[HELP] About FastLoad

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  1. #1
    Sorcerer Supreme Dragonbooss is offline
    Member +Rank
    May 2013 Join Date
    BrazilLocation
    267Posts

    [HELP] About FastLoad

    Hi there. I copy&paste the FastLoad system from WarZTHV2 to Untouched I:SS source, okay, until now it's all working perfectly (all compiled successfully, but not tested). When I join the game, it loads very fast (oh, really?) but in-game I don't see any object, just loot and zombies. The loot is floating on the air and navigation can guide the zombies in the objects... So my client don't create the objects.. Why? In WarZTHV2 source she does it... Can anyone help me?


  2. #2
    Member arnoza085 is offline
    MemberRank
    Dec 2014 Join Date
    Thailand <3Location
    57Posts
    I get fastload src from WARZTH like you but my problem is when i connect to server and found some car my game will crash. lol

    waiting for answer :)

    ps.bad Eng.

    Quote Originally Posted by Dragonbooss View Post
    Hi there. I copy&paste the FastLoad system from WarZTHV2 to Untouched I:SS source, okay, until now it's all working perfectly (all compiled successfully, but not tested). When I join the game, it loads very fast (oh, really?) but in-game I don't see any object, just loot and zombies. The loot is floating on the air and navigation can guide the zombies in the objects... So my client don't create the objects.. Why? In WarZTHV2 source she does it... Can anyone help me?
    Hey i try to look at my code again. I see some packet from server to create Building when fastload enable and player already in game because on loading client will not load any building or model files but it will load when player is already in game.
    You can search packet "PKT_S2C_CreateBuilding" in your src
    I hope it will help you.

    sorry for my very bad Eng. I hope you will understand me .lol
    Last edited by GigaToni; 01-11-15 at 05:04 PM.



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