[Snippet] Adding Player EXP

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  1. #46
    Valued Member linuxking51 is offline
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    Re: [Snippet] Adding Player EXP

    error
    Code:
    1>------ Build started: Project: Eternity, Configuration: Release_Server Win32 ------
    1>Compiling...
    1>WinMain.cpp
    1>c:\users\admin\desktop\source test23\warz\warz\src\eternity\source\winmain.cpp(603) : error C2220: warning treated as error - no 'object' file generated
    1>c:\users\admin\desktop\source test23\warz\warz\src\eternity\source\winmain.cpp(603) : warning C4715: 'TitleWindow' : not all control paths return a value
    1>Build log was saved at "file://c:\Users\Admin\Desktop\source test23\WarZ\WarZ\src\Eternity\Release_Server\BuildLog.htm"
    1>Eternity - 1 error(s), 1 warning(s)
    2>------ Build started: Project: WarZ Game Server, Configuration: Release Win32 ------
    3>------ Build started: Project: SupervisorServer, Configuration: Release Win32 ------
    3>Linking...
    2>Compiling...
    3>LINK : fatal error LNK1181: cannot open input file '..\..\..\src\eternity\lib\r3dlib_statcrt_server.lib'
    3>Build log was saved at "file://c:\Users\Admin\Desktop\source test23\WarZ\WarZ\bin\server\SupervisorServer\Release\BuildLog.htm"
    3>SupervisorServer - 1 error(s), 0 warning(s)
    2>obj_ServerPlayer.cpp
    2>ServerGameLogic.cpp
    2>.\Sources\ServerGameLogic.cpp(674) : error C2601: 'ServerGameLogic::CanDamageThisObject' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(696) : error C2601: 'ServerGameLogic::ApplyDamage' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(734) : error C2601: 'ServerGameLogic::ApplyDamageToPlayer' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(769) : error C2601: 'ServerGameLogic::ApplyDamageToZombie' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(785) : error C2601: 'ServerGameLogic::RelayPacket' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(810) : error C2601: 'ServerGameLogic::p2pBroadcastToActive' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(836) : error C2601: 'ServerGameLogic::p2pBroadcastToAll' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(852) : error C2601: 'ServerGameLogic::p2pSendToPeer' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(874) : error C2601: 'ServerGameLogic::p2pSendRawToPeer' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(884) : error C2601: 'ServerGameLogic::InformZombiesAboutSound' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(893) : error C2601: 'ServerGameLogic::GetRewardData' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(921) : error C2601: 'ServerGameLogic::AddPlayerReward' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(931) : error C2601: 'ServerGameLogic::AddDirectPlayerReward' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(953) : error C2601: 'ServerGameLogic::OnPKT_C2S_ValidateConnectingPeer' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(980) : error C2601: 'ServerGameLogic::CreateNewPlayer' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1066) : error C2601: 'ServerGameLogic::DeletePlayer' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1092) : error C2601: 'ServerGameLogic::OnPKT_C2S_JoinGameReq' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1163) : error C2601: 'ServerGameLogic::OnPKT_C2S_StartGameReq' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1286) : error C2601: 'ServerGameLogic::CheckForPlayersAround' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1301) : error C2601: 'ServerGameLogic::GetStartSpawnPosition' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1338) : error C2601: 'ServerGameLogic::GetSpawnPositionNewPlayer' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1355) : error C2601: 'ServerGameLogic::GetSpawnPositionAfterDeath' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1386) : error C2601: 'ServerGameLogic::AdjustPositionToFloor' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1408) : error C2601: 'ServerGameLogic::NetRegisterObjectToPeers' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1442) : error C2601: 'ServerGameLogic::UpdateNetObjVisData' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1491) : error C2601: 'ServerGameLogic::UpdateNetObjVisData' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1510) : error C2601: 'ServerGameLogic::ResetNetObjVisData' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1525) : error C2601: 'ServerGameLogic::OnPKT_C2S_Temp_Damage' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1583) : error C2601: 'ServerGameLogic::ProcessChatCommand' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1604) : error C2601: 'ServerGameLogic::Cmd_Teleport' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1632) : error C2601: 'ServerGameLogic::Cmd_GiveItem' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1653) : error C2601: 'ServerGameLogic::Cmd_SetVitals' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1668) : error C2601: 'ServerGameLogic::OnPKT_C2C_ChatMessage' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1810) : error C2601: 'ServerGameLogic::OnPKT_C2S_DataUpdateReq' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1818) : error C2601: 'ServerGameLogic::OnPKT_C2S_Admin_PlayerKick' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1841) : error C2601: 'ServerGameLogic::OnPKT_C2S_Admin_GiveItem' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1860) : error C2601: 'ServerGameLogic::OnPKT_C2S_SecurityRep' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1926) : error C2601: 'ServerGameLogic::OnPKT_C2S_UseNetObject' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(1990) : error C2601: 'ServerGameLogic::OnPKT_C2S_CreateNote' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(2009) : error C2601: 'ServerGameLogic::OnPKT_C2S_TEST_SpawnDummyReq' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(2018) : error C2601: 'ServerGameLogic::OnPKT_C2S_DBG_LogMessage' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(2034) : error C2601: 'ServerGameLogic::OnPKT_C2S_ScreenshotData' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(2059) : error C2601: 'ServerGameLogic::ProcessWorldEvent' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(2138) : error C2601: 'ServerGameLogic::TrackWeaponUsage' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(2164) : error C2601: 'ServerGameLogic::Tick' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(2239) : error C2601: 'ServerGameLogic::DumpPacketStatistics' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(2265) : error C2601: 'ServerGameLogic::GetUtcGameTime' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(2280) : error C2601: 'ServerGameLogic::SendWeaponsInfoToPlayer' : local function definitions are illegal
    2>        .\Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched
    2>.\Sources\ServerGameLogic.cpp(2313) : fatal error C1075: end of file found before the left brace '{' at '.\Sources\ServerGameLogic.cpp(524)' was matched
    2>Build log was saved at "file://c:\Users\Admin\Desktop\source test23\WarZ\WarZ\bin\server\WO_GameServer\Release\BuildLog.htm"
    2>WarZ Game Server - 49 error(s), 0 warning(s)
    4>------ Build started: Project: MasterServer, Configuration: Release Win32 ------
    4>Linking...
    4>LINK : fatal error LNK1181: cannot open input file '..\..\..\src\eternity\lib\r3dlib_statcrt_server.lib'
    4>Build log was saved at "file://c:\Users\Admin\Desktop\source test23\WarZ\WarZ\bin\server\MasterServer\Release\BuildLog.htm"
    4>MasterServer - 1 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 4 failed, 1 up-to-date, 0 skipped ==========
    and dies 4>LINK : fatal error LNK1181: cannot open input file '..\..\..\src\eternity\lib\r3dlib_statcrt_server.lib'

