[HELP] Disconnecting after 1 min. on the server

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  1. #1
    Newbie Rene Wilson is offline
    MemberRank
    Dec 2014 Join Date
    22Posts

    [HELP] Disconnecting after 1 min. on the server

    Disconnecting after 1 min. on the server

    activyz src


  2. #2
    Elite Member eywasgeht is offline
    Member +Rank
    Dec 2013 Join Date
    167Posts

    Re: [HELP] Disconnecting after 1 min. on the server

    without a log we cannot help you, post all your server log files and your r3dlog then we can try to help you out.

  3. #3
    Newbie Rene Wilson is offline
    MemberRank
    Dec 2014 Join Date
    22Posts

    Re: [HELP] Disconnecting after 1 min. on the server

    Supervisor
    000000.006| r3dNetwork: Creating client000000.045| IP: 25.182.139.165
    000000.045| IP: 192.168.0.14
    000000.046| Connecting to master server at 25.182.139.165:34000
    000000.047| r3dNetwork: connecting to 25.182.139.165:34000
    000000.048| waiting: connecting, 20.0 sec left
    000000.068| r3dNetwork: external ip: 25.182.139.165:57440
    000000.068| Supervisor: Connected to master as peer 0
    000000.069| waiting: wait for register, 10.0 sec left
    000000.089| registered, id: 1
    000000.089| LogUploader is disabled
    000009.247| StartGame 1000005b9af1c slot:0, users:200, id:00010100, creatorID:0
    000009.249| CreateProcess: "WZ_GameServer.exe" "65792 34010 0" "3 200 0 1 1" "25.182.139.165" "Q2xpZmZzaWRlIFBWUA==" "0"
    000009.270| StartGame 2000005b9af1c slot:1, users:200, id:00010201, creatorID:0
    000009.270| CreateProcess: "WZ_GameServer.exe" "66049 34011 0" "2 200 0 2 1" "25.182.139.165" "Q29sb3JhZG8gUFZQ" "0"
    000009.312| StartGame 3000005b9af1c slot:2, users:200, id:00010302, creatorID:0
    000009.312| CreateProcess: "WZ_GameServer.exe" "66306 34012 0" "4 200 0 3 1" "25.182.139.165" "Q29sb3JhZG8gUFZF" "0"
    000009.322| StartGame 4000005b9af1c slot:3, users:200, id:00010403, creatorID:0
    000009.322| CreateProcess: "WZ_GameServer.exe" "66563 34013 0" "6 200 0 4 1" "25.182.139.165" "Q2FsaVdvb2Q=" "0"
    000009.344| StartGame 5000005b9af1c slot:4, users:32, id:00010504, creatorID:0
    000009.344| CreateProcess: "WZ_GameServer.exe" "66820 34014 0" "5 32 0 5 1" "25.182.139.165" "RGV2IG1hcCBUZXN0IHNlcnZlcg==" "0"
    000016.051| game 00010504 activated
    000022.705| game 00010100 activated
    000087.403| game 00010403 activated
    000110.434| game 00010201 activated
    000117.180| game 00010302 activated
    001996.243| Control-c ...
    001996.243| terminating game [00010100]
    001996.244| terminating game [00010201]
    001996.245| terminating game [00010302]
    001996.247| terminating game [00010403]
    001996.248| terminating game [00010504]

