[HELP] Annihilation src / try disconnect server and crash game

Page 1 of 2 12 LastLast
Results 1 to 15 of 19
  1. #1
    Apprentice Khontkar is offline
    MemberRank
    Jul 2018 Join Date
    13Posts

    [HELP] Annihilation src / try disconnect server and crash game

    Error pic : https://imgur.com/uBjqQWQ

    Error description : Join server and try disconnect game, 10-9-8-7-6-5-4-3-2-1- disconnecting soon and crash game..

    Src : Annihilation / ZMMO src

    r3dlog no error just ;

    000185.754| ***** disconnected from game server000185.754| r3dNetwork: Deinitialize

    can u help me guys


  2. #2
    Member frikamen is offline
    MemberRank
    Feb 2015 Join Date
    86Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    show
    - sslog
    - r3dlog

  3. #3
    Apprentice Khontkar is offline
    MemberRank
    Jul 2018 Join Date
    13Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    Quote Originally Posted by frikamen View Post
    show
    - sslog
    - r3dlog
    sslog :

    000000.064| r3dFS: there is no volume file wo_00.bin000000.064| SERVER NAME: DESKTOP-NNGP28A000000.064| GameServerId: 31000, map:14000000.064| GameName: [PvE] - Premium Zombie 1000000.064| CAsyncApiMgr starting000000.065| Connecting to master server at 127.0.0.1:34009000000.065| r3dNetwork: Creating client000000.097| IP: 192.168.1.100000000.098| r3dNetwork: connecting to 127.0.0.1:34009000000.098| waiting: connecting, 30.0 sec left000000.119| r3dNetwork: external ip: 127.0.0.1:35020000000.119| Game: Initializing with 30 players000000.119| Server time is Tue Feb 14 21:27:24 2096000000.119| Starting server on port 34020000000.119| r3dNetwork: Creating host at port 34020000000.135| IP: 192.168.1.100000000.149| Getting shop data000000.160| Reading game rewards000000.165| Loading armory config000000.178| Reading loot boxes000006.186| Loot boxes data updated000006.186| Loading A.I. tactics config000006.186| Loading A.I. brain profiles000006.186| Starting game server000006.224| Starting voice000006.224| Server lib version: 3.0.3.2 [Build: 1433933257] SDK000006.224| VOICE:[4] 2018-07-19 19:47:23.885804|INFO |ServerLibPriv | |TeamSpeak 3 Server 3.0.3.2 (2015-06-10 10:47:37) SDK000006.224| VOICE:[4] 2018-07-19 19:47:23.885804|INFO |ServerLibPriv | |SystemInformation: Windows 8 (9200) x64 (AMD or Intel) Binary: 32bit000007.196| TERRAIN: LOADING Levels\WZ_Zombie\TERRAIN000007.205| TERRAIN3: Finished reading script file000007.209| TERRAIN: LOADED000007.630| VOICE:[1] 2018-07-19 19:47:25.291789|ERROR | | |TS3ANetwork::Connect failed error: 10061000007.630| VOICE:[1] 2018-07-19 19:47:25.291789|ERROR | | |Unable to connect to primary address, trying secondary000008.036| Loading 'Levels\WZ_Zombie\collections\collections.xml'000008.037| Loading collection elements from file: Levels\WZ_Zombie\collections\elements.bin...000008.080| done in 0.04 seconds000008.080| NavMesh.Load...000008.166| Loading Mission Data000008.166| r3dFile: can't open Levels\WZ_Zombie\Missions.xml000008.166| !!! ERROR: Failed to open Levels\WZ_Zombie\Missions.xml000008.166| !!! Missions have been turned OFF!000008.167| obj_ZombieSpawn 0A4722B0, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.168| 544/576 valid navpoints for 15 zombies at 276.560913 99.954498 576.049316000008.168| obj_ZombieSpawn 0AB48098, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.168| 496/576 valid navpoints for 15 zombies at 359.829102 99.954498 571.715698000008.168| obj_ZombieSpawn 0AB484A8, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.169| 531/576 valid navpoints for 15 zombies at 400.333008 99.954498 611.120117000008.169| obj_ZombieSpawn 0A4BD588, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.169| 497/576 valid navpoints for 15 zombies at 435.852814 99.954498 654.615479000008.169| obj_ZombieSpawn 0A4BD998, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.170| 548/576 valid navpoints for 15 zombies at 389.753296 99.954498 703.922424000008.170| obj_ZombieSpawn 0AC79018, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.170| 485/576 valid navpoints for 15 zombies at 347.683807 99.954498 738.364380000008.170| obj_ZombieSpawn 0AC79428, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.170| 502/576 valid navpoints for 15 zombies at 292.805115 99.954498 690.735901000008.170| obj_ZombieSpawn 0AC79838, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.171| 514/576 valid navpoints for 15 zombies at 259.258209 99.954498 640.265808000008.171| obj_ZombieSpawn 0AC79C48, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.171| 499/576 valid navpoints for 15 zombies at 223.878204 99.954498 611.479980000008.171| obj_ZombieSpawn 0AC7A058, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.171| 350/400 valid navpoints for 1 zombies at 263.189209 99.954498 661.783081000008.171| obj_ZombieSpawn 