with the new appex mising directorys of library, you need add new by project
not is only replace files
with the new appex mising directorys of library, you need add new by project
not is only replace files
you put the new directoryes on Protect?
the new physx use different function calls and some of the stuff we call doesnt collide correctly.
someone can help me with this? I've done everything recook, phx and mpx delete and create them again, even so the car is locked when walking over these roads, the rest not. help!!! :(
Optional:
Change Vehicle controls Arrows by W A S D
VehicleManager.cpp
Search: void VehicleManager::UpdateInput()
Code:carControlData.setDigitalAccel(carControlData.getDigitalAccel() || Keyboard->IsPressed(kbsUp)); carControlData.setDigitalBrake(carControlData.getDigitalBrake() || Keyboard->IsPressed(kbsDown)); // Left and right are switched intentionally carControlData.setDigitalSteerLeft(carControlData.getDigitalSteerLeft() || Keyboard->IsPressed(kbsRight)); carControlData.setDigitalSteerRight(carControlData.getDigitalSteerRight() || Keyboard->IsPressed(kbsLeft));
Code:carControlData.setDigitalAccel(carControlData.getDigitalAccel() || Keyboard->IsPressed(kbsW)); carControlData.setDigitalBrake(carControlData.getDigitalBrake() || Keyboard->IsPressed(kbsS)); // Left and right are switched intentionally carControlData.setDigitalSteerLeft(carControlData.getDigitalSteerLeft() || Keyboard->IsPressed(kbsD)); carControlData.setDigitalSteerRight(carControlData.getDigitalSteerRight() || Keyboard->IsPressed(kbsA));
Last edited by DarkAngelBR; 20-09-13 at 05:14 PM.
here you go
np hehehe ;)
@CodexPo
you fixed the problem of shadow the car?
the shadow only work fine on medium, hight and ultra
also depending on the graphic quality of the vehicle controls work well or poorly
Last edited by CodexPo; 20-09-13 at 07:43 PM.
@CodexPo
What is missing to be fixed in this system car?