hmmm
I haven't got the source available anymore as cleared everything off my box, but if memory serves me right;
warz.sln (client)
>> ai_player.cpp
search for inside update();
just below editR3DPROFILE_FUNCTION("update hud");
there might be a check server sided, but not sure as I removed it from my source.t = R3D_MAX(30-int(time), 0);