0AC7A468, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.171| 328/400 valid navpoints for 1 zombies at 442.626190 99.954498 662.367920000008.172| obj_ZombieSpawn 0AC7A878, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.172| 468/576 valid navpoints for 15 zombies at 305.580902 100.028801 516.678589000008.172| obj_ZombieSpawn 0AC7AC88, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.172| 513/576 valid navpoints for 15 zombies at 261.062408 100.454498 470.781097000008.172| obj_ZombieSpawn 0AC7B098, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.172| 64/81 valid navpoints for 15 zombies at 517.164612 129.206604 887.469421000008.172| obj_ZombieSpawn 0AC7B4A8, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.172| 51/81 valid navpoints for 15 zombies at 492.495392 129.451202 891.287781000008.172| obj_ZombieSpawn 0AC7B8B8, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.172| 42/81 valid navpoints for 15 zombies at 469.308197 129.207199 894.845215000008.173| obj_ZombieSpawn 0ADCFEE8, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 47/81 valid navpoints for 15 zombies at 439.783386 129.445206 895.772278000008.173| obj_ZombieSpawn 0ADCF658, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 36/81 valid navpoints for 15 zombies at 386.423615 129.445206 892.883484000008.173| obj_ZombieSpawn 0ADD0BC0, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 42/81 valid navpoints for 15 zombies at 361.078491 129.445206 887.883911000008.173| obj_ZombieSpawn 0ADD0778, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 22/81 valid navpoints for 15 zombies at 315.034485 129.221405 875.067993000008.173| obj_ZombieSpawn 0ADD1450, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 37/81 valid navpoints for 15 zombies at 292.435699 129.219498 864.839111000008.173| obj_ZombieSpawn 0ADCEDC8, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 36/81 valid navpoints for 15 zombies at 251.116302 129.451202 836.588806000008.173| obj_ZombieSpawn 0ADD1898, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 34/81 valid navpoints for 15 zombies at 229.528900 129.469604 816.983704000008.173| obj_ZombieSpawn 0ADCF210, 1 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 39/81 valid navpoints for 1 zombies at 411.925201 129.445206 895.262390000008.173| obj_ZombieSpawn 0ADCFAA0, 1 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 37/81 valid navpoints for 1 zombies at 338.490295 129.209900 881.796997000008.173| obj_ZombieSpawn 0ADD0330, 60 zombies in 140 meters, delay 15, r:4.0-5.0000008.178| 6855/8836 valid navpoints for 60 zombies at 679.094177 100.000000 563.615479000008.178| obj_ZombieSpawn 0ADD1008, 50 zombies in 140 meters, delay 15, r:4.0-5.0000008.186| 7034/8836 valid navpoints for 50 zombies at 818.716492 100.507797 670.797424000008.186| obj_ZombieSpawn 0ADD1CE0, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.186| 286/400 valid navpoints for 1 zombies at 739.282288 100.000000 579.724609000008.186| obj_ZombieSpawn 0ADCE538, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.186| 364/400 valid navpoints for 1 zombies at 861.056580 100.000000 722.536987000008.186| obj_ZombieSpawn 0ADCE980, 50 zombies in 86 meters, delay 15, r:4.0-5.0000008.189| 3070/3364 valid navpoints for 50 zombies at 756.140381 100.000000 318.149811000008.189| obj_ZombieSpawn 0AD115A0, 50 zombies in 86 meters, delay 15, r:4.0-5.0000008.191| 3005/3364 valid navpoints for 50 zombies at 868.126099 100.000000 386.181305000008.191| obj_ZombieSpawn 0AD119E8, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.191| 339/400 valid navpoints for 1 zombies at 891.200073 100.000000 342.544189000008.191| obj_ZombieSpawn 0AD108C8, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.191| 363/400 valid navpoints for 1 zombies at 740.162720 100.000000 338.358490000008.191| obj_ZombieSpawn 0AD16F88, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.191| 96/100 valid navpoints for 15 zombies at 657.413818 100.000000 219.808701000008.191| obj_ZombieSpawn 0AD12B08, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.191| 99/100 valid navpoints for 15 zombies at 609.241699 100.000000 229.112793000008.191| obj_ZombieSpawn 0AD137E0, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.191| 96/100 valid navpoints for 15 zombies at 580.387878 100.000000 226.063095000008.191| obj_ZombieSpawn 0AD12278, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 94/100 valid navpoints for 15 zombies at 532.345703 100.000000 210.188004000008.192| obj_ZombieSpawn 0AD15190, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 97/100 valid navpoints for 15 zombies at 487.243713 100.000000 178.261993000008.192| obj_ZombieSpawn 0AD14900, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 95/100 valid navpoints for 15 zombies at 471.797302 100.000000 154.973602000008.192| obj_ZombieSpawn 