001.320| VMEM As seen through DDRaw: -1024000001.321| VMEM As seen through WMI: 0000001.321| Setting mode: 1920x1080x32 Flags=4000001.336| NVApi successfuly initialized.000001.336| NVApi: stereo is not available. Stereo driver not installed?000001.336| Adapter: NVIDIA GeForce GTX 970000001.336| nvldumd.dll 23.21.13.8871000001.336| Monitor: \\.\DISPLAY1 (1920x1080)000001.340| res adjusted 1920x1080->1914x1051000001.341| r3dRenderLayer::SetMode(x=1914,y=1051,bpp=32,windowed=4,hz=60)000001.342| Creating d3d device000001.363| NVApi: failed to create stereo handle!000001.363| GPU supports D3DQUERYTYPE_TIMESTAMP000001.363| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ000001.363| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0000001.364| We have 4088 MB texture memory000001.387| r3dFont: Creating Verdana 10pt000001.388| r3dFont: Finished creating Verdana 10pt000001.389| Loading shaders...000001.669| Finished loading shaders (0.280081 sec)!000001.670| Started background thread: 12396000001.686| Creating dynamic buffer of size 1.00 MB000001.686| Creating dynamic buffer of size 0.09 MB000001.701| Creating dynamic buffer of size 0.15 MB000001.701| r3dFont: Creating Tahoma 12pt000001.703| r3dFont: Finished creating Tahoma 12pt000001.703| r3dFont: Creating Verdana 10pt000001.703| r3dFont: Finished creating Verdana 10pt000001.745| Creating render targets000001.745| CreateDynamicEnvMap: creating of size 512x512x6000001.748| r3dFont: Creating Verdana 8pt000001.750| r3dFont: Finished creating Verdana 8pt000001.788| Loaded 12 of 12 grass settings locations from the glist file000001.788| Loaded 12 grass settings files000001.788| r3dFile: can't open data/weapons/scopes/default_aim.dds000001.852| WEAPON ERROR: M200 trying to load non existent sound event Sounds/M200/SNP_M200_single000002.578| SetHomeDir: Levels\WZ_FrontEndLighting000002.578| We have 3829 MB texture memory000002.631| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg000002.631| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'000002.633| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds000002.634| Loading sky texture: Data/SkyDome/wz_night_02c.dds000002.663| Unloaded 0.0 MB STATIC decal textures000002.663| Unloaded 0.0 MB DYNAMIC decal textures000002.663| Loading decal library Data\Decals\library.xml.000002.663| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.000002.664| Loaded 0.0 MB STATIC decal textures000002.686| Loaded 3.3 MB DYNAMIC decal textures000002.686| LoadLevel_MatLibs...000002.686| LoadLevel_Objects...000002.686| LoadLevel_MatLibs...000002.686| Building skeleton cache..000002.703| 000002.703| Building obstacles cache..000002.703| 000002.703| done.000002.703| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'000002.707| Loading collection elements from file: Levels\WZ_FrontEndLighting\collections\elements.bin...000002.708| done in 0.00 seconds000002.708| CollectionsManager::Init: populating 0 objects... 000002.708| done in 0.00 seconds000002.708| World loaded000002.708| Total load time: 0.08000002.935| AnimCSV: asr_xm8 is not in game, remove it000002.959| AnimCSV: XM500 is not in game, remove it000002.986| AnimCSV: SNP_M82_Police is not in game, remove it000002.990| AnimCSV: Zoom_ASR_M4_Fire is not in game, remove it000003.008| AnimCSV: ASR_CZ805_FPS is not in game, remove it000003.503| AnimCSV: smg_aachoneybadger_Swirl is not in game, remove it000003.894| AnimCSV: AWP_DANNY is not in game, remove it000004.099| AnimCSV: Ild_Crate_01 is not in game, remove it000004.299| AnimCSV: Item_Barricade_WoodShield_ZB is not in game, remove it000004.300| AnimCSV: Item_Riot_Shield_Crate_ZB is not in game, remove it000004.328| AnimCSV: SNP_AWt is not in game, remove it000004.331| AnimCSV: SNP_Vintorezi is not in game, remove it000004.332| AnimCSV: Item_Riot_Shield_Crate_01_Galax is not in game, remove it000004.332| AnimCSV: Item_Riot_Shield_Crate_NV is not in game, remove it000004.334| AnimCSV: SNP_Vintorez_U is not in game, remove it000004.335| AnimCSV: ASR_tar21_Police is not in game, remove it000004.336| AnimCSV: ASR_AKS74UBT is not in game, remove it000004.337| AnimCSV: SNP_AWd is not in game, remove it000004.338| AnimCSV: SNP_AW50F is not in game, remove it000004.340| AnimCSV: SNP_AW50BT is not in game, remove it000004.341| AnimCSV: SMG_AacHoneyBadgerBT_01 is not in game, remove it000004.343| AnimCSV: