This is to prevent file edits, people that exploit edited level files to walk through buildings, etc.
In WarZ.sln
In r3dFileMan.cpp
Find
Replace withCode:if(strnicmp(fname, "data/", 5) == 0)
~Novoc/RZCode:if(strnicmp(fname, "data", 4) == 0 || strnicmp(fname, "levels", 6) == 0)


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