Anyone help with launcher .

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  1. #1
    Newbie Gabriel De Melo is offline
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    Apr 2013 Join Date
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    Anyone help with launcher .

    Paste2.org - Viewing Paste kn3Y0hwG


    all of r3dlog are there.

    Plz help , it says .


    • ---- Reading HTTP Response ----

    • numBytesRequested: 18529

    • Connection closed by server.

    • Failed.


  2. #2
    Developer DNC is offline
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    Oct 2011 Join Date
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    Re: Anyone help with launcher .

    000000.000| r3dFile: can't open game.ini
    000000.000| Can't open file "game.ini"
    000000.000| r3dFile: can't open local.ini
    000000.000| Can't open file "local.ini"

    1 your missing base files
    2 your web api is not responding with the requested information (configuration or communications issue)
    I have no idea what other files your missing from just log files, you should probably go back over the steps required to set this up since your missing the very core files.

    game.ini looks like this
    Code:
    d_walk_speed_scale	5
    d_sun_rotate 		0
    r_near_plane 		0.5
    r_far_plane 		64000
    r_cloud_lod_start 	9000
    r_cloud_lod_end 	15000
    g_serverip 		127.0.0.1
    g_api_ip		127.0.0.1
    login.ini should look like this
    Code:
    d_login    email@emailaddress.com
    d_password   whateveryourpasswordfortheaboveemailis

  3. #3
    Newbie Gabriel De Melo is offline
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    Apr 2013 Join Date
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    Re: Anyone help with launcher .

    Ok, i fix that ! but now when i conect with launcher my game says wrong login or password '-' lol .

  4. #4
    Member Dreamzy is offline
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    Apr 2013 Join Date
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    Anyone help with launcher .

    Have you created an account in the db and change the local.ini to match the account you created?

  5. #5
    Newbie Gabriel De Melo is offline
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    Apr 2013 Join Date
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    Re: Anyone help with launcher .

    Quote Originally Posted by Dreamzy View Post
    Have you created an account in the db and change the local.ini to match the account you created?
    but i don't wanna connect to one account only !!

    What i do ?

  6. #6
    Member Ekemos is offline
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    Apr 2013 Join Date
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    Re: Anyone help with launcher .

    Quote Originally Posted by Gabriel De Melo View Post
    Ok, i fix that ! but now when i conect with launcher my game says wrong login or password '-' lol .
    check r3dlog.txt to see where it is stopping

  7. #7
    Newbie Gabriel De Melo is offline
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    Apr 2013 Join Date
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    Re: Anyone help with launcher .

    Quote Originally Posted by Ekemos View Post
    check r3dlog.txt to see where it is stopping

    I put game.ini where is mine. Bin and my launcher, and the game logged normal '-'

    what i do ? i need to make one updater in launcher for the people can download game.ini?

  8. #8
    Member Ekemos is offline
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    Re: Anyone help with launcher .

    game.ini has to be in the same folder that rsbuild.exe is I think .. then you build it and game.ini should go with it I think ... :) not sure though

  9. #9
    Newbie Gabriel De Melo is offline
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    Apr 2013 Join Date
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    Re: Anyone help with launcher .

    Quote Originally Posted by Ekemos View Post
    game.ini has to be in the same folder that rsbuild.exe is I think .. then you build it and game.ini should go with it I think ... :) not sure though
    I'ts in the same folder '-' :/

    my rsbuild.xml
    check

    <build>
    <output dir="build\data"/>

    <cdn url="http://censured."/>


    <!--
    set base archive for incremental update
    -->



    <!-- include EULA file -->
    <include mask="eula-en.htm"/>
    <include mask="eula-en.rtf"/>


    <!-- excludes for this package files (just in case they was created in this dir -->
    <exclude mask="WO*_*.bin"/>


    <!-- excludes for debug files -->
    <exclude mask="*.txt"/>
    <exclude mask="*.pdb"/>
    <exclude mask="*.exp"/>
    <exclude mask="*.lib"/>
    <exclude mask="*.bat"/>
    <exclude mask="*.vmp"/>
    <exclude mask="fmodexL.dll"/>
    <exclude mask="fmod_event_netL.dll"/>
    <exclude mask="fmod_eventL.dll"/>