SMG_P90F is not in game, remove it000004.344| AnimCSV: ASR_FnBT_scar is not in game, remove it000004.346| AnimCSV: SNP_VintorezBT is not in game, remove it000004.347| AnimCSV: ASR_M4FFHz is not in game, remove it000004.348| AnimCSV: SNP_M82_NV is not in game, remove it000004.349| AnimCSV: ASR_tar21_NV is not in game, remove it000004.350| AnimCSV: ASR_Fn_scar_NV is not in game, remove it000004.429| AnimCSV: HG_Colt_Anaconda_Tiger is not in game, remove it000004.442| AnimCSV: ASR_Famas_Tiger is not in game, remove it000004.443| AnimCSV: SMG_P90_K6 is not in game, remove it000004.444| AnimCSV: ASR_Fn_scar_Clear is not in game, remove it000004.446| AnimCSV: ASR_Beretta_ARX160_Norad2 is not in game, remove it000004.448| AnimCSV: SNP_AW50_TM is not in game, remove it000004.449| AnimCSV: SNP_M82_RB is not in game, remove it000004.450| AnimCSV: Item_Riot_Shield_Crate_01_TD is not in game, remove it000004.451| AnimCSV: ASR_QBZ-95_TD is not in game, remove it000004.453| AnimCSV: ASR_tar21_Norad is not in game, remove it000004.493| AnimCSV: mel_super_z_spear_t is not in game, remove it000004.494| AnimCSV: mel_super_z_spear_d is not in game, remove it000004.497| AnimCSV: ASR_Beretta_ARX160_Rocky is not in game, remove it000004.499| AnimCSV: AWP_stickerbomb is not in game, remove it000004.500| AnimCSV: AWP_hellokitty is not in game, remove it000004.502| AnimCSV: AWP_parma is not in game, remove it000004.503| AnimCSV: AWP_flamengo is not in game, remove it000004.504| AnimCSV: AWP_santos is not in game, remove it000004.506| AnimCSV: MEL_Katana_02_special_DELL is not in game, remove it000004.507| AnimCSV: SMG_AacHoneyBadger_01_Aqua is not in game, remove it000004.508| AnimCSV: MEL_Katana_01_Aqua is not in game, remove it000004.509| AnimCSV: SNP_Blaser_lrs2_01_Galax is not in game, remove it000004.519| r3dNetwork: Creating client000004.543| IP: 192.168.0.12000004.543| r3dNetwork: connecting000004.594| Acquired base profile data for 2.019237000004.619| writeGameOptionsFile: Saving settings to C:\Documents\Arktos\WarZ\gameSettings.ini000004.637| Creating dynamic buffer of size 0.02 MB000005.883| r3dFile: can't open Data/Weapons/StoreIcons/CharacterMale_08.dds000019.900| r3dFile: can't open Data/Weapons/StoreIcons/CharacterMale_08.dds000031.211| WO_API: failed with error code 5 System.IndexOutOfRangeException: GamePos2 at System.Data.ProviderBase.FieldNameLookup.GetOrdinal(String fieldName) at System.Data.SqlClient.SqlDataReader.GetOrdinal(String name) at System.Data.SqlClient.SqlDataReader.get_Item(String name) at api_GetProfile1.AddChars(StringBuilder& xml, Boolean FromServer) at api_GetProfile1.Execute() at WOApiWebPage.Page_Load(Object sender, EventArgs _e)000031.211| GetProfile FAILED, code: 5000036.002| obj_Zombie::FreePhysSkeletonCache:000036.002| done in 0.00 seconds000036.019| obj_Zombie::FreePhysSkeletonCache:000036.020| done in 0.00 seconds000036.021| Deleting render targets000036.022| r3dBackgroundTaskDispatcher::Close000036.022| Exiting background thread: 12396000036.024| 000036.025| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_n.dds' - escaped usual deleting procedures000036.025| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_d.dds' - escaped usual deleting procedures000036.026| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_normal.dds' - escaped usual deleting procedures000036.026| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_diffuse.dds' - escaped usual deleting procedures000036.026| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/cameradrone.dds' - escaped usual deleting procedures000036.026| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/default.dds' - escaped usual deleting procedures000036.026| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/c1_night_01.dds' - escaped usual deleting procedures000036.026| WARNING: pd3ddev have 15 reference counts000036.069| Shutting down voice000036.070| VoipLog:[5] 2018-04-07 01:39:52.719432|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter000036.070| VoipLog:[5] 2018-04-07 01:39:52.719432|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave000036.247| VoipLog:[5] 2018-04-07 01:39:52.896903|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter000036.247| VoipLog:[5] 2018-04-07 01:39:52.896903|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave000036.395| r3dNetwork: Deinitialize

