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Code:if(peer.temp_profile.ProfileData.isDevAccount==0) // no check for Devs { if(ginfo_.gameTimeLimit > int(peer.temp_profile.ProfileData.TimePlayed/60/60)) { PKT_S2C_StartGameAns_s n; n.result = PKT_S2C_StartGameAns_s::RES_Failed; p2pSendRawToPeer(peerId, &n, sizeof(n)); DisconnectPeer(peerId, true, "Gametime limit on server"); return; } }
Add bellow:
Code:if(peer.temp_profile.ProfileData.isDevAccount==0) // only for Devs { if(ginfo_.mapId == GBGameInfo::MAPID_WZ_Devmap) { PKT_S2C_StartGameAns_s n; n.result = PKT_S2C_StartGameAns_s::RES_Failed; p2pSendRawToPeer(peerId, &n, sizeof(n)); DisconnectPeer(peerId, true, "Only Dev users to this map"); return; } }
Credits toPHP Code:Kevin Thelastone Developer



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