    master
    Code:
    000000.029| permgame: ID:1, Cliffside PVP, MAPID_WZ_Cliffside - Password: 000000.029| permgame: ID:2, Colorado PVP, MAPID_WZ_Colorado - Password: 
    000000.030| permgame: ID:3, Colorado PVE, MAPID_WZ_PVE_Colorado - Password: 
    000000.030| permgame: ID:4, CaliWood, MAPID_CaliWood - Password: 
    000000.030| permgame: ID:5, Dev map Test server, MAPID_Devmap - Password: 
    000000.034| WarZ 0 games, 32 players each
    000000.052| r3dNetwork: Creating host at port 34000
    000000.077|  IP: 25.182.139.165
    000000.078|  IP: 192.168.0.14
    000000.093| MasterGameServer started at port 34000
    000000.094| r3dNetwork: Creating host at port 34001
    000000.110|  IP: 25.182.139.165
    000000.110|  IP: 192.168.0.14
    000000.121| MasterUserServer started at port 34001, 20 CCU
    000000.124| MSINFO: 0 (0 max) peers, 0 CCU in 0 games, PeakCCU: 0, MaxCCU:0, Supervisors: 0
    000005.892| master: super registered 'RENEW-PC'[1] ip:25.182.139.165. max 600 players, 50 sessions
    000010.125| MSINFO: 0 (0 max) peers, 0 CCU in 0 games, PeakCCU: 0, MaxCCU:0, Supervisors: 1
    000010.126|  RENEW-PC(25.182.139.165), games:0/50, players:0/600
    000015.052| gameServerId 1 - spawning new
    000015.053|  NewGame: registered new game in slot 0, name 'Cliffside PVP', pwd '', port 34010
    000015.053|  request for new game send to RENEW-PC, creator:0, players:200, id:10100, port:34010
    000015.075| gameServerId 2 - spawning new
    000015.076|  NewGame: registered new game in slot 1, name 'Colorado PVP', pwd '', port 34011
    000015.077|  request for new game send to RENEW-PC, creator:0, players:200, id:10201, port:34011
    000015.099| gameServerId 3 - spawning new
    000015.107|  NewGame: registered new game in slot 2, name 'Colorado PVE', pwd '', port 34012
    000015.110|  request for new game send to RENEW-PC, creator:0, players:200, id:10302, port:34012
    000015.122| gameServerId 4 - spawning new
    000015.123|  NewGame: registered new game in slot 3, name 'CaliWood', pwd '', port 34013
    000015.124|  request for new game send to RENEW-PC, creator:0, players:200, id:10403, port:34013
    000015.145| gameServerId 5 - spawning new
    000015.146|  NewGame: registered new game in slot 4, name 'Dev map Test server', pwd '', port 34014
    000015.149|  request for new game send to RENEW-PC, creator:0, players:32, id:10504, port:34014
    000015.570| game 0x10201 connected
    000015.571| game 0x10504 connected
    000015.613| game 0x10100 connected
    000016.587| game 0x10302 connected
    000016.619| game 0x10403 connected
    000020.126| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000020.127|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000030.129| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000030.129|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000040.132| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000040.133|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000050.133| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000050.134|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000060.135| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000060.137|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000070.136| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000070.136|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000080.136| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000080.137|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000090.139| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000090.140|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000100.140| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000100.141|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000110.141| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000110.142|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000120.149| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000120.152|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000130.150| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000130.151|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000140.153| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000140.155|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000150.155| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000150.156|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000160.156| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000160.160|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000170.162| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000170.164|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000180.163| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000180.165|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000190.165| MSINFO: 1 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000190.166|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000200.169| MSINFO: 1 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000200.169|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000210.170| MSINFO: 1 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000210.171|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000220.171| MSINFO: 1 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000220.172|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000230.176| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000230.177|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000240.178| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000240.179|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000250.181| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000250.184|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000260.180| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000260.181|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000270.183| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000270.189|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000280.185| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000280.186|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000290.193| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000290.195|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000300.199| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000300.200|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000310.202| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000310.204|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000320.202| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000320.205|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000330.205| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000330.206|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000340.208| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000340.209|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000350.207| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000350.208|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000360.210| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000360.212|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000370.215| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000370.217|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000380.219| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000380.223|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000390.229| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000390.232|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000400.229| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000400.229|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000410.233| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000410.234|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000420.241| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000420.243|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000430.241| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:832, Supervisors: 1
    000430.242|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000440.242| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000440.243|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000450.245| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000450.246|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000460.251| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000460.252|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000470.259| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000470.262|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000480.261| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000480.263|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000490.264| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000490.266|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    000500.278| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000500.308|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000510.279| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000510.281|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000520.278| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000520.278|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000530.282| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000530.283|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000540.282| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000540.282|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000550.283| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000550.284|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000560.285| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000560.286|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000570.286| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000570.286|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000580.291| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000580.291|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000590.294| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000590.295|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000600.296| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000600.298|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000610.298| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000610.298|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000620.297| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000620.297|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000630.301| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000630.302|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000640.303| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000640.306|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000650.303| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000650.304|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000660.304| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000660.304|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000670.307| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000670.308|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000680.308| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000680.310|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000690.308| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000690.309|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000700.310| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000700.311|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000710.312| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000710.337|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000720.312| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000720.313|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000730.313| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000730.313|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000740.316| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000740.317|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000750.317| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000750.318|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000760.325| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000760.328|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000770.327| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000770.328|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000780.330| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000780.331|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000790.334| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000790.335|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000800.337| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000800.360|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000810.337| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000810.339|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000820.340| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000820.341|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    000830.340| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    000830.341|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
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    001020.491|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
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    001090.512| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001100.514| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001110.519| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001150.532| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001160.540| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001170.543| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001180.545| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001190.564| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001200.568| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001210.568| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001210.568|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001220.575| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001240.582| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001250.589| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001250.589|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001260.592| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001260.592|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001270.596| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001280.597| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001280.598|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001290.599| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001290.605|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001300.606| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001300.612|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001310.609| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001310.609|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001320.610| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001320.612|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001330.618| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001340.618| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001350.621| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001360.622| MSINFO: 1 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001360.623|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001370.623| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
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    001380.622| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001380.623|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001390.625| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001390.626|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001400.643| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001400.644|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001410.683| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001410.688|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001420.690| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001420.691|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001430.690| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001430.691|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001440.692| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001440.692|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001450.692| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001450.699|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001460.695| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001460.702|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001470.701| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001470.703|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001480.701| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001480.711|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001491.166| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001491.182|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001500.731| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001500.733|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001510.732| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001510.732|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001520.733| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001520.734|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001530.737| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001530.739|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001540.741| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001540.742|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001550.751| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001550.752|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001560.752| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001560.757|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001570.769| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001570.791|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001580.809| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001580.816|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001590.841| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001590.855|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001600.860| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001600.863|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001610.877| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001610.879|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001620.877| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001620.879|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001630.878| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001630.880|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001640.886| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001640.908|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001650.886| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001650.886|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001660.896| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001660.900|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001670.899| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001670.901|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001680.907| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001680.913|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001690.910| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001690.910|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001700.908| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001700.912|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001710.920| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001710.932|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001720.921| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001720.922|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001730.922| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001730.923|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001740.925| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001740.941|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001750.930| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001750.931|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001761.036| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001761.037|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001771.033| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001771.034|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001781.037| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001781.038|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001791.037| MSINFO: 0 (1 max) peers, 1 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001791.037|  RENEW-PC(25.182.139.165), games:5/50, players:1/600
    001801.038| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001801.039|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001811.041| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001811.042|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001821.044| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001821.045|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001831.049| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001831.050|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001841.049| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001841.050|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001851.049| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001851.050|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001861.052| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001861.053|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001871.057| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001871.070|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001881.061| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001881.062|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001891.070| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001891.101|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001901.064| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001901.067|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001911.070| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001911.070|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001921.071| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001921.072|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001931.080| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001931.080|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001941.082| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001941.083|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001951.086| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001951.087|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001961.086| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001961.087|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001971.087| MSINFO: 1 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001971.088|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001981.091| MSINFO: 1 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001981.094|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001991.094| MSINFO: 0 (1 max) peers, 0 CCU in 5 games, PeakCCU: 1, MaxCCU:832, Supervisors: 1
    001991.098|  RENEW-PC(25.182.139.165), games:5/50, players:0/600
    001994.153| Control-c ...
    GameServer
    Code:
    000000.028| r3dFS: there is no volume file wo_00.bin000000.028| Connecting to master server at 25.182.139.165:34000
    000000.028|  r3dNetwork: Creating client
    000000.095|   IP: 25.182.139.165
    000000.095|   IP: 192.168.0.14
    000000.095|  r3dNetwork: connecting to 25.182.139.165:34000
    000000.095|  waiting: connecting, 10.0 sec left
    000000.115|  r3dNetwork: external ip: 25.182.139.165:57442
    000000.115| Game: Initializing with 200 players
    000000.115|  Server time is Tue Oct 12 11:46:54 2032
    000000.116|  CAsyncApiMgr starting
    000000.116| Starting server on port 34011
    000000.117| r3dNetwork: Creating host at port 34011
    000000.136|  IP: 25.182.139.165
    000000.136|  IP: 192.168.0.14
    000000.153| Getting shop data
    000000.368| Reading game rewards
    000000.384| Loading armory config
    000000.453| Trying to load food item with id '301321' that is already loaded!000000.454| Reading loot boxes
    000002.356| There is no LootBox 301117
    000002.357| There is no LootBox 301321
    000002.358| Starting game server
    000002.358| SetHomeDir: Levels\WZ_Colorado
    000004.092| TERRAIN:  LOADING Levels\WZ_Colorado\TERRAIN
    000004.445| TERRAIN2: Finished reading script file