0AD173D0, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 95/100 valid navpoints for 15 zombies at 522.293030 109.898598 127.898903000008.192| obj_ZombieSpawn 0AD13398, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 99/100 valid navpoints for 15 zombies at 512.448975 109.898598 107.057297000008.192| obj_ZombieSpawn 0AD14070, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 95/100 valid navpoints for 15 zombies at 638.999817 109.898598 165.409500000008.192| obj_ZombieSpawn 0AD162B0, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 95/100 valid navpoints for 15 zombies at 667.891296 109.898598 149.598694000008.192| obj_ZombieSpawn 0AD10480, 15 zombies in 39 meters, delay 15, r:4.0-5.0000008.193| 535/729 valid navpoints for 15 zombies at 569.942383 110.156898 187.729401000008.193| obj_ZombieSpawn 0AD10D10, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.193| 302/400 valid navpoints for 1 zombies at 571.299316 113.248901 180.185303000008.193| obj_ZombieSpawn 0AD11E30, 15 zombies in 42 meters, delay 15, r:4.0-5.0000008.193| 663/841 valid navpoints for 15 zombies at 338.878204 100.000000 259.346313000008.193| obj_ZombieSpawn 0AD144B8, 15 zombies in 42 meters, delay 15, r:4.0-5.0000008.194| 675/841 valid navpoints for 15 zombies at 325.184387 100.000000 295.229614000008.194| obj_ZombieSpawn 0AD17818, 40 zombies in 41 meters, delay 15, r:4.0-5.0000008.194| 594/784 valid navpoints for 40 zombies at 221.027100 111.901100 353.560089000008.194| obj_ZombieSpawn 0AD15A20, 15 zombies in 33 meters, delay 15, r:4.0-5.0000008.194| 433/484 valid navpoints for 15 zombies at 263.207214 110.078300 350.691010000008.194| obj_ZombieSpawn 0AD155D8, 70 zombies in 62 meters, delay 15, r:4.0-5.0000008.195| 1331/1764 valid navpoints for 70 zombies at 239.382294 105.120796 255.665100000008.195| obj_ZombieSpawn 0AD126C0, 90 zombies in 82 meters, delay 15, r:4.0-5.0000008.197| 2370/3025 valid navpoints for 90 zombies at 135.617096 104.992302 164.327301000008.197| obj_ZombieSpawn 0AD10038, 30 zombies in 50 meters, delay 15, r:4.0-5.0000008.197| 879/1156 valid navpoints for 30 zombies at 247.367996 110.082901 142.352798000008.197| obj_ZombieSpawn 0AD13C28, 30 zombies in 50 meters, delay 15, r:4.0-5.0000008.198| 797/1156 valid navpoints for 30 zombies at 296.681702 110.082901 160.819504000008.198| obj_ZombieSpawn 0AD11158, 15 zombies in 50 meters, delay 15, r:4.0-5.0000008.199| 878/1156 valid navpoints for 15 zombies at 334.563385 110.078300 207.458603000008.199| obj_ZombieSpawn 0AD16B40, 15 zombies in 50 meters, delay 15, r:4.0-5.0000008.199| 924/1156 valid navpoints for 15 zombies at 156.583603 100.000000 305.361511000008.199| obj_ZombieSpawn 0AD14D48, 15 zombies in 50 meters, delay 15, r:4.0-5.0000008.200| 858/1156 valid navpoints for 15 zombies at 133.608002 100.000000 266.511108000008.200| obj_ZombieSpawn 0AD15E68, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.200| 332/400 valid navpoints for 1 zombies at 217.193497 110.334801 129.191101000008.200| obj_ZombieSpawn 0AD166F8, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.200| 324/400 valid navpoints for 1 zombies at 225.667603 110.078300 360.040009000008.201| obj_ZombieSpawn 0AD12F50, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.201| 313/400 valid navpoints for 1 zombies at 89.084396 104.992302 157.582794000008.201| LootBox: 0ADD2518 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0ADD3BA8 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0ADD28E8 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0ADD2CB8 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0AD1EBA8 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0AD1F370 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0AD1AD60 with ItemID 303300, 17 items, tick: 60000008.201| LootBox: 0AD1B130 with ItemID 303303, 17 items, tick: 60000008.201| LootBox: 0A508F48 with ItemID 303304, 14 items, tick: 60000008.201| LootBox: 0AD1C610 with ItemID 303301, 11 items, tick: 60000008.201| LootBox: 0A509318 with ItemID 303300, 17 items, tick: 60000008.202| LootBox: 0A50D6D8 with ItemID 303303, 17 items, tick: 60000008.202| obj_ZombieSpawn 0ADD9E90, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.202| 540/576 valid navpoints for 15 zombies at 319.049103 99.954498 616.117188000008.202| obj_ZombieSpawn 0ADD6F78, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.202| 572/576 valid navpoints for 15 zombies at 352.946594 99.954498 659.787476000008.202| LootBox: 0A50EAB0 with ItemID 303304, 14 items, tick: 60000008.202| LootBox: 0ADD5238 with ItemID 303301, 11 items, tick: 60000008.202| LootBox: 0ADD5608 with ItemID 303300, 17 items, tick: 60000008.202| LootBox: 0ADD3F78 with ItemID 303303, 17 items, tick: 60000008.202| LootBox: 0ADD4348 with ItemID 303304, 14 items, tick: 60000008.203| LootBox: 0ADE45B8 with ItemID 303301, 11 items, tick: 60000008.203| LootBox: 