Anyone can help with this?
![]()
Anyone can help with this?
![]()
My master server and supervisor server both launch but my game server wont launch is this a common problem?
just start master and supervisor and let it go.......
help 000000.000| Can't open file "game.ini"000000.000| Can't open file "local.ini"
000000.055| Input Devices enabled: Mouse, Keyboard
000000.165| VMEM As seen through DDRaw: 1015
000000.166| VMEM As seen through WMI: 0
000000.252| We have 3826 MB texture memory
000000.252| r3dFont: Creating Arial 10pt
000000.254| r3dFont: Finished creating Arial 10pt
000000.254| r3dFont: Creating Arial 12pt
000000.255| r3dFont: Finished creating Arial 12pt
000000.255| r3dFont: Creating Arial 10pt
000000.255| r3dFont: Finished creating Arial 10pt
000000.255| r3dFont: Creating Arial 9pt
000000.256| r3dFont: Finished creating Arial 9pt
000000.748| Starting updater, v:0.2, cmd:
000000.749| Checking for new updater
000001.908| Checking for new updater - finished
000008.309| Checking for game update
000008.818| Checking for game update - finished
000008.818| Opening game data
000008.910| r3dFS: version:September 26, 2015 20:17, 45980 files
000009.266| r3dFS: version:September 26, 2015 20:17, 45980 files
000009.544| Opening game data - finished
000009.544| current build version=1494881297, updater data version=1494881297
000009.544| WaitReadyToPlay!
000010.637| Checking for game update
000011.146| Checking for game update - finished
000011.147| CUpdater::Stop()
000011.147| Starting game
000011.148| failed1
000011.148| OS Version: 6 1
000013.344| failed: 2
- - - Updated - - -
000011.148| failed1
000011.148| OS Version: 6 1
000013.344| failed: 2
???????????????Help mee pless source WarZTHsrc2
my os failed help please, r3dlog
000000.000| ini: no ini file Launcher.cfg000000.030| Input Devices enabled: Mouse, Keyboard
000000.077| VMEM As seen through DDRaw: 1989
000000.077| VMEM As seen through WMI: 0
000000.090| We have 4091 MB texture memory
000000.090| r3dFont: Creating Verdana 10pt
000000.091| r3dFont: Finished creating Verdana 10pt
000000.091| r3dFont: Creating Tahoma 12pt
000000.093| r3dFont: Finished creating Tahoma 12pt
000000.093| r3dFont: Creating Tahoma 10pt
000000.093| r3dFont: Finished creating Tahoma 10pt
000000.093| r3dFont: Creating Tahoma 9pt
000000.093| r3dFont: Finished creating Tahoma 9pt
000000.307| Starting updater, v:1.0.0, cmd:
000000.308| Checking for new updater
000000.473| Checking for new updater - finished
000004.449| Checking for game update
000004.602| Checking for game update - finished
000004.602| Opening game data
000004.634| r3dFS: version:December 8, 2015 21:29, 25625 files
000004.698| r3dFS: version:December 8, 2015 21:29, 25625 files
000004.740| Opening game data - finished
000004.740| current build version=1544033565, updater data version=1544033565
000004.740| WaitReadyToPlay!
000007.310| Checking for game update
000007.471| Checking for game update - finished
000007.472| CUpdater::Stop()
000007.472| Starting game
000007.472| failed1
000007.473| OS Version: 6 2
000007.481| failed: 2
Last edited by OnlyVexa; 08-12-15 at 05:49 PM. Reason: figured out my first problem, new one now
my mouse freezes when the gameshuts... fix ?
Does anyone know how to fix this?
Is it possible to remove hackshield completly?
Yes, do this.