    Thoughts? Help? :)

  10. #10
    Valued Member Lomoda is offline
    MemberRank
    Oct 2017 Join Date
    127.0.0.1Location
    142Posts

    Re: [Release] ROTZ SRC.

    Quote Originally Posted by PsyKoSiS View Post
    Tried so many things to get this to work... I can get into game, but when I create a character, he is dead, and I can't revive. If I exit and try to come back in, i cannot connect to server...
    WO_API: failed with error code 5
    Not sure what I'm missing..

    r3dlog:
    --- Log started at Sat Apr 07 01:39:16 2018000000.119| Checking for D3D11000000.148| Game Version: Return of the Zombies™ v1.1.6 (Last Build: Apr 6 2018 17:37:12) - Client000000.148| Available memory: 32690 MB000000.165| r3dFS: version:April 7, 2018 5:38, 33318 files000000.226| r3dFile: can't open local.ini000000.226| Can't open file "local.ini"000000.226| FPS UNLOCKED BECAUSE VSYNC IS DISABLED000000.226| readGameOptionsFile: found INI at C:\Documents\Arktos\WarZ\gameSettings.ini000000.226| r3dFile: can't open local.ini000000.226| Can't open file "local.ini"000000.226| writeGameOptionsFile: Saving settings to C:\Documents\Arktos\WarZ\gameSettings.ini000000.233| readInputMap: found file at C:\Documents\Arktos\WarZ\inputMap.xml000000.234| writeInputMap: Saving settings to C:\Documents\Arktos\WarZ\inputMap.xml000000.235| userSettings: found file at C:\Documents\Arktos\WarZ\userSettings.xml000000.235| userSettings: Saving settings to C:\Documents\Arktos\WarZ\userSettings.xml000000.236| SOUND: initializing sound system000000.254| SOUND: '6' sound drivers found000000.255| SOUND: sound caps = 0xF8, speakermode= 2000000.255| SOUND: sound driver 'Speakers (Realtek High Definition Audio)'000000.300| SOUND: sound system ready000000.300| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev000001.227| Starting voice000001.227| VoipLog:[4] 2018-04-07 01:39:17.876286|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK000001.246| VoipLog:[3] 2018-04-07 01:39:17.895838|DEBUG |Direct Sound | | setting timer resolution to 1ms000001.270| Playback device: Realtek Digital Output (Realtek High Definition Audio) 000001.270| Playback device: ASUS VN289-0 (NVIDIA High Definition Audio) 000001.270| Playback device: Speakers (Steam Streaming Microphone) 000001.270| Playback device: Realtek Digital Output(Optical) (Realtek High Definition Audio) 000001.270| Playback device: Speakers (Steam Streaming Speakers) 000001.270| Playback device: Speakers (Realtek High Definition Audio) (default)000001.270| Capture device: Microphone (Steam Streaming Microphone) (default)000001.276| Input Devices enabled: Mouse, Keyboard000001.320| VMEM As seen through DDRaw: -1024000001.321| VMEM As seen through WMI: 0000001.321| Setting mode: 1920x1080x32 Flags=4000001.336| NVApi successfuly initialized.000001.336| NVApi: stereo is not available. Stereo driver not installed?000001.336| Adapter: NVIDIA GeForce GTX 970000001.336| nvldumd.dll 23.21.13.8871000001.336| Monitor: \\.\DISPLAY1 (1920x1080)000001.340| res adjusted 1920x1080->1914x1051000001.341| r3dRenderLayer::SetMode(x=1914,y=1051,bpp=32,windowed=4,hz=60)000001.342| Creating d3d device000001.363| NVApi: failed to create stereo handle!000001.363| GPU supports D3DQUERYTYPE_TIMESTAMP000001.363| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ000001.363| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0000001.364| We have 4088 MB texture memory000001.387| r3dFont: Creating Verdana 10pt000001.388| r3dFont: Finished creating Verdana 10pt000001.389| Loading shaders...000001.669| Finished loading shaders (0.280081 sec)!000001.670| Started background thread: 12396000001.686| Creating dynamic buffer of size 1.00 MB000001.686| Creating dynamic buffer of size 0.09 MB000001.701| Creating dynamic buffer of size 