    <exclude mask="PhysX3PROFILE_x86.dll"/>
    <exclude mask="PhysX3CHECKED_x86.dll"/>
    <exclude mask="PhysX3CookingCHECKED_x86.dll"/>
    <exclude mask="PhysX3CookingPROFILE_x86.dll"/>
    <exclude mask="PhysX3GpuCHECKED_x86.dll"/>
    <exclude mask="PhysX3GpuPROFILE_x86.dll"/>
    <exclude mask="PhysX3GpuCHECKED_x86.dll"/>
    <exclude mask="PhysX3GpuPROFILE_x86.dll"/>
    <exclude mask="PhysX3CommonPROFILE_x86.dll"/>
    <exclude mask="PhysX3CommonCHECKED_x86.dll"/>
    <exclude mask="PhysX3CharacterKinematic_x86.dll"/>
    <exclude mask="PhysX3CharacterKinematicCHECKED_x86.dll"/>
    <exclude mask="PhysX3CharacterKinematicPROFILE_x86.dll"/>

    <exclude mask="APEX_Common_Legacy_x86.dll"/>
    <exclude mask="APEX_Common_LegacyCHECKED_x86.dll"/>
    <exclude mask="APEX_Common_LegacyPROFILE_x86.dll"/>
    <exclude mask="APEX_Destructible_Legacy_x86.dll"/>
    <exclude mask="APEX_Destructible_LegacyCHECKED_x86.dll"/>
    <exclude mask="APEX_Destructible_LegacyPROFILE_x86.dll"/>
    <exclude mask="APEX_Destructible_x86.dll"/>
    <exclude mask="APEX_DestructibleCHECKED_x86.dll"/>
    <exclude mask="APEX_DestructiblePROFILE_x86.dll"/>
    <exclude mask="APEX_Framework_Legacy_x86.dll"/>
    <exclude mask="APEX_Framework_LegacyCHECKED_x86.dll"/>
    <exclude mask="APEX_Framework_LegacyPROFILE_x86.dll"/>
    <exclude mask="ApexFramework_x86.dll"/>
    <exclude mask="ApexFrameworkCHECKED_x86.dll"/>
    <exclude mask="ApexFrameworkPROFILE_x86.dll"/>

    <exclude mask="VMProtectSDK32.dll"/>

    <!-- excludes for PS3 files -->
    <exclude mask="*.sc3"/>
    <exclude mask="MAT-SPLAT_PS3.DDS"/>

    <!-- old physics files -->
    <exclude mask="*.mphx"/>
    <exclude mask="*.cphx"/>


    <!-- no longer needed. baked into scb -->
    <exclude mask="*.wgt"/>


    <!-- excludes for other binaries -->
    <exclude mask="*.log"/>
    <exclude mask="*.suo"/>
    <exclude mask="*.bat"/>
    <exclude mask="*.tga"/>
    <exclude mask="gameSettings.ini"/>
    <exclude mask="local.ini"/>
    <exclude mask="windows_error_report_mapping.xml"/>

    <!-- excludes for build directories -->
    <exclude mask="Studio*.*"/>
    <exclude mask="MasterServer.*"/>
    <exclude mask="WZ_GameServer.*"/>
    <exclude mask="SupervisorServer.*"/>
    <exclude mask="RSBuild.*"/>
    <exclude mask="RSUpdate.*"/>
    <exclude mask="WZAdmin.*"/>
    <exclude mask="WarZ_unpack.exe"/>
    <exclude mask="bin"/>
    <exclude mask="build"/>
    <exclude mask="logms"/>
    <exclude mask="logss"/>
    <exclude mask="logsv"/>
    <exclude mask="server"/>
    <exclude mask="src"/>
    <exclude mask="tools"/>
    <exclude mask="1"/>
    <exclude mask="build"/>
    <exclude mask="logs"/>
    <exclude mask="data\shaders\DX9_P1"/>
    <exclude mask="data\shaders\TEXTURE\CCLUt3D\External"/>
    <exclude mask="data\sounds\raw"/>
    <exclude mask="data\Editor\PreviewCache"/>
    <exclude mask="data\tests"/>


    <exclude mask="data\Water\WavesGenerator.exe"/>
    <!-- explude objects depot -->
    <exclude mask="data\ObjectsDepot\ApexObjects"/>
    <exclude mask="data\ObjectsDepot\Abandoned_Structures"/>
    <exclude mask="data\ObjectsDepot\Editor"/>
    <exclude mask="data\ObjectsDepot\Engine_Features"/>




    <!-- exlude levels -->
    <exclude mask="levels\WorkInProgress"/>
    <exclude mask="levels\WZ_Colorado_WIP"/>
    <exclude mask="levels\WZ_Cliffside"/>
    </build>



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