[HELP] No Graphics At Character Screen

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  1. #1
    Enthusiast Mikkelc2323 is offline
    MemberRank
    Nov 2012 Join Date
    40Posts

    [HELP] No Graphics At Character Screen



    Redlog:
    Code:
    --- Log started at Sat Jul 11 13:43:28 2015
    
    000000.060| Checking for D3D11
    000000.097| Game Version: Infestation: Survivor Stories v1.1.5  (build: Jul 10 2015 23:04:31) - final
    000000.097| Available memory: 8116 MB
    000000.129| r3dFS: version:July 11, 2015 11:30, 25882 files
    000000.208| r3dFile: can't open local.ini
    000000.208| Can't open file "local.ini"
    000000.209| readGameOptionsFile: found INI at C:\Users\Mikkel\Documents\Arktos\WarZ\gameSettings.ini
    000000.209| r3dFile: can't open local.ini
    000000.209| Can't open file "local.ini"
    000000.209| writeGameOptionsFile: Saving settings to C:\Users\Mikkel\Documents\Arktos\WarZ\gameSettings.ini
    000000.218| readInputMap: found file at C:\Users\Mikkel\Documents\Arktos\WarZ\inputMap.xml
    000000.219| writeInputMap: Saving settings to C:\Users\Mikkel\Documents\Arktos\WarZ\inputMap.xml
    000000.219| userSettings: found file at C:\Users\Mikkel\Documents\Arktos\WarZ\userSettings.xml
    000000.219| userSettings: Saving settings to C:\Users\Mikkel\Documents\Arktos\WarZ\userSettings.xml
    000000.220| SOUND: initializing sound system
    000000.234| SOUND: '2' sound drivers found
    000000.234| SOUND: sound caps = 0xF8, speakermode= 2
    000000.234| SOUND: sound driver 'Højttalere (Realtek High Definition Audio)'
    000000.282| SOUND: sound system ready
    000000.282| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
    000001.390| Starting voice
    000001.391|  VoipLog:[4] 2015-07-11 13:43:30.299147|INFO    |              |   | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
    000001.411|  VoipLog:[3] 2015-07-11 13:43:30.319148|DEBUG   |Direct Sound  |   | setting timer resolution to 1ms
    000001.438|  Playback device: Realtek Digital Output (Realtek High Definition Audio) 
    000001.438|  Playback device: Højttalere (Realtek High Definition Audio) (default)
    000001.438|  Capture device: Mikrofon (Realtek High Definition Audio) (default)
    000001.451| Input Devices enabled: Mouse, Keyboard
    000001.488| VMEM As seen through DDRaw: 1012
    000001.488| VMEM As seen through WMI: 0
    000001.488| Setting mode:  1920x1080x32 Flags=4
    000001.488| Could not initialize NVApi.
    000001.488| 
    000001.488|  Adapter: ATI Mobility Radeon HD 5870
    000001.488|   atiumdag.dll 8.14.10.716
    000001.489|  Monitor: \\.\DISPLAY1 (1920x1080)
    000001.503|  res adjusted 1920x1080->1914x1052
    000001.504|  r3dRenderLayer::SetMode(x=1914,y=1052,bpp=32,windowed=4,hz=60)
    000001.505|  Creating d3d device
    000001.525|  GPU supports D3DQUERYTYPE_TIMESTAMP
    000001.525|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
    000001.525|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
    000001.526|  We have 4071 MB texture memory
    000001.563|  r3dFont: Creating Verdana 10pt
    000001.563|  r3dFont: Finished creating Verdana 10pt
    000001.565| Loading shaders...
    000003.396| Finished loading shaders (1.831105 sec)!
    000003.398| Started background thread: 4368
    000003.438| Creating dynamic buffer of size 1.00 MB
    000003.438| Creating dynamic buffer of size 0.09 MB
    000003.469| Creating dynamic buffer of size 0.15 MB
    000003.469| r3dFont: Creating Tahoma 12pt
    000003.470| r3dFont: Finished creating Tahoma 12pt
    000003.470| r3dFont: Creating Verdana 10pt
    000003.470| r3dFont: Finished creating Verdana 10pt
    000003.643| Creating render targets
    000003.644| CreateDynamicEnvMap: creating of size 512x512x6000003.651| r3dFont: Creating Verdana 8pt
    000003.652| r3dFile: can't open data/fonts/verdana_8_0.tga
    000003.658| r3dFont: Finished creating Verdana 8pt
    000003.737| Loaded 12 of 12 grass settings locations from the glist file
    000003.738| Loaded 12 grass settings files
    000006.027| SetHomeDir: Levels\WZ_FrontEndLighting
    000006.027| We have 3809 MB texture memory
    000006.535| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
    000006.535| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
    000006.540| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
    000006.541| Loading sky texture: Data/SkyDome/wz_night_02c.dds
    000006.602| Loading sky texture: Data/SkyDome/wz_night_02b.dds
    000006.664| Unloaded 0.0 MB STATIC decal textures
    000006.664| Unloaded 0.0 MB DYNAMIC decal textures
    000006.664| Loading decal library Data\Decals\library.xml.
    000006.665| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
    000006.665| Loaded 0.0 MB STATIC decal textures
    000006.715| Loaded 3.3 MB DYNAMIC decal textures
    000006.716| LoadLevel_MatLibs...
    000006.716| LoadLevel_Objects...
    000007.845| LoadGrassLib()...
    000007.970| g_pGrassMap->Load...
    000007.970| Loaded grass for 0.00 seconds000007.970| LoadLevel_MatLibs...
    000008.732| Building skeleton cache..000008.778| 
    000008.778| Building obstacles cache..000008.778| 
    000008.778| done.
    000008.778| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
    000008.778| COLLECTIONS: Unsupported collection elements file format: 'Levels\WZ_FrontEndLighting\collections\elements.bin'000008.778| CollectionsManager::Init: populating 0 objects... 000008.778| done in 0.00 seconds
    000008.778| World loaded
    000008.779| Total load time: 2.25
    000012.570| r3dNetwork: Creating client
    000012.594|  IP: 192.168.87.105
    000012.594| r3dNetwork: connecting
    000012.616| Acquired base profile data for 6.592020
    000012.726| writeGameOptionsFile: Saving settings to C:\Users\Mikkel\Documents\Arktos\WarZ\gameSettings.ini
    000012.768| Creating dynamic buffer of size 0.02 MB
    000014.522| res adjusted 1920x1080->1914x1052
    000056.330| obj_Zombie::FreePhysSkeletonCache:000056.330| done in 0.00 seconds
    000056.368| obj_Zombie::FreePhysSkeletonCache:000056.368| done in 0.00 seconds
    000056.371| Deleting render targets
    000056.420| r3dBackgroundTaskDispatcher::Close
    000056.420| Exiting background thread: 4368
    000056.437| 
    000056.439| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_smallstone_01_d.dds' - escaped usual deleting procedures
    000056.439| r3dTexture::~r3dTexture: rogue texture 'data/grass/cali_des_bushs_01_d.dds' - escaped usual deleting procedures
    000056.457| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_02_d.dds' - escaped usual deleting procedures
    000056.458| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_01_d.dds' - escaped usual deleting procedures
    000056.458| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_newgrass_01_d.dds' - escaped usual deleting procedures
    000056.458| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_02_dry_d.dds' - escaped usual deleting procedures
    000056.459| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_n.dds' - escaped usual deleting procedures
    000056.459| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_d.dds' - escaped usual deleting procedures
    000056.459| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_normal.dds' - escaped usual deleting procedures
    000056.459| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_diffuse.dds' - escaped usual deleting procedures
    000056.459| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/cameradrone.dds' - escaped usual deleting procedures
    000056.459| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/default.dds' - escaped usual deleting procedures
    000056.459| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/c1_night_01.dds' - escaped usual deleting procedures
    000056.460| WARNING: pd3ddev have 21 reference counts
    000056.472| Shutting down voice
    000056.472|  VoipLog:[5] 2015-07-11 13:44:25.381297|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - enter
    000056.473|  VoipLog:[5] 2015-07-11 13:44:25.381297|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - leave
    000056.640|  VoipLog:[5] 2015-07-11 13:44:25.549307|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - enter
    000056.640|  VoipLog:[5] 2015-07-11 13:44:25.549307|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - leave
    000056.777| r3dNetwork: Deinitialize
    Would really appreciate some support, can't seem to make it work myself. :)


