Can anyone tell me why when we try and add the Hud Icons or Store Icons that they have a white backround like in the pic even though we are making them transparent.
Example : Coor Light Can
http://prntscr.com/529w6h
Can anyone tell me why when we try and add the Hud Icons or Store Icons that they have a white backround like in the pic even though we are making them transparent.
Example : Coor Light Can
http://prntscr.com/529w6h
when you save the icons - background is empty?
or try to change image format - 8/16 RGB colors
I think the image should is transparent
photoshop dds plugin
I have the plugin and saved it with a transparent BG and thats what i got :(
Does the image has an alpha channel?
In DDS:
Black = transparent
From the tripwire interactive forums:
Here's how I got my custom fog ring texture into the KF Editor;
In Photoshop
File > New... > Change Background Contents to Transparent > Ok
Create the fog gradient going from my fog colour to nothing > File > Save As... > Change Format to .dds > Ok > In the Nvidia window that just popped up change to DXT5 in the drop down menu > Save
Go into Killing Floor Editor > Open up the Texture Browser > File > Import... > Find your texture > Open > In the new Import Texture box that pops up enter myLevel into Package: and enter a name, also make sure you check the Alpha box in the lower left.
You should now have a fully useable transparent fog ring.