[help] overz skin system problem

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  1. #1
    Elite Member Doky is offline
    Member +Rank
    Oct 2014 Join Date
    BrazilLocation
    127Posts

    [help] overz skin system problem

    hi for all, i have one problem.
    please if possible help me.
    when you click "SET SKIN" crashing the game.

    other skin system.
    also when dropping some 'skin case' and click use, disconnect server.


  2. #2
    Developer GigaToni is offline
    DeveloperRank
    Aug 2009 Join Date
    GER / FRLocation
    2,322Posts

    Re: [help] overz skin system problem

    Error log?

  3. #3
    Elite Member Doky is offline
    Member +Rank
    Oct 2014 Join Date
    BrazilLocation
    127Posts

    Re: [help] overz skin system problem

    Quote Originally Posted by GigaToni View Post
    Error log?
    ErrorLog.txt

    PHP Code:
    --- OverZ game log started at Sun May 01 02:01:44 2016

    000001.770 
    Available memory6115 MB
    000001.820 
    r3dFSversion:April 302016 8:5735616 files
    000002.055 
    r3dFilecan't open local.ini
    000002.055 > Can'
    t open file "local.ini"
    000002.056 r3dFilecan't open local.ini
    000002.057 > Can'
    t open file "local.ini"
    000002.070 readInputMapfound file at C:\Users\ThePC\Documents

    \Resurrection Config\Settings\inputMap.xml
    000002.071 
    writeInputMapSaving settings to C:\Users\ThePC\Documents

    \Resurrection Config\Settings\inputMap.xml
    000002.072 
    userSettingsfound file at C:\Users\ThePC\Documents

    \Resurrection Config\Settings\userSettings.xml
    000002.073 
    userSettingsSaving settings to C:\Users\ThePC\Documents

    \Resurrection Config\Settings\userSettings.xml
    000002.074 
    SOUNDinitializing sound system
    000002.452 
    SOUND'4' sound drivers found
    000002.453 
    SOUNDsound caps 0xF8speakermode2
    000002.453 
    SOUNDsound driver 'Alto-falantes (3- USB PnP Audio 

    Device)'
    000002.506 SOUNDsound system ready
    000002.506 
    FMODLoadSoundEffectsLoading from Data\Sounds\Sounds.fev
    000008.663 
    Starting voice
    000008.792 
    >  Playback deviceLine 1 (Virtual Audio Cable
    000008.792 >  Playback deviceAlto-falantes (3USB PnP Audio Device

    (default)
    000008.792 >  Playback devicePHILCO-(NVIDIA High Definition Audio
    000008.792 >  Playback deviceAlto-falantes (VIA High Definition Audio
    000008.792 >  Capture deviceMicrofone (VIA High Definition Audio

    (default)
    000008.792 >  Capture deviceMixagem estéreo (VIA High Definition 

    Audio

    000008.792 >  Capture deviceMicrofone (3USB PnP Audio Device
    000008.792 >  Capture deviceLine 1 (Virtual Audio Cable
    000008.804 Input Devices enabledMouseKeyboard
    000008.850 
    VMEM As seen through DDRaw1992
    000008.851 
    VMEM As seen through WMI0
    000008.851 
    Setting mode:  1440x900x32 Flags=4
    000012.953 
    NVApi successfuly initialized.
    000012.953 NVApistereo is not availableStereo driver not 

    installed
    ?
    000012.954 >  AdapterNVIDIA GeForce GTX 750 Ti
    000012.954 
    >   nvd3dum.dll 10.18.13.6451
    000012.954 
    >  Monitor: \\.\DISPLAY2 (1440x900)
    000012.980 >  res adjusted 1440x900->1434x872
    000012.980 
    >  r3dRenderLayer::SetMode

    (x=1434,y=872,bpp=32,windowed=4,hz=60)
    000013.019 >  Creating d3d device
    000013.051 
    >  NVApifailed to create stereo handle!
    000013.063 >  GPU supports D3DQUERYTYPE_TIMESTAMP
    000013.063 
    >  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
    000013.063 
    >  D3D hack support NullRT1hwPCF1IntZ1ResZ0
    000013.067 
    >  We have 4036 MB texture memory
    000013.457 
    >  r3dFontCreating Verdana 10pt
    000013.458 
    >  r3dFontFinished creating Verdana 10pt
    000013.460 
    Loading shaders...
    000015.175 Finished loading shaders (1.714800 sec)!
    000015.192 Started background thread5232
    000015.253 
    Creating dynamic buffer of size 1.00 MB
    000015.253 
    Creating dynamic buffer of size 0.09 MB
    000015.298 
    Creating dynamic buffer of size 0.15 MB
    000015.299 
    r3dFontCreating Tahoma 12pt
    000015.317 
    r3dFontFinished creating Tahoma 12pt
    000015.318 
    r3dFontCreating Tahoma 9pt
    000015.321 
    r3dFontFinished creating Tahoma 9pt
    000015.321 
    r3dFontCreating Verdana 10pt
    000015.322 
    r3dFontFinished creating Verdana 10pt
    000015.607 
    Creating render targets
    000015.607 
    CreateDynamicEnvMapcreating of size 512x512x6
    000015.690 
    r3dFontCreating Verdana 8pt
    000015.822 
    r3dFilecan't open data/fonts/verdana_8_0.tga
    000015.831 > r3dFont: Finished creating Verdana 8pt
    000017.348 > Loaded 12 of 12 grass settings locations from the glist 

    file
    000017.380 > Loaded 12 grass settings files
    000021.883 > We have 3836 MB texture memory
    000026.883 > r3dFile: can'
    t open Levels\WZ_FrontEndLighting/wind.cfg
    000026.902 
    Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
    000026.942 Loading sky textureData/SkyDome/wz_night_02c.dds
    000027.615 
    Loading sky textureData/SkyDome/wz_night_02b.dds
    000029.465 
    Unloaded 0.0 MB STATIC decal textures
    000029.465 
    Unloaded 0.0 MB DYNAMIC decal textures
    000029.465 
    Loading decal library Data\Decals\library.xml.
    000029.491 Loading decal library Levels\WZ_FrontEndLighting

