Hello guys!
I need an help. My server are disconnecting when i try to connect on any server.
See my r3dlog:
Code:--- Log started at Thu Aug 12 14:14:36 2021 000000.263| Checking for D3D11 000000.403| Game Version: Infestation: Survivor Stories v0.0.0 (build: Aug 12 2021 04:37:00) - final 000000.403| Available memory: 16267 MB 000000.435| r3dFS: version:Agosto 12, 2021 4:45, 25435 files 000000.552| readGameOptionsFile: found INI at C:\Users\Allef\Documents\Arktos\WarZ\gameSettings.ini 000000.553| writeGameOptionsFile: Saving settings to C:\Users\Allef\Documents\Arktos\WarZ\gameSettings.ini 000000.563| readInputMap: found file at C:\Users\Allef\Documents\Arktos\WarZ\inputMap.xml 000000.563| writeInputMap: Saving settings to C:\Users\Allef\Documents\Arktos\WarZ\inputMap.xml 000000.569| userSettings: found file at C:\Users\Allef\Documents\Arktos\WarZ\userSettings.xml 000000.569| userSettings: Saving settings to C:\Users\Allef\Documents\Arktos\WarZ\userSettings.xml 000000.570| SOUND: initializing sound system 000000.659| SOUND: '2' sound drivers found 000000.666| SOUND: sound caps = 0xF8, speakermode= 2 000000.666| SOUND: sound driver 'Alto-falantes (Realtek High Definition Audio(SST))' 000000.713| SOUND: sound system ready 000000.713| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev 000002.463| Starting voice 000002.463| VoipLog:[4] 2021-08-12 14:14:38.334618|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK 000002.521| VoipLog:[3] 2021-08-12 14:14:38.392465|DEBUG |Direct Sound | | setting timer resolution to 1ms 000002.571| Playback device: Alto-falantes (EPSON Projector ENP Audio Device) 000002.571| Playback device: Alto-falantes (Realtek High Definition Audio(SST)) (default) 000002.571| Capture device: Mixagem estéreo (Realtek High Definition Audio(SST)) 000002.571| Capture device: Microfone (DroidCam Virtual Audio) 000002.571| Capture device: Grupo de microfones (Realtek High Definition Audio(SST)) (default) 000002.611| Input Devices enabled: Mouse, Keyboard 000002.671| VMEM As seen through DDRaw: 128 000002.671| VMEM As seen through WMI: 0 000002.671| Setting mode: 1920x1080x32 Flags=0 000002.677| NVApi successfuly initialized. 000002.677| NVApi: stereo is not available. Stereo driver not installed? 000002.678| Adapter: Intel(R) HD Graphics 630 000002.678| igdumdim32.dll 30.0.100.9805 000002.678| Monitor: \\.\DISPLAY9 (1920x1080) 000002.687| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=0,hz=60) 000002.689| Creating d3d device 000003.830| NVApi: failed to create stereo handle! 000003.831| GPU supports D3DQUERYTYPE_TIMESTAMP 000003.831| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ 000003.831| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1 000003.832| We have 4079 MB texture memory 000003.896| r3dFont: Creating Verdana 10pt 000003.908| r3dFont: Finished creating Verdana 10pt 000003.908| Loading shaders... 000004.829| Finished loading shaders (0.920249 sec)! 000004.889| Creating dynamic buffer of size 1.00 MB 000004.889| Creating dynamic buffer of size 0.09 MB 000004.895| Started background thread: 4140 000004.902| Creating dynamic buffer of size 0.15 MB 000004.902| r3dFont: Creating Tahoma 12pt 000004.911| r3dFont: Finished creating Tahoma 12pt 000004.911| r3dFont: Creating Verdana 10pt 000004.911| r3dFont: Finished creating Verdana 10pt 000005.004| Creating render targets 000005.004| CreateDynamicEnvMap: creating of size 512x512x6 000005.243| r3dFont: Creating Verdana 8pt 000005.246| r3dFile: can't open data/fonts/verdana_8_0.tga 000005.252| r3dFont: Finished creating Verdana 8pt 000005.403| Loaded 12 of 12 grass settings locations from the glist file 000005.405| Loaded 12 grass settings files 000008.799| SetHomeDir: Levels\WZ_FrontEndLighting 000008.800| We have 3832 MB texture memory 000010.659| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg 000010.659| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml' 000010.662| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds 000010.663| Loading sky texture: Data/SkyDome/wz_night_02c.dds 000010.998| Loading sky texture: Data/SkyDome/wz_night_02b.dds 000011.387| Unloaded 0.0 MB STATIC decal textures 000011.387| Unloaded 0.0 MB DYNAMIC decal textures 000011.387| Loading decal library Data\Decals\library.xml. 000011.388| Loading decal library Levels\WZ_FrontEndLighting\decals.xml. 000011.388| Loaded 0.0 MB STATIC decal textures 000011.425| Loaded 0.8 MB DYNAMIC decal textures 000011.425| LoadLevel_MatLibs... 