help please

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  1. #1
    Infraction Banned okaydue is offline
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    Aug 2013 Join Date
    35Posts

    help please

    i have a error 000067.073| ASSERT at file .\Sources\ObjectsCode\AI\AI_Player.CPP, line 1244: m_sndVehicleDrive anyone know how to fix? i looked for posts but theres only four on the same infestation paranoid post


  2. #2
    Alpha Member javaz97 is offline
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    HellLocation
    1,537Posts

    Re: help please

    show full log

  3. #3
    Infraction Banned okaydue is offline
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    Aug 2013 Join Date
    35Posts

    Re: help please

    dude you dont need the full log thats the error the only erro





    but here





    000000.098| ComputerID: 0xd10861d3bb81
    000000.098| Game Version: Revelation Open Beta 1.1
    000000.098| Available memory: 8190 MB
    000000.128| r3dFS: version:February 25, 2014 0:11, 26415 files
    000000.216| readGameOptionsFile: found INI at C:\Users\victors\Documents\Arktos\WarZ\gameSettings.ini
    000000.217| writeGameOptionsFile: Saving settings to C:\Users\victors\Documents\Arktos\WarZ\gameSettings.ini
    000000.224| readInputMap: found file at C:\Users\victors\Documents\Arktos\WarZ\inputMap.xml
    000000.225| writeInputMap: Saving settings to C:\Users\victors\Documents\Arktos\WarZ\inputMap.xml
    000000.225| userSettings: found file at C:\Users\victors\Documents\Arktos\WarZ\userSettings.xml
    000000.225| userSettings: Saving settings to C:\Users\victors\Documents\Arktos\WarZ\userSettings.xml
    000000.225| SOUND: initializing sound system
    000000.241| SOUND: '3' sound drivers found
    000000.242| SOUND: sound caps = 0xF8, speakermode= 2
    000000.242| SOUND: sound driver 'Speakers (High Definition Audio Device)'
    000000.252| SOUND: sound system ready
    000000.252| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
    000001.270| Input Devices enabled: Mouse, Keyboard
    000001.291| VMEM As seen through DDRaw: 2013
    000001.291| VMEM As seen through WMI: 0
    000001.291| Setting mode: 1440x900x32 Flags=0
    000001.317| NVApi successfuly initialized.
    000001.317| NVApi: stereo is not available. Stereo driver not installed?
    000001.318| Adapter: NVIDIA GeForce GTX 550 Ti
    000001.318| nvd3dum.dll 8.17.12.8026
    000001.318| Monitor: \\.\DISPLAY1 (1440x900)
    000001.334| r3dRenderLayer::SetMode(x=1440,y=900,bpp=32,windowed=0,hz=60)
    000001.334| Creating d3d device
    000001.410| NVApi: failed to create stereo handle!
    000001.410| GPU supports D3DQUERYTYPE_TIMESTAMP
    000001.410| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
    000001.410| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
    000001.410| We have 4050 MB texture memory
    000001.412| r3dFont: Creating Verdana 10pt
    000001.413| r3dFont: Finished creating Verdana 10pt
    000001.414| Loading shaders...
    000001.920| Finished loading shaders (0.505098 sec)!
    000001.982| r3dFont: Creating Tahoma 12pt
    000001.984| r3dFont: Finished creating Tahoma 12pt
    000001.984| r3dFont: Creating Verdana 10pt
    000001.984| r3dFont: Finished creating Verdana 10pt
    000002.012| Creating render targets
    000002.020| r3dFont: Creating Verdana 8pt
    000002.023| r3dFont: Finished creating Verdana 8pt
    000002.031| Loaded 12 of 12 grass settings locations from the glist file
    000002.032| Loaded 12 grass settings files
    000002.149| WEAPON ERROR: RPG-7 trying to load non existent sound event Sounds/NewWeapons/SUP/SUP_Generic_Shot_single
    000002.157| Trying to load food item with id '301321' that is already loaded!000004.435| SetHomeDir: Levels\WZ_FrontEndLighting
    000004.435| We have 3886 MB texture memory
    000005.294| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
    000005.454| Unloaded 0.0 MB STATIC decal textures
    000005.454| Unloaded 0.0 MB DYNAMIC decal textures
    000005.454| Loading decal library Data\Decals\library.xml.
    000005.455| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
    000005.455| Loaded 0.0 MB STATIC decal textures
    000005.485| Loaded 3.3 MB DYNAMIC decal textures
    000005.485| LoadLevel_MatLibs...
    000005.485| LoadLevel_Objects...
