[Tutorial] install HackShield in your server - (Allright Source)

Page 1 of 2 12 LastLast
Results 1 to 25 of 27
  1. #1
    Proficient Member zwoorelook is offline
    MemberRank
    Nov 2013 Join Date
    BrazilLocation
    171Posts

    thumbs up [Tutorial] install HackShield in your server - (Allright Source)

    I'll be going through a tutorial on how to install the Hack Shield on your server, I will not be giving much support

    Open
    WinMain.cpp replace
    Code:
    #include "r3dPCH.h"
    #include "r3d.h"
    #include "r3dDebug.h"
    #include "CCRC32.h"
    static unsigned antihackNotFound = 1;
    #include <ShellAPI.h>
    #include <psapi.h>
    #include <tlhelp32.h>
    #include <DbgHelp.h>
    #pragma comment(lib,"Psapi.lib")
    #pragma comment(lib, "version.lib")  // for "VerQueryValue"
    
    
    #include "StackWalker.h"
    //#include "ProcViewer/ProcessViewer.h"
    #include "../SF/Console/EngineConsole.h"
    #include "VoIP/public_definitions.h"
    #include "VoIP/public_errors.h"
    #include "VoIP/clientlib_publicdefinitions.h"
    #include "VoIP/clientlib.h"
    #ifdef FINAL_BUILD
    #include "resource.h"
    #include "HShield.h"
    #include "HSUpChk.h"
    #pragma comment(lib,"HShield.lib")
    #pragma comment(lib,"HSUpChk.lib")
    #include <assert.h>
    #include <stdio.h>
    #include <winsock2.h>
    #include <process.h>
    #endif
    
    
    typedef LONG    NTSTATUS;
    
    
    typedef NTSTATUS (WINAPI *pNtQIT)(HANDLE, LONG, PVOID, ULONG, PULONG);
    
    
    #define STATUS_SUCCESS    ((NTSTATUS)0x000 00000L)
    // Global Variables:
    HINSTANCE hInst;                                            // current instance
    TCHAR szTitle[500];                                // The title bar text
    TCHAR szWindowClass[500];                        // The title bar text
    DWORD g_dwMainThreadID;
    TCHAR    g_szHShieldPath[MAX_PATH] = {0,};
    TCHAR    g_szIniPath[MAX_PATH] = {0,};
    int        g_nServerPort = 0;
    char    g_szServerIP[20] = {0,};
    #define ThreadQuerySetWin32StartAddress 9
    char __r3dCmdLine[1024];
    int __stdcall AhnHS_Callback(long lCode, long lParamSize, void* pParam);
    typedef bool (*Win32MsgProc_fn)(UINT uMsg, WPARAM wParam, LPARAM lParam);
    
    
    //hack: add temp handler for external message processing
    
    
    namespace
    {
        const int        NUM_MSG_PROC_MAX = 8;
        Win32MsgProc_fn    r3dApp_MsgProc3[NUM_MSG_PROC_MAX] = {0};
    }
    
    
    static    int        StartWinHeight = 300;
    static    int        StartWinWidth  = 300;
    static    int        curDispWidth   = 0;
    static    int        curDispHeight  = 0;
    
    
    namespace win
    {
        HINSTANCE    hInstance  = NULL;
        HWND        hWnd       = NULL;
        const char     *szWinName = "$o, yeah!$";
        HICON        hWinIcon   = 0;
        int        bSuspended    = 0;
        int        bNeedRender    = 1;
        
        void        HandleActivate();
        void        HandleDeactivate();
        void        HandleMinimize();
        void        HandleRestore();
    
    
        int        Init();
    }
    
    
    void RegisterMsgProc (Win32MsgProc_fn proc)
    {
        for (int i = 0; i<NUM_MSG_PROC_MAX; i++ )
        {
            if (!r3dApp_MsgProc3[i])
            {
                r3dApp_MsgProc3[i] = proc;
                return;
            }
        }
        r3d_assert ( 0 && "RegisterMsgProc error; register more than NUM_MSG_PROC_MAX MsgProc." );
    }
    
    
    void UnregisterMsgProc (Win32MsgProc_fn proc)
    {
        for (int i = 0; i<NUM_MSG_PROC_MAX; i++ )
        {
            if (r3dApp_MsgProc3[i] == proc)
            {
                r3dApp_MsgProc3[i] = NULL;
                return;
            }
        }
        r3d_assert ( 0 && "UnregisterMsgProc error." );
    }
    
    
    #define INPUT_KBD_STACK    32
    volatile static  int   input_ScanStack[INPUT_KBD_STACK + 2];
    volatile static  int   * volatile input_StackHead = input_ScanStack;
    volatile static  int   * volatile input_StackTail = input_ScanStack;
    
    
    
    
    bool g_bExit = false;
    
    
    bool IsNeedExit()
    {
        return g_bExit;
    }
    
    
    int win::input_Flush()
    {
      input_StackHead = input_ScanStack;
      input_StackTail = input_ScanStack;
    
    
      return 1;
    }
    
    
    int win::kbhit()
    {
      if(input_StackHead == input_StackTail)
        return 0;
      else
        return 1;
    }
    
    
    int win::getch( bool bPop )
    {
        int    ch;
    
    
      if(!win::kbhit())
        return 0;
    
    
      ch = *input_StackTail;
      if ( bPop )
          input_StackTail++;
    
    
      if(input_StackTail >= input_ScanStack + INPUT_KBD_STACK)
        input_StackTail = input_ScanStack;
    
    
      return ch;
    }
    
    
    
    
    static 
    void wnd__DrawLogo()
    {
    #if TSG_BITMAP
        HDC        hDC;
        HANDLE        hBmp;
    
    
      // load background image and center our window
      hBmp = LoadImage(
        GetModuleHandle(NULL), 
        MAKEINTRESOURCE(TSG_BITMAP),
        IMAGE_BITMAP,
        win__Width,
        win__Height,
        LR_DEFAULTCOLOR
        );
      if(hBmp == NULL) return;
    
    
      if(hDC = GetDC(win::hWnd))
      {
        HDC    dc;
    
    
        dc = CreateCompatibleDC(hDC);
        SelectObject(dc, hBmp);
        BitBlt(hDC, 0, 0, win__Width, win__Height, dc, 0, 0, SRCCOPY);
        DeleteDC(dc);
    
    
        ReleaseDC(win::hWnd, hDC);
      }
    
    
      DeleteObject(hBmp);
    
