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Disconnect from server plase help ://

Newbie Spellweaver
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renylige - Disconnect from server plase help :// - RaGEZONE Forums



LOG:


000015.505| LoadLevel_Objects...000015.971| r3dFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_s.dds000016.222| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN000016.546| TERRAIN3: Finished reading script file000016.553| Creating dynamic buffer of size 0.50 MB000016.977| TERRAIN: LOADED000032.534| LoadGrassLib()...000032.602| g_pGrassMap->Load...000032.671| Loaded grass for 0.07 seconds000032.671| LoadLevel_MatLibs...000033.474| Building skeleton cache..000033.897| 000033.897| Building obstacles cache..000033.897| 000033.897| done.000033.897| Loading 'Levels\Colorado_V2\collections\collections.xml'000035.252| Loading collection elements from file: Levels\Colorado_V2\collections\elements.bin...000036.909| done in 1.66 seconds000036.935| CollectionsManager::Init: populating 21115 objects... 000036.946| done in 0.01 seconds000036.947| obj_Zombie::InitPhysSkeletonCache..000038.026| done000038.026| World loaded000038.026| Total load time: 22.66000039.849| VoipLog:[5] 2021-03-18 12:40:49.012275|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter000039.849| VoipLog:[5] 2021-03-18 12:40:49.012275|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave000039.849| VoipLog:[5] 2021-03-18 12:40:49.012275|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter000039.849| VoipLog:[5] 2021-03-18 12:40:49.012275|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave000039.849| VoipLog:[3] 2021-03-18 12:40:49.012275|DEBUG |Windows Audio Session| | WAS::eek:penDevice-enter000039.854| VoipLog:[3] 2021-03-18 12:40:49.017262|DEBUG |Windows Audio Session| | WAS Buffer size: 1056000039.854| VoipLog:[3] 2021-03-18 12:40:49.017262|DEBUG |Windows Audio Session| | WAS::eek:penDevice-leave000039.854| VoipLog:[3] 2021-03-18 12:40:49.017262|DEBUG |Windows Audio Session| | WAS::startDevice-enter000039.855| VoipLog:[3] 2021-03-18 12:40:49.017262|DEBUG |Windows Audio Session| | WAS::startDevice-leave000039.855| VoipLog:[3] 2021-03-18 12:40:49.018238|DEBUG |Windows Audio Session| | WAS::eek:penDevice-enter000039.885| VoipLog:[3] 2021-03-18 12:40:49.048158|DEBUG |Windows Audio Session| | WAS Buffer size: 970000039.885| VoipLog:[3] 2021-03-18 12:40:49.048158|DEBUG |Windows Audio Session| | WAS::eek:penDevice-leave000039.885| VoipLog:[4] 2021-03-18 12:40:49.048158|INFO |PreProSpeex | 1| Speex version: speex-1.2beta3000039.885| VoipLog:[3] 2021-03-18 12:40:49.048158|DEBUG |Windows Audio Session| | WAS::startDevice-enter000039.889| VoipLog:[3] 2021-03-18 12:40:49.052147|DEBUG |Windows Audio Session| | WAS::startDevice-leave000039.889| VoipLog:[3] 2021-03-18 12:40:49.052147|DEBUG |Windows Audio Session| | Got 2 or more rendering spaces in same loop 576 1056 480000039.890| ***** disconnected from game server000039.891| r3dNetwork: Deinitialize000040.349| obj_Zombie::FreePhysSkeletonCache:000040.349| .000040.349| .000040.349| .000040.349| .000040.349| .000040.349| .000040.350| .000040.350| .000040.350| .000040.350| .000040.350| .000040.350| .000040.351| .000040.351| .000040.351| .000040.351| .000040.351| .000040.351| .000040.351| .000040.352| .000040.352| .000040.352| .000040.352| .000040.352| .000040.352| .000040.352| .000040.353| .000040.353| .000040.353| .000040.353| .000040.353| .000040.353| .000040.354| done in 0.01 seconds000040.439| Possible texture leak for 'data/grass/test_flower_01_d.dds'(17)000040.439| Possible texture leak for 'data/grass/wz_newgrass_01_d.dds'(7)000041.410| SetHomeDir: Levels\WZ_FrontEndLighting000041.410| We have 3791 MB texture memory000041.437| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg000041.437| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'000041.440| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds000041.440| Loading sky texture: Data/SkyDome/wz_night_02c.dds000041.474| Loading sky texture: Data/SkyDome/wz_night_02b.dds000041.510| Unloaded 2.7 MB STATIC decal textures000041.510| Unloaded 0.7 MB DYNAMIC decal textures000041.510| Loading decal library Data\Decals\library.xml.000041.511| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.000041.511| Loaded 0.0 MB STATIC decal textures000041.536| Loaded 3.3 MB DYNAMIC decal textures000041.537| LoadLevel_MatLibs...000041.537| LoadLevel_Objects...000042.135| LoadGrassLib()...000042.201| g_pGrassMap->Load...000042.201| Loaded grass for 0.00 seconds000042.201| LoadLevel_MatLibs...000042.644| Building skeleton cache..000042.662| 000042.662| Building obstacles cache..000042.662| 000042.662| done.000042.662| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'000042.662| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin000042.662| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'000042.663| CollectionsManager::Init: populating 0 objects... 000042.663| done in 0.00 seconds000042.663| World loaded000042.663| Total load time: 1.25000042.816| Acquired base profile data for 1.507252000042.867| writeGameOptionsFile: Saving settings to C:\Users\Ren\Documents\Arktos\WarZ\gameSettings.ini000043.787| res adjusted 1920x1080->1914x1051



logss: 000046.323| !!!! UpdateCharThread failed, code: 8, ans: 000046.323| CAsyncApiWorker 0 job CJobUpdateChar[1000000] 1391D000 failed, retrying 3/5000046.342| WO_API: returned http500000046.342| !!!! UpdateCharThread failed, code: 8, ans: 000046.342| CAsyncApiWorker 0 job CJobUpdateChar[1000000] 1391D000 failed, retrying 4/5000046.354| WO_API: returned http500000046.354| !!!! UpdateCharThread failed, code: 8, ans: 000046.355| !!!! CAsyncApiWorker 0 job CJobUpdateChar[1000000] 1391D000 failed000046.355| CAsyncApiWorker 0 job CJobUpdateChar[1000000] 1391D000 failed000046.355| AddForcedJob CID:1000000 CJobAddLogInfo000046.355| LogInfo: peer00, r:DisconnectPeer API FAILED, CID:1000000 [ESTER], ip:88.236.66.154000046.355| DeletePlayer: ESTER, playerIdx: 0000076.651| time: 77, plrs:0/100, net_lastFreeId: 8422, objects: 8111, async:0 0 0 0



^^ help plase . .
 
Experienced Elementalist
Joined
Aug 20, 2015
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Check your inbox. you should use 2.0 .NET version(convert your api application to 2.0).
 
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