Re: [Release] Simple Code AntiHack just testing
PKT_S2C_Flashlight find not found, Or because src me.
i have if PKT_S2C_Flashlight Replace it PKT_C2C_PlayerSwitchFlashlight_s ?
Re: [Release] Simple Code AntiHack just testing
One more method, this will force game client crash (WarZ has stopped working) for exemple.
Code:
if(JumpVelocity > 18 && gUserProfile.ProfileData.isDevAccount == 0)
{
*(unsigned long*)0 = 0; // Forces the game to crash
return;
}
Re: [Release] Simple Code AntiHack just testing
Search for
PKT_C2S_DataUpdateReq,
Re: [Release] Simple Code AntiHack just testing
Quote:
Originally Posted by
ItzFdr
One more method, this will force game client crash (WarZ has stopped working) for exemple.
Code:
if(JumpVelocity > 18 && gUserProfile.ProfileData.isDevAccount == 0)
{
*(unsigned long*)0 = 0; // Forces the game to crash
return;
}
I am curious why setting an unsigned long to 0 would crash the application(game)?
Do you know exactly why?
Re: [Release] Simple Code AntiHack just testing
Quote:
Originally Posted by
therehere3
I am curious why setting an unsigned long to 0 would crash the application(game)?
Do you know exactly why?
Basically you are setting a pointer and telling that is null, not sure why, but it crashes the most of C++ applications.
Re: [Release] Simple Code AntiHack just testing
Quote:
Originally Posted by
ItzFdr
Basically you are setting a pointer and telling that is null, not sure why, but it crashes the most of C++ applications.
Thanks for the information !
That is kind of strange hahaha :w00t:
Re: [Release] Simple Code AntiHack just testing
you have Code speed Weapon , game client crash (WarZ has stopped working)