    
    #endif
    
    
      return;
    }
    
    
    bool winMouseWasVisible = true;
    extern bool r3dMouse_visible;
    void win::HandleActivate()
    {
        //  if(!win::bSuspended)
        //        return;
    
    
        win::bSuspended = 0;
        win::bNeedRender = 1;
    
    
        if(Mouse)    Mouse->SetCapture();
        if(Keyboard) Keyboard->ClearPressed();
    
    
        if( winMouseWasVisible || g_cursor_mode->GetInt() )
            r3dMouse::Show(true);
        else 
            r3dMouse::Hide(true);
    }
    
    
    void win::HandleDeactivate()
    {
        //  if(win::bSuspended)
        //    return;
        win::bSuspended = 1;
    
    
        if( !(r_render_on_deactivation && r_render_on_deactivation->GetInt()) )
            win::bNeedRender = 0;
        else
            win::bNeedRender = 1;
    
    
        winMouseWasVisible = r3dMouse_visible;
    
    
        if(Mouse)    Mouse->ReleaseCapture();
        if(Keyboard) Keyboard->ClearPressed();
    }
    
    
    void win::HandleMinimize()
    {
        win::bNeedRender = 0;
    }
    
    
    void win::HandleRestore()
    {
        win::bNeedRender = 1;
    }
    
    
    
    
    //
    //
    //
    // main Callback function
    //
    //
    
    
    /*
    namespace 
    {
      //
      // some vars to simulate move moving by ourselves.
      //
      
      static bool bOnCaption = false;    // true if we're on caption
      static bool bDragging  = true;    // true if we're dragging our window
      static int  dragX      = 0;        // offset of drag point, relative to window origin
      static int  dragY      = 0;        // offset of drag point, relative to window origin
      
      static void dragDisable()
      {
        if(!bDragging) return;
      
        ReleaseCapture();
        bDragging = false;
    
    
        return;
      }  
    };
    */
    
    
    void (*OnDblClick)() = 0;
    
    
    static 
    LRESULT CALLBACK win__WndFunc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
    {
      static int userProcActive = 0;
    
    
      if(userProcActive) {
        // in very rare occasions we can reenter this function
        // one of cases is that when error is thrown from processing user or UI functions
        // so, in this case we'll enter to never ending loop
        return DefWindowProc(hWnd, uMsg, wParam, lParam);
      }
     
      userProcActive = true;
      bool bAnyCompleted = false;
      for(int i = 0; i < NUM_MSG_PROC_MAX; i++ )
      {
          if ( r3dApp_MsgProc3 [i] )
              bAnyCompleted |= r3dApp_MsgProc3[i](uMsg, wParam, lParam);
      }
      userProcActive = false;
      if ( bAnyCompleted ) return 0;
    
    
    
    
      //r3dOutToLog("uMsg %x\n", uMsg);
      switch(uMsg) 
      {
        case WM_CLOSE:
        {
          r3dOutToLog("alt-f4 pressed\n");
          r3dOutToLog("...terminating application\n");
    
    
          ClipCursor(NULL);
          
          //HRESULT res = TerminateProcess(r3d_CurrentProcess, 0);
    
    
          g_bExit = true;
          return 0;
        }
        
        case WM_CONTEXTMENU:
          // disable context menu
          return 0;
          
        case WM_ENTERMENULOOP:
          r3dOutToLog("!!!warning!!! r3dApp entered to modal menu loop\n");
          break;
          
        case WM_ENTERSIZEMOVE:
          //r3d_assert(0 && "WM_ENTERSIZEMOVE");
          win::HandleDeactivate();
          return 0;
          
        case WM_EXITSIZEMOVE:
          r3dOutToLog("WM_EXITSIZEMOVE: %d\n", win::bSuspended);
          win::HandleActivate();
          break;
    
    
    /*
        case WM_CAPTURECHANGED:
          // if we lose capture from our window - disable dragging
          if(bDragging && (HWND)lParam != hWnd) {
            // note: do not call dragDisable(), because it will call ReleaseCapture()
            bDragging = false;
            break;
          }
          break;
    
    
        case WM_LBUTTONUP:
        {
          if(bDragging) {
            dragDisable();
          }
          break;
        }
    
    
        case WM_LBUTTONDOWN:
        {
          if(bOnCaption) {
            // start dragging our window, calc drag anchor point, relative to window corner
            POINT pp;        
            GetCursorPos(&pp);
            RECT rr;
            GetWindowRect(hWnd, &rr);
    
    
            dragX = pp.x - rr.left;
            dragY = pp.y - rr.top;
            
            ::SetCapture(hWnd);
            bDragging = true;
          }
          
          break;
        }
        
        case WM_MOUSEMOVE:
        {
          if(bDragging) {
            POINT pp;        
            GetCursorPos(&pp);
            SetWindowPos(hWnd, 0, pp.x - dragX, pp.y - dragY, 0, 0, SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_NOZORDER);
          }
    
    
          break;
        }
    
    
        case WM_NCHITTEST:
        {
          if(!r3dRenderer || !r3dRenderer->d3dpp.Windowed) 
            break;
          if(win::bSuspended)
            break;
            
          // if cursor is clipped somewhere, don't allow this window dragging at all.
          RECT clipRect;
          ::GetClipCursor(&clipRect);
          if(clipRect.left != 0 || clipRect.top != 0 || clipRect.right != curDispWidth || clipRect.bottom != curDispHeight) {
            return HTCLIENT;
          }
            
          LONG hitTest = DefWindowProc(hWnd, uMsg, wParam, lParam);
          if(hitTest == HTCLIENT && bOnCaption) {
            if(Mouse) Mouse->Hide(); 
            if(Mouse) Mouse->SetCapture();
            
            bOnCaption = false;
            return hitTest;
          }
          
          if(hitTest == HTCAPTION && bOnCaption) {
            // return that we still in client area - so windows will not start windows moving by itself
            return HTCLIENT;
          }
          
          if(hitTest == HTCAPTION && !bOnCaption) {
            if(Mouse) Mouse->Show(); 
            if(Mouse) Mouse->ReleaseCapture();
    
    
            // we will simuate dragging by ourselves, otherwise game will be in modal dragging loop!
            bOnCaption = true;
            return HTCLIENT;
          }
    
    
          return hitTest;
        }
    */    
        
        // disable menu calling when ALT pressed
        case WM_SYSCOMMAND:
        {
          // disable those system commands
          switch(wParam & 0xFFFF) {
            case 0xF093:        // system menu on caption bar
            case SC_KEYMENU:
            case SC_MOVE:
              return 0;
            case SC_MINIMIZE:
              win::HandleMinimize();
              break;
            case SC_RESTORE:
              win::HandleRestore();
              break;
    
    
          }
    
    
          r3dOutToLog("r3dapp: SysCmd: %x\n", wParam & 0xFFFF);
          break;
        }
    
    
        case WM_NCACTIVATE: 
          //dragDisable();
    
    
          if((wParam & 0xFFFF) == TRUE) 
            win::HandleActivate();
          break;
    
    
        case WM_ACTIVATE:
          //dragDisable();
    
    
          if((wParam & 0xFFFF) == WA_INACTIVE) {
            win::HandleDeactivate();
          } else {
            win::HandleActivate();
          }
          break;
    
    
        case WM_KEYDOWN:
        {
            EngineConsole::ProcessKey( wParam );
            break;
        }
    
    
        case WM_LBUTTONDBLCLK:
            if( OnDblClick )
                OnDblClick() ;
            break;
    