0ADE3618 with ItemID 303300, 17 items, tick: 60000008.203| LootBox: 0ADE49A0 with ItemID 303303, 17 items, tick: 60000008.203| LootBox: 0ADE4D88 with ItemID 303304, 14 items, tick: 60000008.203| LootBox: 0ADE3230 with ItemID 303301, 11 items, tick: 60000008.203| LootBox: 0ADE3A00 with ItemID 303300, 17 items, tick: 60000008.203| LootBox: 0ADE3DE8 with ItemID 303303, 17 items, tick: 60000008.203| LootBox: 0ADE41D0 with ItemID 303304, 14 items, tick: 60000008.203| LootBox: 0ADF1150 with ItemID 303301, 11 items, tick: 60000008.203| LootBox: 0ADF1920 with ItemID 303300, 17 items, tick: 60000008.203| LootBox: 0ADEFDC8 with ItemID 303303, 17 items, tick: 60000008.203| LootBox: 0ADEF5F8 with ItemID 303304, 14 items, tick: 60000008.203| LootBox: 0ADEEE28 with ItemID 303301, 11 items, tick: 60000008.203| obj_ZombieSpawn 0ADD8928, 1 zombies in 15 meters, delay 15, r:4.0-5.0000008.203| 99/100 valid navpoints for 1 zombies at 635.899780 100.000000 227.948700000008.203| obj_ZombieSpawn 0ADDDEC8, 1 zombies in 15 meters, delay 15, r:4.0-5.0000008.203| 97/100 valid navpoints for 1 zombies at 506.025513 100.000000 193.665894000008.204| obj_ZombieSpawn 0ADDDA80, 1 zombies in 44 meters, delay 15, r:1.0-3.0000008.204| 768/900 valid navpoints for 1 zombies at 495.686188 110.103500 152.640106000008.809| VOICE:[1] 2018-07-19 19:47:26.470814|ERROR | | |TS3ANetwork::Connect failed error: 10061000008.825| VOICE:[1] 2018-07-19 19:47:26.486774|ERROR |Accounting | |Unable to connect to accounting server000008.825| voip: !!!!!! onAccountingErrorEvent serverID=0, errorCode=0: ok000008.825| VOICE:[4] 2018-07-19 19:47:26.486774|INFO |Accounting | |Licensing Information000008.825| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |licensed to : TeamSpeak_SDK000008.825| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |type : SDK000008.826| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |starting date : Thu Dec 31 22:00:00 2009000008.826| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |ending date : Wed Dec 31 22:00:00 2098000008.826| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |max virtualservers: 999999999000008.826| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |max slots : 999999999000008.956| Terrain3: Creating physics data000008.959| r3dTerrain3::UnpackHeightCached: unpacking (0,0) for [0]000008.960| r3dTerrain3::UnpackHeightCached: unpacking (1,0) for [1]000008.962| r3dTerrain3::UnpackHeightCached: unpacking (2,0) for [2]000008.964| r3dTerrain3::UnpackHeightCached: unpacking (3,0) for [3]000008.966| r3dTerrain3::UnpackHeightCached: unpacking (0,1) for [4]000008.968| r3dTerrain3::UnpackHeightCached: unpacking (1,1) for [5]000008.970| r3dTerrain3::UnpackHeightCached: unpacking (2,1) for [6]000008.972| r3dTerrain3::UnpackHeightCached: unpacking (3,1) for [7]000008.974| r3dTerrain3::UnpackHeightCached: unpacking (0,2) for [8]000008.976| r3dTerrain3::UnpackHeightCached: unpacking (1,2) for [9]000008.978| r3dTerrain3::UnpackHeightCached: unpacking (2,2) for [10]000008.979| r3dTerrain3::UnpackHeightCached: unpacking (3,2) for [11]000008.981| r3dTerrain3::UnpackHeightCached: unpacking (0,3) for [12]000008.983| r3dTerrain3::UnpackHeightCached: unpacking (1,3) for [13]000008.984| r3dTerrain3::UnpackHeightCached: unpacking (2,3) for [14]000008.986| r3dTerrain3::UnpackHeightCached: unpacking (3,3) for [15]000009.029| Terrain3: Creating physics data - DONE!000009.029| WorldObjects: 104 + 4023 static000009.029| server main loop started000009.029| net_mapLoaded_LastNetID: 1026000009.029| Connecting to gameblocks server '127.0.0.1' at port 8730000009.034| Job CJobGetServerObjects 0A50E470: Creating 0 objects000009.035| CJobGetSavedServerState, restoring state000009.035| 0 ItemSpawnPoints restored000009.039| time: 9, plrs:0/30, net_lastFreeId: 1026, objects: 104, async:0 1 0 0 000009.051| CJobServerStatus success000009.057| CJobUpdateGameServerStatus success000011.003| VOICE:[4] 2018-07-19 19:47:28.664748|INFO | | |Puzzle precompute time: 2177000011.004| Read keypair 'MG4DAgeAAgEgAiEAp1trRd3JLrG5JPMSMlwVbdt1BcI2XL2Lenr9Kc62OHcCIG9HkGe3W1dZRjh4+NVFGf3fq9YqYFCtRuPrqb2Ok9YPAiAlkCudlDu9R1w5MuxTEyoKI9PenCBmB+oqg0sIL8AAtg==' from file 'ts_keypair_34520.txt'.000011.004| Creating virtual server with 32 slots000011.009| VOICE:[4] 2018-07-19 19:47:28.671748|INFO |VirtualServer |1 |listening on 127.0.0.1:34520000011.009| VOICE:[4] 2018-07-19 19:47:28.671748|INFO |VirtualSvrMgr | |addServer() VirtualServer(1) started000011.010| Server running000011.010| voip: !!!!!! Channel 1 edited by 0 on virtual server 1000013.552| !!!PERFORMANCE REPORT:tick:0.00gameworld:0.32terrain3:0.00PhysX:0.00navmesh:0.00END000039.050| CJobUpdateGameServerStatus success000069.035| time: 69, plrs:0/30, net_lastFreeId: 3989, objects: 3067, async:0 0 0 0 000069.056| CJobUpdateGameServerStatus success