    000006.285| TERRAIN:  LOADED
    000026.917| Loading 'Levels\WZ_Colorado\collections\collections.xml'
    000048.327| NavMesh.Load...
    000048.817| AutodeskNav: Failed to connect to navigation lab
    000048.864| LootBox: 0515DB30 with ItemID 301130, 8 items, tick: 60
    000048.866| LootBox: 0515E388 with ItemID 301130, 8 items, tick: 60
    000048.868| LootBox: 0515E710 with ItemID 301132, 10 items, tick: 60
    000048.870| LootBox: 04FC1510 with ItemID 301133, 12 items, tick: 60
    000048.873| LootBox: 04FC1E20 with ItemID 301132, 10 items, tick: 60
    000048.876| LootBox: 04FC21A8 with ItemID 301132, 10 items, tick: 60
    000048.878| LootBox: 04FC2530 with ItemID 301133, 12 items, tick: 60
    000048.881| LootBox: 04FC28B8 with ItemID 301134, 10 items, tick: 60
    000048.883| LootBox: 06375F78 with ItemID 301132, 10 items, tick: 60
    000048.889| LootBox: 050DF980 with ItemID 301135, 11 items, tick: 60
    000048.893| LootBox: 050DFD08 with ItemID 301134, 10 items, tick: 60
    000048.896| LootBox: 050E0090 with ItemID 301125, 14 items, tick: 60
    000048.899| LootBox: 050E0418 with ItemID 301132, 10 items, tick: 60
    000048.902| LootBox: 050E0D28 with ItemID 301133, 12 items, tick: 60
    000048.906| LootBox: 050E10B0 with ItemID 301132, 10 items, tick: 60
    000048.908| LootBox: 050E1438 with ItemID 301133, 12 items, tick: 60
    000048.913| LootBox: 050E2700 with ItemID 301134, 10 items, tick: 60
    000048.916| LootBox: 050E38D0 with ItemID 301135, 11 items, tick: 60
    000048.918| LootBox: 050E31C0 with ItemID 301132, 10 items, tick: 60
    000048.920| LootBox: 050E2AB0 with ItemID 301134, 10 items, tick: 60
    000048.923| LootBox: 050E2E38 with ItemID 301135, 11 items, tick: 60
    000048.926| obj_ZombieSpawn 050E3548, 21 zombies in 80 meters, delay 2, r:5.0-10.0
    000048.970|  2390/2916 valid navpoints for 21 zombies at 7027.283203 41.681400 7570.328125
    000048.971| obj_ZombieSpawn 050E4368, 7 zombies in 74 meters, delay 14, r:2.0-6.0
    000048.977|  1329/2500 valid navpoints for 7 zombies at 6822.560547 47.196301 7688.421875
    000048.977| obj_ZombieSpawn 050E46F0, 9 zombies in 59 meters, delay 15, r:1.0-3.0
    000048.983|  996/1600 valid navpoints for 9 zombies at 7048.842773 41.176102 6931.511719
    000048.984| obj_ZombieSpawn 050E3C58, 9 zombies in 56 meters, delay 14, r:1.0-3.0
    000048.988|  816/1444 valid navpoints for 9 zombies at 7121.416016 43.239201 6640.433594
    000048.989| obj_ZombieSpawn 050E3FE0, 18 zombies in 86 meters, delay 11, r:1.0-3.0
    000049.007|  2971/3364 valid navpoints for 18 zombies at 7339.982422 45.464199 6698.238281
    000049.008| obj_ZombieSpawn 050E7CA0, 6 zombies in 41 meters, delay 10, r:1.0-3.0
    000049.011|  409/784 valid navpoints for 6 zombies at 7467.263672 65.791397 6458.986328
    000049.011| LootBox: 050E6E80 with ItemID 301133, 12 items, tick: 60
    000049.014| LootBox: 050E7918 with ItemID 301133, 12 items, tick: 60
    000049.016| obj_ZombieSpawn 050E5950, 36 zombies in 146 meters, delay 7, r:4.0-7.0
    000049.061|  8256/9604 valid navpoints for 36 zombies at 6503.530273 82.246002 4945.342285
    000049.238| obj_ZombieSpawn 050E6AF8, 5 zombies in 47 meters, delay 7, r:1.0-3.0
    000049.243|  688/1024 valid navpoints for 5 zombies at 7362.551270 47.728802 5996.903320
    000049.244| obj_ZombieSpawn 050E55C8, 68 zombies in 189 meters, delay 7, r:6.0-11.0
    000049.294|  8564/15876 valid navpoints for 68 zombies at 6623.000000 46.722099 5828.222168
    000049.295| obj_ZombieSpawn 050E7208, 15 zombies in 86 meters, delay 11, r:5.0-8.0
    000049.309|  2847/3364 valid navpoints for 15 zombies at 6613.503906 80.574699 4635.477051
    000049.310| obj_ZombieSpawn 050E6770, 18 zombies in 74 meters, delay 15, r:4.0-7.0
    000049.320|  2099/2500 valid navpoints for 18 zombies at 6454.334473 80.574699 4750.238281
    000049.321| obj_ZombieSpawn 050E5CD8, 29 zombies in 106 meters, delay 9, r:5.0-8.0
    000049.348|  3438/5041 valid navpoints for 29 zombies at 6826.323242 80.647301 4952.199219
    000049.348| obj_ZombieSpawn 050E6060, 52 zombies in 117 meters, delay 10, r:5.0-8.0
    000049.378|  4523/6084 valid navpoints for 52 zombies at 6767.212891 80.647102 4768.624512
    000049.379| obj_ZombieSpawn 050E8028, 13 zombies in 82 meters, delay 12, r:4.0-6.0
    000049.424|  2435/3025 valid navpoints for 13 zombies at 6781.884277 81.085197 4599.773926
    000049.425| obj_ZombieSpawn 050E5240, 4 zombies in 42 meters, delay 31, r:1.0-3.0
    000049.427|  433/841 valid navpoints for 4 zombies at 6761.224609 94.871300 6933.575684
    000049.428| obj_ZombieSpawn 050E63E8, 10 zombies in 57 meters, delay 10, r:4.0-7.0
    000049.435|  942/1521 valid navpoints for 10 zombies at 5604.481445 62.961102 5081.078613
    000049.436| obj_ZombieSpawn 050E8AC0, 36 zombies in 124 meters, delay 12, r:5.0-10.0
    000049.460|  2730/6889 valid navpoints for 36 zombies at 5490.765137 62.986900 5624.021484
    000049.461| obj_ZombieSpawn 050E7590, 11 zombies in 39 meters, delay 15, r:1.0-3.0
    000049.464|  523/729 valid navpoints for 11 zombies at 5276.713379 76.737801 5930.480469
    000049.465| obj_ZombieSpawn 050E83B0, 7 zombies in 48 meters, delay 14, r:1.0-3.0
    000049.468|  522/1089 valid navpoints for 7 zombies at 5022.716797 76.949501 5426.489746
    000049.469| obj_ZombieSpawn 050E8738, 6 zombies in 50 meters, delay 12, r:1.0-3.0
    000049.472|  314/1156 valid navpoints for 6 zombies at 6828.210449 60.135201 6392.348145
    000049.473| LootBox: 050E4EB8 with ItemID 301121, 22 items, tick: 60
    000049.479| obj_ZombieSpawn 063DD188, 2 zombies in 21 meters, delay 60, r:7.0-10.0
    000049.479|  148/196 valid navpoints for 2 zombies at 6962.414551 58.078400 6231.343750
    000049.480| obj_ZombieSpawn 063DBC58, 3 zombies in 19 meters, delay 15, r:6.0-10.0
    000049.481|  125/169 valid navpoints for 3 zombies at 7079.551270 48.244202 6390.553711
    000049.481| LootBox: 063DDFA8 with ItemID 301126, 30 items, tick: 60
    000049.494| obj_ZombieSpawn 063DBFE0, 4 zombies in 10 meters, delay 15, r:1.0-3.0
    000049.495|  36/49 valid navpoints for 4 zombies at 6780.355469 166.432297 2659.984619
    000049.496| obj_ZombieSpawn 063DA3A0, 12 zombies in 70 meters, delay 7, r:6.0-10.0
    000049.504|  1227/2209 valid navpoints for 12 zombies at 5131.212891 45.214401 4549.283691
    000049.513| LootBox: 063DB8D0 with ItemID 301134, 10 items, tick: 60
    000049.516| LootBox: 063DA728 with ItemID 301137, 20 items, tick: 60
    000049.520| LootBox: 063DDC20 with ItemID 301133, 12 items, tick: 60
    000049.523| LootBox: 063DC368 with ItemID 301133, 12 items, tick: 60
    000049.526| LootBox: 063DAAB0 with ItemID 301133, 12 items, tick: 60
    000049.529| LootBox: 063DB548 with ItemID 301132, 10 items, tick: 60
    000049.532| LootBox: 063DAE38 with ItemID 301132, 10 items, tick: 60
    000049.534| LootBox: 063DC6F0 with ItemID 301135, 11 items, tick: 60
    000049.537| LootBox: 063DB1C0 with ItemID 301132, 10 items, tick: 60
    000049.539| LootBox: 063DCA78 with ItemID 301132, 10 items, tick: 60
    000049.542| LootBox: 063DCE00 with ItemID 301135, 11 items, tick: 60
    000049.544| LootBox: 063DD510 with ItemID 301132, 10 items, tick: 60
    000049.546| LootBox: 063DD898 with ItemID 301133, 12 items, tick: 60
    000049.549| LootBox: 063E38B8 with ItemID 301132, 10 items, tick: 60
    000049.552| LootBox: 063E5F90 with ItemID 301130, 8 items, tick: 60
    000049.558| obj_ZombieSpawn 063E6318, 18 zombies in 56 meters, delay 12, r:4.0-8.0
    000049.572|  1134/1444 valid navpoints for 18 zombies at 6770.163086 166.432297 2643.587402
    000049.573| obj_ZombieSpawn 063E66A0, 21 zombies in 97 meters, delay 15, r:5.0-8.0
    000049.589|  2838/4225 valid navpoints for 21 zombies at 6738.304688 143.156998 2222.806885
    000049.590| obj_ZombieSpawn 063E3FC8, 11 zombies in 65 meters, delay 15, r:3.0-7.0
    000049.600|  1250/1936 valid navpoints for 11 zombies at 6683.211426 158.777802 2086.952881
    000049.602| obj_ZombieSpawn 063E3C40, 4 zombies in 30 meters, delay 15, r:5.0-9.0
    000049.603|  387/441 valid navpoints for 4 zombies at 7139.685059 136.893997 2687.517334
    000049.607| obj_ZombieSpawn 063E4350, 16 zombies in 82 meters, delay 15, r:5.0-8.0
    000049.617|  1559/3025 valid navpoints for 16 zombies at 6913.674805 110.003998 2989.715088
    000049.617| obj_ZombieSpawn 063E54F8, 18 zombies in 88 meters, delay 15, r:4.0-8.0
    000049.629|  2565/3481 valid navpoints for 18 zombies at 6812.065918 109.523697 3110.451416
    000049.630| obj_ZombieSpawn 063E4DE8, 12 zombies in 16 meters, delay 10, r:4.0-8.0
    000049.630|  102/121 valid navpoints for 12 zombies at 6007.796387 120.910202 4060.982178
    000049.631| LootBox: 063E46D8 with ItemID 301137, 20 items, tick: 60
    000049.633| LootBox: 063E5880 with ItemID 301132, 10 items, tick: 60
    000049.636| LootBox: 063E6A28 with ItemID 301132, 10 items, tick: 60
    000049.638| LootBox: 063E5C08 with ItemID 301135, 11 items, tick: 60
    000049.798| LootBox: 063E74C0 with ItemID 101267, tick: 60
    000049.807| LootBox: 063E6DB0 with ItemID 400140, tick: 60
    000049.818| LootBox: 063E7138 with ItemID 301132, 10 items, tick: 60
    000049.820| LootBox: 063E4A60 with ItemID 301133, 12 items, tick: 60
    000049.823| LootBox: 063E5170 with ItemID 301134, 10 items, tick: 60
    000049.826| LootBox: 06421860 with ItemID 301130, 8 items, tick: 60
    000049.830| LootBox: 06420DC8 with ItemID 301132, 10 items, tick: 60
    000049.832| LootBox: 064222F8 with ItemID 301133, 12 items, tick: 60
    000049.835| LootBox: 06422A08 with ItemID 301132, 10 items, tick: 60
    000049.837| LootBox: 06422680 with ItemID 301133, 12 items, tick: 60
    000049.840| LootBox: 06423828 with ItemID 301135, 11 items, tick: 60
    000049.842| LootBox: 06424648 with ItemID 301132, 10 items, tick: 60
    000049.845| LootBox: 06420A40 with ItemID 301133, 12 items, tick: 60
    000049.847| LootBox: 06421150 with ItemID 301133, 12 items, tick: 60
    000049.850| LootBox: 064214D8 with ItemID 301134, 10 items, tick: 60
    000049.852| LootBox: 06421BE8 with ItemID 301134, 10 items, tick: 60
    000049.854| LootBox: 064242C0 with ItemID 301132, 10 items, tick: 60
    000049.857| LootBox: 06421F70 with ItemID 301130, 8 items, tick: 60
    000049.861| obj_ZombieSpawn 06422D90, 20 zombies in 103 meters, delay 9, r:4.0-7.0
    000049.875|  3492/4761 valid navpoints for 20 zombies at 5452.645020 73.267197 3185.030029
    000049.875| obj_ZombieSpawn 06423118, 12 zombies in 48 meters, delay 9, r:5.0-8.0
    000049.881|  863/1089 valid navpoints for 12 zombies at 5641.152344 115.955002 3744.262451
    000049.882| obj_ZombieSpawn 064234A0, 11 zombies in 63 meters, delay 9, r:5.0-8.0
    000049.887|  1130/1849 valid navpoints for 11 zombies at 5694.505859 74.581596 4391.667969
    000049.888| obj_ZombieSpawn 06423BB0, 20 zombies in 71 meters, delay 15, r:5.0-8.0
    000049.895|  1881/2304 valid navpoints for 20 zombies at 4521.919922 70.066597 3429.760498
    000049.896| obj_ZombieSpawn 06423F38, 8 zombies in 30 meters, delay 15, r:5.0-8.0
    000049.898|  309/441 valid navpoints for 8 zombies at 5329.263184 198.451904 1169.214233
    000049.899| obj_ZombieSpawn 064276C8, 19 zombies in 66 meters, delay 15, r:5.0-9.0
    000049.904|  1550/2025 valid navpoints for 19 zombies at 3906.631592 93.742104 2538.714600
    000049.905| obj_ZombieSpawn 06429308, 20 zombies in 76 meters, delay 27, r:5.0-8.0
    000049.910|  1028/2601 valid navpoints for 20 zombies at 3310.743896 121.328598 2173.674316
    000049.910| obj_ZombieSpawn 06428BF8, 16 zombies in 97 meters, delay 15, r:5.0-8.0
    000049.924|  3219/4225 valid navpoints for 16 zombies at 3187.057861 85.215302 3011.320557
    000049.924| obj_ZombieSpawn 06427DD8, 20 zombies in 118 meters, delay 29, r:6.0-12.0
    000049.938|  1238/6241 valid navpoints for 20 zombies at 2905.147461 116.813797 2621.979492
    000049.939| obj_ZombieSpawn 06429A18, 26 zombies in 153 meters, delay 9, r:5.0-10.0
    000049.971|  8737/10609 valid navpoints for 26 zombies at 2019.378174 121.778397 2367.750732
    000049.972| obj_ZombieSpawn 06426FB8, 11 zombies in 48 meters, delay 10, r:5.0-8.0
    000049.975|  897/1089 valid navpoints for 11 zombies at 2359.853027 121.372902 2687.260498
    000049.976| obj_ZombieSpawn 06429DA0, 41 zombies in 100 meters, delay 6, r:5.0-8.0
    000049.987|  3638/4489 valid navpoints for 41 zombies at 4332.252930 44.224800 3997.052246
    000049.988| obj_ZombieSpawn 06428F80, 10 zombies in 53 meters, delay 15, r:4.0-8.0
    000049.993|  955/1296 valid navpoints for 10 zombies at 7803.510254 154.169601 6753.606445
    000050.008| obj_ZombieSpawn 064284E8, 3 zombies in 28 meters, delay 12, r:5.0-10.0
    000050.009|  186/361 valid navpoints for 3 zombies at 6516.804688 128.848404 6840.350098
    000050.010| LootBox: 0642A128 with ItemID 301130, 8 items, tick: 60
    000050.012| LootBox: 06427340 with ItemID 301135, 11 items, tick: 60
    000050.014| LootBox: 06429690 with ItemID 301132, 10 items, tick: 60
    000050.017| LootBox: 06427A50 with ItemID 301135, 11 items, tick: 60
    000050.033| LootBox: 06426520 with ItemID 301135, 11 items, tick: 60
    000050.125| LootBox: 064268A8 with ItemID 301133, 12 items, tick: 60
    000050.127| LootBox: 06428160 with ItemID 301135, 11 items, tick: 60
    000050.129| LootBox: 06428870 with ItemID 301135, 11 items, tick: 60
    000050.131| LootBox: 06426C30 with ItemID 301134, 10 items, tick: 60
    000050.134| LootBox: 064081C8 with ItemID 301135, 11 items, tick: 60
    000050.139| LootBox: 06407AB8 with ItemID 301135, 11 items, tick: 60
    000050.141| LootBox: 06405E78 with ItemID 301133, 12 items, tick: 60
    000050.143| LootBox: 064073A8 with ItemID 301132, 10 items, tick: 60
    000050.146| LootBox: 06407730 with ItemID 301133, 12 items, tick: 60
    000050.148| LootBox: 06408550 with ItemID 301134, 10 items, tick: 60
    000050.150| LootBox: 064088D8 with ItemID 301132, 10 items, tick: 60
    000050.152| LootBox: 06405058 with ItemID 301135, 11 items, tick: 60
    000050.155| LootBox: 06407E40 with ItemID 301135, 11 items, tick: 60
    000050.157| LootBox: 06406200 with ItemID 301130, 8 items, tick: 60
    000050.160| LootBox: 06405768 with ItemID 301134, 10 items, tick: 60
    000050.163| LootBox: 064053E0 with ItemID 301132, 10 items, tick: 60
    000050.165| LootBox: 06405AF0 with ItemID 301132, 10 items, tick: 60
    000050.167| LootBox: 06406588 with ItemID 301135, 11 items, tick: 60
    000050.175| LootBox: 06404CD0 with ItemID 301130, 8 items, tick: 60
    000050.178| LootBox: 06406910 with ItemID 301132, 10 items, tick: 60
    000050.180| LootBox: 06406C98 with ItemID 301130, 8 items, tick: 60
    000050.203| obj_ZombieSpawn 06407020, 8 zombies in 30 meters, delay 41, r:5.0-10.0
    000050.206|  235/400 valid navpoints for 8 zombies at 3496.099121 56.495300 4266.454590
    000050.208| LootBox: 0642F540 with ItemID 301132, 10 items, tick: 60
    000050.213| LootBox: 06431180 with ItemID 301130, 8 items, tick: 60
    000050.216| obj_ZombieSpawn 064306E8, 30 zombies in 157 meters, delay 39, r:5.0-10.0
    000050.361|  5564/11025 valid navpoints for 30 zombies at 1900.478760 112.285896 3663.442871
    000050.366| obj_ZombieSpawn 06431C18, 6 zombies in 79 meters, delay 40, r:5.0-10.0
    000050.388|  1542/2809 valid navpoints for 6 zombies at 2311.441650 105.567200 3732.877197
    000050.390| obj_ZombieSpawn 06430DF8, 24 zombies in 79 meters, delay 30, r:5.0-10.0
    000050.404|  1364/2809 valid navpoints for 24 zombies at 2013.742310 208.005600 4265.530273
    000050.405| obj_ZombieSpawn 0642F8C8, 40 zombies in 149 meters, delay 31, r:5.0-10.0
    000050.433|  7295/10000 valid navpoints for 40 zombies at 2208.867920 46.812801 5477.127441
    000050.439| obj_ZombieSpawn 06431890, 6 zombies in 31 meters, delay 44, r:5.0-10.0
    000050.441|  316/441 valid navpoints for 6 zombies at 2739.296631 209.115295 6114.636230
    000050.441| obj_ZombieSpawn 0642FC50, 4 zombies in 25 meters, delay 60, r:5.0-10.0
    000050.442|  190/289 valid navpoints for 4 zombies at 2660.573975 216.274506 6121.770508
    000050.443| obj_ZombieSpawn 06430A70, 23 zombies in 103 meters, delay 35, r:5.0-10.0
    000050.482|  3542/4761 valid navpoints for 23 zombies at 3790.111328 154.792801 5664.620117
    000050.483| obj_ZombieSpawn 06431FA0, 5 zombies in 25 meters, delay 37, r:5.0-10.0
    000050.495|  182/289 valid navpoints for 5 zombies at 4428.648438 171.483307 5864.064941
    000050.496| obj_ZombieSpawn 0642EE30, 4 zombies in 44 meters, delay 30, r:5.0-10.0
    000050.498|  427/900 valid navpoints for 4 zombies at 4793.482422 185.199707 6092.416016
    000050.499| obj_ZombieSpawn 0642EAA8, 2 zombies in 41 meters, delay 30, r:5.0-10.0
    000050.512|  0/784 valid navpoints for 2 zombies at 4760.443848 123.940697 4972.304199
    000050.513| obj_ZombieSpawn 06430360, 6 zombies in 30 meters, delay 15, r:5.0-10.0
    000050.514|  94/441 valid navpoints for 6 zombies at 2461.657959 49.999599 5342.104980
    000050.515| obj_ZombieSpawn 0642E398, 15 zombies in 68 meters, delay 41, r:5.0-10.0
    000050.545|  1533/2116 valid navpoints for 15 zombies at 2705.899658 99.277100 3773.683838
    000050.546| obj_ZombieSpawn 0642E720, 10 zombies in 25 meters, delay 31, r:5.0-10.0
    000050.548|  245/289 valid navpoints for 10 zombies at 4111.547363 43.881901 3988.987549
    000050.549| obj_ZombieSpawn 0642FFD8, 10 zombies in 37 meters, delay 40, r:5.0-10.0
    000050.550|  347/625 valid navpoints for 10 zombies at 4007.485107 40.362801 4172.743652
    000050.552| obj_ZombieSpawn 06431508, 8 zombies in 21 meters, delay 32, r:5.0-10.0
    000050.552|  156/196 valid navpoints for 8 zombies at 3872.878906 44.422600 4078.604736
    000050.553| obj_ZombieSpawn 0642F1B8, 12 zombies in 30 meters, delay 35, r:1.0-3.0
    000050.557|  342/441 valid navpoints for 12 zombies at 3828.653564 43.863899 3928.650146
    000050.596| obj_ZombieSpawn 06433FE0, 10 zombies in 30 meters, delay 41, r:5.0-10.0
    000050.597|  385/441 valid navpoints for 10 zombies at 4304.875977 44.370499 3909.861572
    000050.651| LootBox: 06434368 with ItemID 301132, 10 items, tick: 60
    000050.654| LootBox: 064323A0 with ItemID 301132, 10 items, tick: 60
    000050.657| LootBox: 06434A78 with ItemID 301132, 10 items, tick: 60
    000050.659| LootBox: 06434E00 with ItemID 301132, 10 items, tick: 60
    000050.661| LootBox: 064346F0 with ItemID 301132, 10 items, tick: 60
    000100.818| server main loop started
    000100.818| net_mapLoaded_LastNetID: 300
    000100.840| Job CJobGetServerNotes 0D6712C0: Creating 0 Notes
    000100.840| time: 101, plrs:0/200, net_lastFreeId: 300, objects: 1246, async:0 0 0 0 
    000160.848| time: 161, plrs:0/200, net_lastFreeId: 1983, objects: 1860, async:0 0 0 0 
    000220.860| time: 221, plrs:0/200, net_lastFreeId: 2173, objects: 2050, async:0 0 0 0 
    000280.888| time: 281, plrs:0/200, net_lastFreeId: 2315, objects: 2192, async:0 0 0 0 
    000340.897| time: 341, plrs:0/200, net_lastFreeId: 2418, objects: 2295, async:0 0 0 0 
    000400.899| time: 401, plrs:0/200, net_lastFreeId: 2480, objects: 2357, async:0 0 0 0 
    000416.383| !!!! NavMeshUpdate 0.024140 sec, z:802, bad:0, f:0
    000417.303| !!!! NavMeshUpdate 0.021515 sec, z:803, bad:0, f:0
    000460.908| time: 461, plrs:0/200, net_lastFreeId: 2518, objects: 2395, async:0 0 0 0 
    000520.928| time: 521, plrs:0/200, net_lastFreeId: 2553, objects: 2430, async:0 0 0 0 
    000580.948| time: 581, plrs:0/200, net_lastFreeId: 2580, objects: 2457, async:0 0 0 0 
    000640.956| time: 641, plrs:0/200, net_lastFreeId: 2598, objects: 2475, async:0 0 0 0 
    000700.967| time: 701, plrs:0/200, net_lastFreeId: 2608, objects: 2485, async:0 0 0 0 
    000741.999| !!!! NavMeshUpdate 0.018407 sec, z:923, bad:0, f:0
    000760.969| time: 761, plrs:0/200, net_lastFreeId: 2616, objects: 2493, async:0 0 0 0 
    000820.970| time: 821, plrs:0/200, net_lastFreeId: 2623, objects: 2500, async:0 0 0 0 
    000880.976| time: 881, plrs:0/200, net_lastFreeId: 2629, objects: 2506, async:0 0 0 0 
    000940.985| time: 941, plrs:0/200, net_lastFreeId: 2631, objects: 2508, async:0 0 0 0 
    000943.419| !!!! NavMeshUpdate 0.031751 sec, z:941, bad:0, f:0
    000946.123| !!!! NavMeshUpdate 0.078152 sec, z:941, bad:0, f:0
    000955.215| !!!! NavMeshUpdate 0.035158 sec, z:942, bad:0, f:0
    000962.264| !!!! NavMeshUpdate 0.019833 sec, z:942, bad:0, f:0
    001001.001| time: 1001, plrs:0/200, net_lastFreeId: 2636, objects: 2513, async:0 0 0 0 
    001017.224| peer00 PKT_C2S_JoinGameReq: CID:1, ip:25.182.139.165
    001061.025| time: 1061, plrs:0/200, net_lastFreeId: 2692, objects: 2569, async:0 0 0 0 
    001111.221| !!!! NavMeshUpdate 0.017103 sec, z:951, bad:0, f:0
    001121.032| time: 1121, plrs:0/200, net_lastFreeId: 2751, objects: 2628, async:0 0 0 0 
    001180.140| !!!! NavMeshUpdate 0.028306 sec, z:954, bad:0, f:0
    001181.059| time: 1181, plrs:0/200, net_lastFreeId: 2802, objects: 2679, async:0 0 0 0 
    001234.641| peer00 PKT_C2S_StartGameReq, startGameAns: 1, lastNetID: 300
    001234.641|  meshName '' is too small in LoadPhysicsConfig001241.078| time: 1241, plrs:1/200, net_lastFreeId: 2844, objects: 2722, async:0 0 0 0 
    001248.823| !!! cheat: peer00, r:clientlog -10.04 -18.21 4.2/2.8 0.10 1.0, CID:1 [], ip:25.182.139.165
    001255.874| cmd: /help admin:1
    001257.708| cmd: /giv admin:1
    001274.288| !!!! NavMeshUpdate 0.249986 sec, z:959, bad:0, f:0
    001294.709| WO_API: failed with error code 5 SQL Select Failed: Procedure or function 'WZ_Char_SRV_SetStatus' expects parameter '@in_GamePoints', which was not supplied.
    001294.709| !!!! UpdateCharThread failed, code: 5, ans: SQL Select Failed: Procedure or function 'WZ_Char_SRV_SetStatus' expects parameter '@in_GamePoints', which was not supplied.
    001294.710| !!!! CAsyncApiWorker 0 job CJobUpdateChar[1] 0637F738 failed
    001294.719| CAsyncApiWorker 0 job CJobUpdateChar[1] 0637F738 failed
    001294.719| LogInfo: peer00, r:DisconnectPeer API FAILED, CID:1 [], ip:25.182.139.165
    001294.719| DeletePlayer: , playerIdx: 0
    001301.084| time: 1301, plrs:0/200, net_lastFreeId: 2881, objects: 2758, async:0 0 0 0 
    001361.089| time: 1361, plrs:0/200, net_lastFreeId: 2911, objects: 2788, async:0 0 0 0 
    001421.091| time: 1421, plrs:0/200, net_lastFreeId: 2940, objects: 2817, async:0 0 0 0 
    001481.097| time: 1481, plrs:0/200, net_lastFreeId: 2969, objects: 2846, async:0 0 0 0 
    001501.493| peer00 PKT_C2S_JoinGameReq: CID:1, ip:25.182.139.165
    001541.134| time: 1541, plrs:0/200, net_lastFreeId: 2995, objects: 2872, async:0 0 0 0 
    001578.501| !!!! NavMeshUpdate 0.026473 sec, z:961, bad:0, f:0
    001600.022| !!!! NavMeshUpdate 0.025378 sec, z:961, bad:0, f:0
    001601.149| time: 1601, plrs:0/200, net_lastFreeId: 3014, objects: 2891, async:0 0 0 0 
    001622.717| !!!! NavMeshUpdate 0.022677 sec, z:961, bad:0, f:0
    001624.138| !!!! NavMeshUpdate 0.028336 sec, z:961, bad:0, f:0
    001624.394| !!!! NavMeshUpdate 0.034054 sec, z:961, bad:0, f:0
    001661.167| time: 1661, plrs:0/200, net_lastFreeId: 3029, objects: 2906, async:0 0 0 0 
    001719.622| peer00 PKT_C2S_StartGameReq, startGameAns: 1, lastNetID: 300
    001721.185| time: 1721, plrs:1/200, net_lastFreeId: 3045, objects: 2923, async:0 0 0 0 
    001741.212| cmd: /tp 5000 3000 admin:1
    001741.212| peer00, SetLatePacketsBarrier: teleport
    001741.214| SHAW teleported to 5000.000000, 75.003502, 3000.000000
    001741.288| peer00 PKT_C2C_PacketBarrier_s teleport 1 vs 1
    001742.519| !!! cheat: peer00, r:clientlog -9.52 -10.26 4.2/2.8 0.10 1.0, CID:1 [SHAW], ip:25.182.139.165
    001779.691| WO_API: failed with error code 5 SQL Select Failed: Procedure or function 'WZ_Char_SRV_SetStatus' expects parameter '@in_GamePoints', which was not supplied.
    001779.691| !!!! UpdateCharThread failed, code: 5, ans: SQL Select Failed: Procedure or function 'WZ_Char_SRV_SetStatus' expects parameter '@in_GamePoints', which was not supplied.
    001779.693| !!!! CAsyncApiWorker 0 job CJobUpdateChar[1] 050E9E40 failed
    001779.715| CAsyncApiWorker 0 job CJobUpdateChar[1] 050E9E40 failed
    001779.715| LogInfo: peer00, r:DisconnectPeer API FAILED, CID:1 [SHAW], ip:25.182.139.165
    001779.716| DeletePlayer: SHAW, playerIdx: 0
    001781.194| time: 1781, plrs:0/200, net_lastFreeId: 3056, objects: 2933, async:0 0 0 0 
    001797.103| !!!! NavMeshUpdate 0.022031 sec, z:961, bad:0, f:0
    001807.740| !!!! NavMeshUpdate 0.026717 sec, z:961, bad:0, f:0
    001841.200| time: 1841, plrs:0/200, net_lastFreeId: 3072, objects: 2949, async:0 0 0 0 
    001901.211| time: 1901, plrs:0/200, net_lastFreeId: 3088, objects: 2965, async:0 0 0 0 
    001961.215| time: 1961, plrs:0/200, net_lastFreeId: 3107, objects: 2984, async:0 0 0 0
    r3dlog

