[HELP] Include and libraries need to add?

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  1. #1
    Member Luciano Carmona is offline
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    Nov 2013 Join Date
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    Support [HELP] Include and libraries need to add?

    Should be well to file?
    I saw a video that adds to RSBuild.sln
    Must be added to other .sln?
    Thanks and sorry for my english


  2. #2
    Elite Member EnemyGPP is offline
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    Jul 2015 Join Date
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    Re: [HELP] Include and libraries need to add?

    It depends on the src

  3. #3
    Newbie Neovision is offline
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    Feb 2016 Join Date
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    Re: [HELP] Include and libraries need to add?

    You have just to add the lib and include in one of .snl of your scr you don't need to put it on warz_server.snl, warz.snl etc.. if you put your include and binary in your .snl u can compile other .snl

    For Terrain2

    Include Files
    C:\WarZTHSrc2\src\Eternity\Include
    C:\WarZTHSrc2\src\External\PhysX\Include
    C:\WarZTHSrc2\src\External\AutodeskNav\sdk\include
    C:\WarZTHSrc2\src\External\ChilKat\include
    C:\WarZTHSrc2\src\External\Berkelium\include\berkelium
    C:\WarZTHSrc2\src\External\Scaleform\Include
    C:\WarZTHSrc2\src\External\dxsdk\Include
    C:\WarZTHSrc2\src\External\dbghelp\include
    C:\WarZTHSrc2\src\External\CrashRpt\include
    C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include

    Libraries files

    C:\WarZTHSrc2\src\Eternity\lib
    C:\WarZTHSrc2\src\External\PhysX\Lib\win32
    C:\WarZTHSrc2\src\External\ChilKat\libs
    C:\WarZTHSrc2\src\External\Scaleform\Lib
    C:\WarZTHSrc2\src\External\dbghelp\lib
    C:\WarZTHSrc2\src\External\CrashRpt\lib
    C:\WarZTHSrc2\src\External\Berkelium\lib
    C:\WarZTHSrc2\src\External\AutodeskNav\lib\win32_vc_9.release-mt
    C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86
    For Terrain 3

    Include Files
    C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include
    C:\WarZ\src\External\CrashRpt\include
    C:\WZ\src\External\dbghelp\include
    C:\WZ\src\External\dxsdk\Include
    C:\WZ\src\External\AutodeskNav\sdk\include
    C:\WZ\src\External\Scaleform\Include
    C:\WZ\src\External\Berkelium\include\berkelium
    C:\WZ\src\External\ChilKat\include
    C:\WZ\src\External\PhysX\Include
    C:\WZ\src\Eternity\Include
    C:\WZ\src\External\Apex\framework\public
    C:\WZ\src\External\PhysX\Source\shared\general\PxIOStream\public
    C:\WZ\src\External\Apex\framework\public\PhysX3
    C:\WZ\src\External\Apex\
    C:\WZ\src\External\Apex\NxParameterized\public
    C:\WZ\src\GameEngine\gameobjects
    C:\WZ\src\External\RakNet\Source
    C:\WZ\src\External\HShield\Include
    C:\WZ\src\External\ts3\inc

    Library files
    C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86C:\WarZ\src\External\AutodeskNav\lib\win32_vc_9.release-mt
    C:\WZ\src\External\Berkelium\lib
    C:\WZ\src\External\CrashRpt\lib
    C:\WZ\src\External\dbghelp\lib
    C:\WZ\src\External\Scaleform\Lib
    C:\WZ\src\External\ChilKat\libs
    C:\WZ\src\External\PhysX\Lib\win32
    C:\WZ\src\Eternity\lib
    C:\WZ\src\External\Apex\lib\vc10win32-PhysX_3.2
    C:\WZ\src\External\HShield\Lib
    C:\WZ\src\External\ts3\lib C:\WZ\src\EclipseStudio\Sources\VoIP

  4. #4
    Member Luciano Carmona is offline
    MemberRank
    Nov 2013 Join Date
    39Posts

    Re: [HELP] Include and libraries need to add?

    Quote Originally Posted by Neovision View Post
    You have just to add the lib and include in one of .snl of your scr you don't need to put it on warz_server.snl, warz.snl etc.. if you put your include and binary in your .snl u can compile other .snl

    For Terrain2



    For Terrain 3
    thanks
    Right now I use (i: ss untouched) I guess it's (terrainv3)
    Sorry for my english



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