- Joined
- Sep 3, 2013
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Hello, long time to search for fix but not success so ...
My problem it's my respawn system use vault for take item etc ..
All it's working , but when i change item slot on my backpack and i move to global inventory i take DC and loose item on my backpack and globalinventory! :
It's blocking to UpdateCharThread with [dbo].[WZ_Backpack_SRV_DeleteItem]
The problem when i use that function : obj_ServerPlayer::OnNetPacket(const PKT_C2S_ToInventoryReq_s& n)
The strange it's When i use vault with npc all it's work
thanks
Sorry for my english so i make video :
My problem it's my respawn system use vault for take item etc ..
All it's working , but when i change item slot on my backpack and i move to global inventory i take DC and loose item on my backpack and globalinventory! :
000142.383| WO_API: failed with error code 6 delete item failedWO_0
000142.383| !!!! UpdateCharThread failed, code: 6, ans: delete item failedWO_0
000142.384| !!!! CAsyncApiWorker 0 job CJobUpdateChar[1003413] 192577C8 failed
000142.384| !!! CAsyncApiWorker 0 removed future job CJobBackpackToInventory[1003413] 13C1E3E0
000142.531| CAsyncApiWorker 0 job CJobUpdateChar[1003413] 192577C8 failed
It's blocking to UpdateCharThread with [dbo].[WZ_Backpack_SRV_DeleteItem]
The problem when i use that function : obj_ServerPlayer::OnNetPacket(const PKT_C2S_ToInventoryReq_s& n)
The strange it's When i use vault with npc all it's work
thanks
Sorry for my english so i make video :