[HELP] GHP don't detect screenshots in fullscreen

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  1. #1
    My Status --> LukasCCB is offline
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    note [HELP] GHP don't detect screenshots in fullscreen

    Could someone please help me how to do my GHP detect the entire screen of the player?
    I tried to do right by the source but detects screenshot without even being in open play.
    I need to change to be made by ghp.

    Sorry my bad english


    thanks for helping
    Last edited by LukasCCB; 26-09-16 at 10:14 AM.


  2. #2
    Account Upgraded | Title Enabled! Returnerzx is offline
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    Re: [HELP] GHP don't detect fullscreen

    What is src GHP InfectZ or other ?

  3. #3
    Apprentice anonydev is offline
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    Re: [HELP] GHP don't detect fullscreen

    Quote Originally Posted by Returnerzx View Post
    What is src GHP InfectZ or other ?
    This is probably the source that was released days ago, it isn't complete and has so many vulnerabilities, I have fixed all issues, MS connection, license etc, maybe I post it one day.

    And about this fullscreen problem, this is easy to fix, actually has many ways to fix this, you can send back (to the GHP) the r3dRender device (a pointer actually) to get screenshot in fullscreen from the game, because the GHP don't handle the game screenshot, they actually just take a screenshot from Windows itself (this is why GHP can take a SS from game in Windowed Mode) not from the game (D3D Device) or you can fix the GHP to handle the D3D Device to get back buffer from the game (almost the same), the first is the better way in my opinion.

  4. #4
    My Status --> LukasCCB is offline
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    Re: [HELP] GHP don't detect fullscreen

    Quote Originally Posted by anonydev View Post
    This is probably the source that was released days ago, it isn't complete and has so many vulnerabilities, I have fixed all issues, MS connection, license etc, maybe I post it one day.

    And about this fullscreen problem, this is easy to fix, actually has many ways to fix this, you can send back (to the GHP) the r3dRender device (a pointer actually) to get screenshot in fullscreen from the game, because the GHP don't handle the game screenshot, they actually just take a screenshot from Windows itself (this is why GHP can take a SS from game in Windowed Mode) not from the game (D3D Device) or you can fix the GHP to handle the D3D Device to get back buffer from the game (almost the same), the first is the better way in my opinion.
    thanks for the idea, I'll look at it and see what I can do.
    my GHP is working perfectly, but only contains the standard failure as bypass and others.


    Quote Originally Posted by Returnerzx View Post
    What is src GHP InfectZ or other ?
    Yes, used InfectZ leak source

  5. #5
    Account Upgraded | Title Enabled! Oosmar02 is offline
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    Re: [HELP] GHP don't detect fullscreen

    Maibe look there :

    http://forum.ragezone.com/f789/snipp...hange-1029773/

    GigaToni :

    Function to make print screen screenshots / full screen screenshots, captures the whole desktop.

    Please be aware: If you don't point to a TOS saying that you're taking Full screen / print screen screenshots it's in some countries ILLEGAL to do so!




    For me is working for fullscreen



  6. #6
    My Status --> LukasCCB is offline
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    Re: [HELP] GHP don't detect fullscreen

    Quote Originally Posted by Oosmar02 View Post
    Maibe look there :

    http://forum.ragezone.com/f789/snipp...hange-1029773/

    GigaToni :

    Function to make print screen screenshots / full screen screenshots, captures the whole desktop.

    Please be aware: If you don't point to a TOS saying that you're taking Full screen / print screen screenshots it's in some countries ILLEGAL to do so!




    For me is working for fullscreen


    Yes i see this, thanks



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