    \decals.xml.
    000029.516 Loaded 0.0 MB STATIC decal textures
    000029.804 
    Loaded 0.8 MB DYNAMIC decal textures
    000037.314 
    Loaded grass for 0.00 seconds000037.314 

    LoadLevel_MatLibs...
    000042.106 Loading 'Levels\WZ_FrontEndLighting\collections

    \collections.xml'
    000042.107 r3dFilecan't open Levels\WZ_FrontEndLighting\collections

    \elements.bin
    000042.107 > COLLECTIONS: Could not open '
    Levels\WZ_FrontEndLighting

    \collections\elements.bin'
    000042.107 > CollectionsManager::Init: populating 0 objects... 

    000042.107 > done in 0.00 seconds
    000042.107 > World loaded
    000042.107 > Total load time: 15.28
    000048.975 > AnimCSV: ASR_SIG_Black_Dot is not in game, remove it
    000048.981 > AnimCSV: ASR_SIG_Black_Water is not in game, remove it
    000048.987 > AnimCSV: ASR_SIG_Dutch is not in game, remove it
    000048.993 > AnimCSV: ASR_SIG_Gold is not in game, remove it
    000048.998 > AnimCSV: ASR_SIG_Hexa_Green is not in game, remove it
    000049.009 > AnimCSV: ASR_SIG_Modern is not in game, remove it
    000049.016 > AnimCSV: ASR_SIG_Rainbow is not in game, remove it
    000049.021 > AnimCSV: ASR_SIG_Star is not in game, remove it
    000049.027 > AnimCSV: ASR_SIG_Vulcan is not in game, remove it
    000049.033 > AnimCSV: asr_sig_Zebra is not in game, remove it
    000087.187 > AnimCSV: SMG_AacHoneyBadger_01_Aqua is not in game, remove 

    it
    000087.213 > AnimCSV: ASR_Beretta_ARX160_SW is not in game, remove it
    000087.454 > AnimCSV: ASR_tar21n is not in game, remove it
    000091.325 > Acquired base profile data for 69.450241
    000092.788 > Creating dynamic buffer of size 0.02 MB
    000132.985 > userSettings: Saving settings to C:\Users\ThePC\Documents

    \Resurrection Config\Settings\userSettings.xml
    000132.985 > We have 3823 MB texture memory
    000132.986 > r3dFile: can'
    t open levels/wz_trade/loadingscreen1.dds
    000133.420 
    r3dFilecan't open Levels\WZ_Trade/wind.cfg
    000133.456 > Loading '
    Levels\WZ_Trade/LevelSettings.xml'
    000133.768 > Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
    000134.096 > Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
    000134.098 > Unloaded 0.0 MB STATIC decal textures
    000134.098 > Unloaded 0.8 MB DYNAMIC decal textures
    000134.098 > Loading decal library Data\Decals\library.xml.
    000134.099 > Loading decal library Levels\WZ_Trade\decals.xml.
    000134.100 > Loaded 0.0 MB STATIC decal textures
    000134.149 > Loaded 0.8 MB DYNAMIC decal textures
    000134.150 > TERRAIN:  LOADING Levels\WZ_Trade\TERRAIN
    000134.831 > TERRAIN3: Finished reading script file
    000134.851 > Creating dynamic buffer of size 0.50 MB
    000134.925 > TERRAIN:  LOADED
    000147.764 > Loaded grass for 0.16 seconds000147.764 > 

    LoadLevel_MatLibs...
    000156.942 > Loading '
    Levels\WZ_Trade\collections\collections.xml'
    000156.943 > r3dFile: can'
    t open Levels\WZ_Trade\collections

    \elements.bin
    000156.943 
    COLLECTIONSCould not open 'Levels\WZ_Trade\collections

    \elements.bin'
    000156.943 CollectionsManager::Initpopulating 0 objects... 

    000156.943 done in 0.00 seconds
    000160.410 
    World loaded
    000160.410 
    Total load time27.42
    000168.981 

    Time between load end and game start8.57
    000169.966 
    Creating dynamic buffer of size 0.13 MB
    000170.023 
    Creating dynamic buffer of size 0.13 MB
    000173.153 
    r3dFilecan't open 

    Data/Weapons/StoreIcons/Item_LootBox.dds
    000173.153 > r3dFile: can'
    t open 

    Data
    /Weapons/StoreIcons/Item_LootBox.dds 

  4. #4
    Developer GigaToni is offline
    DeveloperRank
    Aug 2009 Join Date
    GER / FRLocation
    2,322Posts

    Re: [help] overz skin system problem

    That's not the error log from the crash.

  5. #5
    Elite Member Doky is offline
    Member +Rank
    Oct 2014 Join Date
    BrazilLocation
    127Posts

    Re: [help] overz skin system problem

    Quote Originally Posted by GigaToni View Post
    That's not the error log from the crash.
    You want a video?
    this file is the errorlog.txt from the game crash.

    I opened the game.
    I entered the server.
    I clicked "SET SKIN".
    game crashed.
    I open the log and sent to you.





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