
Originally Posted by
GigaToni
Error log?
ErrorLog.txt
PHP Code:
--- OverZ game log started at Sun May 01 02:01:44 2016
000001.770 > Available memory: 6115 MB
000001.820 > r3dFS: version:April 30, 2016 8:57, 35616 files
000002.055 > r3dFile: can't open local.ini
000002.055 > Can't open file "local.ini"
000002.056 > r3dFile: can't open local.ini
000002.057 > Can't open file "local.ini"
000002.070 > readInputMap: found file at C:\Users\ThePC\Documents
\Resurrection Config\Settings\inputMap.xml
000002.071 > writeInputMap: Saving settings to C:\Users\ThePC\Documents
\Resurrection Config\Settings\inputMap.xml
000002.072 > userSettings: found file at C:\Users\ThePC\Documents
\Resurrection Config\Settings\userSettings.xml
000002.073 > userSettings: Saving settings to C:\Users\ThePC\Documents
\Resurrection Config\Settings\userSettings.xml
000002.074 > SOUND: initializing sound system
000002.452 > SOUND: '4' sound drivers found
000002.453 > SOUND: sound caps = 0xF8, speakermode= 2
000002.453 > SOUND: sound driver 'Alto-falantes (3- USB PnP Audio
Device)'
000002.506 > SOUND: sound system ready
000002.506 > FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000008.663 > Starting voice
000008.792 > Playback device: Line 1 (Virtual Audio Cable)
000008.792 > Playback device: Alto-falantes (3- USB PnP Audio Device)
(default)
000008.792 > Playback device: PHILCO-C (NVIDIA High Definition Audio)
000008.792 > Playback device: Alto-falantes (VIA High Definition Audio)
000008.792 > Capture device: Microfone (VIA High Definition Audio)
(default)
000008.792 > Capture device: Mixagem estéreo (VIA High Definition
Audio)
000008.792 > Capture device: Microfone (3- USB PnP Audio Device)
000008.792 > Capture device: Line 1 (Virtual Audio Cable)
000008.804 > Input Devices enabled: Mouse, Keyboard
000008.850 > VMEM As seen through DDRaw: 1992
000008.851 > VMEM As seen through WMI: 0
000008.851 > Setting mode: 1440x900x32 Flags=4
000012.953 > NVApi successfuly initialized.
000012.953 > NVApi: stereo is not available. Stereo driver not
installed?
000012.954 > Adapter: NVIDIA GeForce GTX 750 Ti
000012.954 > nvd3dum.dll 10.18.13.6451
000012.954 > Monitor: \\.\DISPLAY2 (1440x900)
000012.980 > res adjusted 1440x900->1434x872
000012.980 > r3dRenderLayer::SetMode
(x=1434,y=872,bpp=32,windowed=4,hz=60)
000013.019 > Creating d3d device
000013.051 > NVApi: failed to create stereo handle!
000013.063 > GPU supports D3DQUERYTYPE_TIMESTAMP
000013.063 > GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000013.063 > D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000013.067 > We have 4036 MB texture memory
000013.457 > r3dFont: Creating Verdana 10pt
000013.458 > r3dFont: Finished creating Verdana 10pt
000013.460 > Loading shaders...
000015.175 > Finished loading shaders (1.714800 sec)!
000015.192 > Started background thread: 5232
000015.253 > Creating dynamic buffer of size 1.00 MB
000015.253 > Creating dynamic buffer of size 0.09 MB
000015.298 > Creating dynamic buffer of size 0.15 MB
000015.299 > r3dFont: Creating Tahoma 12pt
000015.317 > r3dFont: Finished creating Tahoma 12pt
000015.318 > r3dFont: Creating Tahoma 9pt
000015.321 > r3dFont: Finished creating Tahoma 9pt
000015.321 > r3dFont: Creating Verdana 10pt
000015.322 > r3dFont: Finished creating Verdana 10pt
000015.607 > Creating render targets
000015.607 > CreateDynamicEnvMap: creating of size 512x512x6
000015.690 > r3dFont: Creating Verdana 8pt
000015.822 > r3dFile: can't open data/fonts/verdana_8_0.tga
000015.831 > r3dFont: Finished creating Verdana 8pt
000017.348 > Loaded 12 of 12 grass settings locations from the glist
file
000017.380 > Loaded 12 grass settings files
000021.883 > We have 3836 MB texture memory
000026.883 > r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000026.902 > Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000026.942 > Loading sky texture: Data/SkyDome/wz_night_02c.dds
000027.615 > Loading sky texture: Data/SkyDome/wz_night_02b.dds
000029.465 > Unloaded 0.0 MB STATIC decal textures
000029.465 > Unloaded 0.0 MB DYNAMIC decal textures
000029.465 > Loading decal library Data\Decals\library.xml.
