
Originally Posted by
Fadedx
I have this same problem, tab works but not with multiple people in game and E/loot crashes the client 'most' of the time.
Randomly, it will let one of us loot, but then crashes again if tried more than once. (My chat works fine)
Just the issue with Tab during multiplay and E/Loot crashes the client.
If the above response was a 'solution' to the problem, can you be more specific..
I got this to work now. It's client side. Open your WarZ.sln and edit the:
g_serverip->SetString("yourserverip");
g_api_ip->SetString("yourserverip");
Then set your solution to "Final", not release. Compile and replace the new WarZ.exe with the client one. Fixes it