    Code:
    --- Log started at Fri Jan 16 16:13:25 2015
    
    000007.936| ComputerID: 0x98c79b04bb81
    000007.936| Game Version: WarZ v1.0  (build: Jan 16 2015 12:32:56) - final
    000007.936| Available memory: 4095 MB
    000008.082| r3dFS: version:January 16, 2015 1:50, 41554 files
    000008.659| r3dFile: can't open local.ini
    000008.659| Can't open file "local.ini"
    000008.664| readGameOptionsFile: found INI at C:\Users\Rene\Documents\Arktos\InFesTaTion\gameSettings.ini
    000008.681| r3dFile: can't open local.ini
    000008.681| Can't open file "local.ini"
    000008.684| writeGameOptionsFile: Saving settings to C:\Users\Rene\Documents\Arktos\InFesTaTion\gameSettings.ini
    000008.726| readInputMap: found file at C:\Users\Rene\Documents\Arktos\InFesTaTion\inputMap.xml
    000008.740| writeInputMap: Saving settings to C:\Users\Rene\Documents\Arktos\InFesTaTion\inputMap.xml
    000008.745| userSettings: found file at C:\Users\Rene\Documents\Arktos\InFesTaTion\userSettings.xml
    000008.757| userSettings: Saving settings to C:\Users\Rene\Documents\Arktos\InFesTaTion\userSettings.xml
    000008.759| SOUND: initializing sound system
    000008.888| SOUND: '1' sound drivers found
    000008.890| SOUND: sound caps = 0xF8, speakermode= 2
    000008.890| SOUND: sound driver 'Alto-falantes (VIA High Definition Audio)'
    000008.962| SOUND: sound system ready
    000008.963| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
    000013.219| Input Devices enabled: Mouse, Keyboard
    000013.301| VMEM As seen through DDRaw: 2034
    000013.301| VMEM As seen through WMI: 0
    000013.301| Setting mode:  1280x1024x32 Flags=4
    000013.304| Could not initialize NVApi.
    000013.305| 
    000013.305|  Adapter: AMD Radeon R7 200 Series
    000013.305|   aticfx32.dll 8.17.10.1247
    000013.305|  Monitor: \\.\DISPLAY1 (1280x1024)
    000013.311|  res adjusted 1280x1024->1274x995
    000013.315|  r3dRenderLayer::SetMode(x=1274,y=995,bpp=32,windowed=4,hz=60)
    000013.317|  Creating d3d device
    000013.623|  GPU supports D3DQUERYTYPE_TIMESTAMP
    000013.623|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
    000013.623|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
    000013.624|  We have 3821 MB texture memory
    000013.654|  r3dFont: Creating Verdana 10pt
    000013.660|  r3dFont: Finished creating Verdana 10pt
    000013.689| Loading shaders...
    000018.714| Finished loading shaders (5.025111 sec)!
    000018.918| r3dFont: Creating Tahoma 12pt
    000018.929| r3dFont: Finished creating Tahoma 12pt
    000018.930| r3dFont: Creating Verdana 10pt
    000018.930| r3dFont: Finished creating Verdana 10pt
    000019.066| Creating render targets
    000019.084| r3dFont: Creating Verdana 8pt
    000019.119| r3dFont: Finished creating Verdana 8pt
    000019.203| Loaded 21 of 21 grass settings locations from the glist file
    000019.397| Loaded 21 grass settings files
    000019.990| Trying to load food item with id '301321' that is already loaded!000026.639| SetHomeDir: Levels\WZ_FrontEndLighting
    000026.639| We have 3644 MB texture memory
    000026.833| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
    000026.834| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
    000029.712| Unloaded 0.0 MB STATIC decal textures
    000029.712| Unloaded 0.0 MB DYNAMIC decal textures
    000029.712| Loading decal library Data\Decals\library.xml.
    000029.714| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
    000029.716| Loaded 0.0 MB STATIC decal textures
    000030.126| Loaded 0.8 MB DYNAMIC decal textures
    000030.128| LoadLevel_MatLibs...
    000030.128| LoadLevel_Objects...
    000035.761| LoadGrassLib()...
    000036.133| g_pGrassMap->Load...
    000036.136| LoadLevel_MatLibs...
    000036.136| Building skeleton cache..000036.337| Building obstacles cache..000036.338| done.000036.338| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
    000036.339| World loaded
    000036.339| Total load time: 9.57
    000055.272| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/hero_shadow_corp_head_01.sco' or 'data/objectsdepot/characters/hero_shadow_corp_head_01.scb', file doesn't exist
     (Loading mesh data/objectsdepot/characters/hero_shadow_corp_head_01.sco)
    000055.317| Acquired base profile data for 28.814447
    000073.901| r3dNetwork: Creating client
    000073.970|  IP: 25.182.139.165
    000073.970|  IP: 192.168.0.14
    000073.970| r3dNetwork: connecting
    000074.099| r3dNetwork: external ip: 25.182.139.165:60457
    000074.100| connected to master server peer00
    000087.940| obj_Zombie::FreePhysSkeletonCache:000087.940| done in 0.00 seconds
    000087.942| r3dNetwork: Deinitialize
    000088.220| r3dNetwork: Creating client
    000088.257|  IP: 25.182.139.165
    000088.257|  IP: 192.168.0.14
    000088.258| r3dNetwork: connecting
    000088.485| r3dNetwork: external ip: 25.182.139.165:60459
    000088.603| writeGameOptionsFile: Saving settings to C:\Users\Rene\Documents\Arktos\InFesTaTion\gameSettings.ini
    000088.614| userSettings: Saving settings to C:\Users\Rene\Documents\Arktos\InFesTaTion\userSettings.xml
    000088.620| SetHomeDir: Levels\WZ_Colorado
    000088.620| We have 3629 MB texture memory
    000088.623| r3dFile: can't open levels/wz_colorado/loadingscreen2.dds
    000089.148| r3dFile: can't open Levels\WZ_Colorado/wind.cfg
    000089.154| Loading 'Levels\WZ_Colorado/LevelSettings.xml'
    000092.313| Unloaded 0.0 MB STATIC decal textures
    000092.314| Unloaded 0.8 MB DYNAMIC decal textures
    000092.314| Loading decal library Data\Decals\library.xml.
    000092.314| Loading decal library Levels\WZ_Colorado\decals.xml.
    000092.560| Loaded 2.8 MB STATIC decal textures
    000092.567| Loaded 0.1 MB DYNAMIC decal textures
    000092.568| LoadLevel_MatLibs...
    000092.568| LoadLevel_Objects...
    000093.102| TERRAIN:  LOADING Levels\WZ_Colorado\TERRAIN
    000096.465| TERRAIN2: Finished reading script file
    000102.030| TERRAIN:  LOADED
    000211.436| LoadGrassLib()...
    000211.587| g_pGrassMap->Load...
    000211.606| LoadLevel_MatLibs...
    000211.606| Building skeleton cache..000217.347| Building obstacles cache..000217.348| done.000217.364| Loading 'Levels\WZ_Colorado\collections\collections.xml'
    000258.784| obj_Zombie::InitPhysSkeletonCache..
    000266.466| done
    000266.498| World loaded
    000266.498| Total load time: 177.87
    000308.400| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/hero_shadow_corp_head_01.sco' or 'data/objectsdepot/characters/hero_shadow_corp_head_01.scb', file doesn't exist
     (Loading mesh data/objectsdepot/characters/hero_shadow_corp_head_01.sco)
    000308.881| ######## idx 6, footStepsSound: 222 
    000309.053| ######## idx 6, footStepsSound: 222 
    000317.081| ######## idx 6, footStepsSound: 222 
    000318.076| 
    Time between load end and game start: 51.61
    000318.111| ######## idx 6, footStepsSound: 222 
    000318.247| ######## idx 6, footStepsSound: 222 
    000318.331| ######## idx 6, footStepsSound: 222 
    000318.365| ######## idx 6, footStepsSound: 222 
    000318.398| ######## idx 6, footStepsSound: 222 
    000318.437| ######## idx 6, footStepsSound: 222 
    000318.487| ######## idx 6, footStepsSound: 222 
    000318.526| ######## idx 6, footStepsSound: 222 
    000318.561| ######## idx 6, footStepsSound: 222 
    000318.593| ######## idx 6, footStepsSound: 222 
    000318.624| ######## idx 6, footStepsSound: 222 
    000318.672| ######## idx 6, footStepsSound: 222 
    000318.704| ######## idx 6, footStepsSound: 222 
    000318.735| ######## idx 6, footStepsSound: 222 
    000318.770| ######## idx 6, footStepsSound: 222 
    000318.866| ######## idx 6, footStepsSound: 222 
    000318.955| ######## idx 6, footStepsSound: 222 
    000319.017| ######## idx 6, footStepsSound: 222 
    000319.050| ######## idx 6, footStepsSound: 222 
    000319.156| ######## idx 6, footStepsSound: 222 
    000319.252| ######## idx 6, footStepsSound: 222 
    000319.352| ######## idx 6, footStepsSound: 222 
    000319.444| ######## idx 6, footStepsSound: 222 
    000319.556| ######## idx 6, footStepsSound: 222 
    000319.645| ######## idx 6, footStepsSound: 222 
    000319.741| ######## idx 6, footStepsSound: 222 
    000319.843| ######## idx 6, footStepsSound: 222 
    000319.942| ######## idx 6, footStepsSound: 222 
    000320.044| ######## idx 6, footStepsSound: 222 
    000320.152| ######## idx 6, footStepsSound: 222 
    000320.407| ######## idx 6, footStepsSound: 222 
    000320.518| ######## idx 6, footStepsSound: 222 
    000320.616| ######## idx 6, footStepsSound: 222 
    000320.711| ######## idx 6, footStepsSound: 222 
    000320.806| ######## idx 6, footStepsSound: 222 
    000320.899| ######## idx 6, footStepsSound: 222 
    000320.997| ######## idx 6, footStepsSound: 222 
    000321.094| ######## idx 6, footStepsSound: 222 
    000321.184| ######## idx 6, footStepsSound: 222 
    000321.275| ######## idx 6, footStepsSound: 222 
    000321.373| ######## idx 6, footStepsSound: 222 
    000321.463| ######## idx 6, footStepsSound: 222 
    000321.555| ######## idx 6, footStepsSound: 222 
    000321.800| ######## idx 6, footStepsSound: 222 
    000321.850| ######## idx 6, footStepsSound: 222 
    000321.902| ######## idx 6, footStepsSound: 222 
    000321.948| ######## idx 6, footStepsSound: 222 
    000321.992| ######## idx 6, footStepsSound: 222 
    000322.038| ######## idx 6, footStepsSound: 222 
    000322.120| ######## idx 6, footStepsSound: 222 
    000322.167| ######## idx 6, footStepsSound: 222 
    000322.212| ######## idx 6, footStepsSound: 222 
    000322.259| ######## idx 6, footStepsSound: 222 
    000322.304| ######## idx 6, footStepsSound: 222 
    000322.349| ######## idx 6, footStepsSound: 222 
    000322.395| ######## idx 6, footStepsSound: 222 
    000322.451| ######## idx 6, footStepsSound: 222 
    000322.495| ######## idx 6, footStepsSound: 222 
    000322.549| ######## idx 6, footStepsSound: 222 
    000322.594| ######## idx 6, footStepsSound: 222 
    000322.654| ######## idx 6, footStepsSound: 222 
    000322.716| ######## idx 6, footStepsSound: 222 
    000322.772| ######## idx 6, footStepsSound: 222 
    000322.824| ######## idx 6, footStepsSound: 222 
    000322.882| ######## idx 6, footStepsSound: 222 
    000322.942| ######## idx 6, footStepsSound: 222 
    000322.990| ######## idx 6, footStepsSound: 222 
    000323.050| ######## idx 6, footStepsSound: 222 
    000323.118| ######## idx 6, footStepsSound: 222 
    000323.195| ######## idx 6, footStepsSound: 222 
    000323.261| ######## idx 6, footStepsSound: 222 
    000323.311| ######## idx 6, footStepsSound: 222 
    000323.363| ######## idx 6, footStepsSound: 222 
    000323.425| ######## idx 6, footStepsSound: 222 
    000323.476| ######## idx 6, footStepsSound: 222 
    000323.522| ######## idx 6, footStepsSound: 222 
    000323.579| ######## idx 6, footStepsSound: 222 
    000323.634| ######## idx 6, footStepsSound: 222 
    000323.720| ######## idx 6, footStepsSound: 222 
    000323.777| ######## idx 6, footStepsSound: 222 
    000323.823| ######## idx 6, footStepsSound: 222 
    000323.871| ######## idx 6, footStepsSound: 222 
    000323.920| ######## idx 6, footStepsSound: 222 
    000323.974| ######## idx 6, footStepsSound: 222 
    000324.022| ######## idx 6, footStepsSound: 222 
    000324.070| ######## idx 6, footStepsSound: 222 
    000324.116| ######## idx 6, footStepsSound: 222 
    000324.167| ######## idx 6, footStepsSound: 222 
    000324.217| ######## idx 6, footStepsSound: 222 
    000324.267| ######## idx 6, footStepsSound: 222 
    000324.314| ######## idx 6, footStepsSound: 222 
    000324.334| ######## idx 6, footStepsSound: 222 
    000324.352| ######## idx 6, footStepsSound: 222 
    000324.370| ######## idx 6, footStepsSound: 222 
    000324.389| ######## idx 6, footStepsSound: 222 
    000324.408| ######## idx 6, footStepsSound: 222 
    000324.426| ######## idx 6, footStepsSound: 222 
    000324.444| ######## idx 6, footStepsSound: 222 
    000324.462| ######## idx 6, footStepsSound: 222 
    000324.493| ######## idx 6, footStepsSound: 222 
    000324.511| ######## idx 6, footStepsSound: 222 
    000324.531| ######## idx 6, footStepsSound: 222 
    000324.550| ######## idx 6, footStepsSound: 222 
    000324.587| ######## idx 6, footStepsSound: 222 
    000324.609| ######## idx 6, footStepsSound: 222 
    000324.640| ######## idx 6, footStepsSound: 222 
    000324.657| ######## idx 6, footStepsSound: 222 
    000324.674| ######## idx 6, footStepsSound: 222 
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    000366.003| ######## idx 6, footStepsSound: 222 
    000366.065| ######## idx 6, footStepsSound: 222 
    000366.119| ***** disconnected from game server
    000366.119| r3dNetwork: Deinitialize
    000368.555| obj_Zombie::FreePhysSkeletonCache:000368.555| .000368.556| .000368.556| .000368.557| .000368.558| .000368.559| .000368.559| .000368.560| .000368.560| .000368.561| .000368.562| .000368.562| .000368.563| .000368.564| .000368.564| .000368.565| .000368.566| .000368.567| .000368.567| .000368.568| .000368.568| .000368.569| .000368.570| .000368.571| .000368.571| .000368.572| .000368.573| .000368.574| .000368.574| .000368.575| .000368.576| .000368.576| .000368.580| done in 0.02 seconds
    000371.524| SetHomeDir: Levels\WZ_FrontEndLighting
    000371.524| We have 3599 MB texture memory
    000373.078| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
    000373.090| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
    000377.497| Unloaded 2.8 MB STATIC decal textures
    000377.497| Unloaded 0.1 MB DYNAMIC decal textures
    000377.497| Loading decal library Data\Decals\library.xml.
    000377.512| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
    000377.515| Loaded 0.0 MB STATIC decal textures
    000378.136| Loaded 0.8 MB DYNAMIC decal textures
    000378.169| LoadLevel_MatLibs...
    000378.169| LoadLevel_Objects...
    000392.455| LoadGrassLib()...
    000392.935| g_pGrassMap->Load...
    000393.093| LoadLevel_MatLibs...
    000393.093| Building skeleton cache..000393.150| Building obstacles cache..000393.150| done.000393.150| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
    000393.178| World loaded
    000393.178| Total load time: 21.94
    000396.408| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/hero_shadow_corp_head_01.sco' or 'data/objectsdepot/characters/hero_shadow_corp_head_01.scb', file doesn't exist
     (Loading mesh data/objectsdepot/characters/hero_shadow_corp_head_01.sco)
    000396.546| Acquired base profile data for 25.711945
    000415.672| r3dNetwork: Creating client
    000415.765|  IP: 25.182.139.165
    000415.765|  IP: 192.168.0.14
    000415.765| r3dNetwork: connecting
    000415.811| r3dNetwork: external ip: 25.182.139.165:51478
    000415.811| connected to master server peer00
    000419.805| obj_Zombie::FreePhysSkeletonCache:000419.806| done in 0.00 seconds
    000419.807| r3dNetwork: Deinitialize
    000420.113| r3dNetwork: Creating client
    000420.156|  IP: 25.182.139.165
    000420.156|  IP: 192.168.0.14
    000420.156| r3dNetwork: connecting
    000420.237| r3dNetwork: external ip: 25.182.139.165:51480
    000420.362| writeGameOptionsFile: Saving settings to C:\Users\Rene\Documents\Arktos\InFesTaTion\gameSettings.ini
    000420.456| userSettings: Saving settings to C:\Users\Rene\Documents\Arktos\InFesTaTion\userSettings.xml
    000420.461| SetHomeDir: Levels\WZ_Cliffside
    000420.461| We have 3602 MB texture memory
    000420.468| r3dFile: can't open levels/wz_cliffside/loadingscreen2.dds
    000421.547| r3dFile: can't open Levels\WZ_Cliffside/wind.cfg
    000421.554| Loading 'Levels\WZ_Cliffside/LevelSettings.xml'
    000424.893| Unloaded 0.0 MB STATIC decal textures
    000424.893| Unloaded 0.8 MB DYNAMIC decal textures
    000424.893| Loading decal library Data\Decals\library.xml.
    000424.897| Loading decal library Levels\WZ_Cliffside\decals.xml.
    000425.066| Loaded 0.5 MB STATIC decal textures
    000425.274| Loaded 0.8 MB DYNAMIC decal textures
    000425.280| LoadLevel_MatLibs...
    000425.280| LoadLevel_Objects...
    000425.296| TERRAIN:  LOADING Levels\WZ_Cliffside\TERRAIN
    000426.280| TERRAIN2: Finished reading script file
    000430.298| TERRAIN:  LOADED
    000452.361| LoadGrassLib()...
    000452.858| g_pGrassMap->Load...
    000452.887| LoadLevel_MatLibs...
    000452.887| Building skeleton cache..000459.659| Building obstacles cache..000459.659| done.000459.674| Loading 'Levels\WZ_Cliffside\collections\collections.xml'
    000459.674| obj_Zombie::InitPhysSkeletonCache..
    000467.203| done
    000467.203| World loaded
    000467.203| Total load time: 46.73
    000471.827| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000471.827| ######## idx 65535, footStepsSound: -1159049955 
    000471.834| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000471.834| ######## idx 65535, footStepsSound: -1159049955 
    000476.475| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000476.475| ######## idx 65535, footStepsSound: -1159049955 
    000476.592| 
    Time between load end and game start: 9.39
    000476.595| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000476.595| ######## idx 65535, footStepsSound: -1159049955 
    000476.691| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000476.691| ######## idx 65535, footStepsSound: -1159049955 
    000476.785| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000476.785| ######## idx 65535, footStepsSound: -1159049955 
    000476.866| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000476.866| ######## idx 65535, footStepsSound: -1159049955 
    000476.951| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000476.951| ######## idx 65535, footStepsSound: -1159049955 
    000477.033| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000477.033| ######## idx 65535, footStepsSound: -1159049955 
    000477.124| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000477.125| ######## idx 65535, footStepsSound: -1159049955 
    000477.213| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000477.213| ######## idx 65535, footStepsSound: -1159049955 
    000477.308| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000477.308| ######## idx 65535, footStepsSound: -1159049955 
    000477.408| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000477.408| ######## idx 65535, footStepsSound: -1159049955 
    000477.507| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000477.507| ######## idx 65535, footStepsSound: -1159049955 
    000477.606| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000477.606| ######## idx 65535, footStepsSound: -1159049955 
    000477.697| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000477.697| ######## idx 65535, footStepsSound: -1159049955 
    000477.784| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000477.784| ######## idx 65535, footStepsSound: -1159049955 
    000477.866| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000477.866| ######## idx 65535, footStepsSound: -1159049955 
    000478.002| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.002| ######## idx 65535, footStepsSound: -1159049955 
    000478.256| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.256| ######## idx 65535, footStepsSound: -1159049955 
    000478.326| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.326| ######## idx 65535, footStepsSound: -1159049955 
    000478.416| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.416| ######## idx 65535, footStepsSound: -1159049955 
    000478.492| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.492| ######## idx 65535, footStepsSound: -1159049955 
    000478.561| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.561| ######## idx 65535, footStepsSound: -1159049955 
    000478.633| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.634| ######## idx 65535, footStepsSound: -1159049955 
    000478.710| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.710| ######## idx 65535, footStepsSound: -1159049955 
    000478.792| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.792| ######## idx 65535, footStepsSound: -1159049955 
    000478.862| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.862| ######## idx 65535, footStepsSound: -1159049955 
    000478.947| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000478.947| ######## idx 65535, footStepsSound: -1159049955 
    000479.025| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.026| ######## idx 65535, footStepsSound: -1159049955 
    000479.096| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.096| ######## idx 65535, footStepsSound: -1159049955 
    000479.164| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.164| ######## idx 65535, footStepsSound: -1159049955 
    000479.249| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.249| ######## idx 65535, footStepsSound: -1159049955 
    000479.326| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.326| ######## idx 65535, footStepsSound: -1159049955 
    000479.393| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.393| ######## idx 65535, footStepsSound: -1159049955 
    000479.469| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.469| ######## idx 65535, footStepsSound: -1159049955 
    000479.550| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.550| ######## idx 65535, footStepsSound: -1159049955 
    000479.618| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.618| ######## idx 65535, footStepsSound: -1159049955 
    000479.686| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.686| ######## idx 65535, footStepsSound: -1159049955 
    000479.758| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.758| ######## idx 65535, footStepsSound: -1159049955 
    000479.829| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.829| ######## idx 65535, footStepsSound: -1159049955 
    000479.899| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.899| ######## idx 65535, footStepsSound: -1159049955 
    000479.982| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000479.983| ######## idx 65535, footStepsSound: -1159049955 
    000480.058| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.058| ######## idx 65535, footStepsSound: -1159049955 
    000480.130| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.131| ######## idx 65535, footStepsSound: -1159049955 
    000480.219| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.220| ######## idx 65535, footStepsSound: -1159049955 
    000480.295| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.295| ######## idx 65535, footStepsSound: -1159049955 
    000480.368| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.368| ######## idx 65535, footStepsSound: -1159049955 
    000480.441| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.441| ######## idx 65535, footStepsSound: -1159049955 
    000480.518| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.518| ######## idx 65535, footStepsSound: -1159049955 
    000480.604| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.604| ######## idx 65535, footStepsSound: -1159049955 
