in Warz_Server.sln
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Code:if(damageSource != storecat_GRENADE && bodyPart != 1)
Delete This Code Blok
Look For ThisCode:if(damageSource != storecat_GRENADE && bodyPart != 1) { if( g_enable_zombie_sprint->GetBool() && ( EZombieStates::ZState_PursueSprint == ZombieState && 0.0f < SprintTimer ) ) damage = 1.0f + _zstat_MaxHealth * 0.1f; else damage = 0; }
Delete &&bodypart==1Code:if(damageSource != storecat_MELEE && bodyPart == 1) { damage = 1000; }
Code:if(damageSource != storecat_MELEE) { damage = 1000; }



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