    r3dlog :

    --- Log started at Thu Jul 19 22:47:28 2018000000.110| Game Version: Annihilation v1.1.5 (build: Jul 19 2018 08:48:39) - final000000.111| Available memory: 6142 MB000000.149| r3dFS: version:July 19, 2018 16:36, 37397 files000000.289| r3dFile: can't open local.ini000000.289| Can't open file "local.ini"000000.289| readGameOptionsFile: found INI at C:\Users\KARTAL\Documents\Annihilation\gameSettings.ini000000.289| r3dFile: can't open local.ini000000.289| Can't open file "local.ini"000000.289| writeGameOptionsFile: Saving settings to C:\Users\KARTAL\Documents\Annihilation\gameSettings.ini000000.300| readInputMap: found file at C:\Users\KARTAL\Documents\Annihilation\inputMap.xml000000.301| writeInputMap: Saving settings to C:\Users\KARTAL\Documents\Annihilation\inputMap.xml000000.301| userSettings: found file at C:\Users\KARTAL\Documents\Annihilation\userSettings.xml000000.302| userSettings: Saving settings to C:\Users\KARTAL\Documents\Annihilation\userSettings.xml000000.302| SOUND: initializing sound system000000.326| SOUND: '2' sound drivers found000000.328| SOUND: sound caps = 0xF8, speakermode= 2000000.328| SOUND: sound driver 'Hoparlör (2- USB PnP Sound Device)'000000.365| SOUND: sound system ready000000.365| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev000001.586| Starting voice000001.587| VoipLog:[4] 2018-07-19 19:47:30.449252|INFO | | |TeamSpeak 3 Client 3.0.3.2 (2015-06-10 10:47:37) SDK000001.587| VoipLog:[4] 2018-07-19 19:47:30.449252|INFO | | |SystemInformation: Windows 8 (9200) x64 (AMD or Intel) Binary: 32bit000001.597| VoipLog:[3] 2018-07-19 19:47:30.459253|DEBUG |Direct Sound | |setting timer resolution to 1ms000001.614| Playback device: Dijital Ses (S/PDIF) (High Definition Audio Aygıtı) 000001.614| Playback device: Hoparlör (2- USB PnP Sound Device) (default)000001.614| Capture device: Dijital Ses (S/PDIF) (High Definition Audio Aygıtı) 000001.614| Capture device: Mikrofon (2- USB PnP Sound Device) (default)000001.625| Input Devices enabled: Mouse, Keyboard000001.665| VMEM As seen through DDRaw: 979000001.665| VMEM As seen through WMI: 0000001.665| Setting mode: 1680x1050x32 Flags=4000001.697| NVApi successfuly initialized.000001.697| NVApi: stereo is not available. Stereo driver not installed?000001.697| Adapter: NVIDIA GeForce GTX 560000001.697| nvldumd.dll 22.21.13.8205000001.697| Monitor: \\.\DISPLAY1 (1680x1050)000001.705| res adjusted 1680x1050->1674x1021000001.705| r3dRenderLayer::SetMode(x=1674,y=1021,bpp=32,windowed=4,hz=59)000001.706| Creating d3d device000001.721| NVApi: failed to create stereo handle!000001.721| GPU supports D3DQUERYTYPE_TIMESTAMP000001.722| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ000001.722| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0000001.722| We have 4043 MB texture memory000001.850| r3dFont: Creating Verdana 10pt000001.852| r3dFont: Finished creating Verdana 10pt000001.853| Loading shaders...000002.481| Finished loading shaders (0.628176 sec)!000002.484| Started background thread: 10852000002.524| Creating dynamic buffer of size 1.00 MB000002.525| Creating dynamic buffer of size 0.09 MB000002.537| Creating dynamic buffer of size 0.15 MB000002.538| r3dFont: Creating Tahoma 12pt000002.544| r3dFont: Finished creating Tahoma 12pt000002.544| r3dFont: Creating Verdana 10pt000002.544| r3dFont: Finished creating Verdana 10pt000002.544| r3dFont: Creating Tahoma 12pt000002.544| r3dFont: Finished creating Tahoma 12pt000002.544| r3dFont: Creating Tahoma 7pt000002.544| r3dFont: Finished creating Tahoma 7pt000002.648| Creating render targets000002.648| CreateDynamicEnvMap: creating of size 512x512x6000002.656| r3dFont: Creating Verdana 8pt000002.658| r3dFile: can't open data/fonts/verdana_8_0.tga000002.662| r3dFont: Finished creating Verdana 8pt000002.740| Loaded 12 of 12 grass settings locations from the glist file000002.741| Loaded 12 grass settings