    000480.694| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.694| ######## idx 65535, footStepsSound: -1159049955 
    000480.769| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.769| ######## idx 65535, footStepsSound: -1159049955 
    000480.855| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.855| ######## idx 65535, footStepsSound: -1159049955 
    000480.937| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000480.937| ######## idx 65535, footStepsSound: -1159049955 
    000481.036| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.037| ######## idx 65535, footStepsSound: -1159049955 
    000481.127| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.127| ######## idx 65535, footStepsSound: -1159049955 
    000481.215| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.215| ######## idx 65535, footStepsSound: -1159049955 
    000481.300| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.300| ######## idx 65535, footStepsSound: -1159049955 
    000481.381| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.382| ######## idx 65535, footStepsSound: -1159049955 
    000481.464| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.464| ######## idx 65535, footStepsSound: -1159049955 
    000481.548| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.548| ######## idx 65535, footStepsSound: -1159049955 
    000481.625| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.625| ######## idx 65535, footStepsSound: -1159049955 
    000481.716| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.716| ######## idx 65535, footStepsSound: -1159049955 
    000481.792| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.792| ######## idx 65535, footStepsSound: -1159049955 
    000481.822| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.822| ######## idx 65535, footStepsSound: -1159049955 
    000481.846| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.846| ######## idx 65535, footStepsSound: -1159049955 
    000481.871| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.871| ######## idx 65535, footStepsSound: -1159049955 
    000481.894| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.894| ######## idx 65535, footStepsSound: -1159049955 
    000481.917| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.917| ######## idx 65535, footStepsSound: -1159049955 
    000481.942| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.942| ######## idx 65535, footStepsSound: -1159049955 
    000481.967| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.967| ######## idx 65535, footStepsSound: -1159049955 
    000481.991| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000481.991| ######## idx 65535, footStepsSound: -1159049955 
    000482.016| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.016| ######## idx 65535, footStepsSound: -1159049955 
    000482.040| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.040| ######## idx 65535, footStepsSound: -1159049955 
    000482.064| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.064| ######## idx 65535, footStepsSound: -1159049955 
    000482.088| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.088| ######## idx 65535, footStepsSound: -1159049955 
    000482.113| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.113| ######## idx 65535, footStepsSound: -1159049955 
    000482.136| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.136| ######## idx 65535, footStepsSound: -1159049955 
    000482.161| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.161| ######## idx 65535, footStepsSound: -1159049955 
    000482.184| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.184| ######## idx 65535, footStepsSound: -1159049955 
    000482.210| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.210| ######## idx 65535, footStepsSound: -1159049955 
    000482.233| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.233| ######## idx 65535, footStepsSound: -1159049955 
    000482.257| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.257| ######## idx 65535, footStepsSound: -1159049955 
    000482.281| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.281| ######## idx 65535, footStepsSound: -1159049955 
    000482.304| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.304| ######## idx 65535, footStepsSound: -1159049955 
    000482.327| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.327| ######## idx 65535, footStepsSound: -1159049955 
    000482.358| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.358| ######## idx 65535, footStepsSound: -1159049955 
    000482.429| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.429| ######## idx 65535, footStepsSound: -1159049955 
    000482.509| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.510| ######## idx 65535, footStepsSound: -1159049955 
    000482.621| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.621| ######## idx 65535, footStepsSound: -1159049955 
    000482.720| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.720| ######## idx 65535, footStepsSound: -1159049955 
    000482.796| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.796| ######## idx 65535, footStepsSound: -1159049955 
    000482.874| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.874| ######## idx 65535, footStepsSound: -1159049955 
    000482.957| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000482.957| ######## idx 65535, footStepsSound: -1159049955 
    000483.040| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000483.040| ######## idx 65535, footStepsSound: -1159049955 
    000483.113| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000483.113| ######## idx 65535, footStepsSound: -1159049955 
    000483.186| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000483.187| ######## idx 65535, footStepsSound: -1159049955 
    000483.269| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000483.269| ######## idx 65535, footStepsSound: -1159049955 
    000483.346| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000483.346| ######## idx 65535, footStepsSound: -1159049955 
    000483.422| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000483.423| ######## idx 65535, footStepsSound: -1159049955 
    000483.497| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000483.497| ######## idx 65535, footStepsSound: -1159049955 
    000485.173| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.173| ######## idx 65535, footStepsSound: -1159049955 
    000485.360| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.361| ######## idx 65535, footStepsSound: -1159049955 
    000485.403| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.404| ######## idx 65535, footStepsSound: -1159049955 
    000485.445| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.445| ######## idx 65535, footStepsSound: -1159049955 
    000485.485| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.485| ######## idx 65535, footStepsSound: -1159049955 
    000485.532| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.533| ######## idx 65535, footStepsSound: -1159049955 
    000485.579| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.580| ######## idx 65535, footStepsSound: -1159049955 
    000485.621| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.622| ######## idx 65535, footStepsSound: -1159049955 
    000485.667| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.667| ######## idx 65535, footStepsSound: -1159049955 
    000485.705| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.705| ######## idx 65535, footStepsSound: -1159049955 
    000485.746| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.747| ######## idx 65535, footStepsSound: -1159049955 
    000485.791| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.791| ######## idx 65535, footStepsSound: -1159049955 
    000485.829| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.829| ######## idx 65535, footStepsSound: -1159049955 
    000485.868| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.868| ######## idx 65535, footStepsSound: -1159049955 
    000485.910| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.910| ######## idx 65535, footStepsSound: -1159049955 
    000485.961| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000485.961| ######## idx 65535, footStepsSound: -1159049955 
    000486.012| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.012| ######## idx 65535, footStepsSound: -1159049955 
    000486.055| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.055| ######## idx 65535, footStepsSound: -1159049955 
    000486.095| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.095| ######## idx 65535, footStepsSound: -1159049955 
    000486.132| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.133| ######## idx 65535, footStepsSound: -1159049955 
    000486.173| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.173| ######## idx 65535, footStepsSound: -1159049955 
    000486.220| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.220| ######## idx 65535, footStepsSound: -1159049955 
    000486.260| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.260| ######## idx 65535, footStepsSound: -1159049955 
    000486.303| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.303| ######## idx 65535, footStepsSound: -1159049955 
    000486.339| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.339| ######## idx 65535, footStepsSound: -1159049955 
    000486.376| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.376| ######## idx 65535, footStepsSound: -1159049955 
    000486.421| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.421| ######## idx 65535, footStepsSound: -1159049955 
    000486.457| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.458| ######## idx 65535, footStepsSound: -1159049955 
    000486.494| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.495| ######## idx 65535, footStepsSound: -1159049955 
    000486.530| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.536| ######## idx 65535, footStepsSound: -1159049955 
    000486.573| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.574| ######## idx 65535, footStepsSound: -1159049955 
    000486.614| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.614| ######## idx 65535, footStepsSound: -1159049955 
    000486.653| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.653| ######## idx 65535, footStepsSound: -1159049955 
    000486.690| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.690| ######## idx 65535, footStepsSound: -1159049955 
    000486.726| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.726| ######## idx 65535, footStepsSound: -1159049955 
    000486.763| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.763| ######## idx 65535, footStepsSound: -1159049955 
    000486.802| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.802| ######## idx 65535, footStepsSound: -1159049955 
    000486.842| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.842| ######## idx 65535, footStepsSound: -1159049955 
    000486.879| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.879| ######## idx 65535, footStepsSound: -1159049955 
    000486.895| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.895| ######## idx 65535, footStepsSound: -1159049955 
    000486.911| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.912| ######## idx 65535, footStepsSound: -1159049955 
    000486.928| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.928| ######## idx 65535, footStepsSound: -1159049955 
    000486.945| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.945| ######## idx 65535, footStepsSound: -1159049955 
    000486.962| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.962| ######## idx 65535, footStepsSound: -1159049955 
    000486.978| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.978| ######## idx 65535, footStepsSound: -1159049955 
    000486.995| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000486.995| ######## idx 65535, footStepsSound: -1159049955 
    000487.012| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.012| ######## idx 65535, footStepsSound: -1159049955 
    000487.028| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.029| ######## idx 65535, footStepsSound: -1159049955 
    000487.045| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.046| ######## idx 65535, footStepsSound: -1159049955 
    000487.062| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.062| ######## idx 65535, footStepsSound: -1159049955 
    000487.078| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.079| ######## idx 65535, footStepsSound: -1159049955 
    000487.095| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.095| ######## idx 65535, footStepsSound: -1159049955 
    000487.112| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.113| ######## idx 65535, footStepsSound: -1159049955 
    000487.129| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.129| ######## idx 65535, footStepsSound: -1159049955 
    000487.145| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.145| ######## idx 65535, footStepsSound: -1159049955 
    000487.162| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.162| ######## idx 65535, footStepsSound: -1159049955 
    000487.179| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.179| ######## idx 65535, footStepsSound: -1159049955 
    000487.195| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.195| ######## idx 65535, footStepsSound: -1159049955 
    000487.212| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.212| ######## idx 65535, footStepsSound: -1159049955 
    000487.229| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.229| ######## idx 65535, footStepsSound: -1159049955 
    000487.245| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.245| ######## idx 65535, footStepsSound: -1159049955 
    000487.262| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.262| ######## idx 65535, footStepsSound: -1159049955 
    000487.279| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.279| ######## idx 65535, footStepsSound: -1159049955 
    000487.295| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.296| ######## idx 65535, footStepsSound: -1159049955 
    000487.313| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.313| ######## idx 65535, footStepsSound: -1159049955 
    000487.329| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.329| ######## idx 65535, footStepsSound: -1159049955 
    000487.346| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.346| ######## idx 65535, footStepsSound: -1159049955 
    000487.362| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.362| ######## idx 65535, footStepsSound: -1159049955 
    000487.379| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.379| ######## idx 65535, footStepsSound: -1159049955 
    000487.396| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.396| ######## idx 65535, footStepsSound: -1159049955 
    000487.412| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.413| ######## idx 65535, footStepsSound: -1159049955 
    000487.429| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.429| ######## idx 65535, footStepsSound: -1159049955 
    000487.446| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.446| ######## idx 65535, footStepsSound: -1159049955 
    000487.462| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.463| ######## idx 65535, footStepsSound: -1159049955 
    000487.479| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.479| ######## idx 65535, footStepsSound: -1159049955 
    000487.496| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.496| ######## idx 65535, footStepsSound: -1159049955 
    000487.512| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.513| ######## idx 65535, footStepsSound: -1159049955 
    000487.529| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.529| ######## idx 65535, footStepsSound: -1159049955 
    000487.546| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.546| ######## idx 65535, footStepsSound: -1159049955 
    000487.563| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.564| ######## idx 65535, footStepsSound: -1159049955 
    000487.598| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.598| ######## idx 65535, footStepsSound: -1159049955 
    000487.634| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.634| ######## idx 65535, footStepsSound: -1159049955 
    000487.678| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.678| ######## idx 65535, footStepsSound: -1159049955 
    000487.716| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.717| ######## idx 65535, footStepsSound: -1159049955 
    000487.759| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.759| ######## idx 65535, footStepsSound: -1159049955 
    000487.796| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.797| ######## idx 65535, footStepsSound: -1159049955 
    000487.833| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.833| ######## idx 65535, footStepsSound: -1159049955 
    000487.871| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.872| ######## idx 65535, footStepsSound: -1159049955 
    000487.909| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.909| ######## idx 65535, footStepsSound: -1159049955 
    000487.946| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.946| ######## idx 65535, footStepsSound: -1159049955 
    000487.986| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000487.986| ######## idx 65535, footStepsSound: -1159049955 
    000488.023| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.023| ######## idx 65535, footStepsSound: -1159049955 
    000488.059| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.060| ######## idx 65535, footStepsSound: -1159049955 
    000488.097| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.098| ######## idx 65535, footStepsSound: -1159049955 
    000488.133| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.134| ######## idx 65535, footStepsSound: -1159049955 
    000488.178| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.178| ######## idx 65535, footStepsSound: -1159049955 
    000488.215| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.215| ######## idx 65535, footStepsSound: -1159049955 
    000488.250| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.250| ######## idx 65535, footStepsSound: -1159049955 
    000488.288| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.288| ######## idx 65535, footStepsSound: -1159049955 
    000488.327| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.327| ######## idx 65535, footStepsSound: -1159049955 
    000488.367| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.367| ######## idx 65535, footStepsSound: -1159049955 
    000488.405| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.405| ######## idx 65535, footStepsSound: -1159049955 
    000488.442| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.442| ######## idx 65535, footStepsSound: -1159049955 
    000488.488| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.488| ######## idx 65535, footStepsSound: -1159049955 
    000488.526| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.527| ######## idx 65535, footStepsSound: -1159049955 
    000488.564| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.564| ######## idx 65535, footStepsSound: -1159049955 
    000488.601| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.601| ######## idx 65535, footStepsSound: -1159049955 
    000488.639| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.640| ######## idx 65535, footStepsSound: -1159049955 
    000488.682| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.682| ######## idx 65535, footStepsSound: -1159049955 
    000488.719| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.720| ######## idx 65535, footStepsSound: -1159049955 
    000488.755| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.755| ######## idx 65535, footStepsSound: -1159049955 
    000488.805| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.805| ######## idx 65535, footStepsSound: -1159049955 
    000488.841| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.841| ######## idx 65535, footStepsSound: -1159049955 
    000488.880| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.880| ######## idx 65535, footStepsSound: -1159049955 
    000488.921| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.921| ######## idx 65535, footStepsSound: -1159049955 
    000488.956| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000488.957| ######## idx 65535, footStepsSound: -1159049955 
    000489.001| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.001| ######## idx 65535, footStepsSound: -1159049955 
    000489.037| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.037| ######## idx 65535, footStepsSound: -1159049955 
    000489.072| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.072| ######## idx 65535, footStepsSound: -1159049955 
    000489.110| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.111| ######## idx 65535, footStepsSound: -1159049955 
    000489.148| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.148| ######## idx 65535, footStepsSound: -1159049955 
    000489.194| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.194| ######## idx 65535, footStepsSound: -1159049955 
    000489.245| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.245| ######## idx 65535, footStepsSound: -1159049955 
    000489.335| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.335| ######## idx 65535, footStepsSound: -1159049955 
    000489.410| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.410| ######## idx 65535, footStepsSound: -1159049955 
    000489.480| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.481| ######## idx 65535, footStepsSound: -1159049955 
    000489.557| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.557| ######## idx 65535, footStepsSound: -1159049955 
    000489.655| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.655| ######## idx 65535, footStepsSound: -1159049955 
    000489.751| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.751| ######## idx 65535, footStepsSound: -1159049955 
    000489.829| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.829| ######## idx 65535, footStepsSound: -1159049955 
    000489.910| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.911| ######## idx 65535, footStepsSound: -1159049955 
    000489.996| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000489.997| ######## idx 65535, footStepsSound: -1159049955 
    000490.071| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000490.071| ######## idx 65535, footStepsSound: -1159049955 
    000490.145| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000490.146| ######## idx 65535, footStepsSound: -1159049955 
    000490.224| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000490.224| ######## idx 65535, footStepsSound: -1159049955 
    000490.305| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000490.305| ######## idx 65535, footStepsSound: -1159049955 
    000490.385| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000490.385| ######## idx 65535, footStepsSound: -1159049955 
