Me and a few friends tested the pvp in a new map that i made but when 1 kills another the person who died game closes. and warz error report opens. there is nothing in the r3dlogs telling me what could cause this.
r3dlog
Any one know how i can solve this?Code:000124.865| LoadLevel_MatLibs...000124.865| LoadLevel_Objects... 000124.866| TERRAIN: LOADING Levels\California_V2\TERRAIN 000124.918| TERRAIN3: Finished reading script file 000124.919| Creating dynamic buffer of size 0.50 MB 000125.065| TERRAIN: LOADED 000125.500| r3dFile: can't open data/objectsdepot/wz_citybuildings/Textures\Dinner_details_02_D.dds 000126.912| LoadGrassLib()... 000127.002| g_pGrassMap->Load... 000127.002| Loaded grass for 0.00 seconds000127.002| LoadLevel_MatLibs... 000127.242| r3dFile: can't open data/objectsdepot/wz_citybuildings/textures/dinner_details_02_d.dds 000127.243| r3dFile: can't open data/objectsdepot/wz_citybuildings/textures/dinner_details_02_n.dds 000128.638| Building skeleton cache..000128.789| 000128.789| Building obstacles cache..000128.789| 000128.789| done. 000128.789| Loading 'Levels\California_V2\collections\collections.xml' 000128.790| r3dFile: can't open Levels\California_V2\collections\elements.bin 000128.790| COLLECTIONS: Could not open 'Levels\California_V2\collections\elements.bin' 000128.790| CollectionsManager::Init: populating 0 objects... 000128.790| done in 0.00 seconds 000128.790| obj_Zombie::InitPhysSkeletonCache.. 000130.746| done 000130.746| World loaded 000130.746| Total load time: 6.27 000131.684| obj_Note 1096 000131.850| obj_Gravestone 1155 000132.399| Loading sky texture: Data/SkyDome/wz_sunsetnew_01_d.dds 000132.771| Creating dynamic buffer of size 0.13 MB 000132.772| Creating dynamic buffer of size 0.13 MB 000132.772| Creating dynamic buffer of size 0.13 MB 000133.974| Time between load end and game start: 3.23



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