[Tutorial] Radioactive area

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  1. #16

    Re: [Tutorial] Radioactive area

    tks for reply @m70b1jr




    is there any other way to identify the radioactive area in some other way such as lighting or something else? because only the icon and the damage does not meet my need .

  2. #17
    m70b1jr#9501 m70b1jr is offline
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    Re: [Tutorial] Radioactive area

    Quote Originally Posted by ADM-U307 View Post
    tks for reply @m70b1jr




    is there any other way to identify the radioactive area in some other way such as lighting or something else? because only the icon and the damage does not meet my need .
    Make it when you're in a radiation zone, a message appears in chat.

  3. #18
    Harro Syxn is offline
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    Mar 2013 Join Date
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    Re: [Tutorial] Radioactive area

    Quote Originally Posted by ADM-U307 View Post
    sorry revive this topic !
    but is it possible to apply a particle or FOG in the radioactive area, if so how?

    Another question would be what impact would the FPS ?
    Yes.. this is very easy i don't got any warz sources atm ill download one later and say how to do it.

  4. #19

    Re: [Tutorial] Radioactive area

    tks @Syxn will await your tips

  5. #20
    ☆Dying Dawn☆ Bombillo is offline
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    Re: [Tutorial] Radioactive area

    [CENTER]i'm done with this Thanks a lot!

    Attached Thumbnails Attached Thumbnails asdsdgf.jpg   studio-5-24-2016-1-a  
    Last edited by Bombillo; 24-05-16 at 09:19 AM.

  6. #21
    Account Upgraded | Title Enabled! AlexRedd is offline
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    Re: [Tutorial] Radioactive area


  7. #22
    I can do it!, i guess... Sylvanas1234 is offline
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    Re: [Tutorial] Radioactive area

    .... This suppose to be a [turtorial] thread.. not 'lets show our radiation zones' thread ;s


    anyway Old DeadZ Reborn Toxic was the best one :3

  8. #23
    Account Upgraded | Title Enabled! AlexRedd is offline
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    Re: [Tutorial] Radioactive area

    Quote Originally Posted by Sylvanas1234 View Post
    anyway Old DeadZ Reborn Toxic was the best one :3
    I do not think so.
    DeadZ radioactive futures:
    1. rad zones
    2. gas mask
    3. sounds radar
    4. foq particles
    5. old color correction (hit damage)
    ------------------------
    My radioactive futures:
    1. rad zones
    2. gas mask with auto switching to fps mode (binocular scope and breathing sounds)
    3. sounds radar (fully fixed. low and hight)
    4. foq particles
    5. new color correction (radioactive)
    6. hud warning message
    7. players can't sprint inside zones

    Now im working on new radioactive zombie model and some decor for zones.

  9. #24
    Account Upgraded | Title Enabled! AlexRedd is offline
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    Re: [Tutorial] Radioactive area

    @askmyleg your bunny wrote

  10. #25
    Member Suycune is offline
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    Re: [Tutorial] Radioactive area

    when i use the flag #3 I get protect icon any idea how I can fix this?
    GAMEFLAG_NearRadBox = (3 << 0),
    I have no spawn protection by the way and no idea where I can change this condition



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