Re: [RLS] Afterlife MMO – Source v1.5
The SQL .bak files in this source do i need to upload it to SQL Server 2012? I was using 2008 but i had a incorrect version error when importing it to the database.
Re: [RLS] Afterlife MMO – Source v1.5
Quote:
Originally Posted by
ParadoxDEV
The SQL .bak files in this source do i need to upload it to SQL Server 2012? I was using 2008 but i had a incorrect version error when importing it to the database.
I tried this on sql server 2008. Works fine.
Re: [RLS] Afterlife MMO – Source v1.5
Quote:
Originally Posted by
Adnan DatLife
I tried this on sql server 2008. Works fine.
Sorry for bothering but did you use Windows Server 2008 or 2012?
Re: [RLS] Afterlife MMO – Source v1.5
Quote:
Originally Posted by
ParadoxDEV
Sorry for bothering but did you use Windows Server 2008 or 2012?
Yes I'm used 2012 and 2008 for infestation server all working but idk for afterlife. I'm just used sql 2008 for afterlife not tried sql 2012. Now I'm using sql 2012 for untouched iss sql.
Re: [RLS] Afterlife MMO – Source v1.5
Thanks to @gorhan2009 i managed to fix a problem with the source when i wanted to regist my account on the launcher:
Here is the FIX for it:
Open WOBackendAPI.cpp
Search: const char* gDomainBaseUrl= "/GameAPI/app/";
Edit the 2 lines below to look like this:
int gDomainPort = 80; // PAX_BUILD - change to 80 and no SSL bool gDomainUseSSL = false;
Basically edit the port to 80 and change the true to false
I also had some trouble setting out the ISS so here is a screenshot to help you out:
https://i.imgur.com/gBKvF4s.png
Re: [RLS] Afterlife MMO – Source v1.5
Quote:
Originally Posted by
ParadoxDEV
Thanks to @
gorhan2009 i managed to fix a problem with the source when i wanted to regist my account on the launcher:
Here is the FIX for it:
Open WOBackendAPI.cpp
Search: const char* gDomainBaseUrl= "/GameAPI/app/";
Edit the 2 lines below to look like this:
int gDomainPort = 80; // PAX_BUILD - change to 80 and no SSL bool gDomainUseSSL = false;
Basically edit the port to 80 and change the true to false
I also had some trouble setting out the ISS so here is a screenshot to help you out:
https://i.imgur.com/gBKvF4s.png
physical path C:\inetpub\wwwroot\GameAPI ?
Re: [RLS] Afterlife MMO – Source v1.5
Quote:
Originally Posted by
askmyleg
physical path C:\inetpub\wwwroot\GameAPI ?
Yes my friend
Re: [RLS] Afterlife MMO – Source v1.5
Quote:
Originally Posted by
frikamen
please help me pinetop vmem terrain error
final build
000059.101| ASSERT at file ..\GameEngine\TrueNature2\Terrain3.cpp, line 15632: !memcmp( NH_Sig, MEGA_HN_SIG, sizeof MEGA_HN_SIG )
visual: no terrain only many line to sky
What did you do to fix it? I'm trying here more I can not :(Can you post how to fix?
Re: [RLS] Afterlife MMO – Source v1.5
run rsbuild bigger dev PC, smaler server rsbuild allways create bad map
Re: [RLS] Afterlife MMO – Source v1.5
Quote:
Originally Posted by
frikamen
run rsbuild bigger dev PC, smaler server rsbuild allways create bad map
I already did the rsuild, but it did not work :(
Re: [RLS] Afterlife MMO – Source v1.5
bug only am_pinetop map, try backup original and not open this map for studio and create new rsbuild and "test"
Re: [RLS] Afterlife MMO – Source v1.5
Quote:
Originally Posted by
frikamen
bug only am_pinetop map, try backup original and not open this map for studio and create new rsbuild and "test"
I already did the RSbuild.I looked in the folder of the map and has the folder terra3, everything is complete, but the game does not load the terrain.Look at the image as it stands.
https://prnt.sc/ls2ahohttps://prnt.sc/ls2aho
Re: [RLS] Afterlife MMO – Source v1.5
Maibe your computer , in studio (level editor) is work ?
Re: [RLS] Afterlife MMO – Source v1.5
Quote:
Originally Posted by
Oosmar02
Maibe your computer , in studio (level editor) is work ?
The studio works, but the map has the same problem on the ground.I can not fix this.
Re: [RLS] Afterlife MMO – Source v1.5
Ok so , update your drivers , or replace original file or finialy re extract .rar