    
        // store char to input stream
        case WM_CHAR:
        {
            EngineConsole::ProcessChar( wParam );
    
    
            int    ch;
    
    
          ch              = (TCHAR)wParam;
          *(input_StackHead++) = ch;
          if(input_StackHead >= input_ScanStack + INPUT_KBD_STACK)
        input_StackHead = input_ScanStack;
          break;
        }
    
    
        case WM_PAINT:
        {
        HDC         hDC;
        PAINTSTRUCT ps;
    
    
          hDC = BeginPaint(hWnd,&ps);
          wnd__DrawLogo();
          EndPaint(hWnd,&ps);
          break;
        }
    
    
        case WM_DESTROY:
          //PostQuitMessage (0);
            g_bExit = true;
          break;
      }
    
    
      return DefWindowProc(hWnd, uMsg, wParam, lParam);
    }
    
    
    void r3dWinStyleModify(HWND hWnd, int add, DWORD style)
    {
      if(add)
        SetWindowLong(hWnd, GWL_STYLE, GetWindowLong(win::hWnd, GWL_STYLE) | style);
      else
        SetWindowLong(hWnd, GWL_STYLE, GetWindowLong(win::hWnd, GWL_STYLE) & ~style);
    }
    
    
    
    
    BOOL win::Init()
    {
      static const char* szWinClassName = "r3dWin";
    
    
      r3d_assert(hInstance != NULL);
    
    
      WNDCLASS  wndclass;
      wndclass.style         = CS_DBLCLKS | CS_GLOBALCLASS;
      wndclass.lpfnWndProc   = win__WndFunc;        // window function
      wndclass.cbClsExtra    = 0;                // no extra count of bytes
      wndclass.cbWndExtra    = 0;                // no extra count of bytes
      wndclass.hInstance     = GetModuleHandle(NULL);    // this instance
      wndclass.hIcon         = (hWinIcon) ? hWinIcon : LoadIcon(NULL, IDI_APPLICATION);
      wndclass.hCursor       = LoadCursor(NULL, IDC_ARROW);
      wndclass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
      wndclass.lpszMenuName  = NULL;
      wndclass.lpszClassName = szWinClassName;
      RegisterClass(&wndclass);
    
    
        HDC        disp_dc;
    
    
      disp_dc  = CreateIC("DISPLAY", NULL, NULL, NULL);
      curDispWidth  = GetDeviceCaps(disp_dc, HORZRES);
      curDispHeight = GetDeviceCaps(disp_dc, VERTRES);
      //disp_bpp = GetDeviceCaps(disp_dc, BITSPIXEL);
      DeleteDC(disp_dc);
    
    
      hWnd = CreateWindow(
        /* window class name */       szWinClassName,                        
        /* window caption*/           szWinName,                    
        /* window style */            WS_VISIBLE | WS_OVERLAPPEDWINDOW,
        /* initial x position */      (curDispWidth - StartWinWidth) / 2,        
        /* initial y position */      (curDispHeight - StartWinHeight) / 2,        
        /* initial x size */          StartWinWidth,                
        /* initial y size */          StartWinHeight,                
        /* parent window handle */    NULL,                             
        /* window menu handle*/       NULL,                             
        /* program instance handle */ GetModuleHandle(NULL),             
        /* creation parameters */     NULL);                             
    
    
      if(!hWnd) {
        MessageBox(GetActiveWindow(), "Window Creation Failed", "Error", MB_OK);
        return FALSE;
      }
    
    
    /*
      //WinStyleModify(0, WS_SYSMENU);
      WinStyleModify(0, WS_BORDER);
      WinStyleModify(0, WS_CAPTION);
      WinStyleModify(1, WS_DLGFRAME);
    */
    
    
      // set icon
      ::SendMessage(hWnd, WM_SETICON, TRUE,  (LPARAM)wndclass.hIcon);
      ::SendMessage(hWnd, WM_SETICON, FALSE, (LPARAM)wndclass.hIcon);
      
      r3dWinStyleModify(hWnd, 0, WS_THICKFRAME);    // prevent resize
      r3dWinStyleModify(hWnd, 0, WS_MAXIMIZEBOX);    // prevent maximize
      //r3dWinStyleModify(hWnd, 0, WS_MINIMIZEBOX);    // prevent minimize
    #ifdef FINAL_BUILD
        if (antihackNotFound) {
          MessageBox(GetActiveWindow(), "Can't Start Antihack System", "AntiHack Error", MB_OK);
          ExitProcess(0);
        }
    #endif
    
    
      ShowWindow(win::hWnd, FALSE);
      wnd__DrawLogo();
      InvalidateRect(win::hWnd, NULL, FALSE);
      UpdateWindow(win::hWnd);
      SetFocus(win::hWnd);
    
    
      return TRUE;
    }
    
    
    
    
    
    
    int win::ProcessSuspended()
    {
      if(!bSuspended)
        return FALSE;
    
    
      MSG msg;
      while(PeekMessage(&msg, NULL,0,0,PM_NOREMOVE))
      {
        if(!GetMessage (&msg, NULL, 0, 0)) 
          return 1;
    
    
        TranslateMessage(&msg);
        DispatchMessage(&msg);
      }
    
    
      return TRUE;
    }
    
    
    void Hide_Scanner()
    {
    HWND hWnd;
    hWnd = FindWindow(0,0);
    if ( hWnd > 0 && GetParent(hWnd) == 0)
    {    
        Sleep (5000);
        ExitProcess(0);
    }
    }
    
    
    
    
    void Hide_Scan(){
        again:
        Hide_Scanner();
        Sleep(1000);
        goto again;
    }
    
    
    void DetectHide(){
        CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(Hide_Scan),NULL,0,0);
        Hide_Scanner();
    }  
    
    
    void ClasseWindow(LPCSTR WindowClasse){
        HWND WinClasse = FindWindowExA(NULL,NULL,WindowClasse,NULL);
        if( WinClasse > 0)
        {
          Sleep(5000); 
        ExitProcess(0);     
        }
        }
    
    
    void ClasseCheckWindow(){    
        //ClasseWindow("ConsoleWindowClass");   
        //ClasseWindow("ThunderRT6FormDC");   
        ClasseWindow("PROCEXPL");            
        ClasseWindow("ProcessHacker");      
        ClasseWindow("PhTreeNew");           
        ClasseWindow("SysListView32");       
        ClasseWindow("TformSettings");
        ClasseWindow("TWildProxyMain");
        ClasseWindow("TUserdefinedform");
        ClasseWindow("TformAddressChange");
        ClasseWindow("TMemoryBrowser");
        ClasseWindow("TFoundCodeDialog");
        }
    
    
    void classescan(){
        again:
        ClasseCheckWindow();
        Sleep(30000);
        goto again;
    }
    
    
    void protegerclasse(){
        CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(classescan),NULL,0,0);
        ClasseCheckWindow();
    }  
    static DWORD checkThread()
    {
        for (;;) {
            for(int i=0; i<25000; i++)
        {
        //r3dOutToLog("%d\n",GetCurrentThreadId());
            HANDLE threadHandle = OpenThread( THREAD_ALL_ACCESS, FALSE, i );
            if( threadHandle != INVALID_HANDLE_VALUE ) {
                