    000490.462| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000490.462| ######## idx 65535, footStepsSound: -1159049955 
    000490.540| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000490.540| ######## idx 65535, footStepsSound: -1159049955 
    000490.630| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000490.630| ######## idx 65535, footStepsSound: -1159049955 
    000490.709| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000490.709| ######## idx 65535, footStepsSound: -1159049955 
    000490.790| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000490.790| ######## idx 65535, footStepsSound: -1159049955 
    000490.864| ######## idx 9, footStepsSound: 221 
    000490.949| ######## idx 9, footStepsSound: 221 
    000491.046| ######## idx 9, footStepsSound: 221 
    000491.123| ######## idx 9, footStepsSound: 221 
    000491.196| ######## idx 9, footStepsSound: 221 
    000491.268| ######## idx 9, footStepsSound: 221 
    000491.347| ######## idx 9, footStepsSound: 221 
    000491.435| ######## idx 9, footStepsSound: 221 
    000491.511| ######## idx 9, footStepsSound: 221 
    000491.591| ######## idx 9, footStepsSound: 221 
    000491.672| ######## idx 9, footStepsSound: 221 
    000491.752| ######## idx 9, footStepsSound: 221 
    000491.823| ######## idx 9, footStepsSound: 221 
    000491.901| ######## idx 9, footStepsSound: 221 
    000491.972| ######## idx 9, footStepsSound: 221 
    000492.043| ######## idx 9, footStepsSound: 221 
    000492.114| ######## idx 9, footStepsSound: 221 
    000492.196| ######## idx 9, footStepsSound: 221 
    000492.273| ######## idx 9, footStepsSound: 221 
    000492.366| ######## idx 9, footStepsSound: 221 
    000492.437| ######## idx 9, footStepsSound: 221 
    000492.533| ######## idx 9, footStepsSound: 221 
    000492.645| ######## idx 9, footStepsSound: 221 
    000492.720| ######## idx 9, footStepsSound: 221 
    000492.798| ######## idx 9, footStepsSound: 221 
    000492.909| ######## idx 9, footStepsSound: 221 
    000493.001| ######## idx 9, footStepsSound: 221 
    000493.085| ######## idx 9, footStepsSound: 221 
    000493.179| ######## idx 9, footStepsSound: 221 
    000493.271| ######## idx 9, footStepsSound: 221 
    000493.371| ######## idx 9, footStepsSound: 221 
    000493.453| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000493.453| ######## idx 65535, footStepsSound: -1159049955 
    000493.546| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000493.546| ######## idx 65535, footStepsSound: -1159049955 
    000493.624| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000493.624| ######## idx 65535, footStepsSound: -1159049955 
    000493.700| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000493.700| ######## idx 65535, footStepsSound: -1159049955 
    000493.799| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000493.799| ######## idx 65535, footStepsSound: -1159049955 
    000493.888| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000493.888| ######## idx 65535, footStepsSound: -1159049955 
    000493.970| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000493.970| ######## idx 65535, footStepsSound: -1159049955 
    000494.055| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.056| ######## idx 65535, footStepsSound: -1159049955 
    000494.131| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.131| ######## idx 65535, footStepsSound: -1159049955 
    000494.165| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.165| ######## idx 65535, footStepsSound: -1159049955 
    000494.191| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.191| ######## idx 65535, footStepsSound: -1159049955 
    000494.215| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.215| ######## idx 65535, footStepsSound: -1159049955 
    000494.239| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.240| ######## idx 65535, footStepsSound: -1159049955 
    000494.263| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.264| ######## idx 65535, footStepsSound: -1159049955 
    000494.288| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.288| ######## idx 65535, footStepsSound: -1159049955 
    000494.312| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.313| ######## idx 65535, footStepsSound: -1159049955 
    000494.336| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.336| ######## idx 65535, footStepsSound: -1159049955 
    000494.359| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.359| ######## idx 65535, footStepsSound: -1159049955 
    000494.383| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.383| ######## idx 65535, footStepsSound: -1159049955 
    000494.405| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.405| ######## idx 65535, footStepsSound: -1159049955 
    000494.430| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.430| ######## idx 65535, footStepsSound: -1159049955 
    000494.453| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.453| ######## idx 65535, footStepsSound: -1159049955 
    000494.476| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.476| ######## idx 65535, footStepsSound: -1159049955 
    000494.501| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.502| ######## idx 65535, footStepsSound: -1159049955 
    000494.525| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.525| ######## idx 65535, footStepsSound: -1159049955 
    000494.549| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.549| ######## idx 65535, footStepsSound: -1159049955 
    000494.571| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.571| ######## idx 65535, footStepsSound: -1159049955 
    000494.593| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.594| ######## idx 65535, footStepsSound: -1159049955 
    000494.616| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.616| ######## idx 65535, footStepsSound: -1159049955 
    000494.642| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.642| ######## idx 65535, footStepsSound: -1159049955 
    000494.666| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.666| ######## idx 65535, footStepsSound: -1159049955 
    000494.690| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.690| ######## idx 65535, footStepsSound: -1159049955 
    000494.713| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.713| ######## idx 65535, footStepsSound: -1159049955 
    000494.735| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.735| ######## idx 65535, footStepsSound: -1159049955 
    000494.758| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.758| ######## idx 65535, footStepsSound: -1159049955 
    000494.841| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.841| ######## idx 65535, footStepsSound: -1159049955 
    000494.914| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000494.914| ######## idx 65535, footStepsSound: -1159049955 
    000495.002| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000495.002| ######## idx 65535, footStepsSound: -1159049955 
    000495.100| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000495.100| ######## idx 65535, footStepsSound: -1159049955 
    000495.201| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000495.201| ######## idx 65535, footStepsSound: -1159049955 
    000495.274| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000495.274| ######## idx 65535, footStepsSound: -1159049955 
    000495.375| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000495.376| ######## idx 65535, footStepsSound: -1159049955 
    000495.473| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000495.473| ######## idx 65535, footStepsSound: -1159049955 
    000495.583| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000495.584| ######## idx 65535, footStepsSound: -1159049955 
    000495.675| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000495.675| ######## idx 65535, footStepsSound: -1159049955 
    000495.762| ######## idx 9, footStepsSound: 221 
    000495.840| ######## idx 9, footStepsSound: 221 
    000495.930| ######## idx 9, footStepsSound: 221 
    000496.037| ######## idx 9, footStepsSound: 221 
    000496.132| ######## idx 9, footStepsSound: 221 
    000496.232| ######## idx 9, footStepsSound: 221 
    000496.319| ######## idx 9, footStepsSound: 221 
    000496.399| ######## idx 9, footStepsSound: 221 
    000496.506| ######## idx 9, footStepsSound: 221 
    000496.534| ######## idx 9, footStepsSound: 221 
    000496.559| ######## idx 9, footStepsSound: 221 
    000496.584| ######## idx 9, footStepsSound: 221 
    000496.609| ######## idx 9, footStepsSound: 221 
    000496.635| ######## idx 9, footStepsSound: 221 
    000496.659| ######## idx 9, footStepsSound: 221 
    000496.686| ######## idx 9, footStepsSound: 221 
    000496.711| ######## idx 9, footStepsSound: 221 
    000496.737| ######## idx 9, footStepsSound: 221 
    000496.761| ######## idx 9, footStepsSound: 221 
    000496.786| ######## idx 9, footStepsSound: 221 
    000496.813| ######## idx 9, footStepsSound: 221 
    000496.839| ######## idx 9, footStepsSound: 221 
    000496.866| ######## idx 9, footStepsSound: 221 
    000496.893| ######## idx 9, footStepsSound: 221 
    000496.921| ######## idx 9, footStepsSound: 221 
    000496.979| ######## idx 9, footStepsSound: 221 
    000497.057| ######## idx 9, footStepsSound: 221 
    000497.158| ######## idx 9, footStepsSound: 221 
    000497.252| ######## idx 9, footStepsSound: 221 
    000497.351| ######## idx 9, footStepsSound: 221 
    000497.437| ######## idx 9, footStepsSound: 221 
    000497.513| ######## idx 9, footStepsSound: 221 
    000497.613| ######## idx 9, footStepsSound: 221 
    000497.709| ######## idx 9, footStepsSound: 221 
    000497.795| ######## idx 9, footStepsSound: 221 
    000497.888| ######## idx 9, footStepsSound: 221 
    000497.981| ######## idx 9, footStepsSound: 221 
    000498.093| ######## idx 9, footStepsSound: 221 
    000498.176| ######## idx 9, footStepsSound: 221 
    000498.268| ######## idx 9, footStepsSound: 221 
    000498.363| ######## idx 9, footStepsSound: 221 
    000498.443| ######## idx 9, footStepsSound: 221 
    000498.519| ######## idx 9, footStepsSound: 221 
    000498.598| ######## idx 9, footStepsSound: 221 
    000498.690| ######## idx 9, footStepsSound: 221 
    000498.774| ######## idx 9, footStepsSound: 221 
    000498.879| ######## idx 9, footStepsSound: 221 
    000498.957| ######## idx 9, footStepsSound: 221 
    000499.051| ######## idx 9, footStepsSound: 221 
    000499.149| ######## idx 9, footStepsSound: 221 
    000499.238| ######## idx 9, footStepsSound: 221 
    000499.319| ######## idx 9, footStepsSound: 221 
    000499.402| ######## idx 9, footStepsSound: 221 
    000499.490| ######## idx 9, footStepsSound: 221 
    000499.590| ######## idx 9, footStepsSound: 221 
    000499.675| ######## idx 9, footStepsSound: 221 
    000499.755| ######## idx 9, footStepsSound: 221 
    000499.831| ######## idx 9, footStepsSound: 221 
    000499.928| ######## idx 9, footStepsSound: 221 
    000500.021| ######## idx 9, footStepsSound: 221 
    000500.105| ######## idx 9, footStepsSound: 221 
    000500.189| ######## idx 9, footStepsSound: 221 
    000500.266| ######## idx 9, footStepsSound: 221 
    000500.358| ######## idx 9, footStepsSound: 221 
    000500.454| ######## idx 9, footStepsSound: 221 
    000500.535| ######## idx 9, footStepsSound: 221 
    000500.626| ######## idx 9, footStepsSound: 221 
    000500.705| ######## idx 9, footStepsSound: 221 
    000500.781| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000500.781| ######## idx 65535, footStepsSound: -1159049955 
    000500.873| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000500.874| ######## idx 65535, footStepsSound: -1159049955 
    000500.961| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000500.961| ######## idx 65535, footStepsSound: -1159049955 
    000501.047| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.047| ######## idx 65535, footStepsSound: -1159049955 
    000501.123| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.123| ######## idx 65535, footStepsSound: -1159049955 
    000501.223| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.224| ######## idx 65535, footStepsSound: -1159049955 
    000501.305| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.305| ######## idx 65535, footStepsSound: -1159049955 
    000501.386| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.386| ######## idx 65535, footStepsSound: -1159049955 
    000501.463| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.463| ######## idx 65535, footStepsSound: -1159049955 
    000501.550| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.550| ######## idx 65535, footStepsSound: -1159049955 
    000501.642| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.642| ######## idx 65535, footStepsSound: -1159049955 
    000501.718| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.718| ######## idx 65535, footStepsSound: -1159049955 
    000501.744| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.744| ######## idx 65535, footStepsSound: -1159049955 
    000501.767| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.768| ######## idx 65535, footStepsSound: -1159049955 
    000501.791| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.791| ######## idx 65535, footStepsSound: -1159049955 
    000501.814| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.814| ######## idx 65535, footStepsSound: -1159049955 
    000501.837| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.837| ######## idx 65535, footStepsSound: -1159049955 
    000501.861| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.861| ######## idx 65535, footStepsSound: -1159049955 
    000501.885| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.885| ######## idx 65535, footStepsSound: -1159049955 
    000501.909| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.909| ######## idx 65535, footStepsSound: -1159049955 
    000501.933| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000501.933| ######## idx 65535, footStepsSound: -1159049955 
    000501.955| ######## idx 9, footStepsSound: 221 
    000501.978| ######## idx 9, footStepsSound: 221 
    000502.002| ######## idx 9, footStepsSound: 221 
    000502.025| ######## idx 9, footStepsSound: 221 
    000502.047| ######## idx 9, footStepsSound: 221 
    000502.070| ######## idx 9, footStepsSound: 221 
    000502.095| ######## idx 9, footStepsSound: 221 
    000502.118| ######## idx 9, footStepsSound: 221 
    000502.143| ######## idx 9, footStepsSound: 221 
    000502.167| ######## idx 9, footStepsSound: 221 
    000502.191| ######## idx 9, footStepsSound: 221 
    000502.221| ######## idx 9, footStepsSound: 221 
    000502.300| ######## idx 9, footStepsSound: 221 
    000502.390| ######## idx 9, footStepsSound: 221 
    000502.477| ######## idx 9, footStepsSound: 221 
    000502.560| ######## idx 9, footStepsSound: 221 
    000502.651| ######## idx 9, footStepsSound: 221 
    000502.758| ######## idx 9, footStepsSound: 221 
    000502.839| ######## idx 9, footStepsSound: 221 
    000502.919| ######## idx 9, footStepsSound: 221 
    000503.017| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.017| ######## idx 65535, footStepsSound: -1159049955 
    000503.114| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.115| ######## idx 65535, footStepsSound: -1159049955 
    000503.194| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.194| ######## idx 65535, footStepsSound: -1159049955 
    000503.265| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.266| ######## idx 65535, footStepsSound: -1159049955 
    000503.342| ######## idx 9, footStepsSound: 221 
    000503.434| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.434| ######## idx 65535, footStepsSound: -1159049955 
    000503.517| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.517| ######## idx 65535, footStepsSound: -1159049955 
    000503.601| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.601| ######## idx 65535, footStepsSound: -1159049955 
    000503.678| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.678| ######## idx 65535, footStepsSound: -1159049955 
    000503.753| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.753| ######## idx 65535, footStepsSound: -1159049955 
    000503.841| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.841| ######## idx 65535, footStepsSound: -1159049955 
    000503.933| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000503.933| ######## idx 65535, footStepsSound: -1159049955 
    000504.015| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000504.016| ######## idx 65535, footStepsSound: -1159049955 
    000504.105| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000504.106| ######## idx 65535, footStepsSound: -1159049955 
    000504.194| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000504.194| ######## idx 65535, footStepsSound: -1159049955 
    000504.276| ######## idx 9, footStepsSound: 221 
    000504.354| ######## idx 9, footStepsSound: 221 
    000504.432| ######## idx 9, footStepsSound: 221 
    000504.515| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000504.515| ######## idx 65535, footStepsSound: -1159049955 
    000504.607| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000504.607| ######## idx 65535, footStepsSound: -1159049955 
    000504.698| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000504.699| ######## idx 65535, footStepsSound: -1159049955 
    000504.782| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000504.782| ######## idx 65535, footStepsSound: -1159049955 
    000504.860| ######## idx 9, footStepsSound: 221 
    000504.945| ######## idx 9, footStepsSound: 221 
    000505.002| ######## idx 9, footStepsSound: 221 
    000505.026| ######## idx 9, footStepsSound: 221 
    000505.050| ######## idx 9, footStepsSound: 221 
    000505.074| ######## idx 9, footStepsSound: 221 
    000505.099| ######## idx 9, footStepsSound: 221 
    000505.122| ######## idx 9, footStepsSound: 221 
    000505.148| ######## idx 9, footStepsSound: 221 
    000505.172| ######## idx 9, footStepsSound: 221 
    000505.198| ######## idx 9, footStepsSound: 221 
    000505.225| ######## idx 9, footStepsSound: 221 
    000505.249| ######## idx 9, footStepsSound: 221 
    000505.273| ######## idx 9, footStepsSound: 221 
    000505.297| ######## idx 9, footStepsSound: 221 
    000505.323| ######## idx 9, footStepsSound: 221 
    000505.349| ######## idx 9, footStepsSound: 221 
    000505.374| ######## idx 9, footStepsSound: 221 
    000505.400| ######## idx 9, footStepsSound: 221 
    000505.425| ######## idx 9, footStepsSound: 221 
    000505.449| ######## idx 9, footStepsSound: 221 
    000505.472| ######## idx 9, footStepsSound: 221 
    000505.497| ######## idx 9, footStepsSound: 221 
    000505.519| ######## idx 9, footStepsSound: 221 
    000505.543| ######## idx 9, footStepsSound: 221 
    000505.568| ######## idx 9, footStepsSound: 221 
    000505.590| ######## idx 9, footStepsSound: 221 
    000505.640| ######## idx 9, footStepsSound: 221 
    000505.730| ######## idx 9, footStepsSound: 221 
    000505.822| ######## idx 9, footStepsSound: 221 
    000505.910| ######## idx 9, footStepsSound: 221 
    000505.987| ######## idx 9, footStepsSound: 221 
    000506.063| ######## idx 9, footStepsSound: 221 
    000506.147| ######## idx 9, footStepsSound: 221 
    000506.230| ######## idx 9, footStepsSound: 221 
    000506.312| ######## idx 9, footStepsSound: 221 
    000506.388| ######## idx 9, footStepsSound: 221 
    000506.465| ######## idx 9, footStepsSound: 221 
    000506.544| ######## idx 9, footStepsSound: 221 
    000506.626| ######## idx 9, footStepsSound: 221 
    000506.709| ######## idx 9, footStepsSound: 221 
    000506.793| ######## idx 9, footStepsSound: 221 
    000506.868| ######## idx 9, footStepsSound: 221 
    000506.943| ######## idx 9, footStepsSound: 221 
    000507.036| ######## idx 9, footStepsSound: 221 
    000507.133| ######## idx 9, footStepsSound: 221 
    000507.217| ######## idx 9, footStepsSound: 221 
    000507.293| ######## idx 9, footStepsSound: 221 
    000507.372| ######## idx 9, footStepsSound: 221 
    000507.463| ######## idx 9, footStepsSound: 221 
    000507.553| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000507.553| ######## idx 65535, footStepsSound: -1159049955 
    000507.632| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000507.632| ######## idx 65535, footStepsSound: -1159049955 
    000507.708| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000507.708| ######## idx 65535, footStepsSound: -1159049955 
    000507.786| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000507.786| ######## idx 65535, footStepsSound: -1159049955 
    000507.874| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000507.875| ######## idx 65535, footStepsSound: -1159049955 
    000507.966| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000507.966| ######## idx 65535, footStepsSound: -1159049955 
    000508.162| ASSERT at file .\Sources\ObjectsCode\WEAPONS\Weapon.cpp, line 1128: wi.quantity > 0
    000508.169| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000508.169| ######## idx 65535, footStepsSound: -1159049955 
    000508.487| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000508.487| ######## idx 65535, footStepsSound: -1159049955 
    000508.567| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000508.568| ######## idx 65535, footStepsSound: -1159049955 
    000508.647| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000508.647| ######## idx 65535, footStepsSound: -1159049955 
    000508.737| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000508.737| ######## idx 65535, footStepsSound: -1159049955 
    000508.821| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000508.821| ######## idx 65535, footStepsSound: -1159049955 
    000508.902| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000508.902| ######## idx 65535, footStepsSound: -1159049955 
    000508.980| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000508.980| ######## idx 65535, footStepsSound: -1159049955 
    000509.060| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000509.061| ######## idx 65535, footStepsSound: -1159049955 
    000509.141| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000509.141| ######## idx 65535, footStepsSound: -1159049955 
    000509.235| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000509.235| ######## idx 65535, footStepsSound: -1159049955 
    000509.317| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000509.317| ######## idx 65535, footStepsSound: -1159049955 
    000509.397| ######## idx 9, footStepsSound: 221 
    000509.473| ######## idx 9, footStepsSound: 221 
    000509.554| ######## idx 9, footStepsSound: 221 
    000509.639| ######## idx 9, footStepsSound: 221 
    000509.734| ######## idx 9, footStepsSound: 221 
    000509.815| ######## idx 9, footStepsSound: 221 
    000509.886| ASSERT at file .\Sources\ObjectsCode\WEAPONS\Weapon.cpp, line 1128: wi.quantity > 0
    000509.893| ######## idx 9, footStepsSound: 221 
    000509.981| ######## idx 9, footStepsSound: 221 
    000510.062| ######## idx 9, footStepsSound: 221 
