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Newbie
Editing .anm files and exporting in maya
Hi guys!
So im currently having fun trying to edit the .anm (animation files) in maya. However i cant seem to get it to work. Here is what im currently doing:
- Using Maya 2013 x64.
- Using the Riot Plugin (http://forum.leaguecraft.com/index.p...112012-x86x64/) to import .sco (also tried converting to .obj), and the animation .anm files.
I get the current screenshot when i import both, it seems like its just an empty animation? No curves like it should have? What am i doing wrong?
http://i.imgur.com/0ivfCfz.png
Here is a list of the animations .anm files i have tried with.sco files:
.sco files
CharacterMale_01_BodyFPS_01.sco
CharacterMale_02_BodyFPS_01.sco
.anm files
Idle_Hands_01.anm
FPS_Idle_Hands_01.anm
FPS_Stand_Aim_Hands_01.anm
Walk_Aim_Hands_01.anm
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Newbie
Re: Editing .anm files and exporting in maya