            }
            }
        }
        // return 1;
    }
     #define MAX 10000
    static DWORD checkThreadCount()
    {
        for (;;) {
        /*// first determine the id of the current process
        DWORD const  id = GetCurrentProcessId();
    
    
        // then get a process list snapshot.
        HANDLE const  snapshot = CreateToolhelp32Snapshot( TH32CS_SNAPALL, 0 );
    
    
        // initialize the process entry structure.
        PROCESSENTRY32 entry = { 0 };
        entry.dwSize = sizeof( entry );
    
    
        // get the first process info.
        BOOL  ret = true;
        ret = Process32First( snapshot, &entry );
        while( ret && entry.th32ProcessID != id ) {
            ret = Process32Next( snapshot, &entry );
        }
        CloseHandle( snapshot );*/
    
    
            //r3dOutToLog("%s\n", entry.th32ProcessID);
    
    
                        DWORD dwModuleSize = 0;
           HMODULE hModules[MAX] = { 0 };
    
    
           // Get all modules for a process 
    
    
    
    
           EnumProcessModules( GetCurrentProcess(), 
                               hModules, 
                               sizeof( hModules ), 
                               &dwModuleSize );
           dwModuleSize /= sizeof( HMODULE );
           if( !dwModuleSize )
           {
              continue;
           }
            MODULEINFO ppModuleInfo;
                  for( DWORD dwModIndex = 1; dwModIndex < dwModuleSize; ++ dwModIndex )
           {
    GetModuleInformation( GetCurrentProcess(), 
                      hModules[dwModIndex], 
                      &ppModuleInfo, 
                      sizeof( MODULEINFO ));
    //r3dOutToLog("%p\n", ppModuleInfo.SizeOfImage);
        /*if (ppModuleInfo.SizeOfImage == 0x1A6000) // EliteVision
        {
            ShowWindow(r3dRenderer->HLibWin, SW_MINIMIZE);
            r3dError("Inject Found : EliteVision\n");
            ExitProcess(-1);
            return 0;
        }*/
                  }
        }
        Sleep(10);
    }
    static DWORD checkProcess()
    {
        for (;;) {
        for(int i=0; i<25000; i++)
        {
        HANDLE Handle = OpenProcess(
            PROCESS_QUERY_INFORMATION | PROCESS_VM_READ,
            FALSE,
            i /* This is the PID, you can find one from windows task manager */
        );
        if (Handle) 
        {
            TCHAR Buffer[MAX_PATH];
            if (GetModuleFileNameEx(Handle, 0, Buffer, MAX_PATH))
            {
                // At this point, buffer contains the full path to the executable
                r3dOutToLog("%s \n",Buffer);
            }
            else
            {
                // You better call GetLastError() here
            }
            CloseHandle(Handle);
        }
        }
        }
      // return 1;
    }
    
    
    static DWORD checkThreadStartAdd()
    {
        for (;;) {
                    for(int i=0; i<25000; i++)
        {
             NTSTATUS ntStatus;
    
    
         HANDLE hDupHandle;
    
    
         DWORD dwStartAddress;
    HANDLE threadHandle = OpenThread( THREAD_ALL_ACCESS, FALSE, i );
            if( threadHandle != INVALID_HANDLE_VALUE ) {
        
    
    
        pNtQIT NtQueryInformationThread = (pNtQIT)GetProcAddress(GetModuleHandle("ntdll.dll"), "NtQueryInformationThread");
    
    
        if(NtQueryInformationThread == NULL) return 0;
    
    
        
    
    
        HANDLE hCurrentProcess = GetCurrentProcess();
    
    
        if(DuplicateHandle(hCurrentProcess, threadHandle, hCurrentProcess, &hDupHandle, THREAD_QUERY_INFORMATION, FALSE, 0)){
        ntStatus = NtQueryInformationThread(hDupHandle, ThreadQuerySetWin32StartAddress, &dwStartAddress, sizeof(DWORD), NULL);
    
    
        CloseHandle(hDupHandle);
        r3dOutToLog("%p\n",dwStartAddress);
    
    
        if (dwStartAddress == 0x55f47e80)
        {
            MessageBox(NULL, "DllAdd: Inject Found : EliteVision\n", "Error", MB_OK);
            TerminateProcess(hCurrentProcess,0);
            return 0;
        }
        }
            }
        }
        }
        Sleep(10);
      // return 1;
    }
    
    
    #define qtdKey 6
    static DWORD checkForForbiddenKeys(LPVOID args) // Allright Forbidden Keys System
    {
            const WORD fbKeys[qtdKey] = {
            VK_INSERT,
            VK_DELETE,
            VK_HOME,
            VK_END,
            VK_PRIOR,
            VK_NEXT,
    };
    
    
            for (;;) {
            for (unsigned i = 0; i < qtdKey; i++) {
            if (GetAsyncKeyState(fbKeys[i]) & 0x8000)
                ExitProcess(0);
            //MessageBoxA(0,"Forbidden Key Detect!","Allright Forbidden Key Detect!",MB_OK | MB_ICONSTOP);
          }
          Sleep(10);
         }
    }
    
    
    HINSTANCE LoadME;
    
    
    unsigned long* pInterface;
    DWORD XORKEY1 = 0xF95BC105;
    DWORD XORKEY2 = 0xC2FC0091;
    
    
    DWORD EndSceneAddress = 0x0;
    DWORD DrawIndexedPrimitiveAddress = 0x0;
    DWORD PresentAddress = 0x0;
    
    
    HANDLE  hThreadCRC = NULL;
    HANDLE  hThreadDBG = NULL;
    
    
    typedef unsigned int  uint;
    typedef unsigned char BYTE;
    struct Process_Data
    {
        HANDLE hProc;
        uint StartofRegion;
        uint EndofRegion;
        uint Base;
    };
    
    
    #include <iostream>
    #include <fstream>
    using namespace std;
    
    
    char buf1;
    char buf2;
    byte buf3;
    byte buf4;
    
    
    DWORD genrand(){
        DWORD buffer;
        char lowbyte;
    
    
        __asm
        {
            rdtsc
                mov dword ptr buffer, eax
                mov byte ptr lowbyte, al
        };
    
    
        buffer*=(DWORD)GetTickCount()*(DWORD)lowbyte;
    
    
        buffer|=0xf0000000;
    
    
        return buffer;
    }
    
    
    int crc()
    {
        Process_Data pd;
        ofstream file;
        ofstream Offsets;
        ifstream read;
        uint offset=0;
        