    000510.152| ######## idx 9, footStepsSound: 221 
    000510.228| ######## idx 9, footStepsSound: 221 
    000510.277| ######## idx 9, footStepsSound: 221 
    000510.303| ######## idx 9, footStepsSound: 221 
    000510.326| ######## idx 9, footStepsSound: 221 
    000510.351| ######## idx 9, footStepsSound: 221 
    000510.374| ######## idx 9, footStepsSound: 221 
    000510.401| ######## idx 9, footStepsSound: 221 
    000510.424| ######## idx 9, footStepsSound: 221 
    000510.449| ######## idx 9, footStepsSound: 221 
    000510.473| ######## idx 9, footStepsSound: 221 
    000510.499| ######## idx 9, footStepsSound: 221 
    000510.522| ######## idx 9, footStepsSound: 221 
    000510.548| ######## idx 9, footStepsSound: 221 
    000510.571| ######## idx 9, footStepsSound: 221 
    000510.596| ######## idx 9, footStepsSound: 221 
    000510.620| ######## idx 9, footStepsSound: 221 
    000510.650| ######## idx 9, footStepsSound: 221 
    000510.678| ######## idx 9, footStepsSound: 221 
    000510.704| ######## idx 9, footStepsSound: 221 
    000510.729| ######## idx 9, footStepsSound: 221 
    000510.760| ######## idx 9, footStepsSound: 221 
    000510.841| ######## idx 9, footStepsSound: 221 
    000510.941| ######## idx 9, footStepsSound: 221 
    000511.030| ASSERT at file .\Sources\ObjectsCode\WEAPONS\Weapon.cpp, line 1128: wi.quantity > 0
    000511.049| ######## idx 9, footStepsSound: 221 
    000511.135| ######## idx 9, footStepsSound: 221 
    000511.217| ######## idx 9, footStepsSound: 221 
    000511.292| ######## idx 9, footStepsSound: 221 
    000511.368| ######## idx 9, footStepsSound: 221 
    000511.461| ######## idx 9, footStepsSound: 221 
    000511.539| ######## idx 9, footStepsSound: 221 
    000511.623| ######## idx 9, footStepsSound: 221 
    000511.703| ######## idx 9, footStepsSound: 221 
    000511.781| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000511.781| ######## idx 65535, footStepsSound: -1159049955 
    000511.864| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000511.864| ######## idx 65535, footStepsSound: -1159049955 
    000511.954| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000511.955| ######## idx 65535, footStepsSound: -1159049955 
    000512.032| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000512.032| ######## idx 65535, footStepsSound: -1159049955 
    000512.107| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000512.107| ######## idx 65535, footStepsSound: -1159049955 
    000512.215| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000512.217| ######## idx 65535, footStepsSound: -1159049955 
    000512.321| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000512.321| ######## idx 65535, footStepsSound: -1159049955 
    000512.420| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000512.421| ######## idx 65535, footStepsSound: -1159049955 
    000512.547| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000512.547| ######## idx 65535, footStepsSound: -1159049955 
    000512.663| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000512.663| ######## idx 65535, footStepsSound: -1159049955 
    000512.782| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000512.782| ######## idx 65535, footStepsSound: -1159049955 
    000512.910| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000512.911| ######## idx 65535, footStepsSound: -1159049955 
    000513.041| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000513.041| ######## idx 65535, footStepsSound: -1159049955 
    000513.147| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000513.147| ######## idx 65535, footStepsSound: -1159049955 
    000513.256| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000513.256| ######## idx 65535, footStepsSound: -1159049955 
    000513.366| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000513.366| ######## idx 65535, footStepsSound: -1159049955 
    000513.463| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000513.463| ######## idx 65535, footStepsSound: -1159049955 
    000513.580| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000513.580| ######## idx 65535, footStepsSound: -1159049955 
    000513.672| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000513.672| ######## idx 65535, footStepsSound: -1159049955 
    000513.767| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000513.767| ######## idx 65535, footStepsSound: -1159049955 
    000513.848| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000513.848| ######## idx 65535, footStepsSound: -1159049955 
    000513.943| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000513.943| ######## idx 65535, footStepsSound: -1159049955 
    000514.035| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.035| ######## idx 65535, footStepsSound: -1159049955 
    000514.088| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.089| ######## idx 65535, footStepsSound: -1159049955 
    000514.114| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.114| ######## idx 65535, footStepsSound: -1159049955 
    000514.138| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.138| ######## idx 65535, footStepsSound: -1159049955 
    000514.162| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.162| ######## idx 65535, footStepsSound: -1159049955 
    000514.187| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.187| ######## idx 65535, footStepsSound: -1159049955 
    000514.212| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.212| ######## idx 65535, footStepsSound: -1159049955 
    000514.236| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.236| ######## idx 65535, footStepsSound: -1159049955 
    000514.263| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.263| ######## idx 65535, footStepsSound: -1159049955 
    000514.285| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.285| ######## idx 65535, footStepsSound: -1159049955 
    000514.312| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.312| ######## idx 65535, footStepsSound: -1159049955 
    000514.335| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.335| ######## idx 65535, footStepsSound: -1159049955 
    000514.360| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.360| ######## idx 65535, footStepsSound: -1159049955 
    000514.384| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.385| ######## idx 65535, footStepsSound: -1159049955 
    000514.409| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.409| ######## idx 65535, footStepsSound: -1159049955 
    000514.433| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.433| ######## idx 65535, footStepsSound: -1159049955 
    000514.455| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.456| ######## idx 65535, footStepsSound: -1159049955 
    000514.480| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.480| ######## idx 65535, footStepsSound: -1159049955 
    000514.504| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.504| ######## idx 65535, footStepsSound: -1159049955 
    000514.526| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.526| ######## idx 65535, footStepsSound: -1159049955 
    000514.549| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.549| ######## idx 65535, footStepsSound: -1159049955 
    000514.586| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.586| ######## idx 65535, footStepsSound: -1159049955 
    000514.668| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.669| ######## idx 65535, footStepsSound: -1159049955 
    000514.740| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.740| ######## idx 65535, footStepsSound: -1159049955 
    000514.817| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.817| ######## idx 65535, footStepsSound: -1159049955 
    000514.887| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.888| ######## idx 65535, footStepsSound: -1159049955 
    000514.959| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000514.959| ######## idx 65535, footStepsSound: -1159049955 
    000515.045| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.045| ######## idx 65535, footStepsSound: -1159049955 
    000515.123| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.124| ######## idx 65535, footStepsSound: -1159049955 
    000515.194| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.194| ######## idx 65535, footStepsSound: -1159049955 
    000515.281| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.281| ######## idx 65535, footStepsSound: -1159049955 
    000515.365| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.365| ######## idx 65535, footStepsSound: -1159049955 
    000515.439| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.439| ######## idx 65535, footStepsSound: -1159049955 
    000515.523| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.523| ######## idx 65535, footStepsSound: -1159049955 
    000515.613| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.613| ######## idx 65535, footStepsSound: -1159049955 
    000515.687| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.687| ######## idx 65535, footStepsSound: -1159049955 
    000515.757| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.757| ######## idx 65535, footStepsSound: -1159049955 
    000515.834| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.835| ######## idx 65535, footStepsSound: -1159049955 
    000515.922| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.922| ######## idx 65535, footStepsSound: -1159049955 
    000515.991| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000515.991| ######## idx 65535, footStepsSound: -1159049955 
    000516.061| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.062| ######## idx 65535, footStepsSound: -1159049955 
    000516.135| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.135| ######## idx 65535, footStepsSound: -1159049955 
    000516.222| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.222| ######## idx 65535, footStepsSound: -1159049955 
    000516.294| ASSERT at file .\Sources\ObjectsCode\WEAPONS\Weapon.cpp, line 1128: wi.quantity > 0
    000516.296| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.297| ######## idx 65535, footStepsSound: -1159049955 
    000516.378| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.378| ######## idx 65535, footStepsSound: -1159049955 
    000516.456| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.457| ######## idx 65535, footStepsSound: -1159049955 
    000516.532| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.532| ######## idx 65535, footStepsSound: -1159049955 
    000516.604| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.604| ######## idx 65535, footStepsSound: -1159049955 
    000516.679| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.680| ######## idx 65535, footStepsSound: -1159049955 
    000516.762| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.762| ######## idx 65535, footStepsSound: -1159049955 
    000516.835| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.835| ######## idx 65535, footStepsSound: -1159049955 
    000516.918| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000516.918| ######## idx 65535, footStepsSound: -1159049955 
    000517.004| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.004| ######## idx 65535, footStepsSound: -1159049955 
    000517.075| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.075| ######## idx 65535, footStepsSound: -1159049955 
    000517.162| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.162| ######## idx 65535, footStepsSound: -1159049955 
    000517.250| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.250| ######## idx 65535, footStepsSound: -1159049955 
    000517.323| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.323| ######## idx 65535, footStepsSound: -1159049955 
    000517.395| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.395| ######## idx 65535, footStepsSound: -1159049955 
    000517.480| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.480| ######## idx 65535, footStepsSound: -1159049955 
    000517.561| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.561| ######## idx 65535, footStepsSound: -1159049955 
    000517.634| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.635| ######## idx 65535, footStepsSound: -1159049955 
    000517.709| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.709| ######## idx 65535, footStepsSound: -1159049955 
    000517.801| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.801| ######## idx 65535, footStepsSound: -1159049955 
    000517.887| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.887| ######## idx 65535, footStepsSound: -1159049955 
    000517.912| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.912| ######## idx 65535, footStepsSound: -1159049955 
    000517.935| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.935| ######## idx 65535, footStepsSound: -1159049955 
    000517.959| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.959| ######## idx 65535, footStepsSound: -1159049955 
    000517.986| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000517.986| ######## idx 65535, footStepsSound: -1159049955 
    000518.010| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.010| ######## idx 65535, footStepsSound: -1159049955 
    000518.033| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.033| ######## idx 65535, footStepsSound: -1159049955 
    000518.058| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.059| ######## idx 65535, footStepsSound: -1159049955 
    000518.083| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.083| ######## idx 65535, footStepsSound: -1159049955 
    000518.107| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.108| ######## idx 65535, footStepsSound: -1159049955 
    000518.132| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.132| ######## idx 65535, footStepsSound: -1159049955 
    000518.156| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.156| ######## idx 65535, footStepsSound: -1159049955 
    000518.180| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.180| ######## idx 65535, footStepsSound: -1159049955 
    000518.202| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.202| ######## idx 65535, footStepsSound: -1159049955 
    000518.227| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.228| ######## idx 65535, footStepsSound: -1159049955 
    000518.254| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.254| ######## idx 65535, footStepsSound: -1159049955 
    000518.277| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.277| ######## idx 65535, footStepsSound: -1159049955 
    000518.301| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.301| ######## idx 65535, footStepsSound: -1159049955 
    000518.325| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.325| ######## idx 65535, footStepsSound: -1159049955 
    000518.348| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.348| ######## idx 65535, footStepsSound: -1159049955 
    000518.371| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.371| ######## idx 65535, footStepsSound: -1159049955 
    000518.397| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.398| ######## idx 65535, footStepsSound: -1159049955 
    000518.422| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.423| ######## idx 65535, footStepsSound: -1159049955 
    000518.459| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.459| ######## idx 65535, footStepsSound: -1159049955 
    000518.549| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.550| ######## idx 65535, footStepsSound: -1159049955 
    000518.627| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.627| ######## idx 65535, footStepsSound: -1159049955 
    000518.704| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.704| ######## idx 65535, footStepsSound: -1159049955 
    000518.786| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.786| ######## idx 65535, footStepsSound: -1159049955 
    000518.869| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.869| ######## idx 65535, footStepsSound: -1159049955 
    000518.946| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000518.946| ######## idx 65535, footStepsSound: -1159049955 
    000519.027| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.027| ######## idx 65535, footStepsSound: -1159049955 
    000519.101| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.101| ######## idx 65535, footStepsSound: -1159049955 
    000519.185| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.185| ######## idx 65535, footStepsSound: -1159049955 
    000519.279| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.280| ######## idx 65535, footStepsSound: -1159049955 
    000519.367| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.367| ######## idx 65535, footStepsSound: -1159049955 
    000519.443| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.443| ######## idx 65535, footStepsSound: -1159049955 
    000519.520| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.520| ######## idx 65535, footStepsSound: -1159049955 
    000519.611| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.611| ######## idx 65535, footStepsSound: -1159049955 
    000519.687| ASSERT at file .\Sources\ObjectsCode\WEAPONS\Weapon.cpp, line 1128: wi.quantity > 0
    000519.694| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.694| ######## idx 65535, footStepsSound: -1159049955 
    000519.774| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.775| ######## idx 65535, footStepsSound: -1159049955 
    000519.860| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.861| ######## idx 65535, footStepsSound: -1159049955 
    000519.938| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000519.939| ######## idx 65535, footStepsSound: -1159049955 
    000520.021| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.021| ######## idx 65535, footStepsSound: -1159049955 
    000520.101| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.101| ######## idx 65535, footStepsSound: -1159049955 
    000520.183| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.183| ######## idx 65535, footStepsSound: -1159049955 
    000520.262| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.262| ######## idx 65535, footStepsSound: -1159049955 
    000520.340| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.341| ######## idx 65535, footStepsSound: -1159049955 
    000520.429| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.429| ######## idx 65535, footStepsSound: -1159049955 
    000520.513| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.513| ######## idx 65535, footStepsSound: -1159049955 
    000520.604| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.604| ######## idx 65535, footStepsSound: -1159049955 
    000520.683| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.683| ######## idx 65535, footStepsSound: -1159049955 
    000520.758| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.759| ######## idx 65535, footStepsSound: -1159049955 
    000520.839| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.840| ######## idx 65535, footStepsSound: -1159049955 
    000520.922| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000520.923| ######## idx 65535, footStepsSound: -1159049955 
    000521.000| ASSERT at file .\Sources\ObjectsCode\WEAPONS\Weapon.cpp, line 1128: wi.quantity > 0
    000521.007| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.007| ######## idx 65535, footStepsSound: -1159049955 
    000521.082| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.082| ######## idx 65535, footStepsSound: -1159049955 
    000521.159| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.159| ######## idx 65535, footStepsSound: -1159049955 
    000521.238| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.238| ######## idx 65535, footStepsSound: -1159049955 
    000521.328| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.328| ######## idx 65535, footStepsSound: -1159049955 
    000521.407| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.407| ######## idx 65535, footStepsSound: -1159049955 
    000521.488| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.488| ######## idx 65535, footStepsSound: -1159049955 
    000521.565| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.566| ######## idx 65535, footStepsSound: -1159049955 
    000521.665| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.665| ######## idx 65535, footStepsSound: -1159049955 
    000521.720| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.720| ######## idx 65535, footStepsSound: -1159049955 
    000521.745| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.745| ######## idx 65535, footStepsSound: -1159049955 
    000521.771| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.771| ######## idx 65535, footStepsSound: -1159049955 
    000521.796| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.797| ######## idx 65535, footStepsSound: -1159049955 
    000521.821| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.821| ######## idx 65535, footStepsSound: -1159049955 
    000521.845| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.845| ######## idx 65535, footStepsSound: -1159049955 
    000521.869| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.869| ######## idx 65535, footStepsSound: -1159049955 
    000521.894| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.894| ######## idx 65535, footStepsSound: -1159049955 
    000521.920| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.920| ######## idx 65535, footStepsSound: -1159049955 
    000521.944| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.945| ######## idx 65535, footStepsSound: -1159049955 
    000521.968| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.968| ######## idx 65535, footStepsSound: -1159049955 
    000521.995| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000521.995| ######## idx 65535, footStepsSound: -1159049955 
    000522.018| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.019| ######## idx 65535, footStepsSound: -1159049955 
    000522.043| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.043| ######## idx 65535, footStepsSound: -1159049955 
    000522.066| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.066| ######## idx 65535, footStepsSound: -1159049955 
    000522.090| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.090| ######## idx 65535, footStepsSound: -1159049955 
    000522.115| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.115| ######## idx 65535, footStepsSound: -1159049955 
    000522.139| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.139| ######## idx 65535, footStepsSound: -1159049955 
    000522.163| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.163| ######## idx 65535, footStepsSound: -1159049955 
    000522.191| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.191| ######## idx 65535, footStepsSound: -1159049955 
    000522.264| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.264| ######## idx 65535, footStepsSound: -1159049955 
    000522.366| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.366| ######## idx 65535, footStepsSound: -1159049955 
    000522.464| ASSERT at file .\Sources\ObjectsCode\WEAPONS\Weapon.cpp, line 1128: wi.quantity > 0
