[help] masterserver crash

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  1. #1
    Enthusiast thealphaz is offline
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    Oct 2014 Join Date
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    [help] masterserver crash

    everytime i start the masterserver it crashs out right away

    from the logms
    000000.012| !!! ERROR: bad data format: 200 0 0

    000000.013| !!! crashed, thread 2052
    000000.013| Creating minidump at logms\MS_549ef7b2.dmp
    000000.076| Minidump created.
    this is my masterserver.cfg


    [MasterServer]
    masterPort=34000
    clientPort=34001
    masterCCU=20
    MaxRent=10
    serverId=1
    supervisorCoolDownSeconds=15


    [WarZGames]
    numGames = 0
    maxPlayers = 32




    [PermGame2]
    map = MAPID_WZ_Cliffside DOESNOTHING GBNET_REGION_US_West 0 0
    data = 200 0 0
    name = Cliffside PVP
    PasswordGame =
    MapSettings = 4
    Crosshair = 1
    enableSnipers = 1


    // Manual of MapSettings
    // --------------------------------
    // PasswordGame - Password of Game
    // 0 - Official Servers
    // 1 - Public Tests Servers
    // 2 - Premium Servers
    // 3 - Trial Servers
    // 4 - StrongHolds Servers
    // 5 - Veteran Servers
    // 6 - Enable Password Game


    anyidea's ?


  2. #2
    Enthusiast KiweeX is offline
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    Dec 2014 Join Date
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    Thats the problem:
    000000.012| !!! ERROR: bad data format: 200 0 0
    Let“s look in your cfg:
    map = MAPID_WZ_Cliffside DOESNOTHING GBNET_REGION_US_West 0 0
    data = 200 0 0
    Change the "200" to "50" and try again.

    Peace out.

  3. #3
    Enthusiast thealphaz is offline
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    tryed and now it is saying ERROR: bad data format: 50

    :/ i know everything was working fine with my old src but with this i just cant get it to do anything

  4. #4
    Enthusiast KiweeX is offline
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    Search for that "bad data format:" in WarZ_Server.sln and send me a quote of that function, please.

  5. #5
    Proficient Member Castie1 is offline
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    map = MAPID_WZ_Cliffside DOESNOTHING GBNET_REGION_US_West 0 0
    data = 32 0 0

  6. #6
    Enthusiast thealphaz is offline
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    this is the full block of code from the warz_server.sln

    void CMasterServerConfig::ParsePermamentGame(int gameServerId, const char* name, const char* map, const char* data)
    {
    char mapid[128];
    char maptype[128];
    char region[128];
    int minGames;
    int maxGames;
    if(5 != sscanf(map, "%s %s %s %d %d", mapid, maptype, region, &minGames, &maxGames)) {
    r3dError("bad map format: %s\n", map);
    }


    int maxPlayers;
    int minLevel = 0;
    int maxLevel = 0;
    int channel = 0;
    int gameTimeLimit = 0;
    if(5 != sscanf(data, "%d %d %d %d %d", &maxPlayers, &minLevel, &maxLevel, &channel, &gameTimeLimit)) {
    r3dError("bad data format: %s\n", data);
    }


    GBGameInfo ginfo;
    ginfo.mapId = StringToGBMapID(mapid);
    ginfo.maxPlayers = maxPlayers;
    ginfo.flags = GBGameInfo::SFLAGS_Nameplates | GBGameInfo::SFLAGS_CrossHair | GBGameInfo::SFLAGS_Tracers;
    if(channel == 1)
    ginfo.flags |= GBGameInfo::SFLAGS_TrialsAllowed;
    ginfo.channel = channel;
    ginfo.gameTimeLimit = gameTimeLimit;
    r3dscpy(ginfo.name, name);


    r3dOutToLog("permgame: ID:%d, %s, %s\n",
    gameServerId, name, mapid);

    EGBGameRegion eregion = StringToGBRegion(region);
    AddPermanentGame(gameServerId, ginfo, eregion);
    }

  7. #7
    Enthusiast KiweeX is offline
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    ahhh try -> "data = 50 0 0 0 0"
    The first is the max player number (50)
    then the min. level (0)
    then the max. level (0)
    then the channel (0)
    then the gametimelimit (0)

  8. #8
    Enthusiast thealphaz is offline
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    that works thank you so much <3

  9. #9
    Apprentice WillYouSurvive is offline
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    Does your sever start up now without saying 1 (need to start gameserver) :L???

  10. #10
    Enthusiast thealphaz is offline
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    46Posts

    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    yep there was some more things that needed sorting but a friend has done them all for me and now im running around playing on it with some friends

  11. #11
    Apprentice WillYouSurvive is offline
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    Nice
    man

  12. #12
    Member The Username is offline
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    [WarZGames]
    numGames = 20
    numCliffGames = 0
    numTrialGames = 0
    numPremiumGames = 0
    numVeteranGames = 0
    numPTEGames = 0
    numPTEGamesCali = 0
    numPTEGamesStronghold = 0
    maxPlayers = 32


    //[PermGame2]
    map = MAPID_WZ_Colorado FUCKYOU GBNET_REGION_US_West 0 0
    data = 32 0 0 2 0
    name = DeathZ

  13. #13
    Apprentice Dat5ky is offline
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    Re: [help] Doom MMO Source (TerrainV3) masterserver crash

    Make thread with Full source release, fixed db, Bins and installation guide

  14. #14
    Enthusiast KiweeX is offline
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    Dec 2014 Join Date
    32Posts

    Re: [help] masterserver crash

    I think there are enought tutorials how to setup a warz server. :)
    and if you read the release post and scroll a little bit down, maybe one of the next pages there are all fixes :)
    Click here.



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