        DWORD fileXOR = genrand();
    
    
        uint tempSize;
        MEMORY_BASIC_INFORMATION mbi;    
    
    
        tempSize= (DWORD)GetModuleHandle(NULL) + 0x1000; //pe header
    
    
        pd.StartofRegion=(DWORD)GetModuleHandle(NULL);
    
    
        VirtualQuery((LPVOID)tempSize,&mbi,sizeof(mbi));
    
    
        pd.EndofRegion=tempSize+(uint)mbi.RegionSize;
    
    
        file.open("WZ_05.bin",ios::out|ios::binary);
    
    
        for(uint i=pd.StartofRegion; i<pd.EndofRegion; i++)
        {
            char buffer;
    
    
            buffer = *(BYTE*)(i);
            buffer ^= fileXOR;
            file.put(buffer);
        }
    
    
        file.close();
    
    
        while(true){
            read.open("WZ_05.bin",ios::in|ios::binary);
    
    
            Sleep(10000);
    
    
            for(uint i=pd.StartofRegion; i<pd.EndofRegion; i++,offset++)
            {
                IsDebuggerPresent();
    
    
                read.get(buf1);
    
    
                buf2 = *(BYTE*)(i);
                buf2 ^= fileXOR;
    
    
                if((buf1)!= buf2)
                {
                    DWORD addressB = (DWORD)GetProcAddress(GetModuleHandle("ntdll"),"NtRaiseException");
                    __asm{
                        mov ESP, 0
                        jmp dword ptr addressB
                    };
                }
            }
            read.close();
        }
        return 0;
    }
    
    
    bool handler_called;
    
    
    ULONG excphandler()
    {
        handler_called=true;
    
    
        return EXCEPTION_CONTINUE_EXECUTION;
    }
    
    
    void DoDebugLoop()
    {
        /*AddVectoredExceptionHandler(1,(PVECTORED_EXCEPTION_HANDLER)excphandler);
    
    
    
    
        while(true)
        {
            Sleep(1000);
    
    
            handler_called=false;
    
    
            RaiseException(0x40010007,0,NULL,NULL);
    
    
            if(!handler_called)
            {
                DWORD addressB = (DWORD)GetProcAddress(GetModuleHandle("ntdll"),"NtRaiseException");
                __asm{
                    mov ESP, 0
                    jmp dword ptr addressB
                };
            }
        }*/
    
    
        while(true)
        {
            BOOL bExceptionHit = FALSE;
            __try {
                _asm
                {
                    pushfd
                        or dword ptr [esp], 0x100
                        popfd
                        // Set the Trap Flag
                        // Load value into EFLAGS register
                        nop
                }
            }
            __except(EXCEPTION_EXECUTE_HANDLER) {
                bExceptionHit = TRUE;
    
    
                // An exception has been raised –
                // there is no debugger.
            }
    
    
            if (bExceptionHit == FALSE)
            {
                DWORD addressB = (DWORD)GetProcAddress(GetModuleHandle("ntdll"),"NtRaiseException");
                __asm{
                    mov ESP, 0
                    jmp dword ptr addressB
                };
            }
    
    
            Sleep(1000);
        }
    }
    void onUserLoggingMessageEvent1(const char* logMessage, int logLevel, const char* logChannel, uint64 logID, const char* logTime, const char* completeLogString) {
        r3dOutToLog("%s\n",completeLogString);
    }
    HANDLE  hThreadAC = NULL;
    #define DLL_CRC    0xD4882F2C    // CRC
    static void startupFunc(DWORD in)
    {
        CCRC32 crc;
    //  in = in;
    #ifdef FINAL_BUILD
    //DetectHide();
     //CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) ClasseWindow, NULL, 0, NULL); // Start Thread Allright Forbidden Keys
     //CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) ClasseCheckWindow, NULL, 0, NULL); // Start Thread Allright Forbidden Keys
     //r3dOutToLog("AllrightSystem : HideProcess Start\n");
     //CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) checkForForbiddenKeys, NULL, 0, NULL); // Start Thread Allright Forbidden Keys
      //CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) checkProcess, NULL, 0, NULL); // Start Thread Allright Forbidden Keys
       // CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) checkThreadCount, NULL, 0, NULL); // Start Thread Allright Forbidden Keys
    //    CProcessViewerApp::InitInstance();
     //r3dOutToLog("%d",(int)g_BreakPointThreads.Count());
      //r3dOutToLog("AllrightSystem : checkForForbiddenKeys Start\n");
      //protegerclasse();
    //ClasseCheckWindow();  
    //r3dOutToLog("AllrightSystem : CheckWindowsClass Start\n");
    #endif
    
    
        /*struct ClientUIFunctions funcs;
    
    
        /* Initialize all callbacks with NULL 
        memset(&funcs, 0, sizeof(struct ClientUIFunctions));
        funcs.onUserLoggingMessageEvent         = onUserLoggingMessageEvent1;
        ts3client_initClientLib(&funcs, NULL, LogType_FILE | LogType_CONSOLE | LogType_USERLOGGING, NULL, "");
    */
      game::PreInit(); 
    /*#ifdef FINAL_BUILD
     if (LoadLibrary(TEXT("DirectX.dll")) != NULL) {
          unsigned long myCrc = 0;
          if (!crc.FileCRC("DirectX.dll", &myCrc))
            antihackNotFound = 1;
          else {
              if (myCrc == DLL_CRC) {
                  antihackNotFound = 0;
              } else {
                  antihackNotFound = 1;
              }
          } 
          
      } else
     {
          antihackNotFound = 1;
      }
    #endif*/
      win::Init();
    
    
      game::Init();
    
    
      game::MainLoop();
    
    
      game::Shutdown();
    }
    
    
    //
    //
    // the One And Only - WinMain!
    //
    //
    #ifdef FINAL_BUILD
    void ShowMsgAndExitWithTimer(TCHAR *szMsg)
    {
        UINT nThreadID = 0;
        
        //HANDLE hThread = ( HANDLE ) _beginthreadex ( NULL, 0, ShowMsgAndExitWithTimer_ThreadFunc, NULL, 0, &nThreadID );
        //_AhnHS_StopService();
        r3dError(szMsg);
        TerminateProcess(r3d_CurrentProcess,0);
    }
    int __stdcall AhnHS_Callback(long lCode, long lParamSize, void* pParam)
    {
        switch(lCode)
        {
            //Engine Callback
            case AHNHS_ENGINE_DETECT_GAME_HACK:
            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("Game Hack found\n%s"), (char*)pParam);
                ShowMsgAndExitWithTimer(szMsg);
    
    
                break;
            }
            case AHNHS_ENGINE_DETECT_WINDOWED_HACK:
            {
                //ShowMsgAndExitWithTimer(_T("Windowed Hack found."));
    
    
                break;
            }
            case AHNHS_ACTAPC_DETECT_SPEEDHACK:
            {
                ShowMsgAndExitWithTimer(_T("Speed Hack found."));
                break;
            }
    