0.15 MB000001.701| r3dFont: Creating Tahoma 12pt000001.703| r3dFont: Finished creating Tahoma 12pt000001.703| r3dFont: Creating Verdana 10pt000001.703| r3dFont: Finished creating Verdana 10pt000001.745| Creating render targets000001.745| CreateDynamicEnvMap: creating of size 512x512x6000001.748| r3dFont: Creating Verdana 8pt000001.750| r3dFont: Finished creating Verdana 8pt000001.788| Loaded 12 of 12 grass settings locations from the glist file000001.788| Loaded 12 grass settings files000001.788| r3dFile: can't open data/weapons/scopes/default_aim.dds000001.852| WEAPON ERROR: M200 trying to load non existent sound event Sounds/M200/SNP_M200_single000002.578| SetHomeDir: Levels\WZ_FrontEndLighting000002.578| We have 3829 MB texture memory000002.631| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg000002.631| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'000002.633| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds000002.634| Loading sky texture: Data/SkyDome/wz_night_02c.dds000002.663| Unloaded 0.0 MB STATIC decal textures000002.663| Unloaded 0.0 MB DYNAMIC decal textures000002.663| Loading decal library Data\Decals\library.xml.000002.663| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.000002.664| Loaded 0.0 MB STATIC decal textures000002.686| Loaded 3.3 MB DYNAMIC decal textures000002.686| LoadLevel_MatLibs...000002.686| LoadLevel_Objects...000002.686| LoadLevel_MatLibs...000002.686| Building skeleton cache..000002.703| 000002.703| Building obstacles cache..000002.703| 000002.703| done.000002.703| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'000002.707| Loading collection elements from file: Levels\WZ_FrontEndLighting\collections\elements.bin...000002.708| done in 0.00 seconds000002.708| CollectionsManager::Init: populating 0 objects... 000002.708| done in 0.00 seconds000002.708| World loaded000002.708| Total load time: 0.08000002.935| AnimCSV: asr_xm8 is not in game, remove it000002.959| AnimCSV: XM500 is not in game, remove it000002.986| AnimCSV: SNP_M82_Police is not in game, remove it000002.990| AnimCSV: Zoom_ASR_M4_Fire is not in game, remove it000003.008| AnimCSV: ASR_CZ805_FPS is not in game, remove it000003.503| AnimCSV: smg_aachoneybadger_Swirl is not in game, remove it000003.894| AnimCSV: AWP_DANNY is not in game, remove it000004.099| AnimCSV: Ild_Crate_01 is not in game, remove it000004.299| AnimCSV: Item_Barricade_WoodShield_ZB is not in game, remove it000004.300| AnimCSV: Item_Riot_Shield_Crate_ZB is not in game, remove it000004.328| AnimCSV: SNP_AWt is not in game, remove it000004.331| AnimCSV: SNP_Vintorezi is not in game, remove it000004.332| AnimCSV: Item_Riot_Shield_Crate_01_Galax is not in game, remove it000004.332| AnimCSV: Item_Riot_Shield_Crate_NV is not in game, remove it000004.334| AnimCSV: SNP_Vintorez_U is not in game, remove it000004.335| AnimCSV: ASR_tar21_Police is not in game, remove it000004.336| AnimCSV: ASR_AKS74UBT is not in game, remove it000004.337| AnimCSV: SNP_AWd is not in game, remove it000004.338| AnimCSV: SNP_AW50F is not in game, remove it000004.340| AnimCSV: SNP_AW50BT is not in game, remove it000004.341| AnimCSV: SMG_AacHoneyBadgerBT_01 is not in game, remove it000004.343| AnimCSV: SMG_P90F is not in game, remove it000004.344| AnimCSV: ASR_FnBT_scar is not in game, remove it000004.346| AnimCSV: SNP_VintorezBT is not in game, remove it000004.347| AnimCSV: ASR_M4FFHz is not in game, remove it000004.348| AnimCSV: SNP_M82_NV is not in game, remove it000004.349| AnimCSV: ASR_tar21_NV is not in game, remove it000004.350| AnimCSV: ASR_Fn_scar_NV is not in game, remove it000004.429| AnimCSV: HG_Colt_Anaconda_Tiger is not in game, remove it000004.442| AnimCSV: ASR_Famas_Tiger is not in game, remove it000004.443| AnimCSV: SMG_P90_K6 is not in game, remove