Hello
I'm trying to add a new map but I get the error was invalid map
r3dlog
Eastern Bunker,Grozny,Cliffside pvp In PvP maps and other maps I'm getting this errorCode:000002.590| ComputerID: 0x10f117d4b4c1 000002.590| Game Version: DarkDaysZ v1.0 (build: Aug 3 2014 20:41:45) - final 000002.590| Available memory: 2486 MB 000002.618| r3dFS: version:August 3, 2014 16:55, 25838 files 000002.685| readGameOptionsFile: found INI at C:\Users\w7\Documents\RaGEZONE Community Edition\WarZ\gameSettings.ini 000002.685| writeGameOptionsFile: Saving settings to C:\Users\w7\Documents\RaGEZONE Community Edition\WarZ\gameSettings.ini 000002.693| readInputMap: found file at C:\Users\w7\Documents\RaGEZONE Community Edition\WarZ\inputMap.xml 000002.693| writeInputMap: Saving settings to C:\Users\w7\Documents\RaGEZONE Community Edition\WarZ\inputMap.xml 000002.696| userSettings: found file at C:\Users\w7\Documents\RaGEZONE Community Edition\WarZ\userSettings.xml 000002.697| userSettings: Saving settings to C:\Users\w7\Documents\RaGEZONE Community Edition\WarZ\userSettings.xml 000002.697| SOUND: initializing sound system 000002.737| SOUND: '1' sound drivers found 000002.737| SOUND: sound caps = 0xF8, speakermode= 2 000002.737| SOUND: sound driver 'Hoparlör (High Definition Audio Ayg1t1)' 000002.758| SOUND: sound system ready 000002.758| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev 000004.312| Input Devices enabled: Mouse, Keyboard 000004.324| VMEM As seen through DDRaw: 64 000004.324| VMEM As seen through WMI: 0 000004.324| Setting mode: 1366x768x32 Flags=4 000004.324| Could not initialize NVApi. 000004.324| 000004.324| Adapter: Intel(R) HD Graphics 4600 000004.324| igdumdim32.dll 9.18.10.3055 000004.324| Monitor: \\.\DISPLAY1 (1366x768) 000004.331| res adjusted 1366x768->1360x740 000004.332| r3dRenderLayer::SetMode(x=1360,y=740,bpp=32,windowed=4,hz=60) 000004.332| Creating d3d device 000004.412| GPU supports D3DQUERYTYPE_TIMESTAMP 000004.412| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ 000004.412| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1 000004.412| We have 1047 MB texture memory 000004.417| r3dFont: Creating Verdana 10pt 000004.417| r3dFont: Finished creating Verdana 10pt 000004.419| Loading shaders... 000004.881| Finished loading shaders (0.462850 sec)! 000004.913| r3dFont: Creating Tahoma 12pt 000004.914| r3dFont: Finished creating Tahoma 12pt 000004.914| r3dFont: Creating Verdana 10pt 000004.915| r3dFont: Finished creating Verdana 10pt 000004.988| Creating render targets 000004.990| r3dFont: Creating Verdana 8pt 000005.075| r3dFont: Finished creating Verdana 8pt 000005.094| WARNING: couldn't open glist file 'Data/Grass/grasslist.dat' 000005.094| Loaded 0 grass settings files 000005.490| Trying to load a weapon attachment with id '400159' that is already loaded!000008.359| SetHomeDir: Levels\WZ_FrontEndLighting 000008.359| We have 914 MB texture memory 000008.657| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml' 000008.875| Unloaded 0.0 MB STATIC decal textures 000008.875| Unloaded 0.0 MB DYNAMIC decal textures 000008.875| Loading decal library Data\Decals\library.xml. 000008.876| Loading decal library Levels\WZ_FrontEndLighting\decals.xml. 000008.876| Loaded 0.0 MB STATIC decal textures 000008.955| Loaded 3.3 MB DYNAMIC decal textures 000008.955| LoadLevel_MatLibs... 000008.955| LoadLevel_Objects... 000010.785| LoadGrassLib()... 000010.785| g_pGrassMap->Load... 000010.786| LoadLevel_MatLibs... 000010.786| Building skeleton cache..000010.815| Building obstacles cache..000010.815| done.000010.815| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml' 000010.815| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin' 000010.815| World loaded 000010.815| Total load time: 2.17 000014.678| Acquired base profile data for 6.344836 000014.783| AomBESystem : If you don't update skill tree will blank 000014.783| AomBESystem : Update Skill Tree... 000014.788| NooKudSystem : Updated 000014.788| AomBESystem : If you don't update skill tree will blank 000014.788| AomBESystem : Update Skill Tree... 000014.793| NooKudSystem : Updated 000014.794| AomBESystem : If you don't update skill tree will blank 000014.794| AomBESystem : Update Skill Tree... 000014.799| NooKudSystem : Updated 000014.800| AomBESystem : If you don't update skill tree will blank 000014.800| AomBESystem : Update Skill Tree... 000014.805| NooKudSystem : Updated 000014.805| AomBESystem : If you don't update skill tree will blank 000014.805| AomBESystem : Update Skill Tree... 000014.810| NooKudSystem : Updated 000014.816| We have 232 MB free of physical memory 000014.816| We have 2486 MB total of physical memory 000015.229| UpdateSettings: changing resolution to width: 1366 height: 768 000015.229| Deleting render targets 000015.324| Creating render targets 000053.049| HSCallBack 66819 000088.865| r3dapp: SysCmd: f120 000128.561| HSCallBack 66819 000204.917| HSCallBack 66819 000280.375| HSCallBack 66819 000355.661| HSCallBack 66819 000381.342| r3dapp: SysCmd: f120 000383.074| r3dNetwork: Creating client 000383.099| IP: 192.168.1.2 000383.099| r3dNetwork: connecting 000383.228| r3dNetwork: external ip: 88.224.47.169:17546 000383.229| connected to master server peer00 000383.371| GBPKT_M2C_EndGamesList 000386.366| obj_Zombie::FreePhysSkeletonCache:000386.366| done in 0.00 seconds 000386.378| r3dNetwork: Deinitialize 000386.508| r3dNetwork: Creating client 000386.527| IP: 192.168.1.2 000386.527| r3dNetwork: connecting 000386.701| r3dNetwork: external ip: 88.224.47.169:17597 000386.965| writeGameOptionsFile: Saving settings to C:\Users\w7\Documents\RaGEZONE Community Edition\WarZ\gameSettings.ini 000386.968| userSettings: Saving settings to C:\Users\w7\Documents\RaGEZONE Community Edition\WarZ\userSettings.xml 000386.969| !!! ERROR: invalid map id 000386.969| ... exiting


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