  2. #47
    Harro Syxn is offline
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    Re: [Snippet] Adding Player EXP

    This error you gotta disable the warnings for.
    winmain.cpp(603) : error C2220: warning treated as error - no 'object' file generated


    This error is due to line 524
    \Sources\ServerGameLogic.cpp(524): this line contains a '{' which has not yet been matched


    Try replace with this code and if you get a error (prob will) post it.


    if(IsServerPlayer(sourceObj))
    {
    obj_ServerPlayer * killedByPlr = ((obj_ServerPlayer*)sourceObj);
    if (targetPlr->profile_.CustomerID == killedByPlr->profile_.CustomerID)
    }


    Just search for if(IsServerPlayer(sourceObj)) and replace that code with code above.

  3. #48
    Valued Member linuxking51 is offline
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    Re: [Snippet] Adding Player EXP

    Now error
    Code:
    1>------ Build started: Project: Eternity, Configuration: Release_Server Win32 ------
    1>Compiling...
    1>WinMain.cpp
    2>ServerGame.cpp
    3>Build log was saved at "file://c:\Users\Admin\Desktop\source test23\WarZ\WarZ\bin\server\SupervisorServer\Release\BuildLog.htm"
    3>SupervisorServer - 1 error(s), 0 warning(s)
    2>Linking...
    2>LINK : fatal error LNK1181: cannot open input file '..\..\..\src\eternity\lib\r3dlib_statcrt_server.lib'
    2>Build log was saved at "file://c:\Users\Admin\Desktop\source test23\WarZ\WarZ\bin\server\WO_GameServer\Release\BuildLog.htm"
    2>WarZ Game Server - 1 error(s), 0 warning(s)
    4>------ Build started: Project: MasterServer, Configuration: Release Win32 ------
    4>Linking...
    4>LINK : fatal error LNK1181: cannot open input file '..\..\..\src\eternity\lib\r3dlib_statcrt_server.lib'
    4>Build log was saved at "file://c:\Users\Admin\Desktop\source test23\WarZ\WarZ\bin\server\MasterServer\Release\BuildLog.htm"
    4>MasterServer - 1 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 4 failed, 1 up-to-date, 0 skipped ==========
    now I can not at my server more open :-(
    Last edited by linuxking51; 24-03-14 at 09:20 PM.

