[Share] WarZ_HUD Decompiled

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  1. #1
    Harro Syxn is offline
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    [Share] WarZ_HUD Decompiled

    Close thread
    Last edited by Syxn; 14-05-14 at 02:21 AM.


  2. #2
    Account Upgraded | Title Enabled! JonnyTruant is offline
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    Re: [Share] WarZ_HUD Decompiled

    How to recompile the HUD?

  3. #3
    Enthusiast robloxfan21 is offline
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    Re: [Share] WarZ_HUD Decompiled

    Yeah how do you recompile the HUD?

  4. #4
    Harro Syxn is offline
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    Re: [Share] WarZ_HUD Decompiled

    You would export as a SWF in flash professional just saying though since i know there are many here who are hoping to download this export and go, its to bugged for you to really use as your own "HUD".

  5. #5
    Account Upgraded | Title Enabled! Poster13 is offline
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    Re: [Share] WarZ_HUD Decompiled

    Don't know, maybe i am write TUT "How decompile and Edit WarZ HUD's" xDD

  6. #6
    Harro Syxn is offline
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    Re: [Share] WarZ_HUD Decompiled

    If you wanna go ahead, editing the hud is just common sense lol.

    *But wish i knew how mortus insanis did there custom hud as it was really nice well pic below.

    Last edited by Syxn; 24-02-14 at 04:20 PM.

  7. #7
    Account Upgraded | Title Enabled! JonnyTruant is offline
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    Re: [Share] WarZ_HUD Decompiled

    Quote Originally Posted by FinalEnd View Post
    If you wanna go ahead, editing the hud is just common sense lol.

    *But wish i knew how mortus insanis did there custom hud as it was really nice well pic below.

    They could've used D3D '-'

  8. #8
    Valued Member phpmyretro is offline
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    Re: [Share] WarZ_HUD Decompiled

    Quote Originally Posted by JonnyTruant View Post
    They could've used D3D '-'
    Why? It's easier to edit the SWF that's already implemented.

  9. #9
    Harro Syxn is offline
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    Re: [Share] WarZ_HUD Decompiled

    Don't think they did it that way also phpmyintro it really isn't hard to do it that way i did it before, but its not worth the time of redoing it completely.

    I do think they changed the swf just unsure how they got past the problem i have with looping hp (i suck at flash professional probably a easy fix..)

  10. #10
    Ass(et) Man The Owl is offline
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    Re: [Share] WarZ_HUD Decompiled

    Quote Originally Posted by phpmyretro View Post
    Why? It's easier to edit the SWF that's already implemented.
    Not really. Easier to redo it, wither with flash or d3d, as editing a converted swf file is a pain in the ass, resulting in bugs. Bugs 4 days .

  11. #11
    Account Upgraded | Title Enabled! JonnyTruant is offline
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    Re: [Share] WarZ_HUD Decompiled

    Quote Originally Posted by TheAlmightyLord View Post
    Not really. Easier to redo it, wither with flash or d3d, as editing a converted swf file is a pain in the ass, resulting in bugs. Bugs 4 days .
    I've managed to replace the health bar to an actual bar. No bugs.

  12. #12
    Ass(et) Man The Owl is offline
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    Re: [Share] WarZ_HUD Decompiled

    Quote Originally Posted by JonnyTruant View Post
    I've managed to replace the health bar to an actual bar. No bugs.
    You test in game ? Should be looping if im not wrong.. plus rotating it messes it up abit (did for me)

  13. #13
    Account Upgraded | Title Enabled! JonnyTruant is offline
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    Re: [Share] WarZ_HUD Decompiled

    Quote Originally Posted by TheAlmightyLord View Post
    You test in game ? Should be looping if im not wrong.. plus rotating it messes it up abit (did for me)
    No, but I remember when my emulator started, I changed the sprites for the health bar, just a little bit, and it wasn't looping.

  14. #14
    Ass(et) Man The Owl is offline
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    Re: [Share] WarZ_HUD Decompiled

    Yeah, but when exporting it for some reason it loops. Maybe i fucked it up, maybe i didn't. Who knows.

  15. #15
    Account Upgraded | Title Enabled! JonnyTruant is offline
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    Re: [Share] WarZ_HUD Decompiled

    Quote Originally Posted by TheAlmightyLord View Post
    Yeah, but when exporting it for some reason it loops. Maybe i fucked it up, maybe i didn't. Who knows.
    I used Sothink's software.



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