    000522.491| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.491| ######## idx 65535, footStepsSound: -1159049955 
    000522.613| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.614| ######## idx 65535, footStepsSound: -1159049955 
    000522.713| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.713| ######## idx 65535, footStepsSound: -1159049955 
    000522.815| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.815| ######## idx 65535, footStepsSound: -1159049955 
    000522.912| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000522.913| ######## idx 65535, footStepsSound: -1159049955 
    000523.010| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000523.010| ######## idx 65535, footStepsSound: -1159049955 
    000523.121| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000523.122| ######## idx 65535, footStepsSound: -1159049955 
    000523.242| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000523.242| ######## idx 65535, footStepsSound: -1159049955 
    000523.352| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000523.353| ######## idx 65535, footStepsSound: -1159049955 
    000523.453| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000523.453| ######## idx 65535, footStepsSound: -1159049955 
    000523.549| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000523.550| ######## idx 65535, footStepsSound: -1159049955 
    000523.659| ASSERT at file .\Sources\ObjectsCode\WEAPONS\Weapon.cpp, line 1128: wi.quantity > 0
    000523.667| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000523.668| ######## idx 65535, footStepsSound: -1159049955 
    000523.761| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000523.762| ######## idx 65535, footStepsSound: -1159049955 
    000523.864| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000523.864| ######## idx 65535, footStepsSound: -1159049955 
    000523.952| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000523.952| ######## idx 65535, footStepsSound: -1159049955 
    000524.050| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000524.050| ######## idx 65535, footStepsSound: -1159049955 
    000524.140| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000524.141| ######## idx 65535, footStepsSound: -1159049955 
    000524.244| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000524.244| ######## idx 65535, footStepsSound: -1159049955 
    000524.353| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000524.353| ######## idx 65535, footStepsSound: -1159049955 
    000524.449| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000524.453| ######## idx 65535, footStepsSound: -1159049955 
    000524.550| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000524.550| ######## idx 65535, footStepsSound: -1159049955 
    000524.656| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000524.657| ######## idx 65535, footStepsSound: -1159049955 
    000524.747| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000524.747| ######## idx 65535, footStepsSound: -1159049955 
    000524.844| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000524.844| ######## idx 65535, footStepsSound: -1159049955 
    000524.939| ######## idx 9, footStepsSound: 221 
    000525.034| ######## idx 9, footStepsSound: 221 
    000525.133| ######## idx 9, footStepsSound: 221 
    000525.232| ######## idx 9, footStepsSound: 221 
    000525.323| ######## idx 9, footStepsSound: 221 
    000525.431| ######## idx 9, footStepsSound: 221 
    000525.529| ######## idx 9, footStepsSound: 221 
    000525.634| ######## idx 9, footStepsSound: 221 
    000525.738| ######## idx 9, footStepsSound: 221 
    000525.838| ######## idx 9, footStepsSound: 221 
    000525.939| ######## idx 9, footStepsSound: 221 
    000526.031| ######## idx 9, footStepsSound: 221 
    000526.124| ######## idx 9, footStepsSound: 221 
    000526.206| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000526.206| ######## idx 65535, footStepsSound: -1159049955 
    000526.287| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000526.287| ######## idx 65535, footStepsSound: -1159049955 
    000526.364| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000526.364| ######## idx 65535, footStepsSound: -1159049955 
    000526.439| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000526.439| ######## idx 65535, footStepsSound: -1159049955 
    000526.531| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000526.531| ######## idx 65535, footStepsSound: -1159049955 
    000526.625| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000526.626| ######## idx 65535, footStepsSound: -1159049955 
    000526.706| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000526.706| ######## idx 65535, footStepsSound: -1159049955 
    000526.783| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000526.783| ######## idx 65535, footStepsSound: -1159049955 
    000526.860| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000526.860| ######## idx 65535, footStepsSound: -1159049955 
    000526.938| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000526.939| ######## idx 65535, footStepsSound: -1159049955 
    000527.028| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000527.028| ######## idx 65535, footStepsSound: -1159049955 
    000527.125| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000527.125| ######## idx 65535, footStepsSound: -1159049955 
    000527.207| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000527.208| ######## idx 65535, footStepsSound: -1159049955 
    000527.284| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000527.284| ######## idx 65535, footStepsSound: -1159049955 
    000527.372| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000527.373| ######## idx 65535, footStepsSound: -1159049955 
    000527.453| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000527.453| ######## idx 65535, footStepsSound: -1159049955 
    000527.542| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000527.542| ######## idx 65535, footStepsSound: -1159049955 
    000527.618| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000527.619| ######## idx 65535, footStepsSound: -1159049955 
    000527.742| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000527.742| ######## idx 65535, footStepsSound: -1159049955 
    000527.871| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000527.871| ######## idx 65535, footStepsSound: -1159049955 
    000528.030| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.030| ######## idx 65535, footStepsSound: -1159049955 
    000528.173| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.173| ######## idx 65535, footStepsSound: -1159049955 
    000528.264| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.264| ######## idx 65535, footStepsSound: -1159049955 
    000528.375| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.375| ######## idx 65535, footStepsSound: -1159049955 
    000528.435| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.435| ######## idx 65535, footStepsSound: -1159049955 
    000528.463| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.463| ######## idx 65535, footStepsSound: -1159049955 
    000528.486| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.486| ######## idx 65535, footStepsSound: -1159049955 
    000528.513| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.513| ######## idx 65535, footStepsSound: -1159049955 
    000528.540| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.540| ######## idx 65535, footStepsSound: -1159049955 
    000528.567| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.567| ######## idx 65535, footStepsSound: -1159049955 
    000528.594| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.594| ######## idx 65535, footStepsSound: -1159049955 
    000528.619| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.619| ######## idx 65535, footStepsSound: -1159049955 
    000528.643| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.643| ######## idx 65535, footStepsSound: -1159049955 
    000528.668| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.668| ######## idx 65535, footStepsSound: -1159049955 
    000528.728| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.728| ######## idx 65535, footStepsSound: -1159049955 
    000528.754| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.755| ######## idx 65535, footStepsSound: -1159049955 
    000528.777| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.778| ######## idx 65535, footStepsSound: -1159049955 
    000528.805| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.805| ######## idx 65535, footStepsSound: -1159049955 
    000528.830| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.830| ######## idx 65535, footStepsSound: -1159049955 
    000528.857| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.857| ######## idx 65535, footStepsSound: -1159049955 
    000528.883| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.883| ######## idx 65535, footStepsSound: -1159049955 
    000528.908| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.908| ######## idx 65535, footStepsSound: -1159049955 
    000528.933| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.933| ######## idx 65535, footStepsSound: -1159049955 
    000528.956| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.956| ######## idx 65535, footStepsSound: -1159049955 
    000528.981| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000528.981| ######## idx 65535, footStepsSound: -1159049955 
    000529.006| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.006| ######## idx 65535, footStepsSound: -1159049955 
    000529.031| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.031| ######## idx 65535, footStepsSound: -1159049955 
    000529.056| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.056| ######## idx 65535, footStepsSound: -1159049955 
    000529.080| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.080| ######## idx 65535, footStepsSound: -1159049955 
    000529.116| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.116| ######## idx 65535, footStepsSound: -1159049955 
    000529.193| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.194| ######## idx 65535, footStepsSound: -1159049955 
    000529.308| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.308| ######## idx 65535, footStepsSound: -1159049955 
    000529.399| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.400| ######## idx 65535, footStepsSound: -1159049955 
    000529.480| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.480| ######## idx 65535, footStepsSound: -1159049955 
    000529.561| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.561| ######## idx 65535, footStepsSound: -1159049955 
    000529.642| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.642| ######## idx 65535, footStepsSound: -1159049955 
    000529.726| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.727| ######## idx 65535, footStepsSound: -1159049955 
    000529.819| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.819| ######## idx 65535, footStepsSound: -1159049955 
    000529.902| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.902| ######## idx 65535, footStepsSound: -1159049955 
    000529.995| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000529.996| ######## idx 65535, footStepsSound: -1159049955 
    000530.072| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000530.072| ######## idx 65535, footStepsSound: -1159049955 
    000530.150| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000530.150| ######## idx 65535, footStepsSound: -1159049955 
    000530.229| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000530.230| ######## idx 65535, footStepsSound: -1159049955 
    000530.317| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000530.318| ######## idx 65535, footStepsSound: -1159049955 
    000530.402| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000530.402| ######## idx 65535, footStepsSound: -1159049955 
    000530.490| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000530.491| ######## idx 65535, footStepsSound: -1159049955 
    000530.603| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000530.604| ######## idx 65535, footStepsSound: -1159049955 
    000530.705| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000530.706| ######## idx 65535, footStepsSound: -1159049955 
    000530.796| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000530.796| ######## idx 65535, footStepsSound: -1159049955 
    000530.903| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000530.903| ######## idx 65535, footStepsSound: -1159049955 
    000531.004| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000531.005| ######## idx 65535, footStepsSound: -1159049955 
    000531.102| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000531.103| ######## idx 65535, footStepsSound: -1159049955 
    000531.207| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000531.207| ######## idx 65535, footStepsSound: -1159049955 
    000531.313| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000531.314| ######## idx 65535, footStepsSound: -1159049955 
    000531.421| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000531.422| ######## idx 65535, footStepsSound: -1159049955 
    000531.524| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000531.524| ######## idx 65535, footStepsSound: -1159049955 
    000531.623| ASSERT at file c:\warz\src\eternity\include\TSG_STL\TArray.h, line 135: idx < mCount
    000531.623| ######## idx 65535, footStepsSound: -1159049955 
    000531.717| ***** disconnected from game server
    000531.718| r3dNetwork: Deinitialize
    000532.345| obj_Zombie::FreePhysSkeletonCache:000532.345| .000532.347| .000532.348| .000532.350| .000532.353| .000532.354| .000532.367| .000532.368| .000532.369| .000532.370| .000532.371| .000532.372| .000532.373| .000532.374| .000532.375| .000532.376| .000532.377| .000532.378| .000532.379| .000532.380| .000532.381| .000532.382| .000532.383| .000532.384| .000532.385| .000532.389| .000532.401| .000532.402| .000532.403| .000532.404| .000532.405| .000532.406| .000532.413| done in 0.07 seconds
    000534.701| SetHomeDir: Levels\WZ_FrontEndLighting
    000534.701| We have 3593 MB texture memory
    000535.452| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
    000535.455| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
    000540.344| Unloaded 0.5 MB STATIC decal textures
    000540.344| Unloaded 0.8 MB DYNAMIC decal textures
    000540.344| Loading decal library Data\Decals\library.xml.
    000540.347| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
    000540.349| Loaded 0.0 MB STATIC decal textures
    000541.225| Loaded 0.8 MB DYNAMIC decal textures
    000541.227| LoadLevel_MatLibs...
    000541.227| LoadLevel_Objects...
    000547.133| LoadGrassLib()...
    000547.248| g_pGrassMap->Load...
    000547.249| LoadLevel_MatLibs...
    000547.249| Building skeleton cache..000547.305| Building obstacles cache..000547.306| done.000547.306| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
    000547.306| World loaded
    000547.306| Total load time: 12.95
    000548.027| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/hero_shadow_corp_head_01.sco' or 'data/objectsdepot/characters/hero_shadow_corp_head_01.scb', file doesn't exist
     (Loading mesh data/objectsdepot/characters/hero_shadow_corp_head_01.sco)
    000548.552| Acquired base profile data for 14.246948
    000567.972| r3dNetwork: Creating client
    000568.039|  IP: 25.182.139.165
    000568.039|  IP: 192.168.0.14
    000568.039| r3dNetwork: connecting
    000568.157| r3dNetwork: external ip: 25.182.139.165:62612
    000568.158| connected to master server peer00
    000572.584| obj_Zombie::FreePhysSkeletonCache:000572.585| done in 0.00 seconds
    000572.587| r3dNetwork: Deinitialize
    000572.697| r3dNetwork: Creating client
    000572.724|  IP: 25.182.139.165
    000572.724|  IP: 192.168.0.14
    000572.724| r3dNetwork: connecting
    000572.768| r3dNetwork: external ip: 25.182.139.165:62615
    000572.866| writeGameOptionsFile: Saving settings to C:\Users\Rene\Documents\Arktos\InFesTaTion\gameSettings.ini
    000572.868| userSettings: Saving settings to C:\Users\Rene\Documents\Arktos\InFesTaTion\userSettings.xml
    000572.869| SetHomeDir: Levels\WZ_Colorado
    000572.869| We have 3602 MB texture memory
    000572.870| r3dFile: can't open levels/wz_colorado/loadingscreen0.dds
    000573.669| r3dFile: can't open Levels\WZ_Colorado/wind.cfg
    000573.670| Loading 'Levels\WZ_Colorado/LevelSettings.xml'
    000578.050| Unloaded 0.0 MB STATIC decal textures
    000578.050| Unloaded 0.8 MB DYNAMIC decal textures
    000578.050| Loading decal library Data\Decals\library.xml.
    000578.053| Loading decal library Levels\WZ_Colorado\decals.xml.
    000578.887| Loaded 2.8 MB STATIC decal textures
    000578.913| Loaded 0.1 MB DYNAMIC decal textures
    000578.915| LoadLevel_MatLibs...
    000578.915| LoadLevel_Objects...
    000580.155| TERRAIN:  LOADING Levels\WZ_Colorado\TERRAIN
    000582.856| TERRAIN2: Finished reading script file
    000589.163| TERRAIN:  LOADED
    000685.578| LoadGrassLib()...
    000685.959| g_pGrassMap->Load...
    000685.976| LoadLevel_MatLibs...
    000685.976| Building skeleton cache..000690.382| Building obstacles cache..000690.382| done.000690.423| Loading 'Levels\WZ_Colorado\collections\collections.xml'
    000739.721| obj_Zombie::InitPhysSkeletonCache..
    000746.163| done
    000746.163| World loaded
    000746.163| Total load time: 173.29
    000795.537| ######## idx 6, footStepsSound: 222 
    000795.560| ######## idx 6, footStepsSound: 222 
    000802.133| ######## idx 6, footStepsSound: 222 
    000802.386| 
    Time between load end and game start: 56.22
    000802.394| ######## idx 6, footStepsSound: 222 
    000802.530| ######## idx 6, footStepsSound: 222 
    000802.772| ######## idx 6, footStepsSound: 222 
    000802.928| ######## idx 6, footStepsSound: 222 
    000803.099| ######## idx 6, footStepsSound: 222 
    000803.238| ######## idx 6, footStepsSound: 222 
    000803.412| ######## idx 6, footStepsSound: 222 
    000803.564| ######## idx 6, footStepsSound: 222 
    000803.681| ######## idx 6, footStepsSound: 222 
    000803.800| ######## idx 6, footStepsSound: 222 
    000803.912| ######## idx 6, footStepsSound: 222 
    000804.025| ######## idx 6, footStepsSound: 222 
    000804.135| ######## idx 6, footStepsSound: 222 
    000804.246| ######## idx 6, footStepsSound: 222 
    000804.430| ######## idx 6, footStepsSound: 222 
    000804.551| ######## idx 6, footStepsSound: 222 
    000804.653| ######## idx 6, footStepsSound: 222 
    000804.781| ######## idx 6, footStepsSound: 222 
    000804.865| ######## idx 6, footStepsSound: 222 
    000804.905| ######## idx 6, footStepsSound: 222 
    000804.939| ######## idx 6, footStepsSound: 222 
    000804.970| ######## idx 6, footStepsSound: 222 
    000805.002| ######## idx 6, footStepsSound: 222 
    000805.035| ######## idx 6, footStepsSound: 222 
    000805.068| ######## idx 6, footStepsSound: 222 
    000805.100| ######## idx 6, footStepsSound: 222 
    000805.133| ######## idx 6, footStepsSound: 222 
    000805.165| ######## idx 6, footStepsSound: 222 
    000805.198| ######## idx 6, footStepsSound: 222 
    000805.233| ######## idx 6, footStepsSound: 222 
    000805.265| ######## idx 6, footStepsSound: 222 
    000805.297| ######## idx 6, footStepsSound: 222 
    000805.331| ######## idx 6, footStepsSound: 222 
    000805.422| ######## idx 6, footStepsSound: 222 
    000805.520| ######## idx 6, footStepsSound: 222 
    000805.610| ######## idx 6, footStepsSound: 222 
    000805.701| ######## idx 6, footStepsSound: 222 
    000805.793| ######## idx 6, footStepsSound: 222 
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    000850.543| ######## idx 6, footStepsSound: 222 
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    000851.027| ######## idx 6, footStepsSound: 222 
    000851.135| ***** disconnected from game server
    000851.135| r3dNetwork: Deinitialize
    000853.714| obj_Zombie::FreePhysSkeletonCache:000853.714| .000853.715| .000853.716| .000853.717| .000853.718| .000853.718| .000853.719| .000853.719| .000853.720| .000853.720| .000853.721| .000853.722| .000853.723| .000853.723| .000853.725| .000853.726| .000853.728| .000853.728| .000853.729| .000853.729| .000853.730| .000853.731| .000853.731| .000853.732| .000853.733| .000853.733| .000853.734| .000853.735| .000853.735| .000853.736| .000853.737| .000853.737| .000853.746| done in 0.03 seconds
    000856.512| SetHomeDir: Levels\WZ_FrontEndLighting
    000856.513| We have 3599 MB texture memory
    000856.836| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
    000856.849| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
    000861.334| Unloaded 2.8 MB STATIC decal textures
    000861.334| Unloaded 0.1 MB DYNAMIC decal textures
    000861.334| Loading decal library Data\Decals\library.xml.
    000861.349| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
    000861.351| Loaded 0.0 MB STATIC decal textures
    000861.969| Loaded 0.8 MB DYNAMIC decal textures
    000861.988| LoadLevel_MatLibs...
    000861.988| LoadLevel_Objects...
    000873.226| LoadGrassLib()...
    000873.316| g_pGrassMap->Load...
    000873.317| LoadLevel_MatLibs...
    000873.317| Building skeleton cache..000873.369| Building obstacles cache..000873.369| done.000873.369| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
    000873.385| World loaded
    000873.385| Total load time: 17.27
    000877.207| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/hero_shadow_corp_head_01.sco' or 'data/objectsdepot/characters/hero_shadow_corp_head_01.scb', file doesn't exist
     (Loading mesh data/objectsdepot/characters/hero_shadow_corp_head_01.sco)
    000877.438| Acquired base profile data for 21.523560
    001017.317| r3dNetwork: Creating client
    001017.349|  IP: 25.182.139.165
    001017.350|  IP: 192.168.0.14
    001017.350| r3dNetwork: connecting
    001017.473| r3dNetwork: external ip: 25.182.139.165:51933
    001017.473| connected to master server peer00
    001041.985| obj_Zombie::FreePhysSkeletonCache:001041.985| done in 0.00 seconds
    001041.986| r3dNetwork: Deinitialize
    001042.612| obj_Zombie::FreePhysSkeletonCache:001042.612| done in 0.00 seconds
    001042.805| Deleting render targets
    001043.361| 
    001043.395| WARNING: pd3ddev have 10 reference counts

  4. #4
    Developer GigaToni is offline
    DeveloperRank
    Aug 2009 Join Date
    GER / FRLocation
    2,322Posts

    Re: [HELP] Disconnecting after 1 min. on the server

    001779.691| WO_API: failed with error code 5 SQL Select Failed: Procedure or function 'WZ_Char_SRV_SetStatus' expects parameter '@in_GamePoints', which was not supplied.
    001779.691| !!!! UpdateCharThread failed, code: 5, ans: SQL Select Failed: Procedure or function 'WZ_Char_SRV_SetStatus' expects parameter '@in_GamePoints', which was not supplied.
    001779.693| !!!! CAsyncApiWorker 0 job CJobUpdateChar[1] 050E9E40 failed
    There is your problem^^



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