files000002.867| WEAPON ERROR: 101003_name trying to load non existent sound event Sounds/NewWeapons/SUP/SUP_Generic_Shot_single000002.870| WEAPON ERROR: Gasoline trying to load non existent sound event Sounds/Weapons/AK74_7_62_Shot_single000002.871| WEAPON ERROR: Gasoline trying to load non existent sound event Sounds/Weapons/AK74_7_62_Shot_auto000004.645| ----------------------------------- Found IP: 127.0.0.1:0:0000004.720| We have 3789 MB texture memory000004.772| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg000004.773| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'000004.777| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds000004.778| Loading sky texture: Data/SkyDome/wz_night_02b.dds000005.224| Unloaded 0.0 MB STATIC decal textures000005.224| Unloaded 0.0 MB DYNAMIC decal textures000005.224| Loading decal library Data\Decals\library.xml.000005.224| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.000005.225| Loaded 0.0 MB STATIC decal textures000005.266| Loaded 0.8 MB DYNAMIC decal textures000005.267| LoadLevel_MatLibs...000005.267| LoadLevel_Objects...000005.786| r3dFile: can't open data/objectsdepot/weapons/Textures\mel_karambit_chrome.dds000006.049| LoadGrassLib()...000006.149| g_pGrassMap->Load...000006.150| Loaded grass for 0.00 seconds000006.150| LoadLevel_MatLibs...000006.384| r3dFile: can't open data/objectsdepot/weapons/textures/mel_karambit_chrome.dds000007.009| Building skeleton cache..000007.041| 000007.041| Building obstacles cache..000007.042| 000007.042| done.000007.042| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'000007.042| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin000007.042| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'000007.042| CollectionsManager::Init: populating 0 objects... 000007.042| done in 0.00 seconds000007.042| World loaded000007.042| Total load time: 2.28000010.401| AnimCSV: snp_SV_98 is not in game, remove it000010.487| r3dFile: can't open crosshair/custom_crosshair.dds000011.000| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/gear_backpack_16slots_invisible.sco' or 'data/objectsdepot/characters/gear_backpack_16slots_invisible.scb', file doesn't exist (Loading mesh data/objectsdepot/characters/gear_backpack_16slots_invisible.sco)000011.059| Acquired base profile data for 6.352950000011.168| writeGameOptionsFile: Saving settings to C:\Users\KARTAL\Documents\Annihilation\gameSettings.ini000011.247| Creating dynamic buffer of size 0.02 MB000015.150| r3dNetwork: Creating client000015.182| IP: 192.168.1.100000015.182| r3dNetwork: connecting000015.207| r3dNetwork: external ip: 127.0.0.1:52602000015.208| connected to master server peer00000048.189| r3dNetwork: Deinitialize000049.277| obj_Zombie::FreePhysSkeletonCache:000049.277| done in 0.00 seconds000049.294| r3dNetwork: Creating client000049.321| IP: 192.168.1.100000049.321| r3dNetwork: connecting000049.364| r3dNetwork: external ip: 127.0.0.1:52604000049.478| writeGameOptionsFile: Saving settings to C:\Users\KARTAL\Documents\Annihilation\gameSettings.ini000049.479| userSettings: Saving settings to C:\Users\KARTAL\Documents\Annihilation\userSettings.xml000049.479| We have 3761 MB texture memory000049.480| r3dFile: can't open levels/wz_lounge/loadingscreen1.dds000049.510| r3dFile: can't open Levels\WZ_Lounge/wind.cfg000049.511| Loading 'Levels\WZ_Lounge/LevelSettings.xml'000049.697| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds000049.699| Loading sky texture: Data/SkyDome/1tag.dds000049.870| Unloaded 0.0 MB STATIC decal textures000049.870| Unloaded 0.8 MB DYNAMIC decal textures000049.870| Loading decal library Data\Decals\library.xml.000049.871| Loading decal library Levels\WZ_Lounge\decals.xml.000049.872| Loaded 0.0 MB STATIC decal textures000049.909| Loaded 0.8 MB DYNAMIC decal textures000049.910| LoadLevel_MatLibs...000049.910| LoadLevel_Objects...000049.911| TERRAIN: LOADING