it000004.444| AnimCSV: ASR_Fn_scar_Clear is not in game, remove it000004.446| AnimCSV: ASR_Beretta_ARX160_Norad2 is not in game, remove it000004.448| AnimCSV: SNP_AW50_TM is not in game, remove it000004.449| AnimCSV: SNP_M82_RB is not in game, remove it000004.450| AnimCSV: Item_Riot_Shield_Crate_01_TD is not in game, remove it000004.451| AnimCSV: ASR_QBZ-95_TD is not in game, remove it000004.453| AnimCSV: ASR_tar21_Norad is not in game, remove it000004.493| AnimCSV: mel_super_z_spear_t is not in game, remove it000004.494| AnimCSV: mel_super_z_spear_d is not in game, remove it000004.497| AnimCSV: ASR_Beretta_ARX160_Rocky is not in game, remove it000004.499| AnimCSV: AWP_stickerbomb is not in game, remove it000004.500| AnimCSV: AWP_hellokitty is not in game, remove it000004.502| AnimCSV: AWP_parma is not in game, remove it000004.503| AnimCSV: AWP_flamengo is not in game, remove it000004.504| AnimCSV: AWP_santos is not in game, remove it000004.506| AnimCSV: MEL_Katana_02_special_DELL is not in game, remove it000004.507| AnimCSV: SMG_AacHoneyBadger_01_Aqua is not in game, remove it000004.508| AnimCSV: MEL_Katana_01_Aqua is not in game, remove it000004.509| AnimCSV: SNP_Blaser_lrs2_01_Galax is not in game, remove it000004.519| r3dNetwork: Creating client000004.543| IP: 192.168.0.12000004.543| r3dNetwork: connecting000004.594| Acquired base profile data for 2.019237000004.619| writeGameOptionsFile: Saving settings to C:\Documents\Arktos\WarZ\gameSettings.ini000004.637| Creating dynamic buffer of size 0.02 MB000005.883| r3dFile: can't open Data/Weapons/StoreIcons/CharacterMale_08.dds000019.900| r3dFile: can't open Data/Weapons/StoreIcons/CharacterMale_08.dds000031.211| WO_API: failed with error code 5 System.IndexOutOfRangeException: GamePos2 at System.Data.ProviderBase.FieldNameLookup.GetOrdinal(String fieldName) at System.Data.SqlClient.SqlDataReader.GetOrdinal(String name) at System.Data.SqlClient.SqlDataReader.get_Item(String name) at api_GetProfile1.AddChars(StringBuilder& xml, Boolean FromServer) at api_GetProfile1.Execute() at WOApiWebPage.Page_Load(Object sender, EventArgs _e)000031.211| GetProfile FAILED, code: 5000036.002| obj_Zombie::FreePhysSkeletonCache:000036.002| done in 0.00 seconds000036.019| obj_Zombie::FreePhysSkeletonCache:000036.020| done in 0.00 seconds000036.021| Deleting render targets000036.022| r3dBackgroundTaskDispatcher::Close000036.022| Exiting background thread: 12396000036.024| 000036.025| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_n.dds' - escaped usual deleting procedures000036.025| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_d.dds' - escaped usual deleting procedures000036.026| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_normal.dds' - escaped usual deleting procedures000036.026| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_diffuse.dds' - escaped usual deleting procedures000036.026| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/cameradrone.dds' - escaped usual deleting procedures000036.026| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/default.dds' - escaped usual deleting procedures000036.026| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/c1_night_01.dds' - escaped usual deleting procedures000036.026| WARNING: pd3ddev have 15 reference counts000036.069| Shutting down voice000036.070| VoipLog:[5] 2018-04-07 01:39:52.719432|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter000036.070| VoipLog:[5] 2018-04-07 01:39:52.719432|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave000036.247| VoipLog:[5] 2018-04-07 01:39:52.896903|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter000036.247| VoipLog:[5] 2018-04-07 01:39:52.896903|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave000036.395| r3dNetwork: Deinitialize

