Apply settings and have crash
Here logs:
aftre change resolution always Crash ((Code:000000.107| ComputerID: 0xd2073c1e7fed 000000.107| Game Version: WarZ v1.0 (build: Apr 24 2013 03:24:44) - final 000000.107| Available memory: 6046 MB 000000.126| r3dFS: version:April 24, 2013 21:45, 15594 files 000000.161| r3dFile: can't open local.ini 000000.161| Can't open file "local.ini" 000000.162| readGameOptionsFile: found INI at C:\Users\magamio\Documents\Arktos\WarZ\gameSettings.ini 000000.162| r3dFile: can't open local.ini 000000.162| Can't open file "local.ini" 000000.162| writeGameOptionsFile: Saving settings to C:\Users\magamio\Documents\Arktos\WarZ\gameSettings.ini 000000.165| readInputMap: found file at C:\Users\magamio\Documents\Arktos\WarZ\inputMap.xml 000000.165| writeInputMap: Saving settings to C:\Users\magamio\Documents\Arktos\WarZ\inputMap.xml 000000.165| userSettings: found file at C:\Users\magamio\Documents\Arktos\WarZ\userSettings.xml 000000.166| userSettings: Saving settings to C:\Users\magamio\Documents\Arktos\WarZ\userSettings.xml 000000.166| SOUND: initializing sound system 000000.176| SOUND: '1' sound drivers found 000000.176| SOUND: sound caps = 0xF8, speakermode= 2 000000.176| SOUND: sound driver '8=0<8:8 (#AB@>9AB2> A ?>445@6:>9 High Definition Audio)' 000000.199| SOUND: sound system ready 000000.199| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev 000001.251| Input Devices enabled: Mouse, Keyboard 000001.291| VMEM As seen through DDRaw: -2007 000001.291| VMEM As seen through WMI: 0 000001.291| Setting mode: 1366x768x32 Flags=4 000001.292| Could not initialize NVApi. 000001.292| 000001.292| Adapter: Intel(R) HD Graphics 4000 000001.292| aticfx32.dll 8.17.10.1132 000001.292| Monitor: \\.\DISPLAY1 (1366x768) 000001.306| res adjusted 1366x768->1360x740 000001.307| r3dRenderLayer::SetMode(x=1360,y=740,bpp=32,windowed=4,hz=60) 000001.307| Creating d3d device 000001.334| GPU supports D3DQUERYTYPE_TIMESTAMP 000001.334| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ 000001.334| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1 000001.335| We have 755 MB texture memory 000001.336| r3dFont: Creating Verdana 10pt 000001.337| r3dFont: Finished creating Verdana 10pt 000001.337| Loading shaders... 000001.528| Finished loading shaders (0.190869 sec)! 000001.579| r3dFont: Creating Tahoma 12pt 000001.580| r3dFont: Finished creating Tahoma 12pt 000001.580| r3dFont: Creating Verdana 10pt 000001.580| r3dFont: Finished creating Verdana 10pt 000001.627| Creating render targets 000001.628| r3dFont: Creating Verdana 8pt 000001.629| r3dFile: can't open data/fonts/verdana_8_0.tga 000001.634| r3dFont: Finished creating Verdana 8pt 000001.640| Loaded 5 of 5 grass settings locations from the glist file 000001.640| Loaded 5 grass settings files 000001.739| WEAPON ERROR: MAUSER SP66 trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_AW_single 000001.739| WEAPON ERROR: AW Magnum trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_AW50_single 000001.739| WEAPON ERROR: MOSSBERG 590 trying to load non existent sound event Sounds/NewWeapons/Shotgun/Mossberg_single 000001.740| WEAPON ERROR: KT DECIDER trying to load non existent sound event Sounds/NewWeapons/Shotgun/SHG_Keltech_single 000001.740| WEAPON ERROR: MAUSER SRG DESERT trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_AW_single 000001.740| WEAPON ERROR: BLASER R93 trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_Blaser_single 000001.741| WEAPON ERROR: 101341_name trying to load non existent sound event Sounds/NewWeapons/Assault/Mosin_single 000001.741| WEAPON ERROR: 101392_name trying to load non existent sound event Sounds/NewWeapons/Handgun/Nailgun_single 000002.970| r3dFile: can't open local.ini 000002.970| Can't open file "local.ini" 000002.995| SetHomeDir: Levels\WZ_FrontEndLighting 000002.995| We have 626 MB texture memory 000003.055| r3dFile: can't open light_presets.ini 000003.055| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg 000003.055| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml' 000003.059| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds 000003.249| Unloaded 0.0 MB STATIC decal textures 000003.249| Unloaded 0.0 MB DYNAMIC decal textures 000003.249| Loading decal library Data\Decals\library.xml. 000003.250| Loading decal library Levels\WZ_FrontEndLighting\decals.xml. 000003.250| Loaded 0.0 MB STATIC decal textures 000003.320| Loaded 3.3 MB DYNAMIC decal textures 000003.320| LoadLevel_MatLibs... 000003.320| LoadLevel_Objects... 000004.688| LoadGrassLib()... 000004.758| g_pGrassMap->Load... 000004.759| LoadLevel_MatLibs... 000004.759| Building skeleton cache..000004.797| Building obstacles cache..000004.797| done.000004.797| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml' 000004.797| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin 000004.797| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin' 000004.797| World loaded 000004.797| Total load time: 1.80 000007.261| Acquired base profile data for 4.300142 000008.078| ERROR: Can't find ARGB format 000008.078| fullscreen mode is not found, falling back to windowed mode 000008.078| res adjusted 1920x1080->1360x740 000028.108| writeGameOptionsFile: saving settings to local folder. 000028.152| UpdateSettings: changing resolution to width: 1366 height: 768 000028.152| Deleting render targets 000028.526| ASSERT at file d:\src\eternity\include\r3dRender.h, line 1120: mRes


![[Help] Client Settings Crash](http://ragezone.com/hyper728.png)