  4. #49
    Harro Syxn is offline
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    Re: [Snippet] Adding Player EXP

    Well player exp is now fixed so thats good, for winmain do what i said before its in properties you gotta do it to winmain.cpp and for your other error its saying it cannot open it so see if you even have it.

    But those 2 errors you got now are from something else not this tutorial.

  5. #50
    Proficient Member zwoorelook is offline
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    Re: [Snippet] Adding Player EXP

    Quote Originally Posted by Lost Echo View Post
    Well player exp is now fixed so thats good, for winmain do what i said before its in properties you gotta do it to winmain.cpp and for your other error its saying it cannot open it so see if you even have it.

    But those 2 errors you got now are from something else not this tutorial.
    Help me please, I am not able to resolve this problem

  6. #51
    Valued Member linuxking51 is offline
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    Re: [Snippet] Adding Player EXP

    how do I make the warning of WINMAIN.CPP off ???

  7. #52
    Valued Member linuxking51 is offline
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    Re: [Snippet] Adding Player EXP

    unfortunately it does not work still with me now I beckomme 2x XP for a zombie can you please help me on teamviewer :-(

  8. #53
    My Status --> LukasCCB is offline
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    Re: [Snippet] Adding Player EXP

    where is it?

  9. #54
    ☆Dying Dawn☆ Bombillo is offline
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    Re: [Snippet] Adding Player EXP

    would be nice one re-release someone knows the fuctions?

  10. #55
    Harro Syxn is offline
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    Re: [Snippet] Adding Player EXP

    Quote Originally Posted by Bombillo View Post
    would be nice one re-release someone knows the fuctions?
    @Bombillo
    Its your lucky day re-added it enjoy.

  11. #56
    ☆Dying Dawn☆ Bombillo is offline
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    Re: [Snippet] Adding Player EXP

    Quote Originally Posted by Syxn View Post
    @Bombillo
    Its your lucky day re-added it enjoy.
    You're awesome man!, One thing I have been search for
    Code:
    obj_ServerPlayer * killerPlr = ((obj_ServerPlayer*)sourceObj);
    but I cannot found the function, I just need this to finish
    Code:
    gServerLogic.AddPlayerReward(killerPlr, RWD_PlayerKill);
    any idea?
    I use IR(Infestation Reloaded) srcs

  12. #57
    Harro Syxn is offline
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    Re: [Snippet] Adding Player EXP

    Quote Originally Posted by Bombillo View Post
    You're awesome man!, One thing I have been search for
    Code:
    obj_ServerPlayer * killerPlr = ((obj_ServerPlayer*)sourceObj);
    but I cannot found the function, I just need this to finish
    Code:
    gServerLogic.AddPlayerReward(killerPlr, RWD_PlayerKill);
    any idea?
    I use IR(Infestation Reloaded) srcs
    Okay can you open warz_server.sln and then search for KillPlayer then you will find an entire function then copy it all and put it on pastebin.com ill take a look at it and tell you where to put it.

  13. #58
    ☆Dying Dawn☆ Bombillo is offline
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    Re: [Snippet] Adding Player EXP

    here is the function thanks for the help man
    http://pastebin.com/4gTw6WhN

  14. #59
    Harro Syxn is offline
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    Re: [Snippet] Adding Player EXP

    Ok i noticed my problem sorry i forgot to add a certain code to it anyways here is your "Fixed" killplayers with playerkilling exp

    http://pastebin.com/raw.php?i=nc9bPH2n

    If you have problems with adding it just re-follow my tutorial as it would now work :)

  15. #60
    ☆Dying Dawn☆ Bombillo is offline
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    Re: [Snippet] Adding Player EXP

    it works! awesome



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