  2. #2
    Account Upgraded | Title Enabled! Oosmar02 is offline
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    Sep 2013 Join Date
    FranceLocation
    894Posts

    Re: [HELP] No Graphics At Character Screen

    Use frontend original

  3. #3
    Enthusiast Mikkelc2323 is offline
    MemberRank
    Nov 2012 Join Date
    40Posts

    Re: [HELP] No Graphics At Character Screen

    Quote Originally Posted by Oosmar02 View Post
    Use frontend original
    Any way you could like me to that? Thanks. :)

  4. #4
    Account Upgraded | Title Enabled! Oosmar02 is offline
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    Sep 2013 Join Date
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    894Posts

    Re: [HELP] No Graphics At Character Screen

    Searh forum

  5. #5
    Enthusiast Mikkelc2323 is offline
    MemberRank
    Nov 2012 Join Date
    40Posts

    Re: [HELP] No Graphics At Character Screen

    Quote Originally Posted by Oosmar02 View Post
    Searh forum
    I don't really know what the original frontend is. :p

    - - - Updated - - -

    Got it working, thank you so much. :) Forgot to recompile WarZ.sln

  6. #6
    Enthusiast Mikkelc2323 is offline
    MemberRank
    Nov 2012 Join Date
    40Posts
    Whenever I try to enter a game, it loads twice, and then after some time gives me this error below:



    Client redlog:
    Client Redlog - Pastebin.com

    Masterserver log:
    Masterserver Log - Pastebin.com

    Supervisor log:
    Supervisor Log - Pastebin.com

    Gameserver log:
    Gameserver Log - Pastebin.com

    I would really appreciate if anyone would spend a little bit of time to help me. :) I am using DoomMMOv3.

    For some reason I can't get the list of games when my supervisor server is opened:
    "Failed to receive game list."

    When only my master is running, I don't get any error, but just zero games available as expected.

    R3dlog doesn't say anything important..

    Would really appreciate some help. :)
    Last edited by GigaToni; 13-07-15 at 07:42 PM.



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