[Help] How to enable footsteps when you walk?

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  1. #1
    Professional RageZone XxFuR4xX is offline
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    cool [Help] How to enable footsteps when you walk?

    Hello to all RaGEZONE.
    I'd like to know how to activate or add buits when walking or when you sprint. In the grass.


    Example sounds: https://www.youtube.com/watch?v=5xtZ...yer_detailpage
    Last edited by GigaToni; 29-07-14 at 12:25 AM. Reason: See our new rule "Do not use "Important" "Fast" "asap" or something similar in your topic title"


  2. #2
    Custom Title Enabled GigaToni is offline
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    Re: [Help] How to enable footsteps when you walk?

    The sounds should be already in. Please verify you have a valid Sounds database (Data/Sounds/WarZ_Sounds.fsb - ~43MB big).

    - If you have test it in release mode
    - Look for sound errors in your r3dlog (And maybe post your r3dlog)

  3. #3
    Ass(et) Man The Owl is offline
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    Re: [Help] How to enable footsteps when you walk?

    Quote Originally Posted by GigaToni View Post
    The sounds should be already in. Please verify you have a valid Sounds database (Data/Sounds/WarZ_Sounds.fsb - ~43MB big).

    - If you have test it in release mode
    - Look for sound errors in your r3dlog (And maybe post your r3dlog)
    The necessary code to play said sounds on movement on Final build is not in the source. Therefore, it will not play. That is what OP is asking for, the code to make it function in Final not release.

  4. #4
    Professional RageZone XxFuR4xX is offline
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    Re: [Help] How to enable footsteps when you walk?

    Quote Originally Posted by The Unknown View Post
    The necessary code to play said sounds on movement on Final build is not in the source. Therefore, it will not play. That is what OP is asking for, the code to make it function in Final not release.

    How then put footsteps ?



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