Levels\WZ_Lounge\TERRAIN000050.085| TERRAIN3: Finished reading script file000050.087| Creating dynamic buffer of size 0.50 MB000050.107| TERRAIN: LOADED000052.843| LoadGrassLib()...000052.946| g_pGrassMap->Load...000052.946| Loaded grass for 0.00 seconds000052.946| LoadLevel_MatLibs...000054.451| Building skeleton cache..000055.159| 000055.159| Building obstacles cache..000055.159| 000055.159| done.000055.159| Loading 'Levels\WZ_Lounge\collections\collections.xml'000055.159| r3dFile: can't open Levels\WZ_Lounge\collections\elements.bin000055.159| COLLECTIONS: Could not open 'Levels\WZ_Lounge\collections\elements.bin'000055.160| CollectionsManager::Init: populating 0 objects... 000055.160| done in 0.00 seconds000055.160| obj_Zombie::InitPhysSkeletonCache..000057.632| done000057.632| World loaded000057.632| Total load time: 8.15000059.179| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/gear_backpack_16slots_invisible.sco' or 'data/objectsdepot/characters/gear_backpack_16slots_invisible.scb', file doesn't exist (Loading mesh data/objectsdepot/characters/gear_backpack_16slots_invisible.sco)000059.258| VoipLog:[5] 2018-07-19 19:48:28.120642|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - enter000059.258| VoipLog:[5] 2018-07-19 19:48:28.120642|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - leave000059.258| VoipLog:[5] 2018-07-19 19:48:28.120642|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - enter000059.259| VoipLog:[5] 2018-07-19 19:48:28.120642|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - leave000059.259| VoipLog:[3] 2018-07-19 19:48:28.120642|DEBUG |Windows Audio Session| |WAS::openDevice-enter000059.268| VoipLog:[3] 2018-07-19 19:48:28.129651|DEBUG |Windows Audio Session| |WAS Buffer size: 1056000059.268| VoipLog:[3] 2018-07-19 19:48:28.129651|DEBUG |Windows Audio Session| |WAS::openDevice-leave000059.268| VoipLog:[3] 2018-07-19 19:48:28.129651|DEBUG |Windows Audio Session| |WAS::startDevice-enter000059.268| VoipLog:[3] 2018-07-19 19:48:28.130647|DEBUG |Windows Audio Session| |WAS::startDevice-leave000059.269| VoipLog:[3] 2018-07-19 19:48:28.130647|DEBUG |Windows Audio Session| |WAS::openDevice-enter000059.287| VoipLog:[3] 2018-07-19 19:48:28.148644|DEBUG |Windows Audio Session| |WAS Buffer size: 984000059.287| VoipLog:[3] 2018-07-19 19:48:28.148644|DEBUG |Windows Audio Session| |WAS::openDevice-leave000059.287| VoipLog:[4] 2018-07-19 19:48:28.149643|INFO |PreProSpeex |1 |Speex version: speex-1.2beta3000059.288| VoipLog:[3] 2018-07-19 19:48:28.149643|DEBUG |Windows Audio Session| |WAS::startDevice-enter000059.289| VoipLog:[3] 2018-07-19 19:48:28.150643|DEBUG |Windows Audio Session| |WAS::startDevice-leave000059.289| VoipLog:[3] 2018-07-19 19:48:28.150643|DEBUG |Windows Audio Session| |Got 2 or more rendering spaces in same loop 480 1056 576000059.302| VoipLog:[5] 2018-07-19 19:48:28.164642|DEVELOP |PktHandler | |Puzzle solve time: 12000059.426| Creating dynamic buffer of size 0.13 MB000059.427| Creating dynamic buffer of size 0.13 MB000059.427| Creating dynamic buffer of size 0.13 MB000060.979| Time between load end and game start: 3.35000062.043| Creating dynamic buffer of size 0.13 MB000062.465| Creating dynamic buffer of size 0.13 MB000062.465| Creating dynamic buffer of size 0.13 MB000074.834| ***** disconnected from game server000074.835| r3dNetwork: Deinitialize000075.030| obj_Zombie::FreePhysSkeletonCache:000075.030| .000075.031| .000075.031| .000075.032| .000075.032| .000075.033| .000075.034| .000075.034| .000075.035| .000075.035| .000075.036| .000075.036| .000075.037| .000075.037| .000075.037| .000075.038| .000075.039| .000075.039| .000075.040| .000075.041| .000075.041| .000075.041| .000075.042| .000075.042| .000075.043| .000075.043| .000075.044| .000075.044| .000075.045| .000075.045| .000075.046| .000075.047| .000075.049| done in 0.02 seconds000075.057| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(1)