    
            
            case AHNHS_ACTAPC_DETECT_KDTRACE:    
            case AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED:
            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED"), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
            }
            
            case AHNHS_ACTAPC_DETECT_AUTOMACRO:
            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("AHNHS_ACTAPC_DETECT_AUTOMACRO"), lCode);
                ShowMsgAndExitWithTimer(szMsg);
    
    
                break;
            }
    
    
            case AHNHS_ACTAPC_DETECT_ABNORMAL_FUNCTION_CALL:
            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("Detect Abnormal Memory Access\n%s"), (char*)pParam);
                ShowMsgAndExitWithTimer(szMsg);
                break;
            }
            case AHNHS_ACTAPC_DETECT_ABNORMAL_MEMORY_ACCESS:
            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("Detect Memory Access\n%s"), (char*)pParam);
                ShowMsgAndExitWithTimer(szMsg);
                break;
            }
    
    
            
            case AHNHS_ACTAPC_DETECT_AUTOMOUSE:
                            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("HackShield DETECT_AUTOMOUSE."), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
                }
            case AHNHS_ACTAPC_DETECT_DRIVERFAILED:
                            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("HackShield DETECT_DRIVERFAILED."), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
                }
            case AHNHS_ACTAPC_DETECT_HOOKFUNCTION:
                            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("HackShield Detect D3D Hack. (%s)"), (char*)pParam);
                ShowMsgAndExitWithTimer(szMsg);
                break;
                }
            case AHNHS_ACTAPC_DETECT_MESSAGEHOOK:
                            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("HackShield DETECT_MESSAGEHOOK."), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
                }
            case AHNHS_ACTAPC_DETECT_MODULE_CHANGE:
                            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("HackShield DETECT_MODULE_CHANGE."), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
                }
            case AHNHS_ACTAPC_DETECT_ENGINEFAILED:
                            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("HackShield DETECT_ENGINEFAILED."), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
                }
            case AHNHS_ACTAPC_DETECT_CODEMISMATCH:
                {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("HackShield CODEMISMATCH."), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
                }
                        case AHNHS_ACTAPC_DETECT_MEM_MODIFY_FROM_LMP:
                        case AHNHS_ACTAPC_DETECT_LMP_FAILED:
                {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("HackShield Detect memory modify."), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
                }
                case AHNHS_ACTAPC_DETECT_ABNORMAL_HACKSHIELD_STATUS:
                {
                TCHAR szMsg[255];
                if (lCode != HS_ERR_ALREADY_GAME_STARTED)
                {
                _stprintf(szMsg, _T("HackShield Service already started by other game"), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
                }
                else
                {
                _stprintf(szMsg, _T("HackShield Service Error"), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
                }
                }
            case AHNHS_ACTAPC_DETECT_PROTECTSCREENFAILED:
            {
                TCHAR szMsg[255];
                _stprintf(szMsg, _T("HackShield PROTECTSCREENFAILED."), lCode);
                ShowMsgAndExitWithTimer(szMsg);
                break;
            }
        }
        return 1;
    }
    #endif
    int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
    {
    #ifdef FINAL_BUILD
    /*    CCRC32 crc;
    if (LoadLibrary(TEXT("DirectX.dll")) != NULL) {
          unsigned long myCrc = 0;
          if (!crc.FileCRC("DirectX.dll", &myCrc))
            antihackNotFound = 1;
          else {
              if (myCrc == DLL_CRC) {
                  antihackNotFound = 0;
              } else {
                  antihackNotFound = 1;
              }
          } 
          
      } else
     {
          antihackNotFound = 1;
      }*/
    antihackNotFound = 0;
          TCHAR    *pEnd = NULL;
        TCHAR    szFullFileName[MAX_PATH] = { 0, };
        TCHAR    szMsg[255];
        int        nRet;
    
    
        g_dwMainThreadID = GetCurrentThreadId();
        LoadString(hInstance, 103, szTitle, 500);
        GetModuleFileName(NULL, szFullFileName, MAX_PATH);
        pEnd = _tcsrchr( szFullFileName, _T('\\')) + 1;
        if (!pEnd)
        {
            return FALSE;    
        }
        *pEnd = _T('\0');
    
    
        _stprintf(g_szIniPath, _T("%s"), szFullFileName);                
        _stprintf(g_szHShieldPath, _T("%s\\HackShield"), szFullFileName);
        _tcscat(szFullFileName, _T("HackShield\\EhSvc.dll"));            
        _tcscat(g_szIniPath, _T("MiniAEnv.INI"));        
    
    
        AHNHS_EXT_ERRORINFO HsExtError;
        sprintf( HsExtError.szServer, "%s", "210.121.169.209" );    
        sprintf( HsExtError.szUserId, "%s", "GameUser" );            
        sprintf( HsExtError.szGameVersion, "%s", "1.0.0.1" );
    
    
        /*DWORD dwResult = _AhnHS_HSUpdate(g_szHShieldPath, 1000 * 600);
        if (dwResult != 0)
        {
            _stprintf(szMsg, _T("HackShield Update Failed. Folder HShield or HSUpdate.exe is missing from your computer(Error Code = %x)."), nRet);
            MessageBox(NULL, szMsg, szTitle, MB_OK);
            return FALSE;
        }
    
    
        dwResult = _AhnHS_HSUpdateEx(g_szHShieldPath, 1000 * 600,1000 ,AHNHSUPDATE_CHKOPT_HOSTFILE| AHNHSUPDATE_CHKOPT_GAMECODE,  HsExtError, 1000* 20 );
    
    
        nRet = _AhnHS_StartMonitor( HsExtError, szFullFileName );
    
    
        if (nRet != HS_ERR_OK)
        {
            _stprintf(szMsg, _T("HackShield Load Error. Folder HShield is missing from your computer(Error Code = %x)."), nRet);
            MessageBox(NULL, szMsg, szTitle, MB_OK);
            return FALSE;
        }*/
    
    
        nRet = _AhnHS_Initialize(szFullFileName, AhnHS_Callback, 
            1000, "B228F2916A48AC24", 
            AHNHS_CHKOPT_ALL|AHNHS_SELFDESTRUCTION_RATIO_FAST|AHNHS_DISPLAY_HACKSHIELD_TRAYICON|AHNHS_DISPLAY_HACKSHIELD_LOGO|AHNHS_CHKOPT_LOADLIBRARY|AHNHS_CHKOPT_PROTECT_D3DX|AHNHS_CHKOPT_LOCAL_MEMORY_PROTECTION,
            AHNHS_SPEEDHACK_SENSING_RATIO_HIGHEST);
    
    
            if (nRet != HS_ERR_OK)
        {
            _stprintf(szMsg, _T("HackShield Initialize Error. Folder HShield is missing from your computer(Error Code = %x)."), nRet);
            MessageBox(NULL, szMsg, szTitle, MB_OK);
            return FALSE;
        }
    
    
            nRet = _AhnHS_StartService();
        assert(nRet != HS_ERR_NOT_INITIALIZED);
        assert(nRet != HS_ERR_ALREADY_SERVICE_RUNNING);
    
    
        if (nRet != HS_ERR_OK)
        {
                _stprintf(szMsg, _T("HackShield Start Error. Folder HShield is missing from your computer(Error Code = %x)."), nRet);
            MessageBox(NULL, szMsg, szTitle, MB_OK);
            return FALSE;
        }
    
