[Help] Problem with ip change..

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  1. #1
    Newbie peRitoBRA is offline
    MemberRank
    Jun 2014 Join Date
    6Posts

    ! [Help] Problem with ip change..

    My server was Online, perfectly.. But player and zombies were lagged.. so i upgrade my EC2 on Amazon..

    EDIT:. I do upgrade on machine because the old server was using 100% of CPU.. (Now i have 4 vCpu's).

    BUT, the IP of my machine changed.. and my server not open.

    I need change ip in:

    1. WZ\src\EclipseStudio\Sources\Main.cpp
    Replace all records of 127.0.0.1 with xxx.xxx.xxx.xxx
    2. WZ\src\RSUpdate\Launcher.cfg
    Replace all records of localhost with xxx.xxx.xxx.xxx
    3. WZ\src\RSUpdate\LauncherConfig.cpp
    Replace all records of localhost and 127.0.0.1 with xxx.xxx.xxx.xxx
    4. WZ\src\server\SupervisorServer.cfg
    Replace all records of 127.0.0.1 with xxx.xxx.xxx.xxx
    5. WZ\src\server\WO_GameServer\Sources\ServerMain.cpp
    Change 127.0.0.1 to xxx.xxx.xxx.xxx
    6. WZ\bin\SupervisorServer.cfg
    Replace all records of 127.0.0.1 with xxx.xxx.xxx.xxx
    7. WZ\bin\game.ini
    Replace all records of 127.0.0.1 with xxx.xxx.xxx.xxx
    8. WZ\bin\build\rsbuild.xml
    Change 127.0.0.1 to xxx.xxx.xxx.xxx


    alright? But and next? I need recompile all?

    And other question:

    For aplply this released fix:
    http://forum.ragezone.com/f791/tutorial-fix-zombie-player-lag-1012049/

    I need recompile all?

    Thank's so much and sorry for bad english ^_^
    Last edited by DNC; 30-06-14 at 11:46 PM.


  2. #2
    Elite Member UNEXPECT is offline
    Member +Rank
    Jun 2014 Join Date
    C:/inetpubLocation
    175Posts

    Re: [Help] Problem with ip change..

    You only need to recompile if you changed something.

    You change IP -> recompile Client
    Fix Lag -> recompile Server =)



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