Re: [Info] SCO: Mesh Export/ Import
Quote:
Originally Posted by
c86dev
About your converter:
Could you program the same converter backwards (obj/scb 2 sco)?
If there's suffisant demand I will definately integrate this but for now I will only release the option to convert sco to obj (Probably in about 2 hrs)
Edit: Here it is
Re: [Info] SCO: Mesh Export/ Import
Quote:
Originally Posted by
bleblebles
If there's suffisant demand I will definately integrate this but for now I will only release the option to convert sco to obj (Probably in about 2 hrs)
Edit:
Here it is
So here's the suffisant demand :P
Just kidding...but I would really appreciate it if you'd integrate this option ;)
Anyways, good work sir!
Thank you!
Re: [Info] SCO: Mesh Export/ Import
I have never had Max crash on me yet, is there any debug information it gives after it crashes?
Btw thanks alot bleblebles, it really took alot of the time and trouble out of getting the dimensions of every type of model. Your contribution is definitely appreciated.
Re: [Info] SCO: Mesh Export/ Import
Quote:
Originally Posted by
Wucas
I have never had Max crash on me yet, is there any debug information it gives after it crashes?
Nope...it just stops working.
Re: [Info] SCO: Mesh Export/ Import
Re: [Info] SCO: Mesh Export/ Import
Quote:
Originally Posted by
xMordeKaix
run in 32 and 64 ?
2011 is x64
2012 is x86 (x32) and x64
You pick whichever you prefer.
Re: [Info] SCO: Mesh Export/ Import
Quote:
Originally Posted by
Wucas
2011 is x64
2012 is x86 (x32) and x64
You pick whichever you prefer.
Can you make a tutorial on how to change the sco files to obj by hand, the converter doesnt work on some files.
Re: [Info] SCO: Mesh Export/ Import
Quote:
Originally Posted by
KARMAAA
Can you make a tutorial on how to change the sco files to obj by hand, the converter doesnt work on some files.
The amount of steps it takes is fairly ridiculous. Basically making a guide would be difficult, and it would be even more difficult to replicate with use of said guide.
I have written OBJs by hand before, so I can read and edit the data fairly quickly. Others, however, may have trouble redoing the syntax of the raw information.
Re: [Info] SCO: Mesh Export/ Import
It just says "NO FILES" when I try anything.
Re: [Info] SCO: Mesh Export/ Import
Think you can make it import .anm files?
Re: [Info] SCO: Mesh Export/ Import
Could you please do this plugin for Maya?
Re: [Info] SCO: Mesh Export/ Import
My textures don't show up in the level editor is it normal?