  4. #4
    Valued Member yutabios is offline
    MemberRank
    May 2009 Join Date
    109Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    close firewall

  5. #5
    Apprentice Khontkar is offline
    MemberRank
    Jul 2018 Join Date
    13Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    Quote Originally Posted by yutabios View Post
    close firewall
    closed

  6. #6
    Apprentice Khontkar is offline
    MemberRank
    Jul 2018 Join Date
    13Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    help pls...

  7. #7
    Apprentice Khontkar is offline
    MemberRank
    Jul 2018 Join Date
    13Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    Help please i cant fix

  8. #8
    My Status --> LukasCCB is offline
    MemberRank
    Apr 2013 Join Date
    CracolandiaLocation
    1,190Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    Follow the steps

    1º - Open server and join, after problem/disconnect
    2º - Go to C:/WarZ/bin/logss
    3º - Open website - Pastebin.com - #1 paste tool since 2002!
    4º - Copy text from your Last log server joined and paste do 4ª step.

    Wait me or other reply you.

  9. #9
    Apprentice Khontkar is offline
    MemberRank
    Jul 2018 Join Date
    13Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    Quote Originally Posted by LukasCCB View Post
    Follow the steps

    1º - Open server and join, after problem/disconnect
    2º - Go to C:/WarZ/bin/logss
    3º - Open website - Pastebin.com - #1 paste tool since 2002!
    4º - Copy text from your Last log server joined and paste do 4ª step.

    Wait me or other reply you.
    Firstly thank u lukas.

    Pastebin : https://pastebin.com/AQsr37yZ

  10. #10
    My Status --> LukasCCB is offline
    MemberRank
    Apr 2013 Join Date
    CracolandiaLocation
    1,190Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    Send logss from map men. you are sent log random folder.
    Select by date updated file.

  11. #11
    Novice AresEmre is offline
    MemberRank
    Apr 2014 Join Date
    2Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    Quote Originally Posted by LukasCCB View Post
    Send logss from map men. you are sent log random folder.
    Select by date updated file.
    we allready sent from C:/WarZ/bin/logss

  12. #12
    Enthusiast TheWoodPecker is offline
    MemberRank
    Jan 2019 Join Date
    127.0.0.1Location
    43Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    Quote Originally Posted by Khontkar View Post
    Error pic : https://imgur.com/uBjqQWQ

    Error description : Join server and try disconnect game, 10-9-8-7-6-5-4-3-2-1- disconnecting soon and crash game..

    Src : Annihilation / ZMMO src

    r3dlog no error just ;

    000185.754| ***** disconnected from game server000185.754| r3dNetwork: Deinitialize

    can u help me guys
    +1 pls help me

  13. #13
    My Status --> LukasCCB is offline
    MemberRank
    Apr 2013 Join Date
    CracolandiaLocation
    1,190Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    There are some bugs in your 'bin' folder.But it seems that the error comes from your client instead of the server.try with r3dlog.txt

  14. #14
    Apprentice JiwZa55115 is offline
    MemberRank
    Feb 2019 Join Date
    6Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    +1 pls help me

  15. #15
    Member frikamen is offline
    MemberRank
    Feb 2015 Join Date
    86Posts

    Re: [HELP] Annihilation src / try disconnect server and crash game

    "000185.754| ***** disconnected from game server000185.754| r3dNetwork: Deinitialize"

    if this last worked well then the server will have a problem or the OP system will cause the error and not the game



Page 1 of 2 12 LastLast

Advertisement