000003.718| ComputerID: 0x196a06482481000003.718| Game Version: RaGEZONE Community Edition v1.0 (build: Jun 15 2014 16:20:43) - final
000003.719| Available memory: 8189 MB
000003.753| r3dFS: version:June 15, 2014 21:30, 25511 files
000003.837| readGameOptionsFile: found INI at C:\Users\Erwan\Documents\RaGEZONE Community Edition\WarZ\gameSettings.ini
000003.838| writeGameOptionsFile: Saving settings to C:\Users\Erwan\Documents\RaGEZONE Community Edition\WarZ\gameSettings.ini
000003.868| readInputMap: found file at C:\Users\Erwan\Documents\RaGEZONE Community Edition\WarZ\inputMap.xml
000003.868| writeInputMap: Saving settings to C:\Users\Erwan\Documents\RaGEZONE Community Edition\WarZ\inputMap.xml
000003.870| userSettings: found file at C:\Users\Erwan\Documents\RaGEZONE Community Edition\WarZ\userSettings.xml
000003.870| userSettings: Saving settings to C:\Users\Erwan\Documents\RaGEZONE Community Edition\WarZ\userSettings.xml
000003.871| SOUND: initializing sound system
000003.921| SOUND: '4' sound drivers found
000003.922| SOUND: sound caps = 0xF8, speakermode= 2
000003.922| SOUND: sound driver 'Haut-parleurs (Realtek High Definition Audio)'
000003.953| SOUND: sound system ready
000003.953| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000005.391| Input Devices enabled: Mouse, Keyboard
000005.427| VMEM As seen through DDRaw: 971
000005.427| VMEM As seen through WMI: 0
000005.427| Setting mode: 1360x768x32 Flags=4
000005.464| NVApi successfuly initialized.
000005.464| NVApi: stereo is not available. Stereo driver not installed?
000005.464| Adapter: NVIDIA GeForce GTX 560
000005.464| nvd3dum.dll 9.18.13.3788
000005.464| Monitor: \\.\DISPLAY1 (1360x768)
000005.490| res adjusted 1360x768->1354x739
000005.491| r3dRenderLayer::SetMode(x=1354,y=739,bpp=32,windowed=4,hz=60)
000005.509| Creating d3d device
000005.643| NVApi: failed to create stereo handle!
000005.643| GPU supports D3DQUERYTYPE_TIMESTAMP
000005.643| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000005.643| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000005.644| We have 4039 MB texture memory
000005.647| r3dFont: Creating Verdana 10pt
000005.648| r3dFont: Finished creating Verdana 10pt
000005.651| Loading shaders...
000006.718| Finished loading shaders (1.066685 sec)!
000006.745| r3dFont: Creating Tahoma 12pt
000006.752| r3dFont: Finished creating Tahoma 12pt
000006.752| r3dFont: Creating Verdana 10pt
000006.752| r3dFont: Finished creating Verdana 10pt
000006.867| Creating render targets
000006.873| r3dFont: Creating Verdana 8pt
000006.876| r3dFont: Finished creating Verdana 8pt
000006.887| Loaded 13 of 13 grass settings locations from the glist file
000006.889| Loaded 13 grass settings files
000009.368| WO_API: http timeout
000009.368| GetProfile FAILED, code: 8
000009.369| WO_API: http timeout
000009.369| LoginAuth: 8
000009.369| ASSERT at file .\Sources\Backend\WOBackendAPI.cpp, line 73: id
000009.371| WO_API: http timeout
000009.371| GetProfile FAILED, code: 8
000012.226| obj_Zombie::FreePhysSkeletonCache:000012.226| done in 0.00 seconds
000012.230| Deleting render targets
000012.500|
000012.502| WARNING: pd3ddev have 10 reference counts