Hi guys.
I would like to delete all unused model,material, and texture from the client. Anyone knows how to explore which model,texture and mat is not ingame?
Thanks!
Hi guys.
I would like to delete all unused model,material, and texture from the client. Anyone knows how to explore which model,texture and mat is not ingame?
Thanks!
Short: You can't
Long:
Delete everything in ObjectsDepot except for Characters and weapons. Then If there is an error examine the error and put the model that is missing back in
ok. Thanks.
Can i have 1 more question pls?
i try to make a new navigation but is not working. can u tell me why if u know?
'studio.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\comctl32.dll'
Error: Could not open file [d:\source\deathmach/Levels\deathzone\navigation\autodesk/TemporaryTileParts/Level_Tile_0_0.part_0.PdgInputTile] with mode [1] [generatorfile.cpp:62]
Error: Could not save TemporaryTileParts/Level_Tile_0_0.part_0.PdgInputTile [spatializedpdginput.cpp:142]
Error: Could not open file [d:\source\deathmach/Levels\deathzone\navigation\autodesk/Level_0_0.pdgInputTile] with mode [1] [generatorfile.cpp:62]
Error: Failed to save Tile (0, 0) in Level_0_0.pdgInputTile [pdginput.cpp:248]
Error: Could not open file [d:\source\deathmach/Levels\deathzone\navigation\autodesk/Level.ClientInput] with mode [1] [generatorfile.cpp:62]
Error: Could not save ClientInput for sector [Level] [generatorsectorbuilder.cpp:116]
Error: Could not load or produce Inputs [generator.cpp:313]
==============================================================
======== GENERATION REPORT
Input Consumption time: 0.03 seconds
RawNavMesh Generation time: 0.00 seconds
NavMesh Filtering time: 0.00 seconds
Aggregate NavData time: 0.00 seconds
Total Generation time: 0.03 seconds
Generated Sector count: 0
======== GENERATION REPORT
==============================================================
Initializing Gameware Navigation 2013.0.1 Win32 GamewareBuild
Probably the folder
d:\source\deathmach/Levels\deathzone\navigation\autodesk/
doesn't exist.