Fix HackShield
1. Navigate to WZ\src\External\
2. Copy HShield folder to WZ\bin
3. Navigate to WZ\bin\HShield and delete the following folders
1. Doc
2. Include
3. Lib
4. Sample
4. Navigate to WZ\bin\HShield\Developer and delete the following folder
1. Lib
5. Navigate to WZ\bin\build
6. Open RSBuild.xml in notepad. Select all and delete. Do not close the notepad.
7. Select the code below and paste it to the open RSBuild.xml file and Save changes.
8. Navigate to WZ\src\RSBuild\SourcesCode:<build> <output dir="build\data"/> <cdn url="http://127.0.0.1/wz/data/"/> <!-- set base archive for incremental update --> <!-- <base file="build\data\wz4119100A"/> --> <!-- include EULA file --> <include mask="eula-en.htm"/> <include mask="eula-en.rtf"/> <include mask="Data\LangPack\dictionary.txt"/> <!-- excludes for this package files (just in case they was created in this dir --> <exclude mask="WZ_*.bin"/> <!-- excludes for debug files --> <exclude mask="r3dlog.txt"/> <exclude mask="game.ini"/> <exclude mask="reports.txt"/> <exclude mask="MasterServer_ccu.txt"/> <exclude mask="*.pdb"/> <exclude mask="*.exp"/> <exclude mask="*.lib"/> <exclude mask="*.bat"/> <exclude mask="*.vmp"/> <!-- excludes for other binaries --> <exclude mask="Studio*.*"/> <exclude mask="MasterServer.*"/> <exclude mask="MasterServer_Rent.*"/> <exclude mask="RentFullDir.cfg"/> <exclude mask="WZ_GameServer.*"/> <exclude mask="SupervisorServer.*"/> <exclude mask="RSBuild.*"/> <exclude mask="RSUpdate.*"/> <exclude mask="Launcher.exe"/> <exclude mask="Launcher.exe_1.0.0.exe"/> <exclude mask="WZAdmin.*"/> <exclude mask="WarZ_unpack.exe"/> <exclude mask="*.log"/> <exclude mask="*.suo"/> <exclude mask="*.bat"/> <exclude mask="gameSettings.ini"/> <exclude mask="local.ini"/> <exclude mask="windows_error_report_mapping.xml"/> <!-- Dlls --> <exclude mask="PhysX3CharacterKinematic_x86.dll"/> <exclude mask="PhysX3CharacterKinematicCHECKED_x86.dll"/> <exclude mask="PhysX3CharacterKinematicDEBUG_x86.dll"/> <exclude mask="PhysX3CharacterKinematicPROFILE_x86.dll"/> <exclude mask="PhysX3CHECKED_x86.dll"/> <exclude mask="PhysX3CommonCHECKED_x86.dll"/> <exclude mask="PhysX3CommonDEBUG_x86.dll"/> <exclude mask="PhysX3CommonPROFILE_x86.dll"/> <exclude mask="PhysX3CookingCHECKED_x86.dll"/> <exclude mask="PhysX3CookingDEBUG_x86.dll"/> <exclude mask="PhysX3CookingPROFILE_x86.dll"/> <exclude mask="PhysX3DEBUG_x86.dll"/> <exclude mask="PhysX3GpuCHECKED_x86.dll"/> <exclude mask="PhysX3GpuDEBUG_x86.dll"/> <exclude mask="PhysX3GpuPROFILE_x86.dll"/> <!-- Dlls --> <include mask="ApexFramework_x86.dll"/> <include mask="avcodec-52.dll"/> <include mask="avformat-52.dlll"/> <include mask="avutil-50.dll"/> <include mask="CrashRpt1301.dll"/> <include mask="cudart32_32_16.dll"/> <include mask="dbghelp.dll"/> <include mask="fmod_event.dll"/> <include mask="fmod_event_net.dll"/> <include mask="fmod_event_netL.dll"/> <include mask="fmod_eventL.dll"/> <include mask="fmodex.dll"/> <include mask="fmoxedL.dll"/> <include mask="icudt46.dll"/> <include mask="PhysX3_x86.dll"/> <include mask="PhysX3Common_x86.dll"/> <include mask="PhysX3Cooking_x86.dll"/> <include mask="PhysX3Gpu_x86.dll"/> <include mask="PhysX3PROFILE_x86.dll"/> <include mask="steam_api.dll"/> <include mask="VMProtectSDK32.dll"/> <include mask="APEX_Loader_x86.dll"/> <!-- excludes for build directories --> <exclude mask="1"/> <exclude mask="build"/> <exclude mask="logs"/> <exclude mask="bin"/> <exclude mask="server"/> <exclude mask="tools"/> <exclude mask="logs"/> <exclude mask="logms"/> <exclude mask="logss"/> <exclude mask="logsv"/> <!-- include for Hackshield directories --> <include mask="HackShield"/> <include mask="HShield"/> <include mask="*.ui"/> <include mask="*.aht"/> <include mask="*.ahc"/> <include mask="ahnrpt.ini"/> <include mask="bldinfo.ini"/> <include mask="Amazon.ini"/> <include mask="BldInfo.ini"/> <include mask="HSBGen.ini"/> <include mask="*.hsb"/> <include mask="*.id"/> <include mask="*.env"/> <include mask="*.mhe"/> <include mask="*.msd"/> <include mask="*.key"/> <include mask="*.scd"/> <include mask="*.uic"/> </build>
9. Open r3dFSBuilder.cpp with visual studio
10. Search for code below:
