[HELP]nametag problem

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  1. #1
    Valued Member asd4129 is offline
    MemberRank
    Dec 2012 Join Date
    Loose, Germany,Location
    146Posts

    Support [HELP]nametag problem

    How to Gamertag always show in group and clan ?

    AI_Player.cpp
    if(!NetworkLocal && hudMain)
    {
    if(m_CharIcon.IsUndefined() && CGL.localPlayer_ && (CGL.m_gameInfo.flags & GBGameInfo::SFLAGS_Nameplates))
    {
    char plrUserName[256]; GetUserNameAndClanTag(plrUserName);
    // todo: need a better way to find player's reputation
    int rep = 0;
    {
    char tmpUsername[64];
    m_EncryptedUserName.get(tmpUsername);
    for(int i=0; i<256; ++i)
    {
    if(strcmp(CGL.playerNames[i].Gamertag, tmpUsername)==0)
    {
    rep = CGL.playerNames[i].reputation;
    break;
    }
    }
    }
    hudMain->addCharTag(plrUserName, ClanID == CGL.localPlayer_->ClanID && ClanID!=0, rep, m_CharIcon);
    }

    if(!m_CharIcon.IsUndefined())
    {
    bool showTag = true;
    bool showName = false;
    bool sameGroup = CGL.localPlayer_->GroupID==GroupID && GroupID!=0;
    if(this->GetSafeID() == m_LocalPlayer_CurrentAimAt)
    {
    float dist = (CGL.localPlayer_->GetPosition()-GetPosition()).Length();
    float time = r3dGetTime() - m_LocalPlayer_CurrentAimAt_StartTime;
    if(dist < 50.0f)
    showName = true;
    else if(dist < 100.0f && time > 0.5f)
    showName = true;
    else if(dist >= 100.0f && time > 2.0f)
    showName = true;
    }
    bool alwaysShow = true;

    if(bDead)
    showTag = false;

    hudMain->setCharTagTextVisible(m_CharIcon, showName, sameGroup, m_isVoiceActive&&g_voip_showChatBubble->GetBool());
    r3dPoint3D offset(0,0.3f,0);

    // get head position
    hudMain->moveUserIcon(m_CharIcon, GetHeadPosition()+offset, alwaysShow);
    }
    }
    Source : Hispanoz




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