[HELP]DoomMMO CARS

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  1. #1
    Enthusiast xDreamRager is offline
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    [HELP]DoomMMO CARS

    hey people know why the cars in a doom source not run ???

    I have now tried the vehicle.cpp and vehicle. packing of the DNC source that went well but the cars are still not there

    I now have the car count in the source and it is 8 vehicle on the server but I can see no
    Last edited by GigaToni; 10-08-14 at 08:27 PM.


  2. #2
    Enthusiast xDreamRager is offline
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    Re: [HELP]DoomMMO CARS

    Pushe+
    Last edited by xDreamRager; 13-08-14 at 04:08 PM.

  3. #3
    Survivalsunknown owner fpskiller is offline
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    Re: [HELP]DoomMMO CARS

    try useing the cars from the allright source maybe ?

  4. #4
    Enthusiast xDreamRager is offline
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    Re: [HELP]DoomMMO CARS

    I tested I still see no, but I see an error in the r3dlog
    000202.031| ASSERT at file .\Sources\multiplayer\ClientGameLogic.cpp, line 692: obj

  5. #5
    Moderator GigaToni is offline
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    Re: [HELP]DoomMMO CARS

    Maybe post the line?

  6. #6
    Enthusiast xDreamRager is offline
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    Re: [HELP]DoomMMO CARS

    her is the line
    IMPL_PACKET_FUNC(ClientGameLogic, PKT_S2C_DestroyNetObject)
    {
    GameObject* obj = GameWorld().GetNetworkObject(n.spawnID);
    r3d_assert(obj);

    if (obj)
    {
    if(obj->isObjType(OBJTYPE_Human))
    {
    obj_Player* plr = (obj_Player*)obj;
    char plrUserName[64]; plr->GetUserName(plrUserName);
    if (localPlayer_->CurLoadout.GroupID == plr->CurLoadout.GroupID && plr->CurLoadout.GroupID != 0)
    {
    hudMain->showMessage(L"Player in group left");
    hudMain->removeplayerfromgroup(plrUserName,false);
    }
    if (r_voip->GetBool() && r_voipShowBall->GetBool()) //!! check only voip is turn on !!
    if (plr->CurLoadout.isVoipShow) hudMain->removeVoip(plrUserName,plrUserName); // if player talking when destroy voip balloon will freeze we will remove this !!

    int playerIdx = obj->GetNetworkID() - NETID_PLAYERS_START;
    SetPlayerPtr(playerIdx, NULL);
    }

    obj->setActiveFlag(0);

    GameWorld().DeleteObject(obj);
    //@TODO: do something when local player was dropped
    if(obj == localPlayer_)
    {
    r3dOutToLog("local player dropped by server\n");
    }

    //if (obj->Class->Name == "obj_Building")
    // GameWorld().DeleteObject(obj);

    }
    return;
    }

  7. #7
    Apprentice Stylerbob is online now
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    Re: [HELP]DoomMMO CARS

    i have the same problem that my cars dont spawn

  8. #8
    Enthusiast xDreamRager is offline
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    Re: [HELP]DoomMMO CARS

    the server crashes every 5-10 minutes with the error

    001802.345| obj_Vehicle 0A82C758 expired respawning...
    001802.345| obj_Vehicle 0BC67B28 created. fuel:26.91
    001802.346| Before On Terrain pos=40.15,0.00,72.82
    001802.346| !!! crashed
    001802.346| Creating minidump at logss\GS_4000004f6b756.dmp
    001802.527| Minidump created.



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