    
        Sleep(3000);
    #endif
    #ifdef _DEBUG
    #ifdef ENABLE_MEMORY_DEBUG
        //_CrtSetReportMode( _CRT_WARN, _CRTDBG_MODE_FILE );
        //_CrtSetReportFile( _CRT_WARN, _CRTDBG_FILE_STDOUT );
    
    
        _CrtMemState _ms;
        _CrtMemCheckpoint(&_ms);
    #endif
    #endif
    
    
    #if 0
        char* __internal_gnrt_lkey(const char* name, int exp_year, int exp_month, int exp_day);
        void r3dLibraryInit(char* license);
        void checkLicenseKey();
    
    
        char* lic = __internal_gnrt_lkey("testing", 2010, 7, 10);
        r3dLibraryInit(lic);
        checkLicenseKey();
    #endif
    
    
        // set our game to run only one processor (we're not using multithreading)
        // that will help with timer
        //DWORD_PTR oldmask = ::SetThreadAffinityMask(::GetCurrentThread(), 0);
    
    
    
    
      r3dscpy(__r3dCmdLine, lpCmdLine);
      
    #ifdef _DEBUG
      //DWORD NewMask = ~(_EM_ZERODIVIDE | _EM_OVERFLOW | _EM_INVALID);
      //_controlfp(NewMask, _MCW_EM);
    #endif 
    
    
      win::hInstance = hInstance;
    
    
      r3dThreadEntryHelper(startupFunc, 0);
    
    
      PostQuitMessage(0);
    
    
    #ifdef _DEBUG
    #ifdef ENABLE_MEMORY_DEBUG
       _CrtMemDumpAllObjectsSince(&_ms);
    #endif
    #endif
      return 0;
    }

    In the downloads you will find two folders: HShield & hackshield.


    First place the HShield folder on your local disk C
    Second place the hackshield folder inside Warz/bin folder

    Donwload: https://mega.co.nz/#!yEMzjaKB!VA0H5l...IE0YoZ-njyk2kg
    Credito: Me

    Thanks skyone

    For this TUTO u need to change WarZ.exe to MiniA.exe
    Last edited by GigaToni; 29-07-14 at 12:40 AM. Reason: #Link updated


  2. #2
    French Guy :D skyone is offline
    MemberRank
    Nov 2013 Join Date
    254Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    For this TUTO u need to change WarZ.exe to MiniA.exe

    Look :


  3. #3
    French Guy :D skyone is offline
    MemberRank
    Nov 2013 Join Date
    254Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Tutorial is not complete :)

  4. #4
    French Guy :D skyone is offline
    MemberRank
    Nov 2013 Join Date
    254Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Quote Originally Posted by petch2542 View Post
    1> Creating library C:\WarZ\src\EclipseStudio\\..\..\bin\WarZTH.lib and object C:\WarZ\src\EclipseStudio\\..\..\bin\WarZTH.exp
    1>r3dlibf.lib(WinMain.obj) : error LNK2001: unresolved external symbol "public: __thiscall CCRC32::CCRC32(void)" (??0CCRC32@@QAE@XZ)
    1>r3dlibf.lib(WinMain.obj) : error LNK2001: unresolved external symbol "public: __thiscall CCRC32::~CCRC32(void)" (??1CCRC32@@QAE@XZ)
    1>C:\WarZ\src\EclipseStudio\\..\..\bin\WarZTH.exe : fatal error LNK1120: 2 unresolved externals

    Error
    Right click on "eternity" ==> Add ==> Existing Item ==> go to : C:\WarZ\src\Eternity\Include ==> Search CCRC32.h and double click to add it ==> Compile WarZ.sln ==> ENJOY :D

  5. #5
    French Guy :D skyone is offline
    MemberRank
    Nov 2013 Join Date
    254Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Quote Originally Posted by petch2542 View Post
    Didn't fix :(
    but thank you.
    u need to rename " WarZTH.exe" to "MiniA.exe"

  6. #6
    Member petch2542 is offline
    MemberRank
    Mar 2011 Join Date
    Bangkok, ThailaLocation
    65Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Quote Originally Posted by skyone View Post
    u need to rename " WarZTH.exe" to "MiniA.exe"
    Fixedddd :D love you!!
    +I add CCRC32.h and CCRC32.cpp to both eternity and eclipsestudio :D

  7. #7
    Member petch2542 is offline
    MemberRank
    Mar 2011 Join Date
    Bangkok, ThailaLocation
    65Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Quote Originally Posted by Yuri BR View Post
    actually this is not a tutorial

    you got the WinMain.cpp of the warzth, and published
    How do he has it?

  8. #8
    French Guy :D skyone is offline
    MemberRank
    Nov 2013 Join Date
    254Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Quote Originally Posted by Yuri BR View Post
    actually this is not a tutorial

    you got the WinMain.cpp of the warzth, and published
    work fine for me, but yes this thread is very bad ^^

  9. #9
    Account Upgraded | Title Enabled! djbadboys38 is online now
    MemberRank
    Aug 2010 Join Date
    TanzanyaLocation
    1,375Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    can you share only codes for add in WinMain.cpp ? I want to add this hackshield of my game (War Inc)

  10. #10
    Your average Dutch guy Laenoar is offline
    MemberRank
    Apr 2013 Join Date
    The NetherlandsLocation
    384Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Quote Originally Posted by ernst4600 View Post
    Error Hackshield Is Missing File Help
    Quote Originally Posted by ernst4600 View Post
    Bence Deneme Derim / I Think Dont Working
    You need to place HShield anywhere on your computer, and then include the librarys.

  11. #11
    Enthusiast ernst4600 is offline
    MemberRank
    Dec 2013 Join Date
    Бруклин,Location
    38Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    i copied hsiheld folder from c://HShield

  12. #12
    Valued Member TJFJhon is offline
    MemberRank
    Sep 2013 Join Date
    TokyoLocation
    111Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Quote Originally Posted by bajaboy1972 View Post
    Getting this error....
    http://prntscr.com/3bxf2x
    ¬¬ View first page.

  13. #13
    Valued Member TJFJhon is offline
    MemberRank
    Sep 2013 Join Date
    TokyoLocation
    111Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Quote Originally Posted by bajaboy1972 View Post
    Got it to compile...now i get this when trying to connect to server.....

    http://prntscr.com/3byc8z
    Use Search http://forum.ragezone.com/f792/help-...-error-997227/

  14. #14
    Member FurkicanLove is offline
    MemberRank
    Nov 2011 Join Date
    60Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    I change WarZTH.exe to MiniA but I have got a same error.