11. Replace the whole code block with code below.Code:DWORD r3dFSBuilder::DetectFileFlags(const char* fname) { if(pattern_match(fname, "*.exe") || pattern_match(fname, "*.dll") || pattern_match(fname, "DirectX.dll") || pattern_match(fname, "d3d11x.dll") || pattern_match(fname, "*.bmp") || pattern_match(fname, "*.manifest") || pattern_match(fname, "crashrpt*.ini")) { return r3dFS_FileEntry::FLAG_EXTRACT; } return 0; }
12. Save changes and close the file.Code:DWORD r3dFSBuilder::DetectFileFlags(const char* fname) { if(pattern_match(fname, "*.exe") || pattern_match(fname, "*.dll") || pattern_match(fname, "DirectX.dll") || pattern_match(fname, "d3d11x.dll") || pattern_match(fname, "*.bmp") || pattern_match(fname, "*.manifest") || pattern_match(fname, "crashrpt*.ini") || pattern_match(fname, "*.ui") || pattern_match(fname, "*.aht") || pattern_match(fname, "*.ahc") || pattern_match(fname, "*.hsb") || pattern_match(fname, "*.id") || pattern_match(fname, "*.env") || pattern_match(fname, "*.mhe") || pattern_match(fname, "*.msd") || pattern_match(fname, "*.key") || pattern_match(fname, "*.scd") || pattern_match(fname, "*.uic") || pattern_match(fname, "ahnrpt.ini") || pattern_match(fname, "bldinfo.ini") || pattern_match(fname, "Amazon.ini") || pattern_match(fname, "BldInfo.ini") || pattern_match(fname, "HSBGen.ini") ) { return r3dFS_FileEntry::FLAG_EXTRACT; } return 0; }
Get Error for IIS Webserver:
Error in Windows Process Activation Service when reading configuration data from the file "C: \ Windows \ system32 \ inetsrv \ config \ schema \ BackupManagerSchema.xml" line number "0". The error message reads: "Failed to open the schema file" C: \ Windows \ system32 \ inetsrv \ config \ schema \ BackupManagerSchema.xml ".
". The data field contains the error number.
Server is not Starting
000000.000| ini: no ini file Launcher.cfg
000000.140| Input Devices enabled: Mouse, Keyboard
000000.242| VMEM As seen through DDRaw: 2000
000000.242| VMEM As seen through WMI: 0
000000.288| We have 4044 MB texture memory
000000.288| r3dFont: Creating Verdana 10pt
000000.290| r3dFont: Finished creating Verdana 10pt
000000.290| r3dFont: Creating Tahoma 12pt
000000.292| r3dFont: Finished creating Tahoma 12pt
000000.292| r3dFont: Creating Tahoma 10pt
000000.293| r3dFont: Finished creating Tahoma 10pt
000000.293| r3dFont: Creating Tahoma 9pt
000000.293| r3dFont: Finished creating Tahoma 9pt
000001.316| Starting updater, v:1.0.0, cmd:
000001.318| Checking for new updater
000031.337| !resp ChilkatLog:
SynchronousRequest:
DllDate: Jun 14 2011
UnlockPrefix: ARKTOSHttp
Username: USUARIO-PC:usuario
Architecture: Little Endian; 32-bit
Language: Visual C++ 9.0
domain: 192.168.235.128
port: 80
ssl: 0
OriginallySetFromUrl: http://192.168.235.128/wz/updater/woupd.xml
RequestData:
HttpVersion: 1.1
Verb: GET
Path: /wz/updater/woupd.xml
Charset: utf-8
SendCharset: 0
MimeHeader:
ReadTimeout: 60
ConnectTimeout: 30
httpConnect:
hostname: 192.168.235.128
port: 80
ssl: 0
ConnectTimeoutMs: 30000
calling ConnectSocket2
This is an IPV4 numeric address...
AddrInfoList:
AddrInfo:
ai_flags: 4
ai_family: 2
ai_socktype: 1
ai_protocol: 0
ai_addrlen: 16
ai_canonname: (NULL)
Connect using IPV4.
ipAddress1: 192.168.235
ipAddress1: 192.168.235.128
timeout waiting for connect to complete
Connect function failed.
SocketError: WSAEWOULDBLOCK The socket would block.
For more information see this Chilkat Blog post: Socket Error: WSAEWOULDBLOCK | Chilkat Tech Notes
connectTimeoutSec: 30
idleTimeoutMs: 60000
Failed to connect.
Failed.}
In the pc that I have the game created on the game works, but in the pc of my other friend it doesnt work, what can it be? help please!
Hey can you help me out here i am using Virtual box to run the server on my desktop but my game client cant seem to connect after i try run it
please assist me
Shadowwolf
We keep getting a connecting to updater error, we kinda need some help been at this for quite a bit today, can also return the favor with paypal if someone can come into skype etc, and finish up. THANK YOU
https://gyazo.com/75b1e4417cdb2c5fe8b9c78dbfa689d9
OK so we got the server to run it seems but when i hit the CreateUpdater.bat, it wont create a WarzLauncher.exe, this is the last step is seems please please someone have a clue as to why it might be doing this? Thank you so much