    000006.548| LoadGrassLib()...
    000006.872| Warning: couldn't find grass settings 'BM_Grass_Far.xml'
    000006.872| Warning: couldn't find grass settings 'BM_Grass_Med.xml'
    000006.872| Warning: couldn't find grass settings 'BM_Grass_Near.xml'
    000006.877| g_pGrassMap->Load...
    000006.877| LoadLevel_MatLibs...
    000006.877| Building skeleton cache..000006.910| Building obstacles cache..000006.910| done.000006.911| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
    000006.911| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
    000006.911| World loaded
    000006.911| Total load time: 1.62
    000007.745| AnimCSV: HG_FlareGun is not in game, remove it
    000009.512| ASSERT at file .\Sources\ObjectsCode\AI\AI_Player.CPP, line 1244: m_sndVehicleDrive
    000009.526| Acquired base profile data for 5.122667
    000009.661| 2014-02-24 01:49:47.872659|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
    000009.679| 2014-02-24 01:49:47.891660|DEBUG |Direct Sound | | setting timer resolution to 1ms
    000017.880| ASSERT at file .\Sources\UI\FrontEndWarZ.cpp, line 2846: argCount == 1
    000017.885| r3dNetwork: Creating client
    000017.905| IP: 10.0.0.8
    000017.905| IP: 169.254.123.43
    000017.905| r3dNetwork: connecting
    000018.187| r3dNetwork: external ip: 162.229.173.224:54270
    000018.188| connected to master server peer00
    000021.667| obj_Zombie::FreePhysSkeletonCache:000021.667| done in 0.00 seconds
    000021.668| r3dNetwork: Deinitialize
    000021.826| r3dNetwork: Creating client
    000021.844| IP: 10.0.0.8
    000021.844| IP: 169.254.123.43
    000021.844| r3dNetwork: connecting
    000022.181| r3dNetwork: external ip: 162.229.173.224:54273
    000022.525| writeGameOptionsFile: Saving settings to C:\Users\victors\Documents\Arktos\WarZ\gameSettings.ini
    000022.525| userSettings: Saving settings to C:\Users\victors\Documents\Arktos\WarZ\userSettings.xml
    000022.525| SetHomeDir: Levels\WZ_Colorado
    000022.525| We have 3854 MB texture memory
    000022.540| Loading 'Levels\WZ_Colorado/LevelSettings.xml'
    000022.754| Unloaded 0.0 MB STATIC decal textures
    000022.754| Unloaded 3.3 MB DYNAMIC decal textures
    000022.754| Loading decal library Data\Decals\library.xml.
    000022.754| Loading decal library Levels\WZ_Colorado\decals.xml.
    000022.862| Loaded 11.3 MB STATIC decal textures
    000022.868| Loaded 0.5 MB DYNAMIC decal textures
    000022.868| LoadLevel_MatLibs...
    000022.868| LoadLevel_Objects...
    000023.278| TERRAIN: LOADING Levels\WZ_Colorado\TERRAIN
    000023.608| TERRAIN2: Finished reading script file
    000025.602| TERRAIN: LOADED
    000036.785| LoadGrassLib()...
    000037.120| Warning: couldn't find grass settings 'BM_Grass_Far.xml'
    000037.120| Warning: couldn't find grass settings 'BM_Grass_Med.xml'
    000037.120| Warning: couldn't find grass settings 'BM_Grass_Near.xml'
    000037.124| g_pGrassMap->Load...
    000037.423| LoadLevel_MatLibs...
    000037.423| Building skeleton cache..000038.124| Building obstacles cache..000038.124| done.000038.124| Loading 'Levels\WZ_Colorado\collections\collections.xml'
    000046.775| obj_Zombie::InitPhysSkeletonCache..
    000048.585| done
    000048.585| World loaded
    000048.585| Total load time: 26.06
    000051.523| ASSERT at file .\Sources\ObjectsCode\AI\AI_Player.CPP, line 1244: m_sndVehicleDrive
    waste your time going through it

  4. #4
    Valued Member phpmyretro is offline
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    Jan 2011 Join Date
    ItalyLocation
    121Posts

    Re: help please

    It's just an assert, remove it from the source or whatever.

  5. #5
    Infraction Banned okaydue is offline
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    Aug 2013 Join Date
    35Posts

    Re: help please

    Quote Originally Posted by phpmyretro View Post
    It's just an assert, remove it from the source or whatever.
    thanks bud <3

  6. #6
    Valued Member phpmyretro is offline
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    Jan 2011 Join Date
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    121Posts

    Re: help please

    Quote Originally Posted by okaydue View Post
    thanks bud <3
    No problem ;)



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