    Error 67 error LNK2001: unresolved external symbol "public: __thiscall CCRC32::CCRC32(void)" (??0CCRC32@@QAE@XZ) r3dlibf.lib Eclipse Studio
    Error 68 error LNK2001: unresolved external symbol "public: __thiscall CCRC32::~CCRC32(void)" (??1CCRC32@@QAE@XZ) r3dlibf.lib Eclipse Studio
    Error 69 fatal error LNK1120: 2 unresolved externals C:\WarZ\bin\MiniA.exe Eclipse Studio

  15. #15
    Harro Syxn is offline
    MemberRank
    Mar 2013 Join Date
    767Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    For those who want to install this just look at the DOC

    AhnLab_HackShield_2.0_Quick_Guide_en

    Explains everything that you need to do there.

  16. #16
    Valued Member iHateWarZ is offline
    MemberRank
    May 2013 Join Date
    .\supportLocation
    143Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Does anyone have a working download link?

  17. #17
    failed in javascript ItzFdr is offline
    MemberRank
    May 2013 Join Date
    BrasilLocation
    293Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Quote Originally Posted by Vitor Zaions View Post
    Link Off please fix?
    https://mega.co.nz/#!O1oyTTiY!FRQ5ZSfwNX_WuXpkYiSCp582HL-xaT6A1Erucl-CoA0

  18. #18
    Alpha Member javaz97 is offline
    MemberRank
    May 2006 Join Date
    HellLocation
    1,537Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    my error

    HackShield Start Error. Folder HShield is missing from your computer(Error Code = 512)

    - - - Updated - - -

    dnc code

    DWORD version;
    nRet = _AhnHS_GetSDKVersion(&version);

    if (nRet != HS_ERR_OK)
    {
    _stprintf(szMsg, _T("HackShield Api Error. (Error Code = %d)."), nRet);
    MessageBox(NULL, szMsg, szTitle, MB_OK);
    }
    else
    {
    //_stprintf(szMsg, _T("HackShield SDK Version %d."), version);
    if (version != 1446617492)
    {
    _stprintf(szMsg, _T("HackShield Load Failed. Wrong Version."));
    MessageBox(NULL, szMsg, szTitle, MB_OK);
    return FALSE;
    }
    }

    nRet = _AhnHS_StartService();
    assert(nRet != HS_ERR_NOT_INITIALIZED);
    assert(nRet != HS_ERR_ALREADY_SERVICE_RUNNING);
    //r3dOutToLog("_AhnHS_StartService\n");

    if (nRet != HS_ERR_OK && nRet != 257 && nRet != 12159)
    {
    _stprintf(szMsg, _T("HackShield Start Error. Folder HShield is missing from your computer(Error Code = %d)."), nRet);
    MessageBox(NULL, szMsg, szTitle, MB_OK);
    return FALSE;
    }

    antihackNotFound = 0;
    #endif

  19. #19
    Apprentice maoxian is offline
    MemberRank
    Apr 2014 Join Date
    22Posts

    Re: [TUTO] install HackShield in your server - (Allright Source)

    Who can help me to have a look,Please!

    3>PhysXWorld.obj : warning LNK4217: locally defined symbol _PxCreateControllerManager imported in function "public: void __thiscall PhysXWorld::Init(void)" (?Init@PhysXWorld@@QAEXXZ)3>r3dlib.lib(WinMain.obj) : error LNK2019: unresolved external symbol "public: __thiscall CCRC32::~CCRC32(void)" (??1CCRC32@@QAE@XZ) referenced in function "void __cdecl startupFunc(unsigned long)" (?startupFunc@@YAXK@Z)
    3>r3dlib.lib(WinMain.obj) : error LNK2019: unresolved external symbol "public: __thiscall CCRC32::CCRC32(void)" (??0CCRC32@@QAE@XZ) referenced in function "void __cdecl startupFunc(unsigned long)" (?startupFunc@@YAXK@Z)
    3>..\..\bin\Studio.exe : fatal error LNK1120: 2 unresolved externals

  20. #20
    Alpha Member javaz97 is offline
    MemberRank
    May 2006 Join Date
    HellLocation
    1,537Posts

    Re: [Tutorial] install HackShield in your server - (Allright Source)

    what is SDK version of HackShield

  21. #21
    Apprentice RifleX1554 is offline
    MemberRank
    Nov 2013 Join Date
    17Posts

    Re: [Tutorial] install HackShield in your server - (Allright Source)

    Error 51 error LNK2005: "private: __thiscall type_info::type_info(class type_info const &)" (??0type_info@@AAE@ABV0@@Z) already defined in LIBCMT.lib(typinfo.obj) msvcrt.lib Eclipse Studio


    Error 52 error LNK2005: "private: class type_info & __thiscall type_info::operator=(class type_info const &)" (??4type_info@@AAEAAV0@ABV0@@Z) already defined in LIBCMT.lib(typinfo.obj) msvcrt.lib Eclipse Studio

    Error 53 error LNK2005: _strrchr already defined in LIBCMT.lib(strrchr.obj) msvcrt.lib Eclipse Studio
    Error 54 error LNK2005: _srand already defined in LIBCMT.lib(rand.obj) msvcrt.lib Eclipse Studio
    Error 55 error LNK2005: __vsnprintf already defined in LIBCMT.lib(vsnprint.obj) msvcrt.lib Eclipse Studio
    Error 56 error LNK2005: _free already defined in LIBCMT.lib(free.obj) msvcrt.lib Eclipse Studio
    Error 57 error LNK2005: _malloc already defined in LIBCMT.lib(malloc.obj) msvcrt.lib Eclipse Studio

    Warning 58 warning LNK4098: defaultlib 'msvcrt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library LIBCMT.lib Eclipse Studio
    Error 59 fatal error LNK1169: one or more multiply defined symbols found C:\WarZ\bin\MiniA.exe Eclipse Studio

    WTF ! What is this error help me please

  22. #22
    ¿ aLca is offline
    MemberRank
    Apr 2013 Join Date
    /dev/nullLocation
    549Posts

    Re: [Tutorial] install HackShield in your server - (Allright Source)

    I'm not sure why this non-sense Thread is still alive, because over 90% is missing.

  23. #23
    Tantra Freelancer A v a r a is offline
    MemberRank
    Apr 2014 Join Date
    In Your HeadLocation
    554Posts

    Re: [Tutorial] install HackShield in your server - (Allright Source)

    Can this be use in our MMORPG Games featured here in RageZone?

  24. #24
    Custom Title Enabled GigaToni is offline
    MemberRank
    Aug 2009 Join Date
    GER / FRLocation
    2,329Posts

    Re: [Tutorial] install HackShield in your server - (Allright Source)

    Sure why not :D?

    EDIT:
    Not the WinMain.cpp of course :) but Hackshield yep

  25. #25
    Novice NiceKrecek is offline
    MemberRank
    Nov 2014 Join Date
    3Posts

    Re: [Tutorial] install HackShield in your server - (Allright Source)

    hello, how do i do server sided hack shield please?



Page 1 of 2 12 LastLast

Advertisement