FrontEndWarZ make the function like this
Code:
void FrontendWarZ::eventMarketplaceActive(r3dScaleformMovie* pMovie, const Scaleform::GFx::Value* args, unsigned argCount)
{
gfxMovie.SetVariable("_root.api.Main.Marketplace.Marketplace.Tutorial.visible", false);
gfxMovie.SetVariable("_root.api.Main.Marketplace.Marketplace.Tab6.visible", false);
gfxMovie.SetVariable("_root.api.Main.Marketplace.Marketplace.Tab7.visible", false);
gfxMovie.SetVariable("_root.api.Main.Marketplace.Marketplace.Tab8.visible", false);
r3d_assert(argCount==0);
writeGameOptionsFile();
UpdateSkinIcons(gUserProfile.ProfileData.ArmorySlots[gUserProfile.SelectedCharID],true);
}
FrontEndShared
Turn false your tab in the red words
Code:
void addItemCategoriesToUI(class r3dScaleformMovie& gfxMovie)
{
// add categories
Scaleform::GFx::Value var[8];
var[2].SetNumber(0);
var[3].SetNumber(0);
var[4].SetNumber(0);
var[5].SetNumber(0);
var[6].SetNumber(0);
var[7].SetBoolean(true); // visible in store
// store & inventory tabs
var[0].SetNumber(0);
var[1].SetString("weapon");
var[2].SetBoolean(true); // put "false" for hide weapons tab on market
var[3].SetBoolean(true);
gfxMovie.Invoke("_root.api.addTabType", var, 4);
var[0].SetNumber(1);
var[1].SetString("ammo");
var[2].SetBoolean(true);
var[3].SetBoolean(true);
gfxMovie.Invoke("_root.api.addTabType", var, 4);
var[0].SetNumber(2);
var[1].SetString("explosives");
var[2].SetBoolean(true);
var[3].SetBoolean(true);
gfxMovie.Invoke("_root.api.addTabType", var, 4);
var[0].SetNumber(3);
var[1].SetString("gear");
var[2].SetBoolean(true);
var[3].SetBoolean(true);
gfxMovie.Invoke("_root.api.addTabType", var, 4);
var[0].SetNumber(4);
var[1].SetString("food");
var[2].SetBoolean(true);
var[3].SetBoolean(true);
gfxMovie.Invoke("_root.api.addTabType", var, 4);
var[0].SetNumber(5);
var[1].SetString("survival");
var[2].SetBoolean(true);
var[3].SetBoolean(true);
gfxMovie.Invoke("_root.api.addTabType", var, 4);
var[0].SetNumber(6);
var[1].SetString("equipment");
var[2].SetBoolean(true);
var[3].SetBoolean(true);
gfxMovie.Invoke("_root.api.addTabType", var, 4);
var[0].SetNumber(7);
var[1].SetString("account");
var[2].SetBoolean(true);
var[3].SetBoolean(false);
gfxMovie.Invoke("_root.api.addTabType", var, 4);
}