000011.425| LoadLevel_Objects... 000012.531| LoadGrassLib()... 000012.633| g_pGrassMap->Load... 000012.634| Loaded grass for 0.00 seconds 000012.634| LoadLevel_MatLibs... 000013.279| Building skeleton cache.. 000013.321| 000013.321| Building obstacles cache.. 000013.321| 000013.321| done. 000013.321| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml' 000013.321| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin 000013.322| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin' 000013.322| CollectionsManager::Init: populating 0 objects... 000013.322| done in 0.00 seconds 000013.322| World loaded 000013.322| Total load time: 2.67 000017.188| r3dNetwork: Creating client 000017.226| IP: 192.168.56.1 000017.226| IP: 192.168.0.107 000017.226| r3dNetwork: connecting 000017.280| Acquired base profile data for 8.486562 000017.364| writeGameOptionsFile: Saving settings to C:\Users\Allef\Documents\Arktos\WarZ\gameSettings.ini 000017.397| Creating dynamic buffer of size 0.02 MB 000021.975| r3dNetwork: Creating client 000022.002| IP: 192.168.56.1 000022.002| IP: 192.168.0.107 000022.002| r3dNetwork: connecting 000024.256| r3dNetwork: external ip: 177.137.122.193:62483 000024.258| connected to master server peer 00000026.627| obj_Zombie::FreePhysSkeletonCache: 000026.628| done in 0.00 seconds 000026.631| r3dNetwork: Deinitialize 000026.783| r3dNetwork: Creating client 000026.809| IP: 192.168.56.1 000026.809| IP: 192.168.0.107 000026.809| r3dNetwork: connecting 000029.047| r3dNetwork: external ip: 177.137.122.193:62485 000029.264| writeGameOptionsFile: Saving settings to C:\Users\Allef\Documents\Arktos\WarZ\gameSettings.ini 000029.266| userSettings: Saving settings to C:\Users\Allef\Documents\Arktos\WarZ\userSettings.xml 000029.267| SetHomeDir: Levels\Colorado_V2 000029.267| We have 3811 MB texture memory 000029.268| r3dFile: can't open levels/colorado_v2/loadingscreen2.dds 000029.433| r3dFile: can't open Levels\Colorado_V2/wind.cfg 000029.434| Loading 'Levels\Colorado_V2/LevelSettings.xml' 000029.444| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds 000029.447| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds 000029.603| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds 000029.607| Unloaded 0.0 MB STATIC decal textures 000029.607| Unloaded 0.8 MB DYNAMIC decal textures 000029.607| Loading decal library Data\Decals\library.xml. 000029.608| Loading decal library Levels\Colorado_V2\decals.xml. 000029.641| Loaded 0.7 MB STATIC decal textures 000029.652| Loaded 0.2 MB DYNAMIC decal textures 000029.652| LoadLevel_MatLibs... 000029.652| LoadLevel_Objects... 000030.398| r3dFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_s.dds 000030.912| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN 000031.429| TERRAIN3: Finished reading script file 000031.447| Creating dynamic buffer of size 0.50 MB 000032.093| TERRAIN: LOADED 000059.498| LoadGrassLib()... 000059.616| g_pGrassMap->Load... 000059.727| Loaded grass for 0.11 seconds 000059.727| LoadLevel_MatLibs... 000060.887| Building skeleton cache.. 000061.622| 000061.622| Building obstacles cache.. 000061.622| 000061.622| done. 000061.623| Loading 'Levels\Colorado_V2\collections\collections.xml' 000063.503| Loading collection elements from file: Levels\Colorado_V2\collections\elements.bin... 000069.562| done in 6.06 seconds 000069.604| CollectionsManager::Init: populating 21115 objects... 000069.621| done in 0.02 seconds 000069.621| obj_Zombie::InitPhysSkeletonCache.. 