    Thoughts? Help? :)

    WO_API: failed with error code 5

  11. #11
    Enthusiast PsyKoSiS is offline
    MemberRank
    Feb 2015 Join Date
    26Posts

    Re: [Release] ROTZ SRC.

    I see the error.. but why?? It’s not a typical error 5 it seems...

  12. #12
    Valued Member Lomoda is offline
    MemberRank
    Oct 2017 Join Date
    127.0.0.1Location
    142Posts

    Re: [Release] ROTZ SRC.

    Quote Originally Posted by PsyKoSiS View Post
    I see the error.. but why?? It’s not a typical error 5 it seems...
    My advice is to take the untouched source code and work with it.

  13. #13
    Enthusiast PsyKoSiS is offline
    MemberRank
    Feb 2015 Join Date
    26Posts

    Re: [Release] ROTZ SRC.

    Quote Originally Posted by Lomoda View Post
    My advice is to take the untouched source code and work with it.
    Thank you, I have managed to get the code "working" but MAN there is a lot of quirky stuff in this code.. Lot's of things missing and miss pointed also, so just a lot of cleanup. I like some of the features this code has.

    For instance:
    - When logging out, you can click on and move and shoot until the last second you get disconnected, always thought that was a good idea...
    - Nice weapon additions, although could be easy to add to untouched source code, but this is already done. :)
    - Airdrop - although I haven't seen it yet...
    - Music while in menu is cool also, nice mixup of songs to get you in the mood for zed killin....
    - Custom Front Ends - granted I don't like them exactly how they are, but at least I can see how they are changing them..
    - Says it has last man standing concept, but I don't see that working yet - haven't tried I guess..
    - Building is in there, but haven't tested..
    - Running while in inventory or map, I enjoy that mod.. Hate having to sit still while I'm changing guns.. :)

    So ya, things like that.. What I would REALLY like is a take the untouched latest release code, get it working, and add the things I really want, like those I mentioned...



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