【HELP】I met some of the errors in the AnimCSV file.

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  1. #1
    Member zsh7954 is offline
    MemberRank
    May 2016 Join Date
    81Posts

    sad 【HELP】I met some of the errors in the AnimCSV file.

    The following code
    Code:
    000002.688|  Adapter: AMD Radeon R7 350 Series000002.688|   aticfx32.dll 21.19.155.4
    000002.689|  Monitor: \\.\DISPLAY1 (1280x1024)
    000002.725|  res adjusted 1280x800->1274x800
    000002.726|  r3dRenderLayer::SetMode(x=1274,y=800,bpp=32,windowed=4,hz=75)
    000002.729|  Creating d3d device
    000002.789|  GPU supports D3DQUERYTYPE_TIMESTAMP
    000002.789|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
    000002.789|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
    000002.790|  We have 1766 MB texture memory
    000002.830|  r3dFont: Creating Verdana 10pt
    000002.830|  r3dFont: Finished creating Verdana 10pt
    000002.832| Loading shaders...
    000003.212| Finished loading shaders (0.379219 sec)!
    000003.214| Started background thread: 7944
    000003.246| Creating dynamic buffer of size 1.00 MB
    000003.247| Creating dynamic buffer of size 0.09 MB
    000003.259| Creating dynamic buffer of size 0.15 MB
    000003.259| r3dFont: Creating Tahoma 12pt
    000003.260| r3dFont: Finished creating Tahoma 12pt
    000003.260| r3dFont: Creating Verdana 10pt
    000003.260| r3dFont: Finished creating Verdana 10pt
    000003.966| Creating render targets
    000003.966| CreateDynamicEnvMap: creating of size 512x512x6000003.972| r3dFont: Creating Verdana 8pt
    000003.975| r3dFont: Finished creating Verdana 8pt
    000004.049| Loaded 12 of 12 grass settings locations from the glist file
    000004.051| Loaded 12 grass settings files
    000004.168| Trying to load a weapon with id '189949' that is already loaded!000004.169| WEAPON ERROR: 100055_name trying to load non existent sound event SoundsSounds/NewWeapons/Sniper/VSS_Vintorez_single
    000004.170| WEAPON ERROR: 100055_name trying to load non existent sound event SoundsSounds/NewWeapons/Sniper/VSS_Vintorez_auto
    000004.170| WEAPON ERROR: 222712_name trying to load non existent sound event Sounds/NewWeapons/SNP/SNP_M200_single
    000004.170| WEAPON ERROR: 800229_name trying to load non existent sound event Sounds/NewWeapons/Special/beam_saber_single
    000004.170| WEAPON ERROR: 800227_name trying to load non existent sound event Sounds/NewWeapons/Special/beam_saber_single
    000004.170| WEAPON ERROR: 800230_name trying to load non existent sound event Sounds/NewWeapons/Special/beam_saber_single
    000004.170| WEAPON ERROR: 800228_name trying to load non existent sound event Sounds/NewWeapons/Special/beam_saber_single
    000004.170| Failed to find ammo 'Melee_Phoenix'. Make sure that you added it into AmmoDB.xml
    000004.171| Failed to find ammo 'melee_toy'. Make sure that you added it into AmmoDB.xml
    000004.171| Trying to load a gear with id '20216' that is already loaded!000004.172| Trying to load a gear with id '20266' that is already loaded!000004.172| Trying to load a hero with id '20227' that is already loaded!000004.172| Trying to load a backpack with id '20226' that is already loaded!000006.151| SetHomeDir: Levels\WZ_FrontEndLighting
    000006.151| We have 1579 MB texture memory
    000006.380| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
    000006.380| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
    000006.384| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
    000006.385| Loading sky texture: Data/SkyDome/wz_night_02c.dds
    000006.815| Unloaded 0.0 MB STATIC decal textures
    000006.815| Unloaded 0.0 MB DYNAMIC decal textures
    000006.815| Loading decal library Data\Decals\library.xml.
    000006.816| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
    000006.817| Loaded 0.0 MB STATIC decal textures
    000006.871| Loaded 0.8 MB DYNAMIC decal textures
    000006.872| LoadLevel_MatLibs...
    000006.872| LoadLevel_Objects...
    000006.873| LoadGrassLib()...
    000006.985| Loaded grass for 0.00 seconds000006.985| LoadLevel_MatLibs...
    000006.985| Building skeleton cache..000007.020| 
    000007.020| Building obstacles cache..000007.020| 
    000007.020| done.
    000007.020| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
    000007.020| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
    000007.020| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
    000007.021| CollectionsManager::Init: populating 0 objects... 000007.021| done in 0.00 seconds
    000007.021| World loaded
    000007.021| Total load time: 0.65
    000007.493| AnimCSV: Zoom_ASR_M4_Fire is not in game, remove it
    000009.848| AnimCSV: Ild_Crate_01 is not in game, remove it
    000010.742| AnimCSV: mel_super_z_spear_t is not in game, remove it
    000010.744| AnimCSV: mel_super_z_spear_d is not in game, remove it
    000010.794| AnimCSV: ASR_Famas_french is not in game, remove it
    000010.875| AnimCSV: MEL_Phoenix_Blade is not in game, remove it
    000010.998| AnimCSV: ASR_AEK971razer is not in game, remove it
    000011.001| AnimCSV: ASR_AUGrazer is not in game, remove it
    000011.005| AnimCSV: ASR_FAMASaab1 is not in game, remove it
    000011.011| AnimCSV: ASR_tar21_Dra is not in game, remove it
    000011.013| AnimCSV: mel_500ac is not in game, remove it
    000011.016| AnimCSV: MEL_Guitarsignov4 is not in game, remove it
    000011.018| AnimCSV: MEL_sockwavecrow is not in game, remove it
    000011.021| AnimCSV: MEL_swat2 is not in game, remove it
    000011.024| AnimCSV: snp_awaab1 is not in game, remove it
    000011.026| AnimCSV: SNP_LM7razer is not in game, remove it
    000011.028| AnimCSV: snp_yb2 is not in game, remove it
    000011.031| AnimCSV: ASR_L85_Burn is not in game, remove it
    000011.044| AnimCSV: ASR_Fn_scar_halloween is not in game, remove it
    000011.047| AnimCSV: ASR_AKM_AQUAMARINE is not in game, remove it
    000012.609| r3dNetwork: Creating client
    Said, this is very embarrassing. I've got some files from other servers, and just replaced the gun map with gold. But gold AK74M AKM, without exception, has failed the SVU M200 is also, which is very embarrassing, I now have to face a lot of doubt!
    Sorry for my English.
    In addition, I hope to have a partner, or mentor, because we had a big market, but the lack of a good survival game map, I tried to put the whole map editor, but unfortunately, only some of the options can appear items.
    If you are interested in the Chinese game market, please contact me.
    But I am sorry, I do not understand how this forum is a private exchange, I have posted on the open mail, but was removed by the administrator and to be warned. If you can, please leave me to leave contact information, I will contact you within three working days, because of the time difference, I may be late in the night to disturb your mailbox, I am sorry.
    In a word, believe me, there's a big market here!




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