I don't understand why APEX is needed for vehicles. https://developer.nvidia.com/apex Somebody can explain ??? Actually I don't think the Problem is with APEX. I could be wrong tho...
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I don't understand why APEX is needed for vehicles. https://developer.nvidia.com/apex Somebody can explain ??? Actually I don't think the Problem is with APEX. I could be wrong tho...
As far as I understand it , APEX can be used for: Destruction (objects, terrain), clothing, particle and fluid simulation (real water)... Not really what we need for cars, right ?
seeing the server load files, for example using the obj_ServerBuilding.cpp buildings, perhaps would not need to create the file for the server obj_ServerVehiclesSpawn.cpp dectecte vehicles? because the server spawn objects are in C: \ Warz \ bin \ server \ WO_GameServer \ Sources \ ObjectsCode is an idea only, so we have the error: skipped not defined server object obj_VehicleSpawn
Yeah I think you are right, something like sobj_vehiclespawn or sobj_vehicle ? (sobj = serverobject ?). But thats where I fail. no C++ guy here :(
i know C++ but I'm no expert like many here :\
So why not take existing obj_vehiclespawn.cpp and check it against serveritemspawnpoint.cpp to create a working sobj_vehiclespawn ? Maybe we should continue in PM...
I tried that, grab obj_VehicleSpam.cpp and obj_VehicleSpam.h but I get an error and can not find solution yet
what part of this topic and to help one another compriende not you? I speak not this new mind working even 60% complete in warz tacando out of you and even more so enable not see working! If we work one helping the other work will be very good already realized that those who solved the problem of spawning, and the invisibility of the car did not share. Because health problem stopped studying this work more'm already back hopefully share their advances as I am doing
news?
Someone got? Some video showing?
as most of you know I still have my old DeadZ build of studio, and well they had vehicles working since 3 months ago.. there are obviously some issues, like acceleration, vehicle's speed, the shitty jumpy camera and collision, but over all, stuff worked fine.
http://www.youtube.com/watch?v=Djc9uJ3UDFk
the car walk o.o xD
will not have the code required to run it? hhaha
both post can be equally answered with a simple
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