000029.491 > Loading decal library Levels\WZ_FrontEndLighting
\decals.xml.
000029.516 > Loaded 0.0 MB STATIC decal textures
000029.804 > Loaded 0.8 MB DYNAMIC decal textures
000037.314 > Loaded grass for 0.00 seconds000037.314 >
LoadLevel_MatLibs...
000042.106 > Loading 'Levels\WZ_FrontEndLighting\collections
\collections.xml'
000042.107 > r3dFile: can't open Levels\WZ_FrontEndLighting\collections
\elements.bin
000042.107 > COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting
\collections\elements.bin'
000042.107 > CollectionsManager::Init: populating 0 objects...
000042.107 > done in 0.00 seconds
000042.107 > World loaded
000042.107 > Total load time: 15.28
000048.975 > AnimCSV: ASR_SIG_Black_Dot is not in game, remove it
000048.981 > AnimCSV: ASR_SIG_Black_Water is not in game, remove it
000048.987 > AnimCSV: ASR_SIG_Dutch is not in game, remove it
000048.993 > AnimCSV: ASR_SIG_Gold is not in game, remove it
000048.998 > AnimCSV: ASR_SIG_Hexa_Green is not in game, remove it
000049.009 > AnimCSV: ASR_SIG_Modern is not in game, remove it
000049.016 > AnimCSV: ASR_SIG_Rainbow is not in game, remove it
000049.021 > AnimCSV: ASR_SIG_Star is not in game, remove it
000049.027 > AnimCSV: ASR_SIG_Vulcan is not in game, remove it
000049.033 > AnimCSV: asr_sig_Zebra is not in game, remove it
000087.187 > AnimCSV: SMG_AacHoneyBadger_01_Aqua is not in game, remove
it
000087.213 > AnimCSV: ASR_Beretta_ARX160_SW is not in game, remove it
000087.454 > AnimCSV: ASR_tar21n is not in game, remove it
000091.325 > Acquired base profile data for 69.450241
000092.788 > Creating dynamic buffer of size 0.02 MB
000132.985 > userSettings: Saving settings to C:\Users\ThePC\Documents
\Resurrection Config\Settings\userSettings.xml
000132.985 > We have 3823 MB texture memory
000132.986 > r3dFile: can't open levels/wz_trade/loadingscreen1.dds
000133.420 > r3dFile: can't open Levels\WZ_Trade/wind.cfg
000133.456 > Loading 'Levels\WZ_Trade/LevelSettings.xml'
000133.768 > Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000134.096 > Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000134.098 > Unloaded 0.0 MB STATIC decal textures
000134.098 > Unloaded 0.8 MB DYNAMIC decal textures
000134.098 > Loading decal library Data\Decals\library.xml.
000134.099 > Loading decal library Levels\WZ_Trade\decals.xml.
000134.100 > Loaded 0.0 MB STATIC decal textures
000134.149 > Loaded 0.8 MB DYNAMIC decal textures
000134.150 > TERRAIN: LOADING Levels\WZ_Trade\TERRAIN
000134.831 > TERRAIN3: Finished reading script file
000134.851 > Creating dynamic buffer of size 0.50 MB
000134.925 > TERRAIN: LOADED
000147.764 > Loaded grass for 0.16 seconds000147.764 >
LoadLevel_MatLibs...
000156.942 > Loading 'Levels\WZ_Trade\collections\collections.xml'
000156.943 > r3dFile: can't open Levels\WZ_Trade\collections
\elements.bin
000156.943 > COLLECTIONS: Could not open 'Levels\WZ_Trade\collections
\elements.bin'
000156.943 > CollectionsManager::Init: populating 0 objects...
000156.943 > done in 0.00 seconds
000160.410 > World loaded
000160.410 > Total load time: 27.42
000168.981 >
Time between load end and game start: 8.57
000169.966 > Creating dynamic buffer of size 0.13 MB
000170.023 > Creating dynamic buffer of size 0.13 MB
000173.153 > r3dFile: can't open
Data/Weapons/StoreIcons/Item_LootBox.dds
000173.153 > r3dFile: can't open
Data/Weapons/StoreIcons/Item_LootBox.dds