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Apprentice
Communication Error
I have been seeing many people get this error, but there is never a good discussion about how to go about it. Here is my log.
r3dlog:
000000.137| ComputerID: 0xa0a6ce52c1b1
000000.137| Game Version: WarZ v1.0 (build: Apr 17 2013 17:34:26) - final
000000.137| Available memory: 8137 MB
000000.137| r3dFS: there is no volume file wz_00.bin
000000.138| readGameOptionsFile: found gameSettings.ini in local folder
000000.138| writeGameOptionsFile: saving settings to local folder.
000000.141| readInputMap: found file at C:\Users\Nylluun\Documents\Arktos\WarZ\inputMap.xml
000000.141| writeInputMap: Saving settings to C:\Users\Nylluun\Documents\Arktos\WarZ\inputMap.xml
000000.142| userSettings: found file at C:\Users\Nylluun\Documents\Arktos\WarZ\userSettings.xml
000000.143| userSettings: Saving settings to C:\Users\Nylluun\Documents\Arktos\WarZ\userSettings.xml
000000.143| SOUND: initializing sound system
000000.185| SOUND: '5' sound drivers found
000000.185| SOUND: sound caps = 0xF8, speakermode= 2
000000.185| SOUND: sound driver 'Speakers (High Definition Audio Device)'
000000.213| SOUND: sound system ready
000000.214| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000000.326| Input Devices enabled: Mouse, Keyboard
000000.411| VMEM As seen through DDRaw: 2029
000000.411| VMEM As seen through WMI: 0
000000.411| Setting mode: 1920x1080x32 Flags=0
000000.412| Could not initialize NVApi.
000000.412|
000000.412| Adapter: AMD Radeon HD 7800 Series
000000.412| aticfx32.dll 8.17.10.1172
000000.412| Monitor: \\.\DISPLAY1 (1920x1080)
000000.420| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=0,hz=60)
000000.421| Creating d3d device
000000.633| GPU supports D3DQUERYTYPE_TIMESTAMP
000000.633| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000000.633| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000000.634| We have 4079 MB texture memory
000000.635| r3dFont: Creating Verdana 10pt
000000.637| r3dFont: Finished creating Verdana 10pt
000000.637| Loading shaders...
000001.183| Finished loading shaders (0.546153 sec)!
000001.250| r3dFont: Creating Tahoma 12pt
000001.252| r3dFont: Finished creating Tahoma 12pt
000001.252| r3dFont: Creating Verdana 10pt
000001.252| r3dFont: Finished creating Verdana 10pt
000001.308| Creating render targets
000001.312| r3dFont: Creating Verdana 8pt
000001.313| r3dFont: Finished creating Verdana 8pt
000001.318| Loaded 5 of 5 grass settings locations from the glist file
000001.319| Loaded 5 grass settings files
000003.331| WO_API: returned http500
000003.331| Login FAILED, code: 8
000005.373| obj_Zombie::FreePhysSkeletonCache:000005.373| done in 0.00 seconds
000005.375| Deleting render targets
000005.732|
000005.778| WARNING: pd3ddev have 10 reference counts
I am almost sure this is a problem with my api on IIS. I've customized the files in the api folder correct i believe, I just don't think I configured IIS correct. Here are some screenshots of MSSMS and IIS: Help - Imgur , My SQL Server Port is set to 50427. I've change the files to match it, but that is on my possible problem list as well.
Let us all collaborate and try to fix this matter
Last edited by Nylluun; 18-04-13 at 05:27 PM.
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