000071.541| done 000071.541| World loaded 000071.541| Total load time: 42.27 000076.442| ***** disconnected from game server 000076.449| VoipLog:[5] 2021-08-12 14:15:52.320790|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter 000076.449| VoipLog:[5] 2021-08-12 14:15:52.321787|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave 000076.449| VoipLog:[5] 2021-08-12 14:15:52.321787|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter 000076.450| VoipLog:[5] 2021-08-12 14:15:52.321787|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave 000076.450| VoipLog:[3] 2021-08-12 14:15:52.321787|DEBUG |Windows Audio Session| | WAS::openDevice-enter 000076.468| VoipLog:[3] 2021-08-12 14:15:52.339741|DEBUG |Windows Audio Session| | WAS Buffer size: 1056 000076.468| VoipLog:[3] 2021-08-12 14:15:52.340738|DEBUG |Windows Audio Session| | WAS::openDevice-leave 000076.469| VoipLog:[3] 2021-08-12 14:15:52.340738|DEBUG |Windows Audio Session| | WAS::startDevice-enter 000076.469| VoipLog:[3] 2021-08-12 14:15:52.340738|DEBUG |Windows Audio Session| | WAS::startDevice-leave 000076.469| VoipLog:[3] 2021-08-12 14:15:52.341736|DEBUG |Windows Audio Session| | WAS::openDevice-enter 000076.495| VoipLog:[3] 2021-08-12 14:15:52.366668|DEBUG |Windows Audio Session| | WAS Buffer size: 1056 000076.495| VoipLog:[3] 2021-08-12 14:15:52.367675|DEBUG |Windows Audio Session| | WAS::openDevice-leave 000076.496| VoipLog:[4] 2021-08-12 14:15:52.367675|INFO |PreProSpeex | 1| Speex version: speex-1.2beta3 000076.496| VoipLog:[3] 2021-08-12 14:15:52.367675|DEBUG |Windows Audio Session| | WAS::startDevice-enter 000076.500| VoipLog:[3] 2021-08-12 14:15:52.372651|DEBUG |Windows Audio Session| | WAS::startDevice-leave 000076.500| VoipLog:[3] 2021-08-12 14:15:52.372651|DEBUG |Windows Audio Session| | Got 2 or more rendering spaces in same loop 576 1056 48 0000076.502| r3dNetwork: Deinitialize 000077.176| obj_Zombie::FreePhysSkeletonCache: 000077.176| . 000077.177| . 000077.177| . 000077.177| . 000077.177| . 000077.178| . 000077.178| . 000077.178| . 000077.178| . 000077.178| . 000077.179| . 000077.179| . 000077.179| . 000077.179| . 000077.179| . 000077.180| . 000077.180| . 000077.180| . 000077.180| . 000077.180| . 000077.180| . 000077.181| . 000077.181| . 000077.181| . 000077.181| . 000077.182| . 000077.182| . 000077.182| . 000077.182| . 000077.182| . 000077.182| . 000077.183| . 000077.183| done in 0.01 seconds 000077.260| Possible texture leak for 'data/grass/test_flower_01_d.dds'(17) 000077.260| Possible texture leak for 'data/grass/wz_newgrass_01_d.dds'(7) 000078.036| SetHomeDir: Levels\WZ_FrontEndLighting 000078.036| We have 3820 MB texture memory 000078.859| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg 000078.859| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml' 000078.862| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds 000078.863| Loading sky texture: Data/SkyDome/wz_night_02c.dds 000079.225| Loading sky texture: Data/SkyDome/wz_night_02b.dds 000079.630| Unloaded 0.7 MB STATIC decal textures 000079.631| Unloaded 0.2 MB DYNAMIC decal textures 000079.631| Loading decal library Data\Decals\library.xml. 000079.632| Loading decal library Levels\WZ_FrontEndLighting\decals.xml. 000079.632| Loaded 0.0 MB STATIC decal textures 000079.671| Loaded 0.8 MB DYNAMIC decal textures 000079.672| LoadLevel_MatLibs... 000079.672| LoadLevel_Objects... 000080.641| LoadGrassLib()... 000080.742| g_pGrassMap->Load... 000080.743| Loaded grass for 0.00 seconds 000080.743| LoadLevel_MatLibs... 000081.430| Building skeleton cache.. 000081.467| 000081.468| Building obstacles cache.. 000081.469| 000081.469| done. 000081.471| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml' 000081.472| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin 000081.472| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin' 000081.472| CollectionsManager::Init: populating 0 objects... 000081.473| done in 0.00 seconds 000081.473| World loaded 000081.473| Total load time: 2.75 000081.645| r3dNetwork: connecting 000081.679| Acquired base profile data for 3.679886 000081.749| writeGameOptionsFile: Saving settings to C:\Users\